1d6: 5
G-40 entek allies +20 -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hopei
1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers in Shensi, round 2 : 2/2 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 6 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/17 hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits
1 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 5 fighters and 4 tactical_bombers in Szechwan, round 2 : 7/9 hits
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits
1 fighter owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Kwangsi to 36 Sea Zone
2 bombers moved from Shensi to Kwangsi
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 44 / 50
Russians : 36 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 13 / 12
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 44 / 50
Russians : 36 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 5
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 13 / 12
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 bomber moved from Malta to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/6 hits, 3.00 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 2/5 hits, 2.67 expected hits
1 armour owned by the British lost in Gibraltar
Italians win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 3 artilleries and 7 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 92 Sea Zone to MaltaPlace Units - British
1 factory_minor placed in Egypt
1 carrier placed in 109 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 carrierCombat Hit Differential Summary :
British : 0.83
Italians : -1.17Production/PUs Summary :
Germans : 44 / 50
Russians : 36 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 5
British : 32 / 32
UK_Pacific : 25 / 26
Italians : 11 / 12
ANZAC : 10 / 10
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Albania to Romania
2 infantry moved from Albania to Yugoslavia
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Ukraine
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in 98 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from Ukraine to RomaniaPlace Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Western Australia
1 fighter moved from Queensland to Malaya
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 44 / 50
Russians : 36 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 5
British : 32 / 32
UK_Pacific : 25 / 26
Italians : 11 / 21
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Western Australia
1 fighter moved from Queensland to Malaya
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUsCombat Move - French
1 fighter moved from United Kingdom to 109 Sea ZoneNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to TunisiaTurn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 44 / 50
Russians : 36 / 42
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 5
British : 32 / 32
UK_Pacific : 25 / 26
Italians : 11 / 21
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 4 mech_infantrys moved from Western Germany to Poland
3 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 bombers moved from Romania to Baltic States
2 mech_infantrys moved from Germany to Baltic States
12 armour, 1 artillery and 4 mech_infantrys moved from Germany to Poland
12 armour, 1 fighter and 4 mech_infantrys moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Eastern Poland
3 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to France
2 mech_infantrys moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
3 armour moved from Greece to RomaniaCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Baltic States
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 bombers and 1 mech_infantry in Baltic States, round 3 : 3/4 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 4 fighters and 5 tactical_bombers
British defend with 4 destroyers and 2 transports
Germans roll dice for 4 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 3/9 hits
British roll dice for 4 destroyers and 2 transports in 91 Sea Zone, round 2 : 3/4 hits
3 destroyers owned by the British, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British, 2 transports owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 4 destroyers and 2 transportsNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
3 bombers moved from Baltic States to Eastern PolandPlace Units - Germans
7 armour placed in Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 1.
1 armour placed in Western Germany
6 armour placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 38 PUs;
Russians buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 submarine moved from 113 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Finland, round 2 : 3/12 hits, 3.17 expected hits
Germans roll dice for 9 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Finland, round 3 : 3/9 hits, 2.67 expected hits
Germans roll dice for 6 infantry in Finland, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 4 : 5/8 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 6 infantry
Casualties for Germans: 9 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Ukraine
2 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Bryansk
1 armour moved from Russia to Ukraine
2 infantry moved from Russia to Bryansk
1 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 tactical_bomber moved from Finland to Novgorod
2 fighters moved from Finland to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 2.67Production/PUs Summary :
Germans : 42 / 49
Russians : 38 / 46
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 5
British : 32 / 32
UK_Pacific : 25 / 26
Italians : 11 / 21
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries, 2 bombers, 8 fighters, 4 infantry and 8 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from Korea to Manchuria
3 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to KwangsiCombat - Japanese
Non Combat Move - Japanese
3 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 3 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
5 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 42 / 49
Russians : 38 / 46
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 2 / 5
British : 32 / 32
UK_Pacific : 25 / 26
Italians : 11 / 21
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -0.50
Japanese : 0.00Production/PUs Summary :
Germans : 42 / 49
Russians : 38 / 46
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 32 / 32
UK_Pacific : 25 / 26
Italians : 11 / 21
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Malta to 98 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to Burma
3 aaGuns, 3 artilleries, 2 fighters and 9 infantry moved from Burma to India
2 infantry moved from Shan State to BurmaPlace Units - British
2 destroyers placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Germans : -0.33
British : -0.83
Italians : -0.50
Chinese : -0.50
Japanese : 0.00Production/PUs Summary :
Germans : 42 / 49
Russians : 38 / 46
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 32 / 33
UK_Pacific : 26 / 31
Italians : 11 / 21
ANZAC : 13 / 13
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 3 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Belarus
1 bomber moved from Romania to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 2 submarines
British defend with 2 destroyers
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter and 2 submarines remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from Ukraine to Eastern PolandPlace Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Western Australia to 37 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 42 / 49
Russians : 35 / 46
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 32 / 33
UK_Pacific : 26 / 31
Italians : 14 / 27
ANZAC : 13 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Western Australia to 37 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 42 / 49
Russians : 35 / 46
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 32 / 33
UK_Pacific : 26 / 31
Italians : 14 / 27
ANZAC : 13 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Baltic States
1 bomber and 1 fighter moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Finland, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 bombers in Finland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
12 armour, 5 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
6 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Western Ukraine
2 bombers moved from Finland to Eastern PolandPlace Units - Germans
3 submarines placed in 112 Sea Zone
2 armour and 4 mech_infantrys placed in Germany
Germans undo move 2.
2 armour, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Baltic States
1 bomber and 1 fighter moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Finland, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 bombers in Finland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
12 armour, 5 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
6 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Western Ukraine
2 bombers moved from Finland to Eastern PolandPlace Units - Germans
3 submarines placed in 112 Sea Zone
2 armour and 4 mech_infantrys placed in Germany
Germans undo move 2.
2 armour, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to France: 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Russia to Smolensk
1 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 artilleries and 2 infantry moved from Novgorod to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 armour, 4 artilleries, 18 infantry and 1 mech_infantry in Bryansk, round 2 : 7/25 hits, 6.17 expected hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 4 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Iraq
1 armour owned by the Russians retreated to Northwest Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians retreated to Novgorod
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : 1.00
Russians : -2.17
Neutral_Axis : 1.33Production/PUs Summary :
Germans : 43 / 51
Russians : 35 / 45
Japanese : 34 / 46
Americans : 52 / 77
Chinese : 3 / 5
British : 32 / 33
UK_Pacific : 26 / 31
Italians : 13 / 27
ANZAC : 13 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Hopei to Chahar
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kweichow to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangsi to Siam
2 fighters moved from 36 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Siam
1 bomber moved from Yunnan to Siam
1 bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
6 fighters and 6 tactical_bombers moved from Yunnan to 37 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine, 6 tactical_bombers and 2 transports
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; ANZAC defend with 2 fighters
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 7/17 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Japanese
2 fighters owned by the ANZAC, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 8/16 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking Guam from Americans, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 52
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 3 : 3/4 hits
UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippines, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 2 armour and 1 bomber
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 4 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Kwangtung to Yunnan
1 bomber moved from Siam to Yunnan
2 fighters moved from Philippines to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 5 tactical_bombers moved from 37 Sea Zone to YunnanPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs