@Ó:
Seeing as how in previous versions the U.S. owned China and usually lost it right away, I can’t complain that they have a slim chance of holding it in AA50
Revised: IC to India, IC to sin, fleet to z55. Result: China will resist at least 5-6 turns and if things go well, the whole game. With no ICs, 2 chinese inf could escape to USSR to fight back another day. China gives Japan 4 ipcs
AA50, 1941: China toasted J1. Fully toasted. 1 inf pops in Chinghai, ready to die in J3. No chance of escape to Soviet Union because of buggy rules. China gives Japan 7 ipcs. Result: China is much worst now
AA50, 1942: not sure, needs playtesting, but seems Japan can still attack and kill 4 territories, leading China to a poping 1 inf status. As best, equal resistance, but less attack power because killing the fig is a no brainer. Buggy rules still apply and China cannot trade territories even if the fig survives (by a miracle) because they “colect” inf at begining of turn instead the usual end of turn.
China is a bad joke in 1941, gives axis a too big advantage. I could stand China in 1942 (if it reveals balanced), but it’s buggy and not fun.
I must agreed with Black Elk, China is marginalized too often, even when they were fighting axis even before than Poland. WWII begun in 1937, to be honest, with Marco Polo issue.