@Black said in Bloody Africa:
Thank you! I seem to have gotten out of my jam and your advice was quite helpful:
Moved a US destroyer to SZ91, then landed units (Inf+Art x4) in French West Africa (with battleship support) Italy wrecked the destroyer, though lost multiple units in the process (bad die rolls) German fleet was lured out of Mediterranean to destroy US ships in SZ87. While he was successful, both his carrier and battleship are damaged with no port to repair them.I am now in a position to crush what remains of his fleet (some 70+ IPCs, including transports he moved during NCMs for “protection”) with 2 battleships and 2 destroyers from Western USA, while simultaneously rebuilding my landing party. Africa will be a slow-process to retake, but with South Africa flush with tanks and fighters and the marching US forces, the Italians appear to be on the run.
[in the Pacific, Tokyo has fallen to ANZAC after successive waves from the USA and UK…not sure what I’m going to spend all the money on, but at least I feel better about the investment in Australian subs bereft of targets in the Pacific theater. Meanwhile Germany’s forces have broken on the Russian front and it appears I’ve stymied their momentum]
Much obliged for your advice!
Just extend the opponent the honorable surrender option. If Japan is dead and germany does not have moscow and is in no position your making 2-3x his income.
Winning becomes just a time thing.
You can start setting up and transport belt from Anzac units towards russia and afrika with UK-Pac as well.
Better just to declare allied victory and start a new game.