TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Southern Italy to Archangel
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Rostov to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
3 armour moved from Rostov to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns moved from Rostov to Bryansk
1 armour moved from Caucasus to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Archangel to Novgorod
2 fighters moved from Southern Italy to Bryansk
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Bryansk
1 fighter moved from Southern Italy to Western Germany
4 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun and 13 infantry moved from Northern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
2 bombers and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Italians collect 21 PUs (3 lost to blockades); end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to Queensland
2 aaGuns, 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 71 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to Queensland
2 aaGuns, 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 71 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 63 PUs;
Germans buy 4 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 tactical_bombers moved from Novgorod to Norway
4 bombers moved from Novgorod to Norway
2 fighters moved from Western Germany to Norway
11 bombers moved from Western Germany to Norway
2 artilleries moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Samara
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
Combat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 2 : 3/4 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 1/3 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 15 bombers, 2 fighters and 4 tactical_bombers
French defend with 1 fighter and 1 infantry; British defend with 3 aaGuns, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; Americans defend with 1 airfield, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 1 fighter
AA fire in Norway : 0/9 hits
Germans roll dice for 15 bombers, 2 fighters and 4 tactical_bombers in Norway, round 2 : 17/21 hits
Americans roll dice for 3 aaGuns, 1 artillery, 3 bombers, 4 fighters, 7 infantry and 1 tactical_bomber in Norway, round 2 : 2/16 hits
2 tactical_bombers owned by the Germans, 3 bombers owned by the Americans, 1 tactical_bomber owned by the British, 3 aaGuns owned by the British, 1 fighter owned by the French, 3 infantry owned by the Americans, 1 infantry owned by the French, 1 artillery owned by the British, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Norway
Germans roll dice for 15 bombers, 2 fighters and 2 tactical_bombers in Norway, round 3 : 13/19 hits
Americans roll dice for 2 fighters in Norway, round 3 : 2/2 hits
2 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Americans lost in Norway
Germans win with 15 bombers and 2 fighters remaining. Battle score for attacker is 83
Casualties for French: 1 fighter and 1 infantry
Casualties for Germans: 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 3 bombers, 1 fighter and 3 infantry
Non Combat Move - Germans
15 bombers moved from Norway to Western Germany
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
19 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Samara to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 aaGun moved from Ukraine to Bryansk
4 artilleries moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Norway to Novgorod
1 artillery moved from Western Germany to France
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Novosibirsk to Samara
1 mech_infantry moved from Urals to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Tambov to Russia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.33
Russians : 1.67
With the exception of the first axis turn and my US attack on Shan state a few rounds ago, I thought that the dice were favouring me. Nothing too dramatic but it seemed to me that you were taking more attrition than the average and I was taking a bit less and I got a couple of lucky breaks. Your strat bombing of India stands out for me because if you had done one more point of damage, I couldn’t build a destroyer to block a Japan attack on Persia. So that one IPC difference is a significant reason as to why I am still holding Moscow.
Anyway, my terrible dice in Norway probably makes up for some of that luck I’ve had so far. I was seeing it on my phone and pretty much had a heart attack. I thought you might feel that you needed to go for it and you were pretty much certain to win, but I was pretty confident that at the minimum, I would take at least 3 or 4 more of your air down with me.
Yea, that 1 point in India really hurt my plan.
Norway was 100% but I only expected 9 bombers left . But since the majority of the attacks are 4 they seem to burst more than other rolls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
5 fighters moved from 33 Sea Zone to 30 Sea Zone
5 fighters moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Chahar
2 fighters moved from Anhwe to Chahar
1 marine moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 1 infantry, 4 marines and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 infantry and 4 marines moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Battle in 30 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters in 30 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Midway from Americans with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 1 transport in 31 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Wake Island
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Wake Island from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Chahar to Anhwe
4 mech_infantrys moved from Manchuria to Anhwe
4 infantry moved from Manchuria to Korea
3 armour moved from Kiangsu to Anhwe
3 armour moved from Shantung to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
4 tactical_bombers moved from 33 Sea Zone to Korea
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
5 fighters moved from 31 Sea Zone to 25 Sea Zone
5 fighters moved from 30 Sea Zone to 25 Sea Zone
4 fighters moved from Japan to 25 Sea Zone
Place Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Probably won’t get to my turn until my tomorrow. Lots to think about. Just a heads up though that I noticed that triple a seems to have put the US air on the US carriers and the UK air on the UK carriers. I couldn’t remember for sure, but i had thought it would keep track of which carrier the air had landed on when the carriers entered the same sea zone (the US air landed on the UK carriers prior to the carriers being in the same zone. So I will probably have to edit to correct that at the end of the US turn. I wanted to let you know since it would be a pain to fix this after the fact if I am simply not understanding how this works.
