18L JDOW Axis vs majikforce BM3

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 3 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 3 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 93 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2,00 expected hits
                        British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Southern Italy
                3 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Southern France to France
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery moved from Romania to Bulgaria
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France
                1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        British : -0,33
        Americans : -1,00

    triplea_42064_Ita6.tsvg

  • '15 '14

    And don’t get me wrong btw. I am dice whiner no. 1. I just wanted to win the argument the dice weren’t so far off.

    However, there is a better way to “complain” about them. Your first air strikes on the Chinese went well. Given these dice, from there I killed 3/3. That is the way I would consider the dice if I were Allies :)

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Northwest Persia to Persia

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 marine
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 marine in Java, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 marine in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 marine in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        Japanese roll dice for 1 marine in Java, round 5 :  1/1 hits
                        1 marine owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 marine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Persia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42064_Fre6.tsvg

  • '22 '16

    @JDOW:

    And don’t get me wrong btw. I am dice whiner no. 1. I just wanted to win the argument the dice weren’t so far off.

    However, there is a better way to “complain” about them. Your first air strikes on the Chinese went well. Given these dice, from there I killed 3/3. That is the way I would consider the dice if I were Allies :)

    The dice will favor me in these 50/50 battles at some point.  (may not be in this game though) :wink:  I guess what is most upsetting is the shock of losing so many bombers in a limited amount of attack runs.  I know the risk but I guess I would think it would average out after a certain amount of attack runs not bunch up after 2 attack runs.  Oh well its just dice.  The bombers did do their job to a point.  No more dice lamenting!  Game on!  I gotta try and dig out of this hole you are burying me in.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Volgograd
                3 infantry moved from Tambov to Volgograd
                2 armour moved from Tambov to Volgograd
                5 mech_infantrys moved from Tambov to Volgograd
                2 fighters moved from Bryansk to Rostov
                2 tactical_bombers moved from Bryansk to Volgograd
                1 infantry moved from Tambov to Samara
                1 fighter moved from Bryansk to Samara
                1 tactical_bomber moved from Bryansk to Samara
                3 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Romania to Holland Belgium
                1 fighter moved from Bryansk to Samara
                4 armour, 6 artilleries, 8 infantry and 10 mech_infantrys moved from Tambov to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 bomber moved from Romania to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 mech_infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Archangel to Russia
                2 mech_infantrys moved from Belarus to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,17 expected hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2,17 expected hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 5/14 hits, 4,33 expected hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry and 1 mech_infantry; Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/7 hits, 2,83 expected hits
                        Russians roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                        2 infantry owned by the British lost in Rostov
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 4/7 hits, 2,83 expected hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 4 armour, 6 artilleries, 8 infantry, 13 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor and 3 infantry
                        Germans roll dice for 4 armour, 6 artilleries, 8 infantry, 13 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 11/32 hits, 9,17 expected hits
                        Russians roll dice for 2 armour, 2 artilleries and 3 infantry in Russia, round 2 : 1/7 hits, 2,67 expected hits
                        3 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans destroys 27PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 4 armour, 6 artilleries, 7 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Tambov to Volgograd
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Samara to Bryansk
                1 bomber moved from Rostov to Romania
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
                2 tactical_bombers moved from Volgograd to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 mech_infantry moved from Tambov to Russia
                1 armour moved from Tambov to Russia
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Tambov to Russia
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 bombers and 5 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Germans : 3,67
        British : -1,00
        Russians : -4,00

    triplea_42064_Ger7.tsvg

  • '15 '14

    Devastating German dice, sorry!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Vologda to Samara
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 fighters and 1 tactical_bomber moved from Vologda to Samara
                5 armour moved from Shensi to Anhwe

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Anhwe
                    Russians attack with 5 armour
                    Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Russians roll dice for 5 armour in Anhwe, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 :  3/6 hits
                        2 infantry owned by the Japanese and 3 armour owned by the Russians lost in Anhwe
                        Russians roll dice for 2 armour in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Anhwe, round 3 :  1/4 hits
                        1 armour owned by the Russians lost in Anhwe
                    1 armour owned by the Russians retreated to Kweichow
                    Japanese win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -18
                    Casualties for Russians: 4 armour
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                11 infantry moved from Vologda to Archangel
                2 artilleries and 9 infantry moved from Vologda to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Samara to Persia

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Kweichow: 1 armour
                EDIT: Turning off Edit Mode

    triplea_42064_Rus7.tsvg

  • '22 '16

    @JDOW:

    Devastating German dice, sorry!

    Yeah those were pretty great!  I clicked too fast and meant to retreat after rd 1 of combat in Anwhe.  So I edited back Russian tank.  Hope that’s okay with you.

  • '15 '14

    okay

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries moved from Anhwe to Chahar
                7 fighters moved from Manchuria to Chahar
                4 tactical_bombers moved from Manchuria to Chahar
                1 infantry moved from India to West India
                1 artillery moved from India to West India
                1 fighter moved from 39 Sea Zone to West India
                1 tactical_bomber moved from 39 Sea Zone to West India
                1 fighter moved from 39 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                2 fighters moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                2 battleships moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in West India
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1,83 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 2/2 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in West India
                        Japanese roll dice for 1 fighter and 1 infantry in West India, round 3 : 0/2 hits, 0,67 expected hits
                        UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in West India, round 4 : 0/2 hits, 0,67 expected hits
                        UK_Pacific roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in West India, round 5 : 2/2 hits, 0,67 expected hits
                        UK_Pacific roll dice for 1 artillery in West India, round 5 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 tactical_bomber
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 2 artilleries, 7 fighters and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 7 fighters and 4 tactical_bombers in Chahar, round 2 : 7/13 hits, 6,83 expected hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 battleships, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Japanese lost in 41 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from West India to India
                1 fighter moved from 79 Sea Zone to India
                1 tactical_bomber moved from 41 Sea Zone to India
                4 carriers, 1 destroyer and 3 transports moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to French Indo China
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 infantry and 1 mech_infantry moved from French Indo China to Siam
                1 mech_infantry moved from Siam to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 armour and 1 mech_infantry moved from Anhwe to Manchuria
                7 fighters and 4 tactical_bombers moved from Chahar to Manchuria
                1 fighter moved from Manchuria to Japan

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,5,4,4,3,6,3,5,6,2,3,1,3,1,5
                Japanese collect 37 PUs (17 lost to blockades); end with 37 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
                EDIT: Removing units owned by Japanese from West India: 1 infantry
                EDIT: Adding units owned by Japanese to West India: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 infantry
                EDIT: Adding units owned by Japanese to Siam: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Chinese : -0,67
        UK_Pacific : 0,33
        Japanese : -1,17

    triplea_42064_Jap7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese
                4 infantry moved from Yunnan to Burma
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Anhwe
                2 infantry placed in Hopei
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs

    triplea_42064_Chi7.tsvg

  • '22 '16

    Gotta head out to a family birthday party.  Hopefully I’ll get to UK tonight.

  • '15 '14

    ok

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 4 mech_infantrys moved from Algeria to Libya
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Gibraltar to Libya
                2 submarines moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Shensi to Chahar
                2 bombers moved from Korea to Chahar
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in Kwangtung
                Battle in Chahar
                    Americans attack with 3 bombers
                    Japanese defend with 2 artilleries
                        Americans roll dice for 3 bombers in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Chahar, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Chahar
                        Americans roll dice for 3 bombers in Chahar, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Libya
                    Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys in Libya, round 2 :  3/10 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 :  2/6 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
                        Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Libya, round 3 :  2/8 hits
                        Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 :  1/3 hits
                        1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Libya
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys in Libya, round 4 :  2/7 hits
                        Italians roll dice for 1 armour in Libya, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 98 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Libya to Egypt
                4 infantry moved from Algeria to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                3 bombers moved from Chahar to Korea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 submarine placed in 6 Sea Zone
                1 armour and 1 fighter placed in Korea
                Americans undo move 1.
                1 infantry placed in Korea
                1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese
                4 infantry moved from Yunnan to Burma
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Anhwe
                2 infantry placed in Hopei
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                2 fighters moved from Persia to West India
                2 tactical_bombers moved from Persia to West India
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Kazakhstan to Tambov
                      British take Tambov from Germans
                2 armour moved from Kazakhstan to Rostov
                1 infantry moved from Caucasus to Rostov
                1 bomber moved from Persia to Rostov

    Combat - British
                Battle in West India
                    British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery in West India, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Rostov
                    British attack with 2 armour, 1 bomber and 1 infantry
                    Germans defend with 3 infantry
                        British roll dice for 2 armour, 1 bomber and 1 infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        1 armour owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                        British roll dice for 1 armour and 1 bomber in Rostov, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Rostov
                    British win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 armour and 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                2 fighters moved from Persia to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from 94 Sea Zone to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser and 1 marine moved from 81 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Egypt
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from West India to Persia
                2 tactical_bombers moved from West India to Persia
                1 bomber moved from Rostov to Persia
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 battleship, 1 carrier, 1 destroyer, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                1 transport placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_42064_UK_7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Southern Italy to Malta
                1 armour moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 bomber, 1 infantry and 1 marine
                    British defend with 1 aaGun and 1 infantry
                        AA fire in Malta : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 bomber, 1 infantry and 1 marine in Malta, round 2 : 2/3 hits, 1,17 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                        1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 bomber and 1 marine remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 mech_infantrys moved from Romania to Ukraine
                2 fighters moved from Southern Italy to Romania
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        British : 0,67
        AA fire in Malta : : -0,17

    triplea_42064_Ita7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Dutch New Guinea to Philippines
                2 fighters moved from Queensland to Philippines
                1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    triplea_42064_Fre7.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Russia to Tambov
                5 artilleries and 5 infantry moved from Russia to Samara
                2 armour moved from Russia to Samara
                5 mech_infantrys moved from Russia to Samara
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 armour moved from Russia to Tambov
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Ukraine to Northwest Persia
                1 bomber moved from Romania to Northwest Persia
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Bryansk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 tactical_bomber moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Smolensk
                1 fighter moved from Bryansk to Vologda
                1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Russia to Samara

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter; Italians loiter and taunt
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 96 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Tambov
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                        British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1,50 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 5 artilleries, 5 infantry and 7 mech_infantrys in Samara, round 2 : 3/19 hits, 5,50 expected hits
                        Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 2 armour, 5 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Ukraine to Southern Italy
                1 tactical_bomber moved from Ukraine to Southern Italy
                1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
                1 tactical_bomber moved from Tambov to Caucasus
                3 bombers moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 aaGun moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Holland Belgium to Western Germany
                1 aaGun and 7 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to Western Germany
                3 fighters moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Western Ukraine to Rostov
                1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Russia to Samara
                2 armour and 3 mech_infantrys moved from Russia to Volgograd
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 mech_infantry moved from Russia to Volgograd
                1 bomber moved from Northwest Persia to Romania
                1 tactical_bomber moved from Northwest Persia to Caucasus

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Germans : -1,17
        British : 0,33
        Russians : 1,67

    triplea_42064_Ger8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 artillery and 2 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Archangel to Smolensk
                1 artillery and 5 infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 5 infantry in Smolensk, round 2 :  0/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 5 infantry in Smolensk, round 3 :  0/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 4 infantry in Smolensk, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 armour moved from Kweichow to Burma

    Turn Complete - Russians

    triplea_42064_Rus8.tsvg

  • '22 '16

    The drums of war beat louder in my ear with each passing turn.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Siam to 42 Sea Zone
                2 infantry moved from India to West India
                1 fighter moved from India to West India
                1 tactical_bomber moved from India to West India
                1 fighter moved from India to 79 Sea Zone
                1 fighter moved from Manchuria to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in West India
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1,50 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from West India to India
                1 fighter moved from 79 Sea Zone to India
                1 fighter moved from French Indo China to India
                1 tactical_bomber moved from 42 Sea Zone to India
                1 fighter moved from 20 Sea Zone to French Indo China
                3 infantry moved from Siam to 37 Sea Zone
                1 mech_infantry moved from Shan State to 37 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from 39 Sea Zone to India
                1 aaGun, 1 armour, 14 infantry and 5 mech_infantrys moved from Manchuria to Jehol
                6 fighters and 3 tactical_bombers moved from Manchuria to French Indo China
                1 fighter moved from Manchuria to French Indo China
                1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
                1 fighter moved from Japan to French Indo China
                2 fighters moved from Japan to French Indo China

    Place Units - Japanese
                1 airfield placed in French Indo China
                3 infantry placed in India
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6
                Japanese collect 29 PUs (10 lost to blockades); end with 31 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        UK_Pacific : 0,33
        Japanese : 1,67

    triplea_42064_Jap8.tsvg

Suggested Topics

  • 7
  • 15
  • 27
  • 31
  • 58
  • 148
  • 105
  • 775
Axis & Allies Boardgaming Custom Painted Miniatures

72

Online

17.4k

Users

39.9k

Topics

1.7m

Posts