@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
StuckTojo Allies +20 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 mech_infantrys moved from Yugoslavia to Eastern PolandNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Burma to KwangtungCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 22 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.Non Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to Burma
1 bomber moved from Kwangtung to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to Sumatra
1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Burma to KwangtungCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 22 Sea Zone
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.Non Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to Burma
1 bomber moved from Kwangtung to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to Sumatra
1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to NovgorodTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Bryansk
1 artillery, 2 bombers and 4 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Belarus
10 infantry moved from Poland to Baltic States
7 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
4 infantry and 1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Poland
3 artilleries and 5 infantry moved from France to Western GermanyCombat - Germans
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
British defend with 3 mech_infantrys
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Rostov
1 artillery owned by the Germans retreated to Ukraine
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 3 artilleries
Russians defend with 3 infantry
Germans roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
1 artillery owned by the Germans retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 4 infantry
British defend with 3 fighters; French defend with 2 infantry; Americans defend with 1 armour and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Novgorod, round 2 : 0/7 hits
Russians roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 3/7 hits
3 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Germans and 1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Baltic StatesPlace Units - Germans
1 bomber placed in Western Germany
1 armour and 2 infantry placed in Ukraine
1 artillery, 5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 43 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Kansu to Hopei
Chinese take Suiyuyan from Japanese
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Tambov to Belarus
2 fighters moved from Tambov to BelarusCombat - Russians
Battle in Belarus
Russians attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Nenetsia to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Smolensk to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 armour and 4 mech_infantrys moved from Russia to Smolensk
4 fighters and 1 tactical_bomber moved from Belarus to Smolensk
1 mech_infantry moved from Kansu to Hopei
1 mech_infantry moved from Kansu to HopeiPlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 35 PUs;
Japanese buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangsi to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
1 submarine moved from 6 Sea Zone to 4 Sea Zone
4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Yunnan : 0/2 hits
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits
Chinese roll dice for 2 armour and 6 mech_infantrys in Hopei, round 2 : 4/8 hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the British lost in Hopei
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hopei, round 3 : 2/4 hits
Chinese roll dice for 2 armour and 3 mech_infantrys in Hopei, round 3 : 2/5 hits
1 mech_infantry owned by the Russians, 2 fighters owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
Japanese roll dice for 1 bomber and 1 tactical_bomber in Hopei, round 4 : 1/2 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Hopei, round 4 : 2/3 hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Hopei
Chinese win with 2 armour remaining. Battle score for attacker is -39
Casualties for British: 4 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 4 transports in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 artilleries and 4 infantry moved from Korea to Amur
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 35 PUs (3 lost to blockades); end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
1 bomber moved from Hawaiian Islands to 4 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Shan State to Yunnan
2 fighters moved from Burma to Yunnan
4 fighters moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 4 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 artillery, 7 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Karelia
2 fighters moved from Norway to Novgorod
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 aaGun moved from Alaska to 2 Sea Zone
1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Americans collect 59 PUs (2 lost to blockades); end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
1 bomber moved from Hawaiian Islands to 4 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Shan State to Yunnan
2 fighters moved from Burma to Yunnan
4 fighters moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 4 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 artillery, 7 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 artillery, 7 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Karelia
2 fighters moved from Norway to Novgorod
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 aaGun moved from Alaska to 2 Sea Zone
1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Americans collect 59 PUs (2 lost to blockades); end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 mech_infantry moved from French Indo China to Kwangsi
1 armour and 1 mech_infantry moved from Burma to Kwangsi
1 mech_infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Central Mongolia
UK_Pacific take Central Mongolia from Japanese
1 armour and 1 mech_infantry moved from Timguska to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
3 fighters and 1 tactical_bomber moved from Burma to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 5/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Yenisey
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 4 infantry
British roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 0/4 hits
Japanese roll dice for 4 infantry in Yenisey, round 2 : 1/4 hits
1 mech_infantry owned by the British lost in Yenisey
British roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 1/3 hits
Japanese roll dice for 4 infantry in Yenisey, round 3 : 2/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yenisey
1 armour owned by the British retreated to Timguska
Japanese win with 3 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Kazakhstan to Timguska
1 mech_infantry moved from Turkmenistan to Novosibirsk
3 mech_infantrys moved from Caucasus to Novosibirsk
2 mech_infantrys moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 mech_infantrys moved from Rostov to Kazakhstan
1 armour and 1 mech_infantry moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Persia to Timguska
3 fighters moved from Novgorod to Russia
1 fighter moved from Tambov to Novgorod
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 armour moved from Malaya to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to YunnanPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
3 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,4,3,2,2,3,6,1,3,6,3,2,5,3
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Belarus
Italians attack with 3 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Italians roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 2 mech_infantrys in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 mech_infantrys in Belarus, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits
Italians roll dice for 2 mech_infantrys in Belarus, round 5 : 0/2 hits
Russians roll dice for 1 mech_infantry in Belarus, round 5 : 1/1 hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 mech_infantry in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 mech_infantry in Belarus, round 6 : 1/1 hits
1 mech_infantry owned by the Italians lost in Belarus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Burma to KwangtungCombat - ANZAC
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Burma to Shan State
1 fighter moved from Sumatra to Shan State
1 fighter moved from Queensland to Shan State
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Shan State
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 20 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Burma to KwangtungCombat - ANZAC
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Burma to Shan State
1 fighter moved from Sumatra to Shan State
1 fighter moved from Queensland to Shan State
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Shan State
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 57 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 20 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
24 armour, 3 artilleries, 2 infantry and 18 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 bombers moved from Baltic States to Eastern Poland
2 bombers moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Poland to Baltic States
4 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
4 artilleries and 10 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 24 armour, 3 artilleries, 2 infantry and 18 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 24 armour, 3 artilleries, 2 infantry and 18 mech_infantrys in Bryansk, round 2 : 19/47 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 24 armour, 3 artilleries, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun, 2 artilleries and 5 infantry moved from France to Southern FrancePlace Units - Germans
1 fighter and 2 infantry placed in Ukraine
Germans undo move 1.
3 infantry placed in Ukraine
1 fighter and 6 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 42 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Hopei to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Szechwan to Hopei
1 infantry moved from Rostov to Bryansk
11 artilleries and 34 infantry moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 4 fighters, 35 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 24 armour, 3 artilleries, 1 infantry and 18 mech_infantrys
Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 35 infantry, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 9/59 hits
Germans roll dice for 24 armour, 3 artilleries, 1 infantry and 18 mech_infantrys in Bryansk, round 2 : 15/46 hits
8 mech_infantrys owned by the Germans, 1 infantry owned by the Germans and 15 infantry owned by the Russians lost in Bryansk
6 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 11 artilleries owned by the Russians and 20 infantry owned by the Russians retreated to Russia
Germans win with 24 armour, 3 artilleries and 10 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry and 8 mech_infantrys
Casualties for Russians: 15 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 mech_infantrys moved from Novgorod to Smolensk
6 aaGuns moved from Tambov to Russia
4 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 30 PUs;
Japanese buy 3 armour and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 4 infantry moved from Amur to Siberia
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 battleship moved from 6 Sea Zone to 4 Sea Zone
4 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to 38 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 4 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship in 4 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 4 Sea Zone
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/7 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Jehol, round 2 : 0/1 hits
1 armour owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Siberia
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Siberia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 fighter and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 4 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 16 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 fighter moved from Soviet Far East to 4 Sea Zone
1 bomber moved from Hawaiian Islands to 4 Sea Zone
1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
4 fighters moved from Shan State to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 submarine moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Norway to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 3 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 3 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 4 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 battleship in 4 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 4 fighters in 35 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
retreated to 35 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 artillery, 4 fighters and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Kwangsi, round 2 : 1/6 hits
Japanese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangsi
Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kwangsi, round 3 : 4/5 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantry
Battle in Siberia
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Siberia, round 2 : 0/8 hits
Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 2 : 1/5 hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Siberia, round 3 : 3/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 3 : 2/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Siberia, round 4 : 3/5 hits
Japanese roll dice for 2 artilleries in Siberia, round 4 : 0/2 hits
2 artilleries owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - Americans
1 aaGun moved from Soviet Far East to Siberia
1 fighter moved from 3 Sea Zone to Soviet Far East
1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Siberia to Midway
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Karelia to Novgorod
2 fighters moved from Norway to Novgorod
1 bomber moved from France to Norway
1 armour and 2 mech_infantrys moved from Norway to Karelia
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 artillery and 2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,4,6
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries moved from Yunnan to HunanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 16 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 fighter moved from Soviet Far East to 4 Sea Zone
1 bomber moved from Hawaiian Islands to 4 Sea Zone
1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
4 fighters moved from Shan State to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 submarine moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Norway to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 3 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 3 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 4 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 4 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 battleship in 4 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 4 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 4 fighters in 35 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
retreated to 35 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 artillery, 4 fighters and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Kwangsi, round 2 : 1/6 hits
Japanese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangsi
Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kwangsi, round 3 : 4/5 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantry
Battle in Siberia
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Siberia, round 2 : 0/8 hits
Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 2 : 1/5 hits
1 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Siberia, round 3 : 3/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Siberia, round 3 : 2/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Siberia, round 4 : 3/5 hits
Japanese roll dice for 2 artilleries in Siberia, round 4 : 0/2 hits
2 artilleries owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - Americans
1 aaGun moved from Soviet Far East to Siberia
1 fighter moved from 3 Sea Zone to Soviet Far East
1 bomber and 1 fighter moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Siberia to Midway
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Karelia to Novgorod
2 fighters moved from Norway to Novgorod
1 bomber moved from France to Norway
1 armour and 2 mech_infantrys moved from Norway to Karelia
2 fighters moved from Gibraltar to Norway
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 artillery and 2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,4,6
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries moved from Yunnan to HunanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from British Columbia to Alaska
1 mech_infantry moved from Hunan to Kwangtung
1 armour moved from Yunnan to Kiangsi
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kiangsi
1 armour moved from Central Mongolia to Yenisey
UK_Pacific take Dzavhan from Japanese
1 armour and 1 mech_infantry moved from Timguska to Yenisey
4 mech_infantrys moved from Caucasus to Ukraine
3 fighters moved from Russia to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from Novosibirsk to YeniseyCombat - British
Battle in Kiangsi
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in Yenisey
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 3 infantry
British roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 : 3/5 hits
Japanese roll dice for 3 infantry in Yenisey, round 2 : 1/3 hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yenisey
British win, taking Yenisey from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in Ukraine
British attack with 4 fighters and 4 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 4 fighters and 4 mech_infantrys in Ukraine, round 2 : 1/8 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Ukraine
British roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 3 : 3/6 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Tsinghai to Suiyuyan
1 fighter moved from Timguska to Novgorod
1 mech_infantry moved from Novosibirsk to Tambov
2 mech_infantrys moved from Kazakhstan to Rostov
1 fighter moved from Ukraine to Novgorod
3 fighters moved from Ukraine to Russia
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 infantry placed in Egypt
1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,2,5,4,5,5,6,5,4,5,2,4,1,6
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to BessarabiaNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 10 PUs (5 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to KiangsuCombat - ANZAC
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Kiangsu to Yunnan
3 fighters moved from Shan State to Hunan
2 armour moved from Shan State to Hunan
2 infantry moved from Shan State to Yunnan
1 fighter moved from Queensland to 42 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 carrier and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 bomber placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs