G-40 entek allies +20 -vs- dawgoneit axis

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 fighters moved from Western Australia to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 56 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 35 / 46
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 26 / 31
        Italians : 14 / 27
        ANZAC : 13 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43594_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Eastern Poland to Baltic States
                1 bomber and 1 fighter moved from Eastern Poland to Bryansk
                2 bombers moved from Eastern Poland to Finland
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery moved from Poland to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Finland, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 bombers in Finland, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bryansk, round 2 :  3/4 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                12 armour, 5 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Poland to Western Ukraine
                6 armour moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Western Germany to France
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Romania to Western Ukraine
                2 bombers moved from Finland to Eastern Poland

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                2 armour and 4 mech_infantrys placed in Germany
                Germans undo move 2.
                2 armour, 1 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_43594_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Eastern Poland to Baltic States
                1 bomber and 1 fighter moved from Eastern Poland to Bryansk
                2 bombers moved from Eastern Poland to Finland
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery moved from Poland to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Finland, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 bombers in Finland, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bryansk, round 2 :  3/4 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                12 armour, 5 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Poland to Western Ukraine
                6 armour moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Western Germany to France
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Romania to Western Ukraine
                2 bombers moved from Finland to Eastern Poland

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                2 armour and 4 mech_infantrys placed in Germany
                Germans undo move 2.
                2 armour, 1 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Gibraltar: 2 fighters and 3 tactical_bombers
                EDIT: Adding units owned by Germans to France: 2 fighters and 3 tactical_bombers
                EDIT: Turning off Edit Mode

    triplea_43594_Ger4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 fighters moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Russia to Smolensk
                1 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                2 artilleries and 2 infantry moved from Novgorod to Baltic States
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry in Bryansk, round 2 : 7/25 hits, 6.17 expected hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Iraq
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.17 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.00 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians lost in Iraq
                    1 armour owned by the Russians retreated to Northwest Persia
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 3 infantry and 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians retreated to Novgorod
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                Battle in Smolensk
                    Russians attack with 1 armour and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Ukraine to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod
                2 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Italians : 1.00
        Russians : -2.17
        Neutral_Axis : 1.33

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 35 / 45
        Japanese : 34 / 46
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 26 / 31
        Italians : 13 / 27
        ANZAC : 13 / 28
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_43594_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Shensi to Kansu
                1 mech_infantry moved from Kiangsu to Chahar
                1 infantry moved from Hopei to Chahar
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                2 infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kwangsi to Kwangtung
                3 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kweichow to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Kwangsi to Siam
                2 fighters moved from 36 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Siam
                1 bomber moved from Yunnan to Siam
                1 bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                6 fighters and 6 tactical_bombers moved from Yunnan to 37 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 6 tactical_bombers and 2 transports
                    British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; ANZAC defend with 2 fighters
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 2 :  7/17 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 fighters owned by the ANZAC, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 37 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 3 :  8/16 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                    Japanese win, taking Guam from Americans, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 52
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                Battle in Malaya
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 fighter in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    Japanese attack with 2 armour and 1 bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 bomber in Siam, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber and 4 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Kwangtung to Yunnan
                1 bomber moved from Siam to Yunnan
                2 fighters moved from Philippines to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 5 tactical_bombers moved from 37 Sea Zone to Yunnan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs

    triplea_43594_Jap4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 2 bombers, 2 infantry and 2 transports; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                5 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 25 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to Wake Island
                1 bomber moved from 16 Sea Zone to Midway
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 bomber placed in Western United States
                1 battleship and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : -1.67
        Japanese : 0.00

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 33 / 45
        Japanese : 49 / 49
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 17 / 31
        Italians : 13 / 27
        ANZAC : 13 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Ame4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 33 / 45
        Japanese : 49 / 49
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 32 / 33
        UK_Pacific : 17 / 31
        Italians : 13 / 27
        ANZAC : 13 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Chi4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 2 bombers, 2 infantry and 2 transports; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                5 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 25 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to Wake Island
                1 bomber moved from 16 Sea Zone to Midway
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 bomber placed in Western United States
                1 battleship and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 airfield and 2 destroyers; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.50 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 3.67 expected hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 aaGuns moved from India to Burma

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,2,5
                British collect 31 PUs (3 lost to blockades); end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 9 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Some Units in India change ownership: 1 artillery and 9 infantry

    Combat Hit Differential Summary :

    Italians : -0.33
        British : 2.83
        Americans : -1.67
        Neutral_Axis : 0.33
        Japanese : -0.67

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 33 / 45
        Japanese : 48 / 49
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 34 / 38
        UK_Pacific : 18 / 18
        Italians : 13 / 27
        ANZAC : 13 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                1 bomber moved from Eastern Poland to 98 Sea Zone
                2 submarines moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Greece to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Greece
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                4 submarines placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_43594_Ita4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 transport moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 fighter placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 31 / 45
        Japanese : 48 / 49
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 34 / 38
        UK_Pacific : 18 / 18
        Italians : 15 / 20
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_ANZ4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 transport moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 fighter placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Libya to Tobruk
                1 infantry moved from Syria to Iraq

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 31 / 45
        Japanese : 48 / 49
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 34 / 38
        UK_Pacific : 18 / 18
        Italians : 15 / 20
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 artillery and 1 infantry moved from Baltic States to Belarus
                6 armour moved from Eastern Poland to Bryansk
                1 bomber and 1 fighter moved from Western Ukraine to Smolensk
                2 bombers moved from Eastern Poland to Smolensk
                15 armour, 5 artilleries, 13 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                2 fighters moved from France to Southern Italy
                2 tactical_bombers moved from France to Western Germany
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 tactical_bomber moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                3 tactical_bombers moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 21 armour, 5 artilleries, 13 infantry and 3 mech_infantrys
                    Russians defend with 2 aaGuns, 2 armour, 4 artilleries, 17 infantry and 1 mech_infantry
                        Germans roll dice for 21 armour, 5 artilleries, 13 infantry and 3 mech_infantrys in Bryansk, round 2 :  19/42 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 4 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 2 :  10/24 hits
                        17 infantry owned by the Russians, 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 21 armour, 5 artilleries, 3 infantry and 3 mech_infantrys in Bryansk, round 3 :  18/32 hits
                        Russians roll dice for 2 armour, 4 artilleries and 1 mech_infantry in Bryansk, round 3 :  1/7 hits
                        1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 21 armour, 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 60
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 17 infantry and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 3 bombers and 1 fighter
                    Russians defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 3 bombers and 1 fighter in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 bombers owned by the Germans and 1 fighter owned by the Germans lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is -20
                    Casualties for Germans: 2 bombers and 1 fighter
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 6 :  1/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 6 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Western Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                6 armour and 3 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                Germans undo move 1.
                2 armour and 1 mech_infantry placed in Western Germany
                4 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_43594_Ger5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 fighters and 8 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 armour moved from Northwest Persia to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                2 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.33 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Novgorod to Karelia

    Place Units - Russians
                2 fighters and 8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.67

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 31 / 40
        Japanese : 48 / 49
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 34 / 38
        UK_Pacific : 18 / 18
        Italians : 15 / 20
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                4 artilleries and 3 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Shan State to Burma
                2 armour moved from Siam to Burma
                2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 21 Sea Zone to 16 Sea Zone
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                2 bombers moved from Yunnan to Tsinghai
                2 tactical_bombers moved from Yunnan to Sikang
                1 artillery and 4 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 21 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                3 artilleries and 4 infantry moved from 38 Sea Zone to Burma
                1 carrier and 1 transport moved from 21 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 2 fighters and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters and 4 tactical_bombers in Sikang, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 2 armour, 7 artilleries, 7 infantry and 1 mech_infantry
                    British defend with 3 aaGuns, 1 artillery and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 2 armour, 7 artilleries, 7 infantry and 1 mech_infantry in Burma, round 2 :  6/17 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery and 2 infantry in Burma, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 7 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for British: 3 aaGuns, 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Buryatia
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Buryatia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    1 mech_infantry owned by the Japanese retreated to Amur
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Sikang to Yunnan
                1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
                2 bombers moved from Tsinghai to Yunnan
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs

    triplea_43594_Jap5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 23 Sea Zone to 46 Sea Zone
                1 fighter moved from Wake Island to 46 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                3 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 bombers moved from Western United States to 16 Sea Zone

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 46 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers and 1 fighter in 46 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 16 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 harbour placed in Midway
                4 destroyers placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        Japanese : 0.33

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 28 / 40
        Japanese : 54 / 54
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 34 / 38
        UK_Pacific : 17 / 18
        Italians : 15 / 20
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Ame5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 28 / 40
        Japanese : 54 / 54
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 34 / 38
        UK_Pacific : 17 / 18
        Italians : 15 / 20
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Chi5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 destroyers, 3 fighters and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 23 Sea Zone to 46 Sea Zone
                1 fighter moved from Wake Island to 46 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                3 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                2 bombers moved from Western United States to 16 Sea Zone

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 46 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers and 1 fighter in 46 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 16 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 harbour placed in Midway
                4 destroyers placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 airfield, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour, 3 artilleries, 2 fighters, 16 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in Denmark
                Battle in Malaya
                Battle in 110 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport; French loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win, taking Denmark from Germans, taking Malaya from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 1 armour, 3 artilleries, 2 fighters, 16 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour, 7 artilleries, 5 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries, 2 fighters, 16 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/27 hits, 7.00 expected hits
                        Japanese roll dice for 2 armour, 7 artilleries, 5 infantry and 1 mech_infantry in Burma, round 2 : 5/15 hits, 5.33 expected hits
                        5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
                        British roll dice for 1 armour, 3 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 7/22 hits, 6.17 expected hits
                        Japanese roll dice for 2 armour and 5 artilleries in Burma, round 3 : 2/7 hits, 2.67 expected hits
                        5 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 armour, 3 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for British: 7 infantry
                    Casualties for Japanese: 2 armour, 7 artilleries, 5 infantry and 1 mech_infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Burma to India
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 airfield placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 36 PUs (3 lost to blockades); end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 6 infantry

    Combat Hit Differential Summary :

    Germans : 0.50
        British : 0.33
        Americans : -0.17
        Japanese : -0.67

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 28 / 40
        Japanese : 50 / 54
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 39 / 41
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians repair damage of 2x factory_minor; Remaining resources: 18 PUs;
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 93 Sea Zone
                2 submarines moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Greece to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Ukraine to Eastern Poland

    Combat - Italians
                British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    1 submarine owned by the Italians retreated to 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 93 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 93 Sea Zone
                    Italians win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians

    Place Units - Italians
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_43594_Ita5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 28 / 40
        Japanese : 48 / 54
        Americans : 54 / 72
        Chinese : 1 / 3
        British : 39 / 41
        UK_Pacific : 21 / 21
        Italians : 15 / 15
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_ANZ5.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                ANZAC undo move 1.
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 28 / 40
        Japanese : 48 / 54
        Americans : 54 / 72
        Chinese : 1 / 3
        British : 39 / 41
        UK_Pacific : 21 / 21
        Italians : 15 / 15
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Fre5.tsvg

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