@a44bigdog:
And while I may be seeming like a pain, I have a lot of experience modding games and such in the past and am trying to provide all the trouble shooting I can so that a finalized version without bugs can be provided as soon as possible.
No, you’re completely right, this is exactly what this thread is for, so tnx for the feedback :)
@a44bigdog:
It is an issue I am having in a game against someone else. Their posted maps have the described attributes. I am not sure why this is. I would assume Holkann moved the “territories” that control this when making the new sektor files. And if he did so those icons should be in the correspondingly named territories on my map.
What I think has happened is that you used your old start.aam file with the latest AA50 module files. This resulted in your starting flags being misplaced, as the board had changed its layout. Remember that the unit icons in an .aam file only remember their position on the screen (as in xth pixel on the yth row), completely independent from the .bmp and .sek files, which define the appearance and behaviour of the map (e.g. territory z is green and belongs to USA) (while actually those 2 files are also completely independent).
Your opponent though had the latest .aam file, and didn’t change it, so hence the confusion.
Could this explain the situation you had?
@Cmdr:
I don’t have to email them, they are map files so the site will let me upload them.
Just change the file name to start (in other words, delete the 1941 and 1942) when you paste them into the appropriate file folders so they over write the old ones and all the pieces should be in neat, orderly, columns.
Yet another tnx are in place :)