Also, after tomorrow’s turn, I may not be able to play much over the next week and especially not until Thursday.
Sure, not a problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 6 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 112 Sea Zone to Finland
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in Finland
Americans attack with 4 fighters
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 4 fighters in Finland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 1.17 expected hits
2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 2 fighters in Finland, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters in Finland, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Finland, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Finland
Americans roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Finland, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Finland
Americans win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -16
Casualties for Americans: 3 fighters
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
1 fighter moved from Finland to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
6 carriers moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
4 fighters moved from Queensland to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
1 infantry placed in Central United States
3 fighters placed in Western United States
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Suiyuyan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Russia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to 127 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 112 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -1.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
3 artilleries and 5 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 1/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -2.67
Japanese : 1.00
Just a note that I am going to edit my US turn NCMs. The carrier will move to Gibraltar instead of novgorod and I forgot to move a transport there as well from Norway. Mentioning this now because there is a combat the UK is doing that while small might appear consequential for the carrier location so its better I commit now.
Understood
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 6 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 112 Sea Zone to Finland
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in Finland
Americans attack with 4 fighters
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 4 fighters in Finland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 1.17 expected hits
2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 2 fighters in Finland, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters in Finland, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Finland, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Finland
Americans roll dice for 1 fighter in Finland, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Finland, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Finland
Americans win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -16
Casualties for Americans: 3 fighters
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
1 fighter moved from Finland to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
6 carriers moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
4 fighters moved from Queensland to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
1 infantry placed in Central United States
3 fighters placed in Western United States
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Suiyuyan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Russia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to 127 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 112 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
3 artilleries and 5 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Kweichow, round 2 : 1/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 artillery and 2 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 bomber, 8 fighters and 1 tactical_bomber moved from Russia to Vologda
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
Combat - British
Battle in Vologda
British attack with 1 bomber, 8 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in Vologda, round 2 : 6/10 hits, 5.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
British win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 1 artillery and 12 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Shan State to Kweichow
2 artilleries and 1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 aaGun moved from India to Burma
3 infantry moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
3 fighters moved from Persia to Russia
1 artillery and 2 infantry moved from Algeria to Morocco
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber, 8 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - British
3 fighters placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 bomber placed in India
1 submarine placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Removing units owned by British from 127 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 127 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : -0.00
British : 0.83
Americans : -1.17
Chinese : -2.67
Japanese : 1.50
Done. because of the issue with the carriers I let one fighter die in 112 and then added it back in after.
Also, if you decide to hit Moscow with the Italians first, I’ll take inf off but save the AA.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Novgorod to Russia
5 mech_infantrys moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Russia
4 armour moved from Bryansk to Russia
1 mech_infantry moved from Archangel to Russia
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
scramble orders for Gib
None.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Archangel to Samara
3 fighters moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Southern Italy to Caucasus
1 bomber moved from Southern Italy to Tambov
1 mech_infantry moved from Bryansk to Tambov
4 mech_infantrys moved from Bryansk to Caucasus
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Tunisia
Battle in Caucasus
Italians attack with 4 armour, 1 bomber and 4 mech_infantrys
British defend with 4 infantry
Italians roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Caucasus, round 2 : 5/9 hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 3/4 hits
3 mech_infantrys owned by the Italians and 4 infantry owned by the British lost in Caucasus
Italians win, taking Tunisia from Americans, taking Caucasus from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 3 mech_infantrys
Casualties for British: 4 infantry
Battle in Tambov
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Italians attack with 2 bombers, 3 fighters and 1 mech_infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Samara, round 2 : 5/6 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Samara
Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship and 2 cruisers
British defend with 1 destroyer
Italians roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Tambov to Volgograd
1 bomber moved from Caucasus to Volgograd
3 fighters moved from Samara to Volgograd
1 bomber moved from Samara to Volgograd
2 aaGuns moved from Bryansk to Ukraine
1 bomber moved from Samara to Volgograd
3 fighters moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs