I am feeling bad for including the FTR in the attack :-)
Maybe this game will favor the AA-guns!
8L G40 BM.3 JWW (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
83 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 33 / 36
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 33
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 15 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 9 artilleries, 16 infantry and 1 mech_infantry moved from Germany to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 armour moved from Southern France to 93 Sea Zone
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 armour and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
3 bombers moved from Southern Italy to Egypt
4 fighters and 5 tactical_bombers moved from Southern Italy to Egypt
2 infantry moved from Western Germany to Northern ItalyNon Combat Move - Germans
3 aaGuns moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
1 infantry moved from 114 Sea Zone to Poland
1 artillery moved from 114 Sea Zone to Poland
2 infantry moved from 98 Sea Zone to Egypt
2 armour moved from 98 Sea Zone to Egypt
1 armour moved from Romania to YugoslaviaPlace Units - Germans
1 destroyer placed in 114 Sea Zone
2 armour and 7 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
4 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Ukraine to BelarusPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 6 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 59
Russians : 37 / 37
Japanese : 33 / 36
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 33
UK_Pacific : 24 / 24
Italians : 13 / 24
ANZAC : 15 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
3 artilleries and 5 infantry moved from Hopei to Kweichow
3 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Burma
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to 45 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from Kwangsi to Java
2 fighters moved from Kwangsi to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 5 tactical_bombers moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Philippines
4 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 artilleries and 9 infantry
Chinese defend with 2 infantry
Japanese roll dice for 4 artilleries and 9 infantry in Kweichow, round 2 : 4/13 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kwangtung, round 2 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 3 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers
British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 2/8 hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 2/4 hits
2 tactical_bombers owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Burma, round 3 : 1/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 3 : 0/3 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Burma, round 4 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 4 : 1/2 hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for British: 1 aaGun and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 3 tactical_bombersNon Combat Move - Japanese
3 fighters moved from Kwangtung to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Siam
2 fighters moved from 37 Sea Zone to Kwangsi
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Anhwe to Kweichow
1 tactical_bomber moved from Burma to KwangsiPlace Units - Japanese
5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs -
hmmmmm, what to do….
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 fighters; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
I am going to change the USA buy, I will do that right away, the sz6 attack will not change, let me know if you want to scramble?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 bomber and 3 fighters moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 bomber and 3 fighters moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 7 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Wake Island
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 10 Sea Zone
4 fighters and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 marine
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters
10 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 submarine and 1 transport
Central United States : 1 aaGun, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 1 fighter and 1 infantry
Morocco : 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
86 Sea Zone : 1 cruiser
Brazil : 1 flag, 3 infantry and 1 marine
91 Sea Zone : 2 carriers, 2 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 44 / 59
Russians : 37 / 37
Japanese : 47 / 51
Americans : 55 / 85
Chinese : 5 / 7
British : 27 / 33
UK_Pacific : 15 / 24
Italians : 13 / 24
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsTerritory Summary for Chinese :
Sikang : 1 fighter and 12 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 37 / 37
Japanese : 47 / 51
Americans : 55 / 85
Chinese : 5 / 6
British : 27 / 33
UK_Pacific : 15 / 24
Italians : 13 / 24
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
British roll dice for 2 fighters and 3 infantry in Burma, round 3 : 3/5 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 124 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
3 fighters moved from United Kingdom to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 124 Sea Zone to United Kingdom
1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
2 cruisers moved from 72 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
2 fighters moved from Burma to India
1 fighter moved from Trans-Jordan to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
1 tactical_bomber moved from Iraq to 79 Sea Zone
1 fighter moved from Iraq to Persia
1 fighter moved from India to 79 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,3,3,5,6,6,3,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 2 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour, 2 infantry and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 4 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 aaGun and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
Italian Somaliland : 1 flag, 1 infantry
80 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Persia : 1 flag, 2 fighters and 1 tactical_bomber
91 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 44 / 59
Russians : 37 / 37
Japanese : 46 / 51
Americans : 55 / 85
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 16 / 16
Italians : 12 / 24
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Germany to Baltic States
1 infantry moved from Bulgaria to Romania
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Crete
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to Syria
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 bomber moved from Greece to Baltic States
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Greece to Trans-Jordan
2 fighters moved from Greece to Trans-JordanCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Syria
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 bomber moved from Baltic States to Romania
3 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
91 Sea Zone : 1 destroyer and 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 35 / 37
Japanese : 46 / 51
Americans : 55 / 85
Chinese : 5 / 6
British : 29 / 35
UK_Pacific : 16 / 16
Italians : 16 / 26
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Poland to Novgorod
2 armour moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour, 10 artilleries and 17 infantry moved from Poland to Eastern Poland
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Egypt to 80 Sea Zone
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to 81 Sea Zone
2 armour moved from Egypt to Iraq
4 tactical_bombers moved from Egypt to Iraq
3 fighters moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern ItalyCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Battle in Novgorod
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 1 mech_infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour and 1 mech_infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Malta from British, taking Novgorod from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Iraq
Germans attack with 2 armour, 1 bomber and 4 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 bomber and 4 tactical_bombers in Iraq, round 2 : 5/7 hits
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 3/4 hits
1 armour owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour and 2 tactical_bombers
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Germans
1 bomber moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 bomber moved from 80 Sea Zone to Egypt
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Germany to PolandPlace Units - Germans
1 submarine placed in 113 Sea Zone
6 infantry placed in Western Germany
3 infantry placed in France
Germans undo move 2.
1 artillery and 5 infantry placed in Western Germany
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 armour and 10 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 10 infantry
EDIT: Turning off Edit Mode -
I can’t decide what to do
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I think I am going to regret this but I can’t help myself……