I removed an inf from Novgorod because I don’t think I should get a benefit from re-rolling a battle.
StuckTojo Allies +20 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 38 Sea Zone
Americans take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Sumatra to Burma
2 fighters moved from India to Burma
1 fighter moved from Eastern Persia to Burma
2 fighters moved from 38 Sea Zone to Burma
1 infantry moved from Vyborg to Karelia
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 bomber moved from Norway to Karelia
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Burma
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win, taking Burma from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Americans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 3/5 hits
Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Germany to Norway
1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Burma to 38 Sea Zone
4 fighters moved from Burma to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Americans undo move 2.
2 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Norway
2 fighters and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 57 Sea Zone to 38 Sea Zone
Americans take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Sumatra to Burma
2 fighters moved from India to Burma
1 fighter moved from Eastern Persia to Burma
2 fighters moved from 38 Sea Zone to Burma
1 infantry moved from Vyborg to Karelia
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 bomber moved from Norway to Karelia
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Burma
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win, taking Burma from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Americans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 3/5 hits
Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Germany to Norway
1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Burma to 38 Sea Zone
4 fighters moved from Burma to India
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Americans undo move 2.
2 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Norway
2 fighters and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 4 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Tsinghai
2 mech_infantrys moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Caucasus to Sikang
1 bomber moved from Kazakhstan to Sikang
3 fighters moved from Russia to TsinghaiCombat - British
Battle in Yunnan
British attack with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 2 artilleries and 2 infantry
AA fire in Yunnan : 0/4 hits
British roll dice for 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/10 hits
Japanese roll dice for 2 aaGuns, 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits
1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 0/3 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 aaGuns, 2 artilleries and 2 infantry
Battle in Tsinghai
British attack with 1 armour, 3 fighters and 4 mech_infantrys
Japanese defend with 2 armour and 1 mech_infantry
British roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Tsinghai, round 2 : 2/8 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
British roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Tsinghai, round 3 : 2/7 hits
Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Sikang
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Burma to India
2 aaGuns, 3 armour, 4 artilleries, 2 fighters and 2 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 bomber moved from Sikang to India
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Quebec to Ontario
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
3 fighters moved from Tsinghai to KazakhstanPlace Units - British
1 airfield placed in Trans-Jordan
3 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
sorry for the delay but,
its been real nice out and i have 3 gardens to till.
and i work my garden hard.
its my pride and joy.No worries. My 2nd hobby often takes me away from AAA as well.
I’m little envious. I love fresh veggies, but I live in a high-rise, so no garden for me. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to Kwangtung
1 cruiser and 1 destroyer moved from 57 Sea Zone to 38 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.Non Combat Move - ANZAC
2 fighters moved from Eastern Persia to Trans-Jordan
1 fighter moved from Eastern Persia to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from Java to Yunnan
1 fighter moved from Queensland to Java
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from Kwangtung to BurmaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to Kwangtung
1 cruiser and 1 destroyer moved from 57 Sea Zone to 38 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.Non Combat Move - ANZAC
2 fighters moved from Eastern Persia to Trans-Jordan
1 fighter moved from Eastern Persia to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from Java to Yunnan
1 fighter moved from Queensland to Java
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from Kwangtung to BurmaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 49 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Rostov
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Poland to Baltic States
10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 bomber moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Rostov
1 artillery moved from Ukraine to BryanskCombat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Baltic States
1 bomber moved from Bryansk to Baltic StatesPlace Units - Germans
1 armour, 1 fighter and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Szechwan
Chinese take Szechwan from Japanese
1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
2 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
2 mech_infantrys moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from JapaneseCombat - Russians
Battle in Kansu
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to Tambov
1 artillery moved from Volgograd to Tambov
1 armour moved from Russia to SmolenskPlace Units - Russians
2 infantry placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 46 PUs;
Japanese buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 2 fighters and 3 tactical_bombers moved from Malaya to Yunnan
4 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Yunnan
1 battleship, 3 carriers and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Soviet Far East to 5 Sea Zone
2 artilleries, 1 battleship, 2 destroyers, 1 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan StateCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 armour and 5 mech_infantrys; ANZAC defend with 4 fighters
Japanese roll dice for 1 bomber, 5 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 6/16 hits
Chinese roll dice for 1 armour, 4 fighters and 5 mech_infantrys in Yunnan, round 2 : 4/10 hits
4 infantry owned by the Japanese, 5 mech_infantrys owned by the British and 1 armour owned by the British lost in Yunnan
Japanese roll dice for 1 bomber, 5 fighters and 6 tactical_bombers in Yunnan, round 3 : 10/12 hits
Chinese roll dice for 4 fighters in Yunnan, round 3 : 2/4 hits
2 tactical_bombers owned by the Japanese and 4 fighters owned by the ANZAC lost in Yunnan
Japanese win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 1 armour and 5 mech_infantrys
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 4 infantry and 2 tactical_bombersNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Burma to Shan State
4 fighters moved from India to Shan State
2 fighters moved from 38 Sea Zone to Shan State
2 fighters moved from Sumatra to Shan State
1 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
3 bombers and 1 fighter moved from Norway to Novgorod
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Soviet Far East
Battle in Shan State
Americans attack with 1 artillery and 8 fighters
