Bid. Ftr Malta, sub sz98.
Hf
I’m going to change my buy. Instead of the 8 trucks and 5 tanks, I’ll buy
5 Ftr
3 MInf
Eh, I’m impatient :v I’ll assume a full USA scramble - you can swap it out later.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
9 armour, 14 artilleries, 25 infantry and 11 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
9 mech_infantrys moved from Eastern Poland to Belarus
9 mech_infantrys moved from Belarus to Bryansk
3 bombers moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Combat - Germans
Americans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 bomber, 5 fighters, 4 submarines and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 2 carriers, 2 destroyers, 3 fighters and 1 transport
Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 2 carriers, 2 destroyers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
2 destroyers owned by the Americans, 4 submarines owned by the Germans, 2 fighters owned by the Germans, 2 carriers owned by the Americans and 1 fighter owned by the British lost in 92 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
Americans roll dice for 4 fighters and 1 transport in 92 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 fighters owned by the Americans lost in 92 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber, 5 fighters, 4 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 destroyers and 3 fighters
Casualties for British: 2 fighters
Battle in Bryansk
Germans attack with 11 armour, 14 artilleries, 3 bombers, 25 infantry and 22 mech_infantrys
Russians defend with 3 aaGuns, 2 armour, 7 artilleries, 52 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 0/3 hits, 0.50 expected hits
Germans roll dice for 11 armour, 14 artilleries, 3 bombers, 25 infantry and 22 mech_infantrys in Bryansk, round 2 : 24/75 hits, 22.33 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 7 artilleries, 52 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/65 hits, 22.17 expected hits
21 infantry owned by the Russians, 21 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 11 armour, 14 artilleries, 3 bombers, 4 infantry and 22 mech_infantrys in Bryansk, round 3 : 15/54 hits, 18.83 expected hits
Russians roll dice for 2 armour, 7 artilleries, 31 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 18/44 hits, 15.17 expected hits
15 infantry owned by the Russians, 4 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 11 armour, 14 artilleries, 3 bombers and 8 mech_infantrys in Bryansk, round 4 : 13/36 hits, 14.83 expected hits
Russians roll dice for 2 armour, 7 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 12/29 hits, 10.17 expected hits
13 infantry owned by the Russians, 4 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 11 armour, 10 artilleries and 3 bombers in Bryansk, round 5 : 6/24 hits, 10.83 expected hits
Russians roll dice for 2 armour, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 7/16 hits, 5.83 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 11 armour, 3 artilleries and 3 bombers in Bryansk, round 6 : 4/17 hits, 8.50 expected hits
Russians roll dice for 2 armour, 7 artilleries and 1 tactical_bomber in Bryansk, round 6 : 5/10 hits, 3.83 expected hits
4 artilleries owned by the Russians, 3 artilleries owned by the Germans and 2 armour owned by the Germans lost in Bryansk
9 armour owned by the Germans retreated to Belarus
Russians win with 2 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -32
Casualties for Germans: 2 armour, 14 artilleries, 25 infantry and 22 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 artilleries, 52 infantry and 3 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Bryansk to Novgorod
3 artilleries moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
2 armour and 8 mech_infantrys placed in Western Germany
3 armour placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 4 fighters
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -11.50
AA fire in Bryansk : : -0.50
Americans : 2.33
Russians : 5.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 artillery moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 3/3 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour, 7 artilleries and 13 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 aaGuns and 22 infantry moved from Yenisey to Timguska
2 infantry moved from Kweichow to Anhwe
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Anhwe
5 armour moved from Central Mongolia to Chahar
7 armour moved from Chahar to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Hunan to Anhwe
3 armour, 1 bomber, 5 fighters and 1 mech_infantry moved from Yunnan to Hunan
3 armour, 1 bomber, 5 fighters and 1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Victoria to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
5 fighters moved from 62 Sea Zone to New South Wales
5 tactical_bombers moved from 62 Sea Zone to New South Wales
2 battleships, 5 carriers, 1 destroyer and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to Anhwe
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
2 artilleries, 11 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in New South Wales
Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in New South Wales, round 2 : 6/11 hits, 6.00 expected hits
ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
Japanese destroys 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Anhwe
Japanese attack with 11 armour, 1 bomber, 6 fighters, 1 infantry and 4 mech_infantrys
Chinese defend with 20 infantry; Russians defend with 2 infantry
Japanese roll dice for 11 armour, 1 bomber, 6 fighters, 1 infantry and 4 mech_infantrys in Anhwe, round 2 : 9/23 hits, 10.00 expected hits
Chinese roll dice for 22 infantry in Anhwe, round 2 : 8/22 hits, 7.33 expected hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese and 9 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 8 armour, 1 bomber and 6 fighters in Anhwe, round 3 : 10/15 hits, 7.67 expected hits
Chinese roll dice for 13 infantry in Anhwe, round 3 : 3/13 hits, 4.33 expected hits
3 armour owned by the Japanese and 10 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 5 armour, 1 bomber and 6 fighters in Anhwe, round 4 : 8/12 hits, 6.17 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 6 armour, 1 infantry and 4 mech_infantrys
Casualties for Chinese: 20 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Chahar
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Chahar
1 bomber moved from Anhwe to Philippines
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Chahar
1 aaGun moved from Yakut S.S.R. to Yenisey
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
5 fighters and 4 tactical_bombers moved from New South Wales to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
2 transports placed in 6 Sea Zone
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 destroyer and 2 transports placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : -1.67
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Syria to Egypt
2 bombers and 1 fighter moved from Persia to Egypt
2 fighters moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys
Italians defend with 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys in Egypt, round 2 : 2/9 hits, 4,17 expected hits
Italians roll dice for 5 artilleries and 5 infantry in Egypt, round 2 : 4/10 hits, 3,33 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
British roll dice for 1 armour, 2 bombers and 2 fighters in Egypt, round 3 : 3/5 hits, 2,83 expected hits
Italians roll dice for 5 artilleries and 3 infantry in Egypt, round 3 : 2/8 hits, 2,67 expected hits
3 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
retreated to Egypt
Italians win with 5 artilleries remaining. Battle score for attacker is -25
Casualties for British: 2 armour, 2 fighters and 2 mech_infantrys
Casualties for Italians: 5 infantry
Non Combat Move - British
2 bombers and 1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 aaGun, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
3 aaGuns, 1 artillery and 25 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
British : -2,00
Italians : 0,00
Test summary from TripleA, engine version: 1.9, time: 11:41:28 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
4 artilleries moved from Egypt to Trans-Jordan
6 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine and 1 transport
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 4 artilleries and 6 fighters
British defend with 1 aaGun, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys; Americans defend with 1 armour
AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
Italians roll dice for 4 artilleries and 6 fighters in Trans-Jordan, round 2 : 5/10 hits, 4.33 expected hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/7 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 2 bombers owned by the British, 3 artilleries owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery and 6 fighters in Trans-Jordan, round 3 : 4/7 hits, 3.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Americans and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 6 fighters remaining. Battle score for attacker is 38
Casualties for Italians: 3 artilleries
Casualties for British: 1 aaGun, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour
Non Combat Move - Italians
6 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -0.67
Americans : 0.83
AA fire in Trans-Jordan : : -0.50
This has certainly been a very swingy game for these dice, eh? On both our parts!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
You collected now two times in a row the IJ NO for Japan.
I changed the territory ownership now to neutral Axis so it can’t be automatically collected in future turn since we Keep forgetting About it.
Remeber now to add 1 IPC per turn to your income.
You purchased those two turns Infantry, so you should Scratch to Inf out.
Thank you.
Ah, Neutral Axis. That’s a good idea. I was trying to think of something that wouldn’t mess up landing options.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Turning off Edit Mode
3 bombers moved from Novgorod to Russia
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
Need to know what plnes you want to scramble here.
And I removed a Japanese tank to make up for the 6.
Oh, and I didn’t mean to include the empty transport there - i’ll edit that later.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to 98 Sea Zone
3 mech_infantrys moved from Novgorod to Belarus
9 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to Belarus
3 fighters moved from Western Germany to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to 98 Sea Zone
3 mech_infantrys moved from Novgorod to Belarus
9 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to Belarus
3 fighters moved from Western Germany to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
LOL OK this should work now. Removed the tank to make up for the 6 from Japan. What would you like to scramble?
Two UK and the Fra Ftr, please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to 98 Sea Zone
3 mech_infantrys moved from Novgorod to Belarus
9 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to Belarus
3 fighters moved from Western Germany to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 98 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 5 fighters
British defend with 3 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 carrier and 2 transports
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 91 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
Americans roll dice for 1 carrier, 4 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
1 destroyer owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 carriers and 4 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 carrier owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Germans roll dice for 1 carrier and 4 fighters in 91 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the French lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 carrier and 3 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier and 2 transports
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Non Combat Move - Germans
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Russia to Belarus
Place Units - Germans
1 carrier placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 0.67
Americans : 0.50