It’s rare to see dice that bad, wow 🤯
dawgoneit Axis -VS- entek Allies TRS I'll get you this time.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Americans 1 Submarine moved from sz9 to sz17 1 Artillery moved from Vostok to Quingdao 1 Artillery, 3 Infantrys and 4 Tanks moved from Vostok to Quingdao 4 Infantrys moved from Yakutsk to Vostok 8 Infantrys moved from Alaska to sz4 8 Infantrys moved from sz4 to Palana 2 B.Transports moved from sz5 to sz4 8 Infantrys moved from Alaska to sz4 8 Infantrys moved from sz4 to Palana 1 Destroyer moved from sz19 to sz17 1 Destroyer moved from sz19 to sz18 2 L.Fighters moved from Pearl Harbor to sz18 1 B29 moved from Marcus to sz17 8 Infantrys moved from Seattle to sz14 2 B.Transports and 8 Infantrys moved from sz14 to sz5 8 Infantrys moved from sz5 to Alaska 1 B.Transport moved from sz23 to sz22 1 L.Fighter moved from Hilo to sz17 1 Destroyer moved from sz19 to sz17 1 Destroyer moved from sz19 to sz18 Purchase Units - Americans Americans buy 1 B.Carrier, 2 B.Transports, 2 Destroyers, 8 Infantrys, 1 L.Fighter and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in Quingdao Americans attack with 2 Artillerys, 3 Infantrys and 4 Tanks Hisaichi defend with 3 Artillerys and 6 Infantrys Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Quingdao, round 2 : 7/9 hits, 3.50 expected hits Hisaichi roll dice for 3 Artillerys and 6 Infantrys in Quingdao, round 2 : 4/9 hits, 3.00 expected hits 1 Artillery owned by the Americans and 3 Infantrys owned by the Americans lost in Quingdao 6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Quingdao Americans roll dice for 1 Artillery and 4 Tanks in Quingdao, round 3 : 3/5 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys in Quingdao, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Americans lost in Quingdao 2 Artillerys owned by the Hisaichi lost in Quingdao Americans win, taking Quingdao from Hisaichi with 4 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 2 Artillerys and 3 Infantrys Casualties for Hisaichi: 3 Artillerys and 6 Infantrys Battle in sz18 Americans attack with 2 Destroyers and 2 L.Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 2 Destroyers and 2 L.Fighters in sz18, round 2 : 3/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Americans win with 2 Destroyers and 2 L.Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in sz17 Americans attack with 1 B29, 2 Destroyers, 1 L.Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz17, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B29, 2 Destroyers and 1 L.Fighter in sz17, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans lost in sz17 1 Destroyer owned by the Yamamoto lost in sz17 Americans win with 1 B29, 2 Destroyers and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 B29 moved from sz17 to Marcus 1 L.Fighter moved from sz17 to sz18 1 Carrier moved from sz19 to sz18 1 Infantry moved from Wake to sz19 1 Infantry and 1 S.Sub moved from sz19 to sz18 1 Infantry moved from sz18 to Marcus 1 Marine moved from Wake to sz19 1 Marine and 1 S.Sub moved from sz19 to sz18 1 Marine moved from sz18 to Marcus 1 Marine moved from Wake to sz19 1 Cruiser and 1 Marine moved from sz19 to sz18 1 Marine moved from sz18 to Marcus 1 B.Transport moved from sz19 to sz40 1 Infantry moved from Majuru to sz40 2 Infantrys moved from Taka to sz40 1 B.Transport and 3 Infantrys moved from sz40 to sz19 3 Infantrys moved from sz19 to Wake 1 Infantry moved from Midway to sz11 1 Infantry and 1 S.Sub moved from sz11 to sz18 1 Infantry moved from sz18 to Marcus 1 L.Fighter moved from sz18 to Marcus Place Units - Americans 1 Destroyer placed in sz18 1 Destroyer placed in sz19 1 B.Carrier placed in sz25 1 L.Fighter placed in Pearl Harbor 1 S.Sub placed in sz25 2 B.Transports placed in sz23 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : 5.17 Hisaichi regular : 1.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9 Combat Move - Russians 6 Infantrys and 1 Marine moved from Ulaan Ude to Quingdao 1 Elite moved from Vostok to Quingdao 2 Infantrys moved from Vostok to Quingdao 1 Fighter moved from Ulaan Ude to Quingdao 2 Mech.Infs moved from Tulun to Quingdao Purchase Units - Russians Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 Elite, 1 Fighter, 8 Infantrys, 1 Marine and 2 Mech.Infs Masaharu defend with 4 Artillerys and 4 Infantrys Russians roll dice for 1 Elite, 1 Fighter, 8 Infantrys, 1 Marine and 2 Mech.Infs in Quingdao, round 2 : 2/13 hits, 3.67 expected hits Masaharu roll dice for 4 Artillerys and 4 Infantrys in Quingdao, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Russians lost in Quingdao 2 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 Elite, 1 Fighter, 5 Infantrys, 1 Marine and 2 Mech.Infs in Quingdao, round 3 : 2/10 hits, 3.17 expected hits Masaharu roll dice for 4 Artillerys and 2 Infantrys in Quingdao, round 3 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Russians lost in Quingdao 2 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 1 Elite, 1 Fighter, 4 Infantrys, 1 Marine and 2 Mech.Infs in Quingdao, round 4 : 3/9 hits, 3.00 expected hits Masaharu roll dice for 4 Artillerys in Quingdao, round 4 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Quingdao 3 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 1 Elite, 