19L BM3 Oventoo (L) vs AetV (X) game 2


  • Assumed no scramble off of Phili.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 infantry and 1 marine placed in Western United States
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            1 infantry and 1 marine placed in Western United States
            1 battleship and 1 carrier placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Egypt to Syria
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter moved from Scotland to Algeria
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from United Kingdom to Algeria
            1 bomber moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 104 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to India
            1 fighter moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            3 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.83
    Italians : 0.67
    Chinese : 0.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Southern Italy to Greece
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Northern Italy to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            2 infantry moved from Albania to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 artilleries, 1 fighter and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Greece, round 2 : 1/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Greece, round 3 : 2/6 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Alexandria to Tobruk
            1 fighter moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Albania to Slovakia Hungary
            1 aaGun moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,50
    British : -0,67
    Neutral_Allies : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 104 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship and 1 cruiser
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    1 cruiser owned by the British and 1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for British: 1 battleship and 1 cruiser
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 mech_infantry moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour moved from France to Germany
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            2 armour and 1 mech_infantry moved from Germany to Poland
            2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Romania to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            8 armour placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry and 1 mech_infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Siam to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 4/8 hits, 3,17 expected hits
                    UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/5 hits, 2,00 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for British: 3 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 4 tactical_bombers moved from Yunnan to French Indo China
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 artillery moved from Kwangtung to Kwangsi
            2 artilleries moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun, 2 artilleries, 1 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kiangsi to Anhwe
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to French Indo China
            1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            1 harbour placed in Hainan
            1 airfield placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,33
    UK_Pacific : 0,00
    Japanese : 2,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour and 1 fighter
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 4 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Wake Island
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Wake Island
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from Tunisia to 92 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 91 Sea Zone to 86 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.83
    Neutral_Axis : -1.00
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour and 1 fighter
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 0/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 4 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Wake Island
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Wake Island
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from Tunisia to 92 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 91 Sea Zone to 86 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eire to United Kingdom
            1 mech_infantry moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Algeria to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 artillery moved from Egypt to Alexandria
            2 cruisers moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to French West Africa
            1 armour moved from 83 Sea Zone to French West Africa
            1 fighter moved from Gibraltar to French West Africa
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Alexandria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Alexandria, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in French West Africa
                British attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from French West Africa to French Equatorial Africa
            1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Syria to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from 94 Sea Zone to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Egypt
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 artillery moved from 39 Sea Zone to India
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 factory_minor placed in Persia
            1 factory_minor placed in Egypt
            1 infantry and 1 mech_infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,3,3,3,2,3,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 2.67
    Italians : -1.50
    Americans : -1.83
    Chinese : 1.33
    Neutral_Axis : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Italians round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 armour, 1 bomber and 1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from Southern Italy to 94 Sea Zone
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Gibraltar
            1 armour, 1 bomber and 1 mech_infantry moved from Tobruk to Tunisia
            2 fighters moved from Southern Italy to 94 Sea Zone
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 artilleries, 2 infantry and 1 marine
                British defend with 1 airfield and 1 harbour; French defend with 1 fighter
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the French lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
            Battle in Tunisia
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Italians win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in 94 Sea Zone
                Italians attack with 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 bomber moved from Tunisia to Southern Italy
            2 artilleries and 3 infantry moved from Tobruk to Libya
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : -1,33
    Americans : 1,00
    

    Savegame


  • I assumed no scramble.
    But i could be totally wrong. In this case let me know and will continue with a scramble and roll for your Ftr.
    Sincerely AetV

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 94 Sea Zone
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : 0.00
    

    Savegame


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
    

    Savegame

  • '21 '20 '19 '18 '17

    No scramble in 110

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