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 8 fighters in Shan State, round 2 : 6/9 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Soviet Far East from Japanese, taking Shan State from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 3/6 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 armour and 1 mech_infantry moved from Norway to Karelia
3 bombers moved from Novgorod to Norway
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
4 fighters moved from Shan State to India
2 fighters moved from Shan State to Burma
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 35 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 armour and 2 mech_infantrys placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Burma to Shan State
4 fighters moved from India to Shan State
2 fighters moved from 38 Sea Zone to Shan State
2 fighters moved from Sumatra to Shan State
1 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
3 bombers and 1 fighter moved from Norway to Novgorod
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Soviet Far East
Battle in Shan State
Americans attack with 1 artillery and 8 fighters
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 8 fighters in Shan State, round 2 : 6/9 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win, taking Soviet Far East from Japanese, taking Shan State from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 3/6 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 armour and 1 mech_infantry moved from Norway to Karelia
3 bombers moved from Novgorod to Norway
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
4 fighters moved from Shan State to India
2 fighters moved from Shan State to Burma
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 35 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 armour and 2 mech_infantrys placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 armour, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 armour and 1 mech_infantry moved from Tsinghai to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
1 bomber moved from India to Kwangtung
2 armour moved from Burma to Malaya
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from Trans-Jordan to Rostov
1 infantry moved from Ontario to Alberta Saskatchewan ManitobaCombat - British
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 1/1 hits
1 bomber killed by AA
Bombing raid in Kwangtung causes 0 damage total.
Battle in Malaya
British attack with 2 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rostov
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 artillery
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Sikang to Hopei
2 mech_infantrys moved from Tsinghai to Hopei
2 artilleries and 2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry and 1 mech_infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from Kazakhstan to Novgorod
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 armour moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Malaya to BurmaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1,3,5,4,6,6,3,3,1,3,4,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 mech_infantrys moved from Yugoslavia to Eastern PolandNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Burma to KwangtungCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 22 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.Non Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to Burma
1 bomber moved from Kwangtung to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to Sumatra
1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Burma to KwangtungCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 22 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.Non Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to Burma
1 bomber moved from Kwangtung to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to Sumatra
1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to NovgorodTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Bryansk
1 artillery, 2 bombers and 4 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
10 infantry moved from Poland to Baltic States
7 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
4 infantry and 1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Poland
3 artilleries and 5 infantry moved from France to Western GermanyCombat - Germans
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
British defend with 3 mech_infantrys
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Rostov
1 artillery owned by the Germans retreated to Ukraine
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 3 artilleries
Russians defend with 3 infantry
Germans roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
1 artillery owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 4 infantry
British defend with 3 fighters; French defend with 2 infantry; Americans defend with 1 armour and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Novgorod, round 2 : 0/7 hits
Russians roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 3/7 hits
3 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Germans and 1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Baltic StatesPlace Units - Germans
1 bomber placed in Western Germany
1 armour and 2 infantry placed in Ukraine
1 artillery, 5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 43 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kansu to Hopei
Chinese take Suiyuyan from Japanese
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Tambov to Belarus
2 fighters moved from Tambov to BelarusCombat - Russians
Battle in Belarus
Russians attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Nenetsia to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 armour and 4 mech_infantrys moved from Russia to Smolensk
4 fighters and 1 tactical_bomber moved from Belarus to Smolensk
1 mech_infantry moved from Kansu to Hopei
1 mech_infantry moved from Kansu to HopeiPlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 35 PUs;
Japanese buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangsi to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
1 submarine moved from 6 Sea Zone to 4 Sea Zone
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Yunnan : 0/2 hits
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits
Chinese roll dice for 2 armour and 6 mech_infantrys in Hopei, round 2 : 4/8 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Hopei
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 3 : 2/4 hits
Chinese roll dice for 2 armour and 3 mech_infantrys in Hopei, round 3 : 2/5 hits
1 mech_infantry owned by the Russians, 2 fighters owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
Japanese roll dice for 1 bomber and 1 tactical_bomber in Hopei, round 4 : 1/2 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Hopei, round 4 : 2/3 hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Hopei
Chinese win with 2 armour remaining. Battle score for attacker is -39
Casualties for British: 4 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 4 transports in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 artilleries and 4 infantry moved from Korea to Amur
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 35 PUs (3 lost to blockades); end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
1 bomber moved from Hawaiian Islands to 4 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Shan State to Yunnan
2 fighters moved from Burma to Yunnan
4 fighters moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 4 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 artillery, 7 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Karelia
2 fighters moved from Norway to Novgorod
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 aaGun moved from Alaska to 2 Sea Zone
1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Americans collect 59 PUs (2 lost to blockades); end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs