YG’s complete D8s roster
Here is the comparative with Enigma formula (still using a 12 IPCs unit reference) based on odds, not dice number.
144*Odds/cost^2 = strength of unit on same odds by hit per IPCs basis.
I bolded the greatest number between D8 or D6 for same unit.
When there is no difference, I quoted it.
So, you can see at glance which is boosted or nerfed compared to OOB.
Unit type Combat value (D8 system) (D6 OOB)
Infantry A1-2 D2 (2.00-** / 4.00) (2.67-3.92 / 5.33)
Inf A2+Arty A2 D2 2.94** / 2.94 (3.92 / 3.92)
Inf A2+Arty A3 D2 3.67** / 2.94 Same as above
Inf A2+Arty A3 D3 3.67** / 3.67 Same as above
MechInfantry A1-2 D2 (1.125-** / 2.25) (1.50-3.00 / 3.00)
MechInf A2+Art A2 D2 (2.25** / 2.25) vs (3.00 / 3.00)
MechInf A2+Art A3 D2 (2.81** / 2.25) vs Same as above
MechInf A2+Art A3 D3 (2.81** / 2.81) vs Same as above
Artillery A2 D2 (2.25 / 2.25) (3.00 / 3.00)
Artillery A3 D2 (3.375 / 2.25) avg: 2.813 Same as above
Artillery A3 D3 (3.375 / 3.375) Same as above
Tank A4 D4 (2.00 / 2.00) (2.00 / 2.00)
Anti-Air A A0 D1* (0.00 / 0.72 per plane) (0.00 / 0.96 per plane)
Fighter A4 D5 (0.72 / 0.90 ) (0.72 / 0.96)
TcBomber A4-5 D4 (0.595-** / 0.595) (0.595 / 0.595)
TcB A5+Tank C17 (1.12** / 1.00) (1.16 / 1.00)
TcB A5+Fighter C21 (0.735** / 0.653) (0.761 / 0.653)
StBomber A5 D1 (0.625 / 0.125) (0.667 / 0.167)
Submarine A2 D1 (1.00, fs: 1.50 / 0.50 fs: 0.67) (1.33, fs: 2.00 / 0.67 fs: 0.89)
Submarine A3 D1 (1.50, fs: 2.25 / 0.50 fs: 0.67) (1.33, fs: 2.00 / 0.67 fs: 0.89)
Submarine A3 D2 (1.50, fs: 2.25 / 1.00 fs: 1.33) (1.33, fs: 2.00 / 0.67 fs: 0.89)
Destroyer A2 D2 (0.563 / 0.563) (0.75 / 0.75)
Destroyer A2 D3 (0.563 / 0.844) avg: 0.704 (0.75 / 0.75)
Destroyer A3 D3 (0.844 / 0.844) (0.75 / 0.75)
Cruiser A5 D5 (0.625 / 0.625) (0.50 / 0.50)
Carrier, 2 hits A0 D2 (0.0 / 0.368) (0.00 / 0.491)
Carrier, 2 hits A0 D3 (0.0 / 0.552) As above
Battleship A6 D6 (0.707 / 0.707) (0.628 / 0.628)