@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.
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@Private-Panic yes, will be done shortly
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TripleA Turn Summary: Serbia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 2 Combat Move - Serbia 1 fighter and 1 infantry moved from Belgrade to Transylvania 1 infantry moved from Belgrade to Bulgaria 4 infantry moved from Macedonia to Bulgaria Purchase Units - Serbia Serbia buy 4 field_guns and 1 trench; Remaining resources: 0 PUs; Combat - Serbia Battle in Transylvania Serbia attack with 1 fighter and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 fighter and 1 infantry in Transylvania, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Transylvania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Transylvania Serbia win, taking Transylvania from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Battle in Bulgaria Serbia attack with 5 infantry Austria defend with 1 infantry and 2 trenchs Serbia roll dice for 5 infantry in Bulgaria, round 2 : 2/5 hits, 0.83 expected hits Units damaged: 2 trenchs owned by the Austria Austria roll dice for 1 infantry and 2 trenchs in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 5 infantry owned by the Serbia retreated to Belgrade Non Combat Move - Serbia 1 fighter moved from Transylvania to Belgrade 1 field_gun and 1 infantry moved from Albania to Macedonia Place Units - Serbia 4 field_guns placed in Belgrade 1 trench placed in Macedonia Turn Complete - Serbia Serbia collect 23 PUs; end with 23 PUs 2 units repaired.
Combat Hit Differential Summary :
Serbia regular : 1.50 Austria regular : -0.67
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@Private-Panic is up as Austria
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Not sure who is playing Italy?
Forgot to build in Trieste, so some placement edits not shown in the detail below.
Game History
Round: 2 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,1 and gets 0 hits Combat Move - Austria 6 field_guns and 4 infantry moved from Hungary to Transylvania 1 field_gun moved from Croatia to Montenegro 2 infantry moved from Croatia to Montenegro 1 heavy_gun moved from Baranya to Serbia 1 infantry moved from Bosnia to Serbia 1 infantry moved from Baranya to Serbia 1 infantry moved from Baranya to Transylvania 1 heavy_gun moved from Baranya to Transylvania 8 infantry moved from Baranya to Transylvania 1 infantry moved from Baranya to Transylvania Purchase Units - Austria Austria buy 5 field_guns, 1 fighter, 1 heavy_gun, 12 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Serbia Austria attack with 1 heavy_gun and 2 infantry Serbia defend with 1 infantry Austria roll dice for 1 heavy_gun and 2 infantry in Serbia, round 2 : 1/3 hits, 0.83 expected hits Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Battle in Montenegro Austria attack with 1 field_gun and 2 infantry Serbia defend with 1 infantry Austria roll dice for 1 field_gun and 2 infantry in Montenegro, round 2 : 1/3 hits, 0.83 expected hits Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Montenegro 1 infantry owned by the Serbia lost in Montenegro Austria win, taking Montenegro from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for Serbia: 1 infantry Battle in Transylvania Austria attack with 6 field_guns, 1 heavy_gun and 14 infantry Serbia defend with 1 infantry Austria roll dice for 6 field_guns, 1 heavy_gun and 14 infantry in Transylvania, round 2 : 6/21 hits, 5.83 expected hits Serbia roll dice for 1 infantry in Transylvania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Transylvania Austria win, taking Transylvania from Serbia with 6 field_guns, 1 heavy_gun and 14 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Non Combat Move - Austria 1 field_gun moved from Carpathia to Transylvania 1 infantry moved from Carpathia to Transylvania 2 infantry moved from Vienna to Carpathia 6 cavalrys moved from Hungary to Galicia 1 infantry moved from Carpathia to Transylvania 2 field_guns and 4 infantry moved from Trieste to Venice Place Units - Austria 1 field_gun, 1 heavy_gun, 2 infantry and 1 trench placed in Venice 2 field_guns, 4 infantry and 1 trench placed in Galicia 2 field_guns and 5 infantry placed in Hungary 1 fighter and 1 infantry placed in Vienna Austria undo move 4. Austria undo move 3. 2 field_guns, 1 fighter and 4 infantry placed in Hungary 2 infantry placed in Vienna Turn Complete - Austria Austria collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Serbia regular : 0.00 Austria regular : 0.50
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@entek is up as Italy and Arabia
