18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 fighters moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 10 Sea Zone to 30 Sea Zone
            3 carriers moved from 101 Sea Zone to 89 Sea Zone
            3 fighters and 3 tactical_bombers moved from Eastern United States to 89 Sea Zone
            1 cruiser, 1 destroyer and 3 transports moved from 101 Sea Zone to 89 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 harbour placed in Southeast Mexico
            1 transport placed in 101 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Central United States
            1 carrier placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 89 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Sikang to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 marine moved from Egypt to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
            1 fighter moved from Iceland to United Kingdom
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from India to 81 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 armour and 2 fighters placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    British : 1,67
    Italians : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            2 armour moved from Western Ukraine to Baltic States
            1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Albania
            1 marine moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Morocco to Algeria
                  Italians take Algeria from Neutral_Axis
            2 infantry moved from Tunisia to Algeria
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            3 bombers moved from Eastern Poland to Belarus
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            3 armour, 5 artilleries, 21 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            6 armour and 12 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Germans attack with 9 armour, 5 artilleries, 21 infantry and 18 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 21 infantry and 18 mech_infantrys in Bryansk, round 2 : 20/53 hits, 13.50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 20 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/8 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Belarus to Western Germany
            1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Algeria
            1 fighter moved from Alexandria to Algeria
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 fighter moved from Western Ukraine to Western Germany
            3 aaGuns moved from Western Ukraine to Bryansk
            1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            4 infantry moved from Novgorod to Vyborg
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            1 artillery and 1 infantry moved from France to Western Germany
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 submarines placed in 105 Sea Zone
            1 bomber placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Timguska to Kansu
            1 infantry moved from Vologda to Archangel
            5 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Tambov to Rostov
            5 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 5/7 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Tambov to Rostov
            7 infantry moved from Tambov to Russia
            2 mech_infantrys moved from Russia to Volgograd
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            2 bombers, 2 fighters and 2 tactical_bombers moved from Siam to French Indo China
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Guam
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in French Indo China
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.00 expected hits
                    Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in French Indo China
                Japanese win, taking French Indo China from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 carriers and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Siam to Shan State
            2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Kwangtung to Japan
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Russians : -0.33
    Japanese : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Western United States to Alaska
            2 mech_infantrys moved from Western United States to British Columbia
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 cruiser moved from 30 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Tsinghai to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 mech_infantrys moved from Western United States to Alaska
            2 mech_infantrys moved from Western United States to British Columbia
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 cruiser moved from 30 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Tsinghai to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 marine moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Egypt to Syria
            1 tactical_bomber moved from 81 Sea Zone to Syria
            1 fighter moved from Egypt to Syria
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 battleship moved from 63 Sea Zone to 26 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Syria
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            2 fighters moved from Egypt to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 3 fighters
            EDIT: Adding units owned by British to Gibraltar: 3 fighters
            EDIT: Turning off Edit Mode
            1 airfield placed in Gibraltar
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : -0,33
    Neutral_Axis : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            4 infantry moved from Algeria to Tunisia
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Albania to Bulgaria
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            2 armour and 1 mech_infantry moved from Baltic States to Bryansk
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
            1 fighter placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            3 armour, 4 infantry and 4 mech_infantrys moved from Bryansk to Rostov
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Novgorod to Archangel
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 3 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Germans attack with 3 armour, 4 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 4 infantry and 5 mech_infantrys in Rostov, round 2 : 2/12 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Archangel to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun and 2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            3 bombers moved from 104 Sea Zone to Western Germany
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to France
            1 artillery and 1 infantry moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy
            1 fighter moved from Novgorod to France
            1 tactical_bomber moved from Novgorod to Western Germany
            5 infantry moved from Vyborg to Finland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            2 mech_infantrys placed in Western Germany
            1 destroyer and 2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -0.67
    Russians : 1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 mech_infantrys moved from Volgograd to Russia
            1 infantry moved from Tambov to Russia
            6 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Giallo
    The German Sub in SZ 92 was hidden beneath the UK tank. It should have been moved to SZ 93 during g the NCM (if you would allow).


  • @ArtofWar1947 sure no problem Art


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from Shan State to Burma
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Burma
                Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 37 Sea Zone to 74 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Siberia to Amur
            1 infantry moved from Soviet Far East to Siberia
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Kweichow to Szechwan
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 bomber moved from Burma to Kwangsi
            1 bomber moved from Burma to Kwangsi
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Burma to Hunan
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Malaya
            2 infantry and 1 mech_infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            8 infantry placed in Japan
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Tunisia
            1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Algeria
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                Italians defend with 4 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Tunisia, round 2 : 3/12 hits, 5,00 expected hits
                    Italians roll dice for 4 infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Tunisia, round 3 : 4/12 hits, 5,00 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Italians: 4 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 94 Sea Zone
            3 carriers moved from 91 Sea Zone to 94 Sea Zone
            2 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun moved from British Columbia to Western United States
            1 mech_infantry moved from British Columbia to Western United States
            2 mech_infantrys moved from Alaska to British Columbia
    
        Place Units - Americans
            2 destroyers placed in 101 Sea Zone
            2 carriers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,67
    Americans : -1,67
    Neutral_Axis : 0,67
    

    Savegame

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