18L Giallo (x) vs JWW (l) BM3


  • TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Java to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Java to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
            1 bomber and 2 fighters moved from 36 Sea Zone to Hunan
            1 bomber moved from Java to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.67
    

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 infantry
    Hunan : 1 bomber and 2 fighters
    India : 1 bomber
    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    37 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 4 fighters and 2 transports
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    80 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 76
    Russians : 25 / 30
    Japanese : 41 / 54
    Americans : 72 / 103
    Chinese : 12 / 17
    British : 24 / 30
    UK_Pacific : 15 / 15
    Italians : 10 / 11
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Java to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
            1 bomber and 2 fighters moved from 36 Sea Zone to Hunan
            1 bomber moved from Java to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.67
    

    Territory Summary for ANZAC and French :

    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 1 infantry
    Hunan : 1 bomber and 2 fighters
    India : 1 bomber
    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    37 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 4 fighters and 2 transports
    Normandy Bordeaux : 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    80 Sea Zone : 1 submarine
    110 Sea Zone : 1 fighter
    

    Production/PUs Summary :

    Germans : 47 / 76
    Russians : 25 / 30
    Japanese : 41 / 54
    Americans : 72 / 103
    Chinese : 12 / 17
    British : 24 / 30
    UK_Pacific : 15 / 15
    Italians : 10 / 11
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Iraq to Persia
                  Germans take Persia from British
            1 armour moved from Egypt to Tobruk
                  Germans take Alexandria from British
                  Italians take Tobruk from Americans
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
            13 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Iraq to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 13 artilleries and 12 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 13 artilleries and 12 infantry in Eastern Poland, round 2 : 9/25 hits, 8,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Western Ukraine to Eastern Poland
            14 artilleries and 4 infantry moved from Western Germany to France
            3 mech_infantrys moved from Germany to Western Germany
            3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Iraq to Southern Italy
            1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
            1 bomber moved from Belarus to Novgorod
            4 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
    
        Place Units - Germans
            2 armour and 1 infantry placed in Iraq
            3 artilleries placed in France
            4 mech_infantrys placed in Western Germany
            3 infantry placed in Novgorod
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
            Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to France: 2 aaGuns
            EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Americans : 0,33
    Russians : 0,33
    

    Savegame


  • TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Northwest Persia to Persia
            1 fighter moved from Volgograd to Persia
            4 armour, 1 artillery, 21 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Bryansk to Baltic States
                  Russians take Baltic States from Germans
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Northwest Persia to Persia
            1 fighter moved from Volgograd to Persia
            4 armour, 1 artillery, 21 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Bryansk to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 4 armour, 1 artillery, 21 infantry and 4 mech_infantrys
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 4 armour, 1 artillery, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Yakut S.S.R.
                Russians attack with 2 armour and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 2 armour and 3 mech_infantrys in Yakut S.S.R., round 2 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Persia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Persia to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 infantry moved from Volgograd to Caucasus
            4 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 mech_infantry moved from Yenisey to Novosibirsk
            6 infantry moved from Russia to Bryansk
            4 infantry moved from Bryansk to Ukraine
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            2 infantry placed in Russia
            Russians undo move 2.
            1 fighter and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.83
    Japanese : 0.50
    

    Territory Summary for Russians :

    Yakut S.S.R. : 2 armour and 2 mech_infantrys
    Baltic States : 1 mech_infantry
    Bryansk : 1 aaGun, 1 artillery and 23 infantry
    Archangel : 1 infantry
    Bessarabia : 1 aaGun, 8 armour, 1 artillery, 21 infantry and 6 mech_infantrys
    Russia : 1 airfield and 1 factory_major
    Ukraine : 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
    Western Ukraine : 1 infantry
    Novosibirsk : 1 mech_infantry
    Volgograd : 1 factory_minor, 1 fighter and 2 infantry
    Caucasus : 1 infantry
    Northwest Persia : 1 flag, 1 fighter and 4 mech_infantrys
    Persia : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 48 / 62
    Russians : 30 / 37
    Japanese : 40 / 54
    Americans : 69 / 103
    Chinese : 12 / 17
    British : 22 / 30
    UK_Pacific : 15 / 15
    Italians : 10 / 11
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from Jehol to 8 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 6 Sea Zone to 4 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 4 Sea Zone to 8 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 marine and 2 transports moved from 71 Sea Zone to 68 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            2 infantry moved from French Indo China to Kwangsi
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 marine moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Anhwe
            1 armour moved from Hopei to Anhwe
            1 bomber moved from French Indo China to Anhwe
            1 mech_infantry moved from Kwangtung to Kiangsi
            1 bomber moved from French Indo China to Kiangsi
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Kiangsi
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 bomber in Kiangsi, round 3 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Kiangsi
                Chinese win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 bomber and 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 3 artilleries and 1 infantry
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 3,50 expected hits
                    UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
                    3 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 3 artilleries and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 8 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
                Americans defend with 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
                    Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 6/12 hits, 5,83 expected hits
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    UK_Pacific : -1,33
    Japanese : 1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    6 hits in sz 8


  • @Giallo tip two CV’s and sink 4 ss’s…max D please

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from Jehol to 8 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 6 Sea Zone to 4 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 4 Sea Zone to 8 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 marine and 2 transports moved from 71 Sea Zone to 68 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            2 infantry moved from French Indo China to Kwangsi
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 marine moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Anhwe
            1 armour moved from Hopei to Anhwe
            1 bomber moved from French Indo China to Anhwe
            1 mech_infantry moved from Kwangtung to Kiangsi
            1 bomber moved from French Indo China to Kiangsi
    
        Combat - Japanese
            Battle in Wake Island
            Battle in Kiangsi
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 bomber in Kiangsi, round 3 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese lost in Kiangsi
                Chinese win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 bomber and 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 3 artilleries and 1 infantry
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 3,50 expected hits
                    UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
                    3 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 3 artilleries and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 8 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
                Americans defend with 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
                    Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 6/12 hits, 5,83 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 5 submarines in 8 Sea Zone, round 2 : 0/5 hits, 0,83 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 8 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    4 submarines owned by the Americans lost in 8 Sea Zone
                    Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 6/12 hits, 5,83 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 8 Sea Zone, round 3 : 3/8 hits, 4,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 8 Sea Zone
                5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese retreated to 4 Sea Zone
                Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 72
                Casualties for Americans: 2 carriers, 2 destroyers, 1 fighter and 5 submarines
                Casualties for Japanese: 2 destroyers
                3 fighters owned by the Americans forced to land in Aleutian Islands
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber could not land in 8 Sea Zone and were removed
            4 fighters moved from 8 Sea Zone to 4 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 aaGun moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 bomber moved from Anhwe to French Indo China
            1 aaGun moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 4 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            3 fighters placed in Japan
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,1,1,6,4,2,6,5,3,1,3,5,6
            Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : -4,00
    Chinese : 0,67
    UK_Pacific : -1,33
    Japanese : 1,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from 25 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to Tobruk
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Japanese
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa
            1 submarine moved from 72 Sea Zone to 76 Sea Zone
            4 fighters moved from 72 Sea Zone to 76 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Giallo scramble from z97?

  • '21 '20 '19 '18 '17 '16

    @JWWII yes


  • TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from 25 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to Tobruk
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Japanese
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa
            1 submarine moved from 72 Sea Zone to 76 Sea Zone
            4 fighters moved from 72 Sea Zone to 76 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from 25 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to Tobruk
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Japanese
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa
            1 submarine moved from 72 Sea Zone to 76 Sea Zone
            4 fighters moved from 72 Sea Zone to 76 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Union of South Africa
            Battle in 31 Sea Zone
                Americans attack with 1 submarine and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Union of South Africa from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Midway, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Wake Island
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Wake Island, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 76 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 76 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 76 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Holland Belgium
                Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 3 destroyers and 6 submarines
                Italians defend with 2 destroyers, 2 fighters and 4 submarines
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 97 Sea Zone
                4 submarines owned by the Americans Submerged
                    Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 bombers and 2 destroyers in 97 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 32
                Casualties for Americans: 2 destroyers and 2 submarines
                Casualties for Italians: 2 destroyers, 2 fighters and 4 submarines
    
        Non Combat Move - Americans
            2 bombers moved from 97 Sea Zone to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Tobruk to Libya
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 aaGun moved from French Guiana to 88 Sea Zone
            1 aaGun and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            6 infantry moved from Morocco to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            6 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Southern France to Normandy Bordeaux
            4 fighters moved from 76 Sea Zone to 71 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 carrier moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            1 fighter moved from Wake Island to 25 Sea Zone
            1 fighter moved from Aleutian Islands to 25 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Aleutian Islands to Western United States
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 armour and 2 fighters placed in Normandy Bordeaux
            1 artillery and 7 infantry placed in Eastern United States
            3 infantry placed in Southern France
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.17
    Americans : 1.83
    Japanese : 0.33
    

    Territory Summary for Americans :

    India : 1 bomber
    Queensland : 1 fighter
    Wake Island : 1 airfield, 2 artilleries and 1 infantry
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 1 infantry
    Alaska : 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield, 1 artillery and 1 infantry
    Celebes : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    33 Sea Zone : 1 submarine
    31 Sea Zone : 1 submarine and 2 transports
    35 Sea Zone : 1 flag, 1 submarine
    25 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
    10 Sea Zone : 1 carrier and 1 transport
    17 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier
    Central United States : 1 factory_upgrade
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 7 infantry
    Gibraltar : 2 fighters
    Union of South Africa : 1 artillery and 1 marine
    Kenya : 1 infantry
    Morocco : 1 flag, 1 artillery and 5 infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 5 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 15 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
    French Madagascar : 1 flag
    Algeria : 1 flag, 1 aaGun and 1 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 artillery
    Libya : 1 flag, 1 fighter
    125 Sea Zone : 1 flag, 1 submarine
    96 Sea Zone : 1 transport
    76 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag, 1 destroyer and 4 submarines
    92 Sea Zone : 1 carrier and 1 transport
    101 Sea Zone : 4 transports
    71 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
    Brazil : 1 flag
    91 Sea Zone : 2 transports
    107 Sea Zone : 2 transports
    110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
    

    Production/PUs Summary :

    Germans : 45 / 62
    Russians : 30 / 37
    Japanese : 40 / 50
    Americans : 72 / 102
    Chinese : 9 / 17
    British : 25 / 30
    UK_Pacific : 15 / 15
    Italians : 10 / 11
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 artillery and 4 infantry moved from Hunan to Anhwe
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 artillery and 4 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Anhwe
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
                Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            1 infantry placed in Hunan
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : -0.83
    

    Territory Summary for Chinese :

    Kiangsu : 1 infantry
    Kiangsi : 1 infantry
    Kweichow : 1 infantry
    Hunan : 1 infantry
    Hopei : 1 infantry
    Szechwan : 1 infantry
    Chahar : 1 infantry
    Anhwe : 1 artillery and 5 infantry
    

    Production/PUs Summary :

    Germans : 45 / 62
    Russians : 30 / 37
    Japanese : 34 / 50
    Americans : 72 / 102
    Chinese : 15 / 17
    British : 25 / 30
    UK_Pacific : 15 / 15
    Italians : 10 / 11
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - British
            1 artillery and 2 infantry moved from Hunan to Kwangsi
            2 infantry moved from Southern France to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from 25 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Midway
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to Tobruk
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Japanese
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa
            1 submarine moved from 72 Sea Zone to 76 Sea Zone
            4 fighters moved from 72 Sea Zone to 76 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Union of South Africa
            Battle in 31 Sea Zone
                Americans attack with 1 submarine and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking Union of South Africa from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Midway, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Wake Island
                Americans attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Wake Island, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 76 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 76 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 76 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Holland Belgium
                Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 3 destroyers and 6 submarines
                Italians defend with 2 destroyers, 2 fighters and 4 submarines
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 97 Sea Zone
                4 submarines owned by the Americans Submerged
                    Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 bombers and 2 destroyers in 97 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 32
                Casualties for Americans: 2 destroyers and 2 submarines
                Casualties for Italians: 2 destroyers, 2 fighters and 4 submarines
    
        Non Combat Move - Americans
            2 bombers moved from 97 Sea Zone to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Tobruk to Libya
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 aaGun moved from French Guiana to 88 Sea Zone
            1 aaGun and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            6 infantry moved from Morocco to 91 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            6 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Southern France to Normandy Bordeaux
            4 fighters moved from 76 Sea Zone to 71 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 carrier moved from 26 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Midway to 25 Sea Zone
            1 fighter moved from Wake Island to 25 Sea Zone
            1 fighter moved from Aleutian Islands to 25 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Aleutian Islands to Western United States
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 armour and 2 fighters placed in Normandy Bordeaux
            1 artillery and 7 infantry placed in Eastern United States
            3 infantry placed in Southern France
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 artillery and 4 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Anhwe
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
                Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            1 infantry placed in Hunan
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Hunan to Kwangsi
            2 infantry moved from Southern France to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
    
        Combat - British
            Battle in Northern Italy
                British attack with 4 fighters and 2 infantry
                Italians defend with 1 artillery and 1 factory_minor
                    British roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                British win, taking Northern Italy from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Kwangsi
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Hunan to Anhwe
            1 infantry moved from India to Burma
            4 fighters moved from Northern Italy to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            3 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
            3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 artillery and 4 infantry placed in United Kingdom
            1 destroyer and 1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.50
    British : -0.00
    Americans : 1.83
    Chinese : 0.83
    Japanese : -0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 artillery and 1 infantry
    Kiangsu : 1 infantry
    Kiangsi : 1 infantry
    Siam : 1 flag, 1 infantry
    Kweichow : 1 infantry
    Hunan : 1 infantry
    Hopei : 1 infantry
    Szechwan : 1 infantry
    Chahar : 1 infantry
    Anhwe : 1 aaGun, 1 artillery and 5 infantry
    Shan State : 1 infantry
    Burma : 1 infantry
    India : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
    Malaya : 1 harbour
    Borneo : 1 infantry
    Queensland : 1 fighter
    Wake Island : 1 airfield, 2 artilleries and 1 infantry
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 1 infantry
    Alaska : 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield, 1 artillery and 1 infantry
    Celebes : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    33 Sea Zone : 1 submarine
    31 Sea Zone : 1 submarine and 2 transports
    35 Sea Zone : 1 flag, 1 submarine
    25 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
    10 Sea Zone : 1 carrier and 1 transport
    17 Sea Zone : 1 flag
    54 Sea Zone : 1 carrier
    Central United States : 1 factory_upgrade
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 7 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 2 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 marine
    Scotland : 1 airfield
    Kenya : 1 infantry
    Malta : 1 aaGun
    United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
    Morocco : 1 flag, 1 artillery and 5 infantry
    Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 6 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 31 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber
    French Madagascar : 1 flag
    Algeria : 1 flag, 1 aaGun and 1 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 artillery
    Northern Italy : 1 flag, 1 factory_minor and 2 infantry
    Libya : 1 flag, 1 fighter
    125 Sea Zone : 1 flag, 1 submarine
    96 Sea Zone : 1 transport
    76 Sea Zone : 1 submarine
    87 Sea Zone : 1 transport
    106 Sea Zone : 1 flag
    97 Sea Zone : 1 flag, 1 destroyer and 4 submarines
    92 Sea Zone : 1 carrier and 1 transport
    Eastern Persia : 1 flag
    101 Sea Zone : 4 transports
    71 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 fighter and 4 infantry
    91 Sea Zone : 2 transports
    107 Sea Zone : 2 transports
    110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 6 transports
    

    Production/PUs Summary :

    Germans : 45 / 62
    Russians : 30 / 37
    Japanese : 33 / 50
    Americans : 72 / 102
    Chinese : 16 / 17
    British : 29 / 35
    UK_Pacific : 15 / 18
    Italians : 6 / 11
    ANZAC : 15 / 24
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Iraq to 97 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer and 4 submarines
                4 submarines owned by the Americans Submerged
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,6,4,4,2
            Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -1,67
    Americans : -0,33
    

    Savegame

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