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sub missed. keep damaged battleship and Ftr?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Volgograd
4 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters and 4 infantry
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 5 fighters and 4 infantry in Holland Belgium, round 2 : 0/9 hits, 3.17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 3 : 2/6 hits, 2.67 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to France
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 infantry moved from Germany to Western Germany
4 infantry moved from Yugoslavia to Albania
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Rostov
1 aaGun, 25 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -4.50
Americans : 2.00
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Volgograd
4 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters and 4 infantry
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 5 fighters and 4 infantry in Holland Belgium, round 2 : 0/9 hits, 3.17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 3 : 2/6 hits, 2.67 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to France
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 infantry moved from Germany to Western Germany
4 infantry moved from Yugoslavia to Albania
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Rostov
1 aaGun, 25 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 10 armour
EDIT: Removing units owned by Germans from Western Ukraine: 10 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50
Americans : 2.00
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 tactical_bomber owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
2 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
3 fighters moved from Volgograd to Russia
Place Units - Russians
1 armour, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Shensi to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
1 armour moved from Shensi to Timguska
Japanese take Timguska from Russians
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 bombers moved from Kwangsi to Celebes
1 fighter moved from 37 Sea Zone to 44 Sea Zone
4 fighters and 5 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Ceylon
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Japan to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from West India to India
1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Hopei to India
1 fighter moved from Kwangsi to India
3 armour moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Ceylon
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 43 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 5 tactical_bombers in 43 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Midway from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 fighter
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Soviet Far East
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 3 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 3 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 3 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 37 Sea Zone
4 fighters and 5 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Borneo
2 bombers moved from Celebes to Borneo
1 bomber moved from Soviet Far East to Japan
1 fighter moved from Japan to Kwangsi
1 aaGun moved from Amur to Korea
Place Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
3 mech_infantrys placed in Kiangsu
2 destroyers and 3 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : 0.00
Russians : 0.33
Japanese : -4.17
I am putting in flooring the next couple of days. And since I have a huge rising sun problem in this game, it takes me alot of time to think over my turn. I will probably not be able to post until this weekend. Hope thats okay.
That’s not a problem. Thanks for letting me know.
Great! Thanks. And if for some reason I don’t post this weekend please feel free to bump me. So it can stay fresh in my mind. I have a lot going on right now and I may forget about it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Southern France to 99 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/5 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 99 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Americans roll dice for 1 bomber in 99 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 3/7 hits
3 destroyers owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 3 destroyers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/6 hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 3/4 hits
1 cruiser owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 fighter and 1 transport in 25 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Guam
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from 99 Sea Zone to Southern France
1 bomber and 1 tactical_bomber moved from Northern Italy to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Southern France
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,6,1
Americans collect 64 PUs (4 lost to blockades); end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
2 infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to India
Combat - British
Air Battle in India
British attacks with 1 units heading to India
Japanese launches 1 interceptors out of India
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/1 hits
1 bomber owned by the British lost in India
Air Battle is over, the attackers have all died
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
3 fighters moved from Northwest Persia to Egypt
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
3 aaGuns and 10 infantry moved from Eastern Persia to Turkmenistan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to Gibraltar
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 artilleries and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
The US was desperate and very fortunate in the pacific. Japan struck back with a sweet interceptor shot! ANZAC sub is now on a death mission. :-D Thanks for your patience. House repairs and a nasty cold have been pounding me into dust.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 97 Sea Zone to Cyprus
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Cyprus to 97 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 17 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 fighter moved from Western Germany to 126 Sea Zone
2 fighters moved from Western Germany to Norway
3 infantry moved from Finland to Norway
4 artilleries, 1 fighter and 10 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery and 3 infantry moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to 128 Sea Zone
1 artillery moved from Rostov to Tambov
1 fighter moved from Ukraine to Tambov
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Germans attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 3 : 4/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 1 fighter and 10 infantry
British defend with 4 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 4 artilleries and 3 infantry
Germans roll dice for 4 artilleries, 1 fighter and 10 infantry in Normandy Bordeaux, round 2 : 3/15 hits, 4.17 expected hits
French roll dice for 4 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 3.67 expected hits
5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 4 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 2/10 hits, 3.33 expected hits
French roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 2/7 hits, 2.50 expected hits
French roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
4 artilleries owned by the Germans retreated to France
French win with 4 artilleries remaining. Battle score for attacker is -9
Casualties for Germans: 10 infantry
Casualties for British: 4 infantry
Casualties for Americans: 3 infantry
Battle in Norway
Germans attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 2 fighters and 1 infantry in Norway, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Smolensk to Bryansk
1 armour moved from Belarus to Bryansk
2 aaGuns, 15 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
10 armour and 3 artilleries moved from Ukraine to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 aaGun moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Norway to Western Germany
1 fighter moved from 126 Sea Zone to Novgorod
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Germany
1 fighter moved from France to Southern Italy
4 infantry moved from Albania to Yugoslavia
2 aaGuns moved from France to Western Germany
1 infantry moved from France to Western Germany
1 tactical_bomber moved from 128 Sea Zone to Kazakhstan
Place Units - Germans
1 transport placed in 113 Sea Zone
1 destroyer placed in 114 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
8 infantry placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
EDIT: Removing units owned by Germans from Kazakhstan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 3.33
French : 1.67
Americans : 2.67
Russians : -1.33
Won’t be able to play for at least one week. I’ll have a better update next Sunday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
1 artillery and 2 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 3 : 4/4 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Samara to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
1 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 2 mech_infantrys moved from Tsinghai to Novosibirsk
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 battleships and 5 carriers moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 11 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Borneo to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
Going to assume that you want to scramble off of Guam in the interest of killing a bomber.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 2 mech_infantrys moved from Tsinghai to Novosibirsk
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 battleships and 5 carriers moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 11 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Borneo to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
Americans scrambles to create a battle in territory 21 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 transport
Americans defend with 1 fighter
Japanese roll dice for 2 bombers and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 5 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 artilleries, 11 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 11 infantry and 1 tactical_bomber in West India, round 2 : 5/14 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield
Non Combat Move - Japanese
1 bomber moved from Guam to Kiangsu
1 bomber moved from 21 Sea Zone to Hunan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to Hunan
1 tactical_bomber moved from West India to Szechwan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to India
3 armour moved from Hopei to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
3 transports placed in 37 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.67
UK_Pacific : -0.33
Japanese : 4.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour and 2 mech_infantrys moved from Tsinghai to Novosibirsk
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 battleships and 5 carriers moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 11 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Borneo to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Japan to Guam
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
Americans scrambles to create a battle in territory 21 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 transport
Americans defend with 1 fighter
Japanese roll dice for 2 bombers and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 5 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 artilleries, 11 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 11 infantry and 1 tactical_bomber in West India, round 2 : 5/14 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield
Non Combat Move - Japanese
1 bomber moved from Guam to Kiangsu
1 bomber moved from 21 Sea Zone to Hunan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to Hunan
1 tactical_bomber moved from West India to Szechwan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to Szechwan
1 fighter moved from 39 Sea Zone to India
3 armour moved from Hopei to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
3 transports placed in 37 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 destroyers
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.67
UK_Pacific : -0.33
Japanese : 4.00
Sorry for my delay. Turn is coming this weekend. Alot to ponder in this one and I’ve been really busy lately.