@zarhunter Casualties in 114?
Subs missed, two hits by planes & BB.
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18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 10 Sea Zone to 30 Sea Zone 3 carriers moved from 101 Sea Zone to 89 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern United States to 89 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 101 Sea Zone to 89 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Central United States to Southeast Mexico Place Units - Americans 1 harbour placed in Southeast Mexico 1 transport placed in 101 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Central United States 1 carrier placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 fighters and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 118 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 marine moved from Egypt to 81 Sea Zone 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 fighter moved from Iceland to United Kingdom Combat - British Battle in Anglo Egyptian Sudan British attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from India to 81 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Place Units - British 1 armour and 2 fighters placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 1,67 Italians : 0,00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Baltic States 2 armour moved from Western Ukraine to Baltic States 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Gibraltar to 92 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 marine moved from 97 Sea Zone to Southern Italy 1 infantry moved from Morocco to Algeria Italians take Algeria from Neutral_Axis 2 infantry moved from Tunisia to Algeria 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 3 bombers moved from Eastern Poland to Belarus 1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 3 armour, 5 artilleries, 21 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk 6 armour and 12 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bryansk Germans attack with 9 armour, 5 artilleries, 21 infantry and 18 mech_infantrys Russians defend with 3 infantry Germans roll dice for 9 armour, 5 artilleries, 21 infantry and 18 mech_infantrys in Bryansk, round 2 : 20/53 hits, 13.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 20 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/8 hits, 4.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Belarus to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Algeria 1 fighter moved from Alexandria to Algeria 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter moved from Western Ukraine to Western Germany 3 aaGuns moved from Western Ukraine to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Novgorod 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 4 infantry moved from Novgorod to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 1 artillery and 1 infantry moved from France to Western Germany 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 92 Sea Zone Place Units - Germans 1 carrier placed in 112 Sea Zone 3 submarines placed in 105 Sea Zone 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 4.50 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Russians 6 infantry moved from Timguska to Kansu 1 infantry moved from Vologda to Archangel 5 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Tambov to Rostov 5 infantry moved from Vologda to Russia Combat - Russians Battle in Archangel Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 5/7 hits, 3,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Tambov to Rostov 7 infantry moved from Tambov to Russia 2 mech_infantrys moved from Russia to Volgograd Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines 2 bombers, 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in French Indo China Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.00 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 carriers and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Siam to Shan State 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Kwangtung to Japan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33 Russians : -0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Western United States to Alaska 2 mech_infantrys moved from Western United States to British Columbia 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from Western United States to Alaska 2 mech_infantrys moved from Western United States to British Columbia 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Gibraltar Non Combat Move - Americans 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer and 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 marine moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Egypt to Syria 1 tactical_bomber moved from 81 Sea Zone to Syria 1 fighter moved from Egypt to Syria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 battleship moved from 63 Sea Zone to 26 Sea Zone Combat - British Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Syria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Egypt 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 fighters moved from Egypt to 81 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 3 fighters EDIT: Adding units owned by British to Gibraltar: 3 fighters EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar 1 destroyer placed in 110 Sea Zone 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
British : -0,17 Italians : -0,33 Neutral_Axis : 0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from Southern Italy to Western Germany 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Albania to Bulgaria 1 mech_infantry moved from Romania to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 2 armour and 1 mech_infantry moved from Baltic States to Bryansk 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Southern Italy to Western Germany Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 3 armour, 4 infantry and 4 mech_infantrys moved from Bryansk to Rostov 3 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Novgorod to Archangel 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 3 bombers moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 104 Sea Zone Germans attack with 3 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Rostov Germans attack with 3 armour, 4 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour, 4 infantry and 5 mech_infantrys in Rostov, round 2 : 2/12 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Archangel to Bryansk 2 infantry moved from Belarus to Bryansk 1 armour and 3 mech_infantrys moved from Novgorod to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun and 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 bombers moved from 104 Sea Zone to Western Germany 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy 1 fighter moved from Novgorod to France 1 tactical_bomber moved from Novgorod to Western Germany 5 infantry moved from Vyborg to Finland Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 2 mech_infantrys placed in Western Germany 1 destroyer and 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : -0.67 Russians : 1.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Russians Non Combat Move - Russians 4 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Tambov to Russia 6 infantry moved from Kansu to Novosibirsk Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
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@Giallo
The German Sub in SZ 92 was hidden beneath the UK tank. It should have been moved to SZ 93 during g the NCM (if you would allow). -
@ArtofWar1947 sure no problem Art
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 bombers moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Shan State to Burma 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Burma Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Kweichow to Szechwan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Kiangsu to Kweichow 1 bomber moved from Burma to Kwangsi 1 bomber moved from Burma to Kwangsi 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Hunan Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 8 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Tunisia 1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Algeria Battle in 110 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Italians defend with 4 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Tunisia, round 2 : 3/12 hits, 5,00 expected hits Italians roll dice for 4 infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Tunisia, round 3 : 4/12 hits, 5,00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Italians: 4 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 94 Sea Zone 3 carriers moved from 91 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from 110 Sea Zone to Gibraltar 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 mech_infantry moved from British Columbia to Western United States 2 mech_infantrys moved from Alaska to British Columbia Place Units - Americans 2 destroyers placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,67 Americans : -1,67 Neutral_Axis : 0,67