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 2 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 2,3 and gets 0 hits Combat Move - Italy 1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica 1 cavalry moved from Lower Egypt to Cairo-Suez Purchase Units - Italy Italy buy 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Italy 1 field_gun and 4 infantry moved from Latium to Tuscany 1 field_gun, 1 heavy_gun and 1 infantry moved from Piedmont to Milan 2 heavy_guns and 6 infantry moved from Rome to Latium 2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 2 infantry moved from Tuscany to Milan Place Units - Italy 2 trenchs placed in Milan 1 trench placed in Tuscany 1 heavy_gun and 2 infantry placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 2 Combat Move - Arabia 1 Bedouin moved from Yemen to Mecca 1 Bedouin moved from Hejaz to Mecca Purchase Units - Arabia Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs; Combat - Arabia Non Combat Move - Arabia 1 Bedouin moved from Mecca to Hejaz 1 Bedouin moved from Mecca to Yemen Place Units - Arabia 4 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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@Witt is up as Turks
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14870, time: 15:16:00
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TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 2 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,6 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover merchantmarine Combat Move - Britain 2 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete Serbia take Crete from Turkey 1 infantry moved from Congo to Uganda Britain take Uganda from Germany Purchase Units - Britain Britain buy 1 battlecruiser, 4 destroyers, 3 field_guns, 1 heavy_gun, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Britain creates battle in territory Sea Zone 19 North Atlantic Non Combat Move - Britain 2 cruisers and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 transport moved from Sea Zone 19 North Atlantic to Sea Zone 20 Labrador Sea 1 colonial moved from Newfoundland to Sea Zone 20 Labrador Sea 1 colonial moved from St. John's Island to Sea Zone 20 Labrador Sea 2 colonials and 1 transport moved from Sea Zone 20 Labrador Sea to Sea Zone 23 Mid Atlantic 1 cruiser moved from Sea Zone 19 North Atlantic to Sea Zone 23 Mid Atlantic 1 battlecruiser and 1 battleship moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic 1 transport moved from Sea Zone 19 North Atlantic to Sea Zone 24 Irish Sea 1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea 1 field_gun moved from England to Sea Zone 24 Irish Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 1 field_gun and 1 infantry moved from Normandy to Paris 2 fighters moved from Normandy to Paris 1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel 1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Normandy 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 battlecruiser and 1 cruiser moved from Sea Zone 102 South Atlantic to Sea Zone 95 South Atlantic 1 field_gun and 1 infantry moved from Basra to Sea Zone 72 Persian Gulf 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Sindh 2 infantry moved from Bombay to Gujarat 1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Singapore to Sea Zone 126 Java Sea 1 battlecruiser, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 83 Indian Ocean 1 cavalry moved from Malaya to Singapore 1 battlecruiser, 2 cruisers and 2 transports moved from Sea Zone 119 Timor Sea to Sea Zone 115 Tasman Sea 1 infantry moved from Middle Congo to Congo 2 colonials moved from British Columbia to Northwest Territories 1 colonial moved from Ontario to Quebec 1 colonial and 1 field_gun moved from Quebec to Newfoundland 1 battlecruiser and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 1 infantry moved from Cape Colony to Cape Town 1 field_gun moved from Cape Colony to Pretoria 1 cavalry moved from Pretoria to Southern Rhodesia 1 cavalry moved from Pretoria to German Southwest Africa 1 infantry moved from Pretoria to Bechuanaland 1 infantry moved from Gold Coast to Upper Volta 1 field_gun moved from Ottawa-Montreal to Quebec Place Units - Britain 1 transport placed in Sea Zone 15 English Channel 2 field_guns and 2 infantry placed in London 1 heavy_gun placed in Cairo-Suez 1 battlecruiser placed in Sea Zone 70 Eastern Mediterranean Britain undo move 3. 1 destroyer placed in Sea Zone 70 Eastern Mediterranean 1 destroyer placed in Sea Zone 73 Arabian Sea 1 heavy_gun placed in Cape Town 1 destroyer placed in Sea Zone 94 South Atlantic 1 destroyer placed in Sea Zone 115 Tasman Sea 1 field_gun placed in Sydney-Canberra 1 infantry placed in Singapore Activate Technology - Britain Britain activating merchantmarine Turn Complete - Britain Britain collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
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@dawgoneit russia is up
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@Witt You were lucky getting a tech with just 1 die, and getting gas. The extra hit you’ll get from rolling 5’s instead of 4’s gives you much better odds (because of the relatively small size of both armies). Taking Mecca on T3 will give you a big jump on taking Cairo.