L25 PtV Stucifer (X+9) v Argothair (L)

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 74 Sea Zone to 82 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to 114 Sea Zone
    
        Combat - French
            Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 114 Sea Zone
            Battle in 114 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 battleship and 1 tactical_bomber
                    French roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the French lost in 114 Sea Zone
                Germans win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
            Moving scrambled unit from 114 Sea Zone to 115 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Germans regular : 0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    French Air Chief Vuillemin is also fired!

  • 2024 '23

    @Argothair said in L25 PtV Stucifer (X+9) v Argothair (L):

    French Air Chief Vuillemin is also fired!

    Certainly sending the lone fighter against the gnashing teeth of a Bismarck with air cover was a rash decision, but one demanded by French élan and revanche in the grief after losing their beloved Paris to the jackboots.

  • 2024 '23

    I believe the lone legionnaire in Algeria needs to be awarded a Croix de Guerre as well

  • 2024 '23

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 12 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 115 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 tactical_bomber moved from 115 Sea Zone to 108 Sea Zone
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Greece
            1 armour moved from Bulgaria to Greece
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Yugoslavia to Greece
            1 fighter moved from Southern Italy to Southern France
            1 armour, 1 artillery and 1 mech_infantry moved from France to Southern France
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
            1 tactical_bomber moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Northern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in Gibraltar
            Battle in 108 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 108 Sea Zone
                Germans win, taking Gibraltar from British with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 2 armour, 1 bomber and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Southern France, round 2 : 5/7 hits, 3.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Southern France
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 fighter moved from Southern France to 93 Sea Zone
            1 tactical_bomber moved from 108 Sea Zone to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 2 tactical_bombers moved from Southern France to Western Germany
            4 armour and 4 mech_infantrys moved from France to Germany
            1 aaGun moved from France to Normandy Bordeaux
            1 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            4 infantry moved from Bulgaria to Romania
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Slovakia Hungary to Poland
            2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
            1 aaGun and 1 infantry moved from Norway to Finland
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 transports placed in 115 Sea Zone
            7 infantry placed in Western Germany
            2 transports placed in 116 Sea Zone
            1 artillery and 5 infantry placed in Germany
            Germans undo move 2.
            Germans undo move 2.
            1 transport placed in 115 Sea Zone
            6 infantry placed in Western Germany
            1 transport placed in 116 Sea Zone
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1
            Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral_Allies regular : 0.33
    Germans regular : 1.33
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Northern Caucasus to Rostov
            1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Ukraine to Kursk
            1 infantry moved from Northern Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Russia to Tula
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
            1 infantry moved from Archangel to Leningrad
            2 artilleries and 10 infantry moved from Leningrad to Vyborg
            2 artilleries moved from Siberia to Amur
            4 infantry moved from Siberia to Amur
            3 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Siberia
            1 tactical_bomber placed in Urals
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Leningrad
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 7 Sea Zone to 33 Sea Zone
            1 infantry moved from Marshall Islands to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Gilbert Islands
            1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Borneo
            2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            4 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 armour moved from Kwangsi to Kwangtung
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 marine moved from New Hebrides to 54 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from Marshall Islands to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
            1 artillery moved from 55 Sea Zone to Solomon Islands
            2 infantry moved from 55 Sea Zone to New Guinea
            1 infantry moved from 55 Sea Zone to Solomon Islands
            2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 34 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            1 bomber moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in Gilbert Islands
            Battle in 65 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 65 Sea Zone
                    1 destroyer owned by the ANZAC lost in 65 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Gilbert Islands from UK_Pacific, taking 65 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in New Zealand
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 55 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 transport in 55 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking New Zealand from ANZAC, taking 55 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 17
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in Solomon Islands
            Battle in New Guinea
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 18
                Casualties for British: 1 battleship
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Borneo, round 2 : 4/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 2.17 expected hits
                    2 infantry owned by the Japanese lost in Borneo
                    1 tactical_bomber owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomber
            Battle in Hunan
                Japanese attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Hunan, round 2 : 4/8 hits, 2.83 expected hits
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    4 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to Caroline Islands
            1 bomber moved from Hunan to Caroline Islands
            1 carrier moved from 35 Sea Zone to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from Marshall Islands to 47 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Shansi to Anhwe
            1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kwangsi to French Indo China
            2 fighters and 2 tactical_bombers moved from Borneo to French Indo China
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 aaGun and 5 infantry moved from Korea to Southern Manchuria
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Jehol to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
            1 fighter moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            3 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 3.67
    UK_Pacific regular : -0.50
    ANZAC regular : 0.67
    

    Savegame

  • 2024 '23

    Skipped the scramble in 55 due to odds -


  • @Stucifer I would like to formally protest a flaw in the PTV game design, which is that (a) Germany had absolutely no capability at all of invading the mainland US in 1940 or 1941 and could not have acquired one, and (b) if that were somehow not the case, then there’s no way in hell that in real life a German transport sitting on the west coast of a German-occupied Gibraltar doesn’t trigger a US declaration of war.

    The fact that I have to defend Washington against a German attack while the US is still at peace is ridiculous.

    Thank you for coming to my TED talk.

  • 2024 '23

    @Argothair said in L25 PtV Stucifer (X+9) v Argothair (L):

    @Stucifer I would like to formally protest a flaw in the PTV game design, which is that (a) Germany had absolutely no capability at all of invading the mainland US in 1940 or 1941 and could not have acquired one, and (b) if that were somehow not the case, then there’s no way in hell that in real life a German transport sitting on the west coast of a German-occupied Gibraltar doesn’t trigger a US declaration of war.

    The fact that I have to defend Washington against a German attack while the US is still at peace is ridiculous.

    Thank you for coming to my TED talk.

    I agree with you, to nitpick slightly however this is not a PtV-specific flaw—this same scenario exists in the Europe/G40 OOB boards from which PtV is derivative.

    Many things are done in the name of the sacred cows of Game Design & Balance, to follow-up to your TED Talk most of the setup is clearly fantastical, which is why Axis have such a massive advantage in matériel in OOB setup.

    At the start of the Second World War the RN had 15 battleships and battlecruisers with five more battleships under construction, and 66 cruisers with another 23 under construction. To 184 destroyers with 52 more under construction, a further 50 old destroyers (and other smaller craft) were obtained from the US in exchange for US access to bases in British territories (Destroyers for Bases Agreement). There were 60 submarines and seven aircraft carriers with more of both under construction. At the end the RN had 16 battleships, 52 carriers—though most of these were small escort or merchant carriers—62 cruisers, 257 destroyers, 131 submarines and 9,000 other ships. During the war the Royal Navy lost 278 major warships and more than 1,000 small ones. There were 200,000 men (including reserves and marines) in the navy at the start of the war, which rose to 939,000 by the end. 51,000 RN sailors were killed and a further 30,000 from the merchant services. The WRNS was reactivated in 1938 and their numbers rose to a peak of 74,000 in 1944. The Royal Marines reached a maximum of 78,000 in 1945, having taken part in all the major landings.

    https://en.wikipedia.org/wiki/Naval_history_of_World_War_II#cite_note-naval-history-46
    http://naval-history.net/WW2CampaignRoyalNavy.htm


  • @Stucifer All very true! However, I am used to the Royal Navy taking it in the kidneys, so I don’t complain about them.

    I guess I virtually never have the UK unilaterally declare war, so I’m just not used to being in this situation.

  • 2024 '23

    I had intended to write more about the setup but ran out of time–something about work?

    I have done the early war as UK once on round 1 and once on round 2, if you can pull off a Sneaky Karl that can be worth it. I think it can also be very strong for helping boost China from a concentrated push by the Japanese, but it’s certainly a tool to be used sparingly.


  • @Stucifer Oh, yeah – work. I knew there was something I did all day besides play TripleA.

    The only reason I did the DoW was because you put so much emphasis in your video on the US not being safe stacking west of Hawaii. I figured I’d put it there anyway and dare you to attack it.

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