@Adam514 that might have been the luckiest dice I have ever received playing PtV on G1 as the axis. Will it make a difference in the final outcome?
18L JDOW Axis vs majikforce BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Northwest Persia to PersiaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 marine in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits
Japanese roll dice for 1 marine in Java, round 5 : 1/1 hits
1 marine owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 marineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to PersiaCombat - French
Non Combat Move - French
Turn Complete - French
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And don’t get me wrong btw. I am dice whiner no. 1. I just wanted to win the argument the dice weren’t so far off.
However, there is a better way to “complain” about them. Your first air strikes on the Chinese went well. Given these dice, from there I killed 3/3. That is the way I would consider the dice if I were Allies :)
The dice will favor me in these 50/50 battles at some point. (may not be in this game though) :wink: I guess what is most upsetting is the shock of losing so many bombers in a limited amount of attack runs. I know the risk but I guess I would think it would average out after a certain amount of attack runs not bunch up after 2 attack runs. Oh well its just dice. The bombers did do their job to a point. No more dice lamenting! Game on! I gotta try and dig out of this hole you are burying me in.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Volgograd
3 infantry moved from Tambov to Volgograd
2 armour moved from Tambov to Volgograd
5 mech_infantrys moved from Tambov to Volgograd
2 fighters moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Volgograd
1 infantry moved from Tambov to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
3 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Romania to Holland Belgium
1 fighter moved from Bryansk to Samara
4 armour, 6 artilleries, 8 infantry and 10 mech_infantrys moved from Tambov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Romania to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Archangel to Russia
2 mech_infantrys moved from Belarus to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,17 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2,17 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/14 hits, 4,33 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry and 1 mech_infantry; Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2,83 expected hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in Rostov
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 4/7 hits, 2,83 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 4 armour, 6 artilleries, 8 infantry, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 4 armour, 6 artilleries, 8 infantry, 13 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 11/32 hits, 9,17 expected hits
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 2 : 1/7 hits, 2,67 expected hits
3 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 27PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 6 artilleries, 7 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Samara to Bryansk
1 bomber moved from Rostov to Romania
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
2 tactical_bombers moved from Volgograd to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Tambov to Russia
1 armour moved from Tambov to Russia
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Russia
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 5 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 3,67
British : -1,00
Russians : -4,00 -
Devastating German dice, sorry!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 fighters and 1 tactical_bomber moved from Vologda to Samara
5 armour moved from Shensi to AnhweCombat - Russians
Battle in Samara
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwe
Russians attack with 5 armour
Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians roll dice for 5 armour in Anhwe, round 2 : 2/5 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 3/6 hits
2 infantry owned by the Japanese and 3 armour owned by the Russians lost in Anhwe
Russians roll dice for 2 armour in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Anhwe, round 3 : 1/4 hits
1 armour owned by the Russians lost in Anhwe
1 armour owned by the Russians retreated to Kweichow
Japanese win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Russians: 4 armour
Casualties for Japanese: 2 infantryNon Combat Move - Russians
11 infantry moved from Vologda to Archangel
2 artilleries and 9 infantry moved from Vologda to Novosibirsk
3 fighters and 1 tactical_bomber moved from Samara to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kweichow: 1 armour
EDIT: Turning off Edit Mode -
Devastating German dice, sorry!
Yeah those were pretty great! I clicked too fast and meant to retreat after rd 1 of combat in Anwhe. So I edited back Russian tank. Hope that’s okay with you.
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okay
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
Japanese buy 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Anhwe to Chahar
7 fighters moved from Manchuria to Chahar
4 tactical_bombers moved from Manchuria to Chahar
1 infantry moved from India to West India
1 artillery moved from India to West India
1 fighter moved from 39 Sea Zone to West India
1 tactical_bomber moved from 39 Sea Zone to West India
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese roll dice for 1 fighter and 1 infantry in West India, round 3 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in West India, round 4 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in West India, round 5 : 2/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries, 7 fighters and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 7 fighters and 4 tactical_bombers in Chahar, round 2 : 7/13 hits, 6,83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 artilleries, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from West India to India
1 fighter moved from 79 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to India
4 carriers, 1 destroyer and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from Siam to Shan State
1 tactical_bomber moved from 37 Sea Zone to Siam
1 armour and 1 mech_infantry moved from Anhwe to Manchuria
7 fighters and 4 tactical_bombers moved from Chahar to Manchuria
1 fighter moved from Manchuria to JapanPlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,5,4,4,3,6,3,5,6,2,3,1,3,1,5
Japanese collect 37 PUs (17 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
EDIT: Removing units owned by Japanese from West India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Siam: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,00
Chinese : -0,67
UK_Pacific : 0,33
Japanese : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
4 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Hopei
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs -
Gotta head out to a family birthday party. Hopefully I’ll get to UK tonight.
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ok
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 4 mech_infantrys moved from Algeria to Libya
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Gibraltar to Libya
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Shensi to Chahar
2 bombers moved from Korea to Chahar
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Kwangtung
Battle in Chahar
Americans attack with 3 bombers
Japanese defend with 2 artilleries
Americans roll dice for 3 bombers in Chahar, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries in Chahar, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Chahar
Americans roll dice for 3 bombers in Chahar, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Chahar
Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Libya, round 2 : 3/10 hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Libya, round 3 : 2/8 hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 1/3 hits
1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Libya
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Libya, round 4 : 2/7 hits
Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from Libya to Egypt
4 infantry moved from Algeria to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
3 bombers moved from Chahar to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 submarine placed in 6 Sea Zone
1 armour and 1 fighter placed in Korea
Americans undo move 1.
1 infantry placed in Korea
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
4 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Hopei
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUsPurchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Persia to West India
2 tactical_bombers moved from Persia to West India
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Kazakhstan to Tambov
British take Tambov from Germans
2 armour moved from Kazakhstan to Rostov
1 infantry moved from Caucasus to Rostov
1 bomber moved from Persia to RostovCombat - British
Battle in West India
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rostov
British attack with 2 armour, 1 bomber and 1 infantry
Germans defend with 3 infantry
British roll dice for 2 armour, 1 bomber and 1 infantry in Rostov, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
1 armour owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 1 armour and 1 bomber in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Rostov
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 1 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
2 fighters moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Egypt to 98 Sea Zone
2 fighters moved from West India to Persia
2 tactical_bombers moved from West India to Persia
1 bomber moved from Rostov to Persia
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 destroyer, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Malta
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Malta
Italians attack with 1 bomber, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 bomber, 1 infantry and 1 marine in Malta, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 bomber and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
2 fighters moved from Southern Italy to Romania
2 infantry moved from France to Northern Italy
1 aaGun moved from Ukraine to RostovPlace Units - Italians
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0,33
British : 0,67
AA fire in Malta : : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Philippines
2 fighters moved from Queensland to Philippines
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Russia to Tambov
5 artilleries and 5 infantry moved from Russia to Samara
2 armour moved from Russia to Samara
5 mech_infantrys moved from Russia to Samara
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Russia to Tambov
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
1 bomber moved from Romania to Northwest Persia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Russia to SamaraCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
Americans defend with 2 transports
2 transports owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tambov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys in Samara, round 2 : 3/19 hits, 5,50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour, 5 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Tambov to Caucasus
3 bombers moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 aaGun and 7 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Russia to Volgograd
1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Northwest Persia to Romania
1 tactical_bomber moved from Northwest Persia to CaucasusPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1,17
British : 0,33
Russians : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Novosibirsk to Vologda
5 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Smolensk, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 5 infantry in Smolensk, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 4 infantry in Smolensk, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 armour moved from Kweichow to BurmaTurn Complete - Russians
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The drums of war beat louder in my ear with each passing turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Siam to 42 Sea Zone
2 infantry moved from India to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to 79 Sea Zone
1 fighter moved from Manchuria to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from 79 Sea Zone to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from 20 Sea Zone to French Indo China
3 infantry moved from Siam to 37 Sea Zone
1 mech_infantry moved from Shan State to 37 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 aaGun, 1 armour, 14 infantry and 5 mech_infantrys moved from Manchuria to Jehol
6 fighters and 3 tactical_bombers moved from Manchuria to French Indo China
1 fighter moved from Manchuria to French Indo China
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 fighter moved from Japan to French Indo China
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 airfield placed in French Indo China
3 infantry placed in India
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6
Japanese collect 29 PUs (10 lost to blockades); end with 31 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : 0,33
Japanese : 1,67 -
The drums of war beat louder in my ear with each passing turn.
the middle east will be turned inside out by the Axis troops that are on a blood frenzy!:D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 armour and 4 mech_infantrys moved from Libya to Alexandria
1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
5 fighters moved from 35 Sea Zone to 21 Sea Zone
5 fighters moved from 21 Sea Zone to Guam
2 armour, 2 artilleries and 6 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 bombers moved from Korea to Japan
3 fighters moved from Korea to Japan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Korea to 35 Sea Zone
6 fighters moved from Korea to YunnanCombat - Americans
Air Battle in Japan
Americans attacks with 6 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Marshall Islands
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Malaya
Battle in Guam
Americans attack with 5 fighters and 1 marine
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 marine in Guam, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Malaya from Japanese, taking Guam from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Cleaning up after air battles
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Gibraltar
4 fighters moved from Guam to 35 Sea Zone
3 bombers moved from Japan to Philippines
1 carrier moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Americans
1 cruiser and 3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry placed in Central United States
3 armour placed in KoreaTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs