@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.
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@Private-Panic is up as Austria
I messed up France. It’s so rare for G to have warships in Eng Chan while controlled by Entente, that I just repeated attack on Picardy like last turn. Amphib from Brittany and bombard. But, I forgot that required sea battle first with the 3 G cruisers. I rolled well, but still lost a cruiser and retreated. The amphib troops retreated without fighting, so I lost the Picardy battle.
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@FMErwinRommel I told you to move out!
quoting myself: “move out of the channel, so I can kill the 3 german cruisers…”
Is that unclearly stated? -
@ Entek Your Italian Heroes are up. They certainly know how to roll the dice!
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,1,2 and gets 0 hits Combat Move - Austria 7 field_guns, 1 heavy_gun and 15 infantry moved from Transylvania to Belgrade 3 field_guns, 2 heavy_guns and 9 infantry moved from Venice to Milan Purchase Units - Austria Austria buy 6 field_guns, 2 heavy_guns and 13 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Belgrade Austria attack with 7 field_guns, 1 heavy_gun and 15 infantry Serbia defend with 1 Factory, 1 infantry and 1 trench Austria roll dice for 7 field_guns, 1 heavy_gun and 15 infantry in Belgrade, round 2 : 5/23 hits, 6.50 expected hits Serbia roll dice for 1 infantry and 1 trench in Belgrade, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 trench owned by the Serbia lost in Belgrade Austria win, taking Belgrade from Serbia with 7 field_guns, 1 heavy_gun and 15 infantry remaining. Battle score for attacker is 6 Casualties for Serbia: 1 infantry and 1 trench Battle in Milan Austria attack with 3 field_guns, 2 heavy_guns and 9 infantry Italy defend with 1 field_gun, 2 heavy_guns, 6 infantry and 2 trenchs Austria roll dice for 3 field_guns, 2 heavy_guns and 9 infantry in Milan, round 2 : 2/14 hits, 4.00 expected hits Units damaged: 2 trenchs owned by the Italy Italy roll dice for 1 field_gun, 2 heavy_guns, 6 infantry and 2 trenchs in Milan, round 2 : 4/9 hits, 3.67 expected hits 4 infantry owned by the Austria lost in Milan Austria roll dice for 3 field_guns, 2 heavy_guns and 5 infantry in Milan, round 3 : 3/10 hits, 3.33 expected hits Italy roll dice for 1 field_gun, 2 heavy_guns, 6 infantry and 2 trenchs in Milan, round 3 : 3/9 hits, 3.67 expected hits 3 infantry owned by the Austria lost in Milan 2 trenchs owned by the Italy and 1 infantry owned by the Italy lost in Milan Austria roll dice for 3 field_guns, 2 heavy_guns and 2 infantry in Milan, round 4 : 2/7 hits, 2.33 expected hits Italy roll dice for 1 field_gun, 2 heavy_guns and 5 infantry in Milan, round 4 : 6/8 hits, 3.33 expected hits 3 field_guns owned by the Austria, 2 infantry owned by the Austria and 1 heavy_gun owned by the Austria lost in Milan 2 infantry owned by the Italy lost in Milan 1 heavy_gun owned by the Austria retreated to Venice Italy win with 1 field_gun, 2 heavy_guns and 3 infantry remaining. Battle score for attacker is -29 Casualties for Austria: 3 field_guns, 1 heavy_gun and 9 infantry Casualties for Italy: 3 infantry and 2 trenchs Non Combat Move - Austria 6 infantry moved from Trieste to Venice 1 fighter moved from Hungary to Venice 1 infantry moved from Transylvania to Baranya 1 infantry moved from Montenegro to Bosnia 1 field_gun moved from Montenegro to Croatia 2 field_guns moved from Hungary to Transylvania 2 infantry moved from Carpathia to Galicia 3 cavalrys moved from Galicia to Transylvania 1 fighter moved from Galicia to Trieste Place Units - Austria 2 field_guns and 2 heavy_guns placed in Venice 6 infantry placed in Trieste 3 field_guns and 3 infantry placed in Galicia 1 field_gun and 4 infantry placed in Hungary Turn Complete - Austria Austria collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italy regular : 2.33 Serbia regular : -0.33 Austria regular : -4.17
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@Private-Panic You only had just under 50% odds on Milan to start. So, after 2 poor rounds of attack, it didn’t make sense to continue, as Italy had more remaining troops and much more defense points.
Austria’s actual historical military leader, Conrad was a terrible general and Austria did poorly against Italy and Serbia. The troops spoke many different Balkan languages and weren’t patriotic towards the Empire, which didn’t help. -
@FMErwinRommel Your comments are appreciated as always
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@Private-Panic @Witt How did the battle of Britain get together go in Derbyshire?
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@FMErwinRommel hi.
I am hoping to go to the next one in May, but cannot go to the Winter ones , because it gets dark so early and I can’t see at all well at night any more .Adam does post a summary of the games played .
Should be in : Events . -
@Witt I stopped doing that summary a while back Leo.
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 3 Research Technology - Italy Italy roll 2,5 and gets 0 hits Combat Move - Italy 1 field_gun and 1 infantry moved from Milan to Tyrol Purchase Units - Italy Italy buy 2 heavy_guns and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Italy Battle in Tyrol Italy attack with 1 field_gun and 1 infantry Germany defend with 1 infantry Italy roll dice for 1 field_gun and 1 infantry in Tyrol, round 2 : 0/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Tyrol, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 field_gun and 1 infantry in Tyrol, round 3 : 0/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Tyrol, round 3 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 field_gun and 1 infantry in Tyrol, round 4 : 0/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Tyrol, round 4 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 field_gun and 1 infantry in Tyrol, round 5 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Tyrol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tyrol Italy win, taking Tyrol from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Italy 1 heavy_gun and 2 infantry moved from Piedmont to Milan 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 2 heavy_guns and 6 infantry moved from Latium to Tuscany 2 infantry moved from Tuscany to Milan 1 infantry moved from Tuscany to Milan 1 infantry moved from Tuscany to Milan 1 infantry moved from Tuscany to Milan Place Units - Italy 2 heavy_guns and 1 infantry placed in Piedmont 5 infantry placed in Rome Turn Complete - Italy Italy collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italy regular : -1.67 Austria regular : -1.33
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TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 3 Combat Move - Arabia 1 Bedouin moved from Yemen to Trucial Coast Arabia take Trucial Coast from Turkey Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 0 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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@Witt is up as the Sultan
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@Entek but first Italy needs to move units in Cyrenaica
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@Witt Assume Italy NCM moves Cyren > Lower Egypt if he doesn’t post before you are ready to take your turn.
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover bunkers Combat Move - Turkey 3 gass moved from Damascus to Mecca 1 infantry moved from Hejaz to Mecca 1 infantry moved from Hejaz to Mecca 2 cavalrys, 1 field_gun, 2 fighters and 9 infantry moved from Arabia to Mecca 1 cavalry moved from Mesopotamia to Mecca 1 cavalry moved from Al-Dammam to Mecca 3 gass moved from Baghdad to Mecca 1 battleship and 2 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 59 Central Mediterranean 1 infantry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia Purchase Units - Turkey Turkey buy 3 gass, 9 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Sea Zone 59 Central Mediterranean Turkey attack with 1 battleship and 2 cruisers Britain defend with 1 battlecruiser, 1 cruiser and 1 transport Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 59 Central Mediterranean, round 2 : 1/3 hits, 1.67 expected hits Britain roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 59 Central Mediterranean, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Britain lost in Sea Zone 59 Central Mediterranean Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 59 Central Mediterranean, round 3 : 2/3 hits, 1.67 expected hits Britain roll dice for 1 battlecruiser and 1 transport in Sea Zone 59 Central Mediterranean, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Turkey 1 transport owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 59 Central Mediterranean Turkey win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 33 Casualties for Britain: 1 battlecruiser, 1 cruiser and 1 transport Battle in Mecca Turkey attack with 4 cavalrys, 1 field_gun, 2 fighters, 6 gass and 11 infantry Arabia defend with 14 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 6 gass in Mecca, round 2 : 4/6 hits, 5.00 expected hits 4 Bedouins owned by the Arabia lost in Mecca 6 gass owned by the Turkey lost in Mecca Turkey roll dice for 4 cavalrys, 1 field_gun, 2 fighters and 11 infantry in Mecca, round 2 : 3/18 hits, 4.00 expected hits Units damaged: 3 trenchs owned by the Arabia Arabia roll dice for 10 Bedouins and 3 trenchs in Mecca, round 2 : 5/10 hits, 3.33 expected hits 5 infantry owned by the Turkey lost in Mecca 2 fighters owned by the Turkey retreated 6 infantry owned by the Turkey, 4 cavalrys owned by the Turkey and 1 field_gun owned by the Turkey retreated to Arabia Arabia win with 10 Bedouins and 3 trenchs remaining. Battle score for attacker is -31 Casualties for Arabia: 4 Bedouins Casualties for Turkey: 6 gass and 5 infantry Non Combat Move - Turkey 1 fighter moved from Mecca to Arabia 1 fighter moved from Mecca to Arabia 2 field_guns moved from Mesopotamia to Arabia 1 infantry moved from Mesopotamia to Arabia 1 infantry moved from Palestine to Hejaz 1 infantry moved from Mesopotamia to Jordan 1 infantry moved from Syria to Mesopotamia 1 battlecruiser, 2 cruisers and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Dardanelles 1 infantry moved from Smyrna to Dardanelles 1 cavalry moved from Constantinople to Mesopotamia 1 cavalry moved from Constantinople to Mesopotamia 1 infantry moved from Syria to Damascus 1 heavy_gun moved from Syria to Mesopotamia 1 infantry moved from Mesopotamia to Arabia 1 field_gun moved from Syria to Damascus 1 infantry moved from Syria to Damascus 1 cavalry moved from Constantinople to Mesopotamia 1 field_gun moved from Constantinople to Dardanelles 1 cavalry moved from Constantinople to Dardanelles Place Units - Turkey 3 gass placed in Baghdad 3 trenchs placed in Dardanelles 1 trench placed in Smyrna Turning on Edit Mode EDIT: Removing units owned by Turkey from Qatar: 1 infantry EDIT: Adding units owned by Turkey to Al-Dammam: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Damascus 6 infantry placed in Constantinople 1 trench placed in Syria Activate Technology - Turkey Turkey activating bunkers Turn Complete - Turkey Turkey collect 57 PUs; end with 57 PUs 4 units repaired. Turning on Edit Mode EDIT: Removing units owned by Turkey from Mesopotamia: 1 cavalry EDIT: Adding units owned by Turkey to Syria: 1 cavalry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italy to Lower Egypt: 1 field_gun and 1 infantry EDIT: Removing units owned by Italy from Cyrenaica: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey rolls : 1.00 Arabia regular : 1.67 Turkey regular : -2.33 Britain regular : -0.83
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@witt that has the Italian edit.
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I forgot to move it .
Perhaps Seb can.
This game is over for the CPs anyway. Just playing for fun. -
@Witt I took care of it in the above save.
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@Witt said in 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.:
This game is over for the CPs anyway. Just playing for fun.
Your Turks bought one tech die in T2 and one in T3 and got a tech hit in both turns. And your odds against Mecca will be much higher in T4 than they were this round. T can outbuild UK and Fr defending Cairo against fast moving gas, before India can ramp up production to convoy to Cairo.
@simon-tressel And because G didn’t put everything into attacking Paris, its income is high due to African income increasing, UK hasn’t taken away G’s Pac Isles and Mexico will be safe for many turns.
Austria took Belgrade and the Commies are overrunning Siberia.
This game could last a long time.