1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.


  • @Private-Panic yes, will be done shortly

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 2
    
        Combat Move - Serbia
            1 fighter and 1 infantry moved from Belgrade to Transylvania
            1 infantry moved from Belgrade to Bulgaria
            4 infantry moved from Macedonia to Bulgaria
    
        Purchase Units - Serbia
            Serbia buy 4 field_guns and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Serbia
            Battle in Transylvania
                Serbia attack with 1 fighter and 1 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 fighter and 1 infantry in Transylvania, round 2 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 infantry in Transylvania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Transylvania
                Serbia win, taking Transylvania from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
            Battle in Bulgaria
                Serbia attack with 5 infantry
                Austria defend with 1 infantry and 2 trenchs
                    Serbia roll dice for 5 infantry in Bulgaria, round 2 : 2/5 hits, 0.83 expected hits
                Units damaged: 2 trenchs owned by the Austria
                    Austria roll dice for 1 infantry and 2 trenchs in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                5 infantry owned by the Serbia retreated to Belgrade
    
        Non Combat Move - Serbia
            1 fighter moved from Transylvania to Belgrade
            1 field_gun and 1 infantry moved from Albania to Macedonia
    
        Place Units - Serbia
            4 field_guns placed in Belgrade
            1 trench placed in Macedonia
    
        Turn Complete - Serbia
            Serbia collect 23 PUs; end with 23 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Serbia regular : 1.50
    Austria regular : -0.67
    

    Savegame


  • @Private-Panic is up as Austria


  • Not sure who is playing Italy?

    Forgot to build in Trieste, so some placement edits not shown in the detail below.

    Triple A.tsvg

    Game History

    Round: 2
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 2,1 and gets 0 hits
    
        Combat Move - Austria
            6 field_guns and 4 infantry moved from Hungary to Transylvania
            1 field_gun moved from Croatia to Montenegro
            2 infantry moved from Croatia to Montenegro
            1 heavy_gun moved from Baranya to Serbia
            1 infantry moved from Bosnia to Serbia
            1 infantry moved from Baranya to Serbia
            1 infantry moved from Baranya to Transylvania
            1 heavy_gun moved from Baranya to Transylvania
            8 infantry moved from Baranya to Transylvania
            1 infantry moved from Baranya to Transylvania
    
        Purchase Units - Austria
            Austria buy 5 field_guns, 1 fighter, 1 heavy_gun, 12 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Serbia
                Austria attack with 1 heavy_gun and 2 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 1 heavy_gun and 2 infantry in Serbia, round 2 : 1/3 hits, 0.83 expected hits
                    Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Serbia
                Austria win, taking Serbia from Serbia with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
            Battle in Montenegro
                Austria attack with 1 field_gun and 2 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 1 field_gun and 2 infantry in Montenegro, round 2 : 1/3 hits, 0.83 expected hits
                    Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Montenegro
                    1 infantry owned by the Serbia lost in Montenegro
                Austria win, taking Montenegro from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Austria: 1 infantry
                Casualties for Serbia: 1 infantry
            Battle in Transylvania
                Austria attack with 6 field_guns, 1 heavy_gun and 14 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 6 field_guns, 1 heavy_gun and 14 infantry in Transylvania, round 2 : 6/21 hits, 5.83 expected hits
                    Serbia roll dice for 1 infantry in Transylvania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Transylvania
                Austria win, taking Transylvania from Serbia with 6 field_guns, 1 heavy_gun and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            1 field_gun moved from Carpathia to Transylvania
            1 infantry moved from Carpathia to Transylvania
            2 infantry moved from Vienna to Carpathia
            6 cavalrys moved from Hungary to Galicia
            1 infantry moved from Carpathia to Transylvania
            2 field_guns and 4 infantry moved from Trieste to Venice
    
        Place Units - Austria
            1 field_gun, 1 heavy_gun, 2 infantry and 1 trench placed in Venice
            2 field_guns, 4 infantry and 1 trench placed in Galicia
            2 field_guns and 5 infantry placed in Hungary
            1 fighter and 1 infantry placed in Vienna
            Austria undo move 4.
            Austria undo move 3.
            2 field_guns, 1 fighter and 4 infantry placed in Hungary
            2 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : 0.00
    Austria regular : 0.50
    

  • @entek is up as Italy and Arabia

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 2
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 2,3 and gets 0 hits
    
        Combat Move - Italy
            1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica
            1 cavalry moved from Lower Egypt to Cairo-Suez
    
        Purchase Units - Italy
            Italy buy 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - Italy
            1 field_gun and 4 infantry moved from Latium to Tuscany
            1 field_gun, 1 heavy_gun and 1 infantry moved from Piedmont to Milan
            2 heavy_guns and 6 infantry moved from Rome to Latium
            2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            2 infantry moved from Tuscany to Milan
    
        Place Units - Italy
            2 trenchs placed in Milan
            1 trench placed in Tuscany
            1 heavy_gun and 2 infantry placed in Piedmont
            1 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 2
    
        Combat Move - Arabia
            1 Bedouin moved from Yemen to Mecca
            1 Bedouin moved from Hejaz to Mecca
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs; 
    
        Combat - Arabia
    
        Non Combat Move - Arabia
            1 Bedouin moved from Mecca to Hejaz
            1 Bedouin moved from Mecca to Yemen
    
        Place Units - Arabia
            4 Bedouins and 1 trench placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Witt is up as Turks


  • 2024 '22 '19 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.7.14870, time: 15:16:00
    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Britain round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 2
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,6 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover merchantmarine
    
        Combat Move - Britain
            2 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
                  Serbia take Crete from Turkey
            1 infantry moved from Congo to Uganda
                  Britain take Uganda from Germany
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 4 destroyers, 3 field_guns, 1 heavy_gun, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Britain creates battle in territory Sea Zone 19 North Atlantic
    
        Non Combat Move - Britain
            2 cruisers and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 transport moved from Sea Zone 19 North Atlantic to Sea Zone 20 Labrador Sea
            1 colonial moved from Newfoundland to Sea Zone 20 Labrador Sea
            1 colonial moved from St. John's Island to Sea Zone 20 Labrador Sea
            2 colonials and 1 transport moved from Sea Zone 20 Labrador Sea to Sea Zone 23 Mid Atlantic
            1 cruiser moved from Sea Zone 19 North Atlantic to Sea Zone 23 Mid Atlantic
            1 battlecruiser and 1 battleship moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic
            1 transport moved from Sea Zone 19 North Atlantic to Sea Zone 24 Irish Sea
            1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea
            1 field_gun moved from England to Sea Zone 24 Irish Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 25 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
            1 field_gun and 1 infantry moved from Normandy to Paris
            2 fighters moved from Normandy to Paris
            1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
            1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Normandy
            1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
            1 battlecruiser and 1 cruiser moved from Sea Zone 102 South Atlantic to Sea Zone 95 South Atlantic
            1 field_gun and 1 infantry moved from Basra to Sea Zone 72 Persian Gulf
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Sindh
            2 infantry moved from Bombay to Gujarat
            1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea
            1 battlecruiser, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean
            1 cavalry moved from Malaya to Singapore
            1 battlecruiser, 2 cruisers and 2 transports moved from Sea Zone 119 Timor Sea to Sea Zone 115 Tasman Sea
            1 infantry moved from Middle Congo to Congo
            2 colonials moved from British Columbia to Northwest Territories
            1 colonial moved from Ontario to Quebec
            1 colonial and 1 field_gun moved from Quebec to Newfoundland
            1 battlecruiser and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
            1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
            1 infantry moved from Cape Colony to Cape Town
            1 field_gun moved from Cape Colony to Pretoria
            1 cavalry moved from Pretoria to Southern Rhodesia
            1 cavalry moved from Pretoria to German Southwest Africa
            1 infantry moved from Pretoria to Bechuanaland
            1 infantry moved from Gold Coast to Upper Volta
            1 field_gun moved from Ottawa-Montreal to Quebec
    
        Place Units - Britain
            1 transport placed in Sea Zone 15 English Channel
            2 field_guns and 2 infantry placed in London
            1 heavy_gun placed in Cairo-Suez
            1 battlecruiser placed in Sea Zone 70 Eastern Mediterranean
            Britain undo move 3.
            1 destroyer placed in Sea Zone 70 Eastern Mediterranean
            1 destroyer placed in Sea Zone 73 Arabian Sea
            1 heavy_gun placed in Cape Town
            1 destroyer placed in Sea Zone 94 South Atlantic
            1 destroyer placed in Sea Zone 115 Tasman Sea
            1 field_gun placed in Sydney-Canberra
            1 infantry placed in Singapore
    
        Activate Technology - Britain
            Britain activating merchantmarine
    
        Turn Complete - Britain
            Britain collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    @dawgoneit russia is up


  • @Witt You were lucky getting a tech with just 1 die, and getting gas. The extra hit you’ll get from rolling 5’s instead of 4’s gives you much better odds (because of the relatively small size of both armies). Taking Mecca on T3 will give you a big jump on taking Cairo.

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