@Avner I did have to edit my UK move because I did not mean to attack sub vs sub in SZ111. I clicked through the dialogs too quickly.
18L Giallo (x) vs JWW (l) BM3
-
TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from Java to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from Java to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 bomber and 2 fighters moved from 36 Sea Zone to Hunan 1 bomber moved from Java to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.67
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Hunan : 1 bomber and 2 fighters India : 1 bomber Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 4 fighters and 2 transports Italian Somaliland : 1 flag Ethiopia : 1 flag 80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 76 Russians : 25 / 30 Japanese : 41 / 54 Americans : 72 / 103 Chinese : 12 / 17 British : 24 / 30 UK_Pacific : 15 / 15 Italians : 10 / 11 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from Java to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 bomber and 2 fighters moved from 36 Sea Zone to Hunan 1 bomber moved from Java to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 2 fighters placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.67
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Hunan : 1 bomber and 2 fighters India : 1 bomber Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 37 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 4 fighters and 2 transports Normandy Bordeaux : 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 80 Sea Zone : 1 submarine 110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 47 / 76 Russians : 25 / 30 Japanese : 41 / 54 Americans : 72 / 103 Chinese : 12 / 17 British : 24 / 30 UK_Pacific : 15 / 15 Italians : 10 / 11 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Persia Germans take Persia from British 1 armour moved from Egypt to Tobruk Germans take Alexandria from British Italians take Tobruk from Americans 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium 13 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Iraq to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 13 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 12 infantry in Eastern Poland, round 2 : 9/25 hits, 8,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 13 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Eastern Poland 14 artilleries and 4 infantry moved from Western Germany to France 3 mech_infantrys moved from Germany to Western Germany 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Iraq to Southern Italy 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod 1 bomber moved from Belarus to Novgorod 4 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 2 armour and 1 infantry placed in Iraq 3 artilleries placed in France 4 mech_infantrys placed in Western Germany 3 infantry placed in Novgorod 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns EDIT: Adding units owned by Germans to France: 2 aaGuns EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Americans : 0,33 Russians : 0,33
-
TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R. 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 4 armour, 1 artillery, 21 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R. 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Volgograd to Persia 4 armour, 1 artillery, 21 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Bessarabia Russians attack with 4 armour, 1 artillery, 21 infantry and 4 mech_infantrys Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 4 armour, 1 artillery, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Yakut S.S.R. Russians attack with 2 armour and 3 mech_infantrys Germans defend with 1 armour Russians roll dice for 2 armour and 3 mech_infantrys in Yakut S.S.R., round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Persia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Persia to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Volgograd to Caucasus 4 armour and 2 mech_infantrys moved from Bryansk to Bessarabia 1 aaGun moved from Ukraine to Bessarabia 1 mech_infantry moved from Yenisey to Novosibirsk 6 infantry moved from Russia to Bryansk 4 infantry moved from Bryansk to Ukraine Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 2 infantry placed in Russia Russians undo move 2. 1 fighter and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.83 Japanese : 0.50
Territory Summary for Russians :
Yakut S.S.R. : 2 armour and 2 mech_infantrys Baltic States : 1 mech_infantry Bryansk : 1 aaGun, 1 artillery and 23 infantry Archangel : 1 infantry Bessarabia : 1 aaGun, 8 armour, 1 artillery, 21 infantry and 6 mech_infantrys Russia : 1 airfield and 1 factory_major Ukraine : 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys Western Ukraine : 1 infantry Novosibirsk : 1 mech_infantry Volgograd : 1 factory_minor, 1 fighter and 2 infantry Caucasus : 1 infantry Northwest Persia : 1 flag, 1 fighter and 4 mech_infantrys Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 62 Russians : 30 / 37 Japanese : 40 / 54 Americans : 69 / 103 Chinese : 12 / 17 British : 22 / 30 UK_Pacific : 15 / 15 Italians : 10 / 11 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Jehol to 8 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 6 Sea Zone to 4 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 4 Sea Zone to 8 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 marine and 2 transports moved from 71 Sea Zone to 68 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 marine moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Anhwe 1 armour moved from Hopei to Anhwe 1 bomber moved from French Indo China to Anhwe 1 mech_infantry moved from Kwangtung to Kiangsi 1 bomber moved from French Indo China to Kiangsi Combat - Japanese Battle in Wake Island Battle in Kiangsi Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 bomber in Kiangsi, round 3 : 0/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Kiangsi Chinese win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -16 Casualties for Japanese: 1 bomber and 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters and 3 tactical_bombers British defend with 3 artilleries and 1 infantry Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 3,50 expected hits UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits 3 artilleries owned by the British and 1 infantry owned by the British lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 3 artilleries and 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 8 Sea Zone Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber Americans defend with 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 1 transport Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 6/12 hits, 5,83 expected hits
Combat Hit Differential Summary :
Chinese : 0,67 UK_Pacific : -1,33 Japanese : 1,17
-
6 hits in sz 8
-
@Giallo tip two CV’s and sink 4 ss’s…max D please
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Jehol to 8 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 6 Sea Zone to 4 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 4 Sea Zone to 8 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 marine and 2 transports moved from 71 Sea Zone to 68 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 marine moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Chahar to Anhwe 1 armour moved from Hopei to Anhwe 1 bomber moved from French Indo China to Anhwe 1 mech_infantry moved from Kwangtung to Kiangsi 1 bomber moved from French Indo China to Kiangsi Combat - Japanese Battle in Wake Island Battle in Kiangsi Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 bomber in Kiangsi, round 3 : 0/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Kiangsi Chinese win, taking Wake Island from Americans with 1 infantry remaining. Battle score for attacker is -16 Casualties for Japanese: 1 bomber and 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters and 3 tactical_bombers British defend with 3 artilleries and 1 infantry Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 2 : 4/6 hits, 3,50 expected hits UK_Pacific roll dice for 3 artilleries and 1 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits 3 artilleries owned by the British and 1 infantry owned by the British lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 3 artilleries and 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 8 Sea Zone Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber Americans defend with 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 1 transport Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 6/12 hits, 5,83 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 5 submarines in 8 Sea Zone, round 2 : 0/5 hits, 0,83 expected hits Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 8 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 4 submarines owned by the Americans lost in 8 Sea Zone Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 6/12 hits, 5,83 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 8 Sea Zone, round 3 : 3/8 hits, 4,00 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 8 Sea Zone 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese retreated to 4 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 72 Casualties for Americans: 2 carriers, 2 destroyers, 1 fighter and 5 submarines Casualties for Japanese: 2 destroyers 3 fighters owned by the Americans forced to land in Aleutian Islands Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber could not land in 8 Sea Zone and were removed 4 fighters moved from 8 Sea Zone to 4 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 aaGun moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 3 mech_infantrys moved from Kwangtung to Yunnan 1 bomber moved from Anhwe to French Indo China 1 aaGun moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 4 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 3 fighters placed in Japan 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,1,1,6,4,2,6,5,3,1,3,5,6 Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : -4,00 Chinese : 0,67 UK_Pacific : -1,33 Japanese : 1,33
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 submarine moved from 54 Sea Zone to 31 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to Tobruk 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone 2 bombers moved from Normandy Bordeaux to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Japanese 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 72 Sea Zone to 76 Sea Zone 4 fighters moved from 72 Sea Zone to 76 Sea Zone
Combat Hit Differential Summary :
-
@Giallo scramble from z97?
-
@JWWII yes
-
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 submarine moved from 54 Sea Zone to 31 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to Tobruk 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone 2 bombers moved from Normandy Bordeaux to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Japanese 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 72 Sea Zone to 76 Sea Zone 4 fighters moved from 72 Sea Zone to 76 Sea Zone
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 submarine moved from 54 Sea Zone to 31 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to Tobruk 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone 2 bombers moved from Normandy Bordeaux to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Japanese 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 72 Sea Zone to 76 Sea Zone 4 fighters moved from 72 Sea Zone to 76 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Union of South Africa Battle in 31 Sea Zone Americans attack with 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Union of South Africa from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Midway, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Wake Island Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Wake Island, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 76 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 76 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 76 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tobruk Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in Holland Belgium Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone Americans attack with 2 bombers, 3 destroyers and 6 submarines Italians defend with 2 destroyers, 2 fighters and 4 submarines Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 97 Sea Zone 4 submarines owned by the Americans Submerged Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans roll dice for 2 bombers and 2 destroyers in 97 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 32 Casualties for Americans: 2 destroyers and 2 submarines Casualties for Italians: 2 destroyers, 2 fighters and 4 submarines Non Combat Move - Americans 2 bombers moved from 97 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Tobruk to Libya 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 aaGun moved from French Guiana to 88 Sea Zone 1 aaGun and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 4 fighters moved from 76 Sea Zone to 71 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 fighter moved from Wake Island to 25 Sea Zone 1 fighter moved from Aleutian Islands to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Aleutian Islands to Western United States 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 armour and 2 fighters placed in Normandy Bordeaux 1 artillery and 7 infantry placed in Eastern United States 3 infantry placed in Southern France 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.17 Americans : 1.83 Japanese : 0.33
Territory Summary for Americans :
India : 1 bomber Queensland : 1 fighter Wake Island : 1 airfield, 2 artilleries and 1 infantry Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 1 infantry Alaska : 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield, 1 artillery and 1 infantry Celebes : 1 flag, 2 infantry Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 33 Sea Zone : 1 submarine 31 Sea Zone : 1 submarine and 2 transports 35 Sea Zone : 1 flag, 1 submarine 25 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports 10 Sea Zone : 1 carrier and 1 transport 17 Sea Zone : 1 flag 54 Sea Zone : 1 carrier Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 7 infantry Gibraltar : 2 fighters Union of South Africa : 1 artillery and 1 marine Kenya : 1 infantry Morocco : 1 flag, 1 artillery and 5 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 5 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 15 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber French Madagascar : 1 flag Algeria : 1 flag, 1 aaGun and 1 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag, 1 artillery Libya : 1 flag, 1 fighter 125 Sea Zone : 1 flag, 1 submarine 96 Sea Zone : 1 transport 76 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 1 destroyer and 4 submarines 92 Sea Zone : 1 carrier and 1 transport 101 Sea Zone : 4 transports 71 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport Brazil : 1 flag 91 Sea Zone : 2 transports 107 Sea Zone : 2 transports 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 45 / 62 Russians : 30 / 37 Japanese : 40 / 50 Americans : 72 / 102 Chinese : 9 / 17 British : 25 / 30 UK_Pacific : 15 / 15 Italians : 10 / 11 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 4 infantry moved from Hunan to Anhwe
-
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 4 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Hunan 1 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : -0.83
Territory Summary for Chinese :
Kiangsu : 1 infantry Kiangsi : 1 infantry Kweichow : 1 infantry Hunan : 1 infantry Hopei : 1 infantry Szechwan : 1 infantry Chahar : 1 infantry Anhwe : 1 artillery and 5 infantry
Production/PUs Summary :
Germans : 45 / 62 Russians : 30 / 37 Japanese : 34 / 50 Americans : 72 / 102 Chinese : 15 / 17 British : 25 / 30 UK_Pacific : 15 / 15 Italians : 10 / 11 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 1 artillery and 2 infantry moved from Hunan to Kwangsi 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Normandy Bordeaux to Northern Italy
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Midway 1 submarine moved from 54 Sea Zone to 31 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Gibraltar to Tobruk 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 destroyers and 6 submarines moved from 92 Sea Zone to 97 Sea Zone 2 bombers moved from Normandy Bordeaux to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Japanese 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 artillery, 1 marine and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 marine moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 72 Sea Zone to 76 Sea Zone 4 fighters moved from 72 Sea Zone to 76 Sea Zone Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Union of South Africa Battle in 31 Sea Zone Americans attack with 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Union of South Africa from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Midway, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Wake Island Americans attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Wake Island, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 76 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 76 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 76 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tobruk Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in Holland Belgium Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone Americans attack with 2 bombers, 3 destroyers and 6 submarines Italians defend with 2 destroyers, 2 fighters and 4 submarines Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Italians and 4 submarines owned by the Italians lost in 97 Sea Zone 4 submarines owned by the Americans Submerged Americans roll dice for 2 bombers and 3 destroyers in 97 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans roll dice for 2 bombers and 2 destroyers in 97 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 32 Casualties for Americans: 2 destroyers and 2 submarines Casualties for Italians: 2 destroyers, 2 fighters and 4 submarines Non Combat Move - Americans 2 bombers moved from 97 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Tobruk to Libya 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 aaGun moved from French Guiana to 88 Sea Zone 1 aaGun and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 107 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 4 fighters moved from 76 Sea Zone to 71 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Midway to 25 Sea Zone 1 fighter moved from Wake Island to 25 Sea Zone 1 fighter moved from Aleutian Islands to 25 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Aleutian Islands to Western United States 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 armour and 2 fighters placed in Normandy Bordeaux 1 artillery and 7 infantry placed in Eastern United States 3 infantry placed in Southern France 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery and 4 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 armour and 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Hunan 1 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Hunan to Kwangsi 2 infantry moved from Southern France to Northern Italy 4 fighters moved from Normandy Bordeaux to Northern Italy Combat - British Battle in Northern Italy British attack with 4 fighters and 2 infantry Italians defend with 1 artillery and 1 factory_minor British roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Hunan to Anhwe 1 infantry moved from India to Burma 4 fighters moved from Northern Italy to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 3 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 1 artillery and 4 infantry placed in United Kingdom 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.50 British : -0.00 Americans : 1.83 Chinese : 0.83 Japanese : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry Kiangsu : 1 infantry Kiangsi : 1 infantry Siam : 1 flag, 1 infantry Kweichow : 1 infantry Hunan : 1 infantry Hopei : 1 infantry Szechwan : 1 infantry Chahar : 1 infantry Anhwe : 1 aaGun, 1 artillery and 5 infantry Shan State : 1 infantry Burma : 1 infantry India : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry Malaya : 1 harbour Borneo : 1 infantry Queensland : 1 fighter Wake Island : 1 airfield, 2 artilleries and 1 infantry Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 1 infantry Alaska : 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield, 1 artillery and 1 infantry Celebes : 1 flag, 2 infantry Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 33 Sea Zone : 1 submarine 31 Sea Zone : 1 submarine and 2 transports 35 Sea Zone : 1 flag, 1 submarine 25 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports 10 Sea Zone : 1 carrier and 1 transport 17 Sea Zone : 1 flag 54 Sea Zone : 1 carrier Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 1 harbour and 7 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 marine Scotland : 1 airfield Kenya : 1 infantry Malta : 1 aaGun United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry Morocco : 1 flag, 1 artillery and 5 infantry Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 6 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 1 harbour, 31 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber French Madagascar : 1 flag Algeria : 1 flag, 1 aaGun and 1 infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry Tunisia : 1 flag Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag, 1 artillery Northern Italy : 1 flag, 1 factory_minor and 2 infantry Libya : 1 flag, 1 fighter 125 Sea Zone : 1 flag, 1 submarine 96 Sea Zone : 1 transport 76 Sea Zone : 1 submarine 87 Sea Zone : 1 transport 106 Sea Zone : 1 flag 97 Sea Zone : 1 flag, 1 destroyer and 4 submarines 92 Sea Zone : 1 carrier and 1 transport Eastern Persia : 1 flag 101 Sea Zone : 4 transports 71 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport Brazil : 1 flag Northwest Persia : 1 fighter and 4 infantry 91 Sea Zone : 2 transports 107 Sea Zone : 2 transports 110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 6 transports
Production/PUs Summary :
Germans : 45 / 62 Russians : 30 / 37 Japanese : 33 / 50 Americans : 72 / 102 Chinese : 16 / 17 British : 29 / 35 UK_Pacific : 15 / 18 Italians : 6 / 11 ANZAC : 15 / 24 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to 96 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Iraq to 97 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northern Italy Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 97 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer and 4 submarines 4 submarines owned by the Americans Submerged Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,6,4,4,2 Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,83 British : -1,67 Americans : -0,33