Keep UK fighter.
18L JDOW Axis vs majikforce BM3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
4 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Hopei
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs -
Gotta head out to a family birthday party. Hopefully I’ll get to UK tonight.
-
ok
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 4 mech_infantrys moved from Algeria to Libya
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Gibraltar to Libya
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Shensi to Chahar
2 bombers moved from Korea to Chahar
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Kwangtung
Battle in Chahar
Americans attack with 3 bombers
Japanese defend with 2 artilleries
Americans roll dice for 3 bombers in Chahar, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries in Chahar, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Chahar
Americans roll dice for 3 bombers in Chahar, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Chahar
Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Libya, round 2 : 3/10 hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Libya, round 3 : 2/8 hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 1/3 hits
1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Libya
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Libya, round 4 : 2/7 hits
Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from Libya to Egypt
4 infantry moved from Algeria to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
3 bombers moved from Chahar to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 submarine placed in 6 Sea Zone
1 armour and 1 fighter placed in Korea
Americans undo move 1.
1 infantry placed in Korea
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
4 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Hopei
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUsPurchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Persia to West India
2 tactical_bombers moved from Persia to West India
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Kazakhstan to Tambov
British take Tambov from Germans
2 armour moved from Kazakhstan to Rostov
1 infantry moved from Caucasus to Rostov
1 bomber moved from Persia to RostovCombat - British
Battle in West India
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rostov
British attack with 2 armour, 1 bomber and 1 infantry
Germans defend with 3 infantry
British roll dice for 2 armour, 1 bomber and 1 infantry in Rostov, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
1 armour owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British roll dice for 1 armour and 1 bomber in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Rostov
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 1 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
2 fighters moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Egypt to 98 Sea Zone
2 fighters moved from West India to Persia
2 tactical_bombers moved from West India to Persia
1 bomber moved from Rostov to Persia
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 destroyer, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Malta
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Malta
Italians attack with 1 bomber, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 bomber, 1 infantry and 1 marine in Malta, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 bomber and 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
2 fighters moved from Southern Italy to Romania
2 infantry moved from France to Northern Italy
1 aaGun moved from Ukraine to RostovPlace Units - Italians
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0,33
British : 0,67
AA fire in Malta : : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to Philippines
2 fighters moved from Queensland to Philippines
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Russia to Tambov
5 artilleries and 5 infantry moved from Russia to Samara
2 armour moved from Russia to Samara
5 mech_infantrys moved from Russia to Samara
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Russia to Tambov
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Ukraine to Northwest Persia
1 bomber moved from Romania to Northwest Persia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Russia to SamaraCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
Americans defend with 2 transports
2 transports owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tambov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys in Samara, round 2 : 3/19 hits, 5,50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour, 5 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Tambov to Caucasus
3 bombers moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 aaGun and 7 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Russia to Volgograd
1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Northwest Persia to Romania
1 tactical_bomber moved from Northwest Persia to CaucasusPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1,17
British : 0,33
Russians : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Novosibirsk to Vologda
5 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Smolensk, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 5 infantry in Smolensk, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 4 infantry in Smolensk, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 armour moved from Kweichow to BurmaTurn Complete - Russians
-
The drums of war beat louder in my ear with each passing turn.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Siam to 42 Sea Zone
2 infantry moved from India to West India
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 fighter moved from India to 79 Sea Zone
1 fighter moved from Manchuria to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from 79 Sea Zone to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from 20 Sea Zone to French Indo China
3 infantry moved from Siam to 37 Sea Zone
1 mech_infantry moved from Shan State to 37 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 aaGun, 1 armour, 14 infantry and 5 mech_infantrys moved from Manchuria to Jehol
6 fighters and 3 tactical_bombers moved from Manchuria to French Indo China
1 fighter moved from Manchuria to French Indo China
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
1 fighter moved from Japan to French Indo China
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 airfield placed in French Indo China
3 infantry placed in India
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6
Japanese collect 29 PUs (10 lost to blockades); end with 31 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : 0,33
Japanese : 1,67 -
The drums of war beat louder in my ear with each passing turn.
the middle east will be turned inside out by the Axis troops that are on a blood frenzy!:D
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 armour and 4 mech_infantrys moved from Libya to Alexandria
1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
5 fighters moved from 35 Sea Zone to 21 Sea Zone
5 fighters moved from 21 Sea Zone to Guam
2 armour, 2 artilleries and 6 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 bombers moved from Korea to Japan
3 fighters moved from Korea to Japan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Korea to 35 Sea Zone
6 fighters moved from Korea to YunnanCombat - Americans
Air Battle in Japan
Americans attacks with 6 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Marshall Islands
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Malaya
Battle in Guam
Americans attack with 5 fighters and 1 marine
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 marine in Guam, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Malaya from Japanese, taking Guam from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Cleaning up after air battles
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Gibraltar
4 fighters moved from Guam to 35 Sea Zone
3 bombers moved from Japan to Philippines
1 carrier moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Americans
1 cruiser and 3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry placed in Central United States
3 armour placed in KoreaTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Kwangsi to Yunnan
4 infantry moved from Burma to YunnanPlace Units - Chinese
6 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Hopei
2 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Libya to Tobruk
1 armour and 4 mech_infantrys moved from Libya to Alexandria
1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
5 fighters moved from 35 Sea Zone to 21 Sea Zone
5 fighters moved from 21 Sea Zone to Guam
2 armour, 2 artilleries and 6 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 bombers moved from Korea to Japan
3 fighters moved from Korea to Japan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Korea to 35 Sea Zone
6 fighters moved from Korea to YunnanCombat - Americans
Air Battle in Japan
Americans attacks with 6 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Battle in Marshall Islands
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Malaya
Battle in Guam
Americans attack with 5 fighters and 1 marine
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 marine in Guam, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Malaya from Japanese, taking Guam from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in 96 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Cleaning up after air battles
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Gibraltar
4 fighters moved from Guam to 35 Sea Zone
3 bombers moved from Japan to Philippines
1 carrier moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Americans
1 cruiser and 3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry placed in Central United States
3 armour placed in KoreaTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hunan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Kwangsi to Yunnan
4 infantry moved from Burma to YunnanPlace Units - Chinese
6 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Hopei
2 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUsPurchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to West India
1 bomber moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 fighter moved from Egypt to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to West India
1 cruiser moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in Cyprus
Battle in Southern France
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 marine
British roll dice for 1 cruiser in Malta, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
Italians roll dice for 1 marine in Malta, round 2 : 1/1 hits
1 marine owned by the Italians and 1 infantry owned by the British lost in Malta
British win, taking Cyprus from Italians, taking Southern France from Italians, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 marine
Battle in West India
British attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in West India, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from West India to Persia
1 fighter moved from West India to Persia
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
4 fighters moved from 98 Sea Zone to Persia
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
2 armour moved from Persia to Northwest PersiaPlace Units - British
1 fighter placed in 110 Sea Zone
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters moved from Romania to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 armour and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,83 expected hits
British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Northwest Persia, round 3 : 2/4 hits, 2,17 expected hits
British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 battleship and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0,33
British : -0,67
Americans : -0,17 -
Sir, I made a mistake in the first round of the NWP battle.
I did not want to take a tank down but wanted to take a plane down.
I will of course reroll the second round at NWP again:
Attacker
Rolls: 3@3 1@4; Total Hits: 43@3: (3, 1, 2)1@4: (2)defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters moved from Romania to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 armour and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,83 expected hits
British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Northwest Persia, round 3 : 2/4 hits, 2,17 expected hits
British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 battleship and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Removing units owned by Italians from Caucasus: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,33
British : -0,67
Americans : -0,17 -
Please see my post above. I guess this is ok so, as I did reroll for the tank in round 2 and there were no other events that influenced that battle.
sorry for the mistake but I believe it is quite obvious I do not want to give the Anz inf a 2v1. Just to hard to resist the reflex to proceed with the auto selection by tripleA.
-
Please see my post above. I guess this is ok so, as I did reroll for the tank in round 2 and there were no other events that influenced that battle.
sorry for the mistake but I believe it is quite obvious I do not want to give the Anz inf a 2v1. Just to hard to resist the reflex to proceed with the auto selection by tripleA.
Good sir,
I am struggling to accept this edit. I understand misclicks and going to fast sometimes. But this does not seem like that happenend from my perspective. If it really was a misclick I would assume you would edit the map at the end of your initial turn. From the time stamps it appears as if you realized this at least 20 minutes later and then edited your turn. Sometimes we miss stuff and thats okay, but when I post I try my best to make sure that signals the end of my turn and no amount of afterthought should change that. If this were a face to face game that change would never be allowed after you had done NCM, placed units and collected income. I feel I have been overly accommodating so far this game. I would prefer to continue without the edit if we could. The odds still favor you with a tank vs 2 inf. You are still leading this game and will most likely win. This seems like the most fair solution -
Sure, you have all right to not accept the edit. I thought it was ok as I rerolled for the tank and thus could not take advantage of the dice event that happened in round 2 (which were in my favor).
Go ahead with the original map then.