@koala oo sneaky crete landing didnt think of that! no scrams thanks
Max334 (Allies+36) vs Simon33 (Axis) G40
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Intercept in Moscow, would exchange one fighter for one fighter. If you do so, which nation’s plane to lose?
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Australian
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bryansk to Tambov 2 tactical_bombers moved from Novgorod to Tambov 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 fighters moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Bryansk 1 fighter moved from Novgorod to Bryansk 3 bombers and 3 fighters moved from Bryansk to Russia 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,6,8 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 1 fighter EDIT: Removing units owned by ANZAC from Russia: 1 fighter EDIT: Turning off Edit Mode Battle in 114 Sea Zone Germans attack with 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Tambov Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Tambov to Bryansk 3 bombers and 2 fighters moved from Russia to Bryansk 3 bombers moved from Bryansk to Novgorod 1 armour and 3 artilleries moved from Western Ukraine to Bryansk 7 artilleries and 2 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 4 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter moved from 114 Sea Zone to Novgorod 1 fighter moved from 114 Sea Zone to Novgorod 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 armour placed in Novgorod 2 artilleries placed in France 2 mech_infantrys placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.50 Russians : 0.17
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I think your right about that Novgorod move being ill advised.
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Yes that and waiting until round 3 for Barbarossa. That allows me one too many rounds to build defenses. Tough calls though.
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Also, why do your posts look different from mine?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Japanese 3 artilleries and 4 infantry moved from Burma to India 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 bombers, 1 mech_infantry and 1 tactical_bomber moved from French Indo China to Hunan 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 fighter moved from 6 Sea Zone to Shantung 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Japan to Shantung Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Siberia Battle in Hunan Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Siberia from Russians with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry Chinese defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 4/1 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 3 artilleries and 4 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries and 4 infantry in India, round 2 : 2/1 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from Burma to French Indo China 1 artillery moved from Shan State to French Indo China 1 artillery and 1 infantry moved from French Indo China to Kwangsi 2 bombers moved from Hunan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 1 fighter moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : 0.33 Japanese : 0.50
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@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
Also, why do your posts look different from mine?
I have patch 13066 which can post to the forum. Before that, I pasted the history into the post.
If you want it: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.13066
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@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
Yes that and waiting until round 3 for Barbarossa. That allows me one too many rounds to build defenses. Tough calls though.
I don’t know, I’ve never seen the benefit of the G2 DOW. G3 works fine enough.
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And BTW, I frown upon your undoing of the second round of the battle for Korea. I’m prepared to let it go but in the future, before you roll dice be sure that you want to.
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Again I apologize, I should have asked… In no way did I think it would be an issue for you as I simply clicked resume instead of retreat or maybe I pressed enter, I don,t know, but it was an honest oversight and I thought it was cut and dry. No harm - no foul, but I know that that’s coming from me and my opponent may not see it the same way.
But anyway, I just woke up and I’m about to take UK’s turn and I’m seeing that I made a misplacement with the US troops. Its just one unit that I placed at the wrong factory. Let me know if I’ve exhausted your patience, as I dont want to create any ill will. -
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 artillery moved from Western Germany to Northern Italy 1 bomber, 4 fighters and 2 infantry moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry British defend with 1 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 3.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Northern Italy, round 3 : 3/1 hits, 3.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for Americans: 2 artilleries and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 4 fighters moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.83 Americans : -0.67
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@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
Again I apologize, I should have asked… In no way did I think it would be an issue for you as I simply clicked resume instead of retreat or maybe I pressed enter, I don,t know, but it was an honest oversight and I thought it was cut and dry. No harm - no foul, but I know that that’s coming from me and my opponent may not see it the same way.
But anyway, I just woke up and I’m about to take UK’s turn and I’m seeing that I made a misplacement with the US troops. Its just one unit that I placed at the wrong factory. Let me know if I’ve exhausted your patience, as I dont want to create any ill will.Oh ok. I was thinking you changed your mind.
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Should be ok to update the US move. Hopefully that isn’t going to affect Italy’s move. Can’t see how though.
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I didnt get the dice for the air battle or for the Factory AA gunners the last time. Can you roll it out like all the other battles and then edit after?
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 3 bombers and 2 fighters moved from Novgorod to Russia 3 armour, 17 artilleries, 1 bomber, 2 fighters, 26 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Russia 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 4 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Germany to Poland Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Russia Germans attack with 3 armour, 17 artilleries, 4 bombers, 4 fighters, 26 infantry, 8 mech_infantrys and 3 tactical_bombers British defend with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Americans defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers AA fire in Russia : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 3 armour, 17 artilleries, 4 bombers, 3 fighters, 26 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 21/1 hits, 21.83 expected hits Russians roll dice for 2 aaGuns, 6 artilleries, 1 bomber, 7 fighters, 39 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 23/1 hits, 23.17 expected hits 18 infantry owned by the Russians, 23 infantry owned by the Germans, 1 bomber owned by the British and 2 aaGuns owned by the Russians lost in Russia
Combat Hit Differential Summary :
AA fire in Russia : : 0.00 Germans : -0.83 Russians : -0.17
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@max334 said in Max334 (Allies+36) vs Simon33 (Axis) G40:
I didnt get the dice for the air battle or for the Factory AA gunners the last time. Can you roll it out like all the other battles and then edit after?
No dice needed to be rolled. It was 6 attackers rolling at a one, 6 defenders also rolling at a one.
Can you check the casualties in the first round of the Moscow combat, that they’re what you wanted?