scramble / submerge sz110?
submerge sz106?
HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 9 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 10 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 8 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 9 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 10 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 destroyer, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
8 artilleries and 2 infantry moved from Western Ukraine to Bryansk
14 armour, 5 artilleries, 19 infantry and 6 mech_infantrys moved from Smolensk to Russia
4 bombers and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
7 fighters moved from Romania to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Urals to Russia
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from Eastern Poland to Russia
Combat - Germans
Battle in Bryansk
Germans attack with 8 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 2 infantry in Bryansk, round 2 : 5/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Russia
Germans attack with 14 armour, 5 artilleries, 5 bombers, 7 fighters, 20 infantry, 7 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 14 armour, 5 artilleries, 5 bombers, 7 fighters, 20 infantry, 7 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 31/64 hits, 24.83 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 17/46 hits, 16.83 expected hits
29 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 14 armour, 5 artilleries, 5 bombers, 7 fighters, 3 infantry, 7 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 24/47 hits, 22.00 expected hits
Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 6/17 hits, 7.17 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 5 artilleries, 5 bombers, 7 fighters, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 117
Casualties for Germans: 20 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Smolensk to Bryansk
4 bombers moved from Russia to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
7 fighters moved from Russia to Smolensk
3 tactical_bombers moved from Russia to Belarus
3 tactical_bombers moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
2 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Romania
Place Units - Germans
1 artillery and 2 infantry placed in France
1 destroyer placed in 113 Sea Zone
1 mech_infantry placed in Germany
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 9.33
AA fire in Russia : : -1.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - Russians
3 armour and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Samara
2 artilleries and 4 infantry moved from Tambov to Volgograd
Non Combat Move - Russians
1 aaGun moved from Tambov to Volgograd
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
3 fighters moved from Jehol to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
1 bomber moved from Anhwe to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber, 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Suiyuyan, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 6/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
3 fighters moved from Suiyuyan to Kweichow
1 armour moved from Sikang to Afghanistan
Japanese take Afghanistan from Neutral_True
1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Shantung to Kweichow
2 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Hopei
1 armour moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Chahar
1 artillery and 1 infantry moved from Amur to Korea
1 aaGun moved from Jehol to Anhwe
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 bomber moved from Burma to Malaya
1 bomber moved from Suiyuyan to Kweichow
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1.33
Chinese : -0.33
UK_Pacific : 1.00
Japanese : 8.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Southern France to 91 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Queensland
Place Units - Americans
1 destroyer placed in 91 Sea Zone
2 armour placed in Spain
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Southern France to 91 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Queensland
Place Units - Americans
1 destroyer placed in 91 Sea Zone
2 armour placed in Spain
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Turkey to Greece
2 fighters and 1 tactical_bomber moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Iraq to Turkey
1 bomber moved from Turkey to Afghanistan
1 armour and 2 mech_infantrys moved from India to Afghanistan
1 fighter moved from India to Afghanistan
1 artillery and 2 infantry moved from India to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Afghanistan
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour and 4 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Afghanistan, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 4 infantry in Afghanistan, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Afghanistan
British roll dice for 1 armour, 1 bomber and 1 fighter in Afghanistan, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 3 infantry in Afghanistan, round 3 : 2/4 hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Afghanistan
retreated to Afghanistan
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is -18
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Greece
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 transports moved from 76 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Afghanistan to Iraq
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 4 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Normandy Bordeaux
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 armour moved from Timguska to Yenisey
Italians take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Italians take Evenkiyskiy from Russians
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 mech_infantrys
Non Combat Move - Italians
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Southern France to Southern Italy
2 fighters moved from Greece to Southern Italy
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Tunisia to Libya
1 artillery moved from Tobruk to Libya
1 infantry moved from France to Northern Italy
Place Units - Italians
4 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Italians collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -2.33
British : -0.67
Americans : 0.67
any suicide attacks in sz35?
Probably. What’s the combat situation look like?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
any suicide attacks in sz35?
Hmmm. Let’s throw 2 at it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5,3
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
france is done
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries, 9 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 bomber moved from Romania to Iraq
1 bomber moved from Romania to Spain
1 mech_infantry moved from Russia to Tambov
8 artilleries, 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
5 artilleries and 3 mech_infantrys moved from Russia to Samara
14 armour moved from Russia to Rostov
1 bomber moved from Western Germany to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Spain
AA fire in Spain : 0/1 hits, 0.17 expected hits
Bombing raid in Spain rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in Tambov
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Rostov
Germans attack with 14 armour, 8 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 8 artilleries, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 10/25 hits, 10.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 14 armour, 8 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 5 artilleries and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 3 mech_infantrys in Samara, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
retreated to 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Non Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from Spain to Western Germany
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from Sweden to Norway
1 infantry moved from Sweden to Finland
3 tactical_bombers moved from Belarus to Western Germany
1 mech_infantry moved from Germany to Romania
3 artilleries and 6 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Bulgaria to Greece
3 aaGuns moved from Bryansk to Rostov
1 bomber, 7 fighters and 3 tactical_bombers moved from Smolensk to Greece
4 armour, 2 bombers and 2 mech_infantrys moved from Romania to Greece
1 bomber moved from Iraq to Greece
Place Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2.33
Americans : 0.67
AA fire in Spain : : -0.17
AA fire in Iraq : : -0.17
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 artilleries and 3 infantry moved from Volgograd to Kazakhstan
3 armour moved from Caucasus to Turkey
2 infantry moved from Caucasus to Turkey
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 artilleries and 3 infantry moved from Volgograd to Kazakhstan
3 armour moved from Caucasus to Turkey
2 infantry moved from Caucasus to Turkey
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
2 artilleries moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 bomber and 3 fighters moved from Kweichow to Kansu
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Malaya to Kansu
4 fighters and 3 tactical_bombers moved from Malaya to Burma
1 fighter moved from French Indo China to Burma
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from Afghanistan to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Afghanistan
Combat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 2/10 hits, 4.00 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 4/7 hits, 2.67 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 bombers and 3 fighters in Kansu, round 3 : 3/6 hits, 3.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/5 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 bombers and 2 fighters in Kansu, round 4 : 4/4 hits, 2.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 6 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 5 fighters and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters and 3 tactical_bombers in Burma, round 2 : 8/11 hits, 5.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to Malaya
5 fighters and 3 tactical_bombers moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Java to Malaya
2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 44 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Chahar
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Sakha to Manchuria
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from Kansu to Kweichow
1 bomber moved from Kansu to French Indo China
1 bomber moved from Kansu to Shensi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.67
Chinese : 1.33
UK_Pacific : -1.00
Japanese : 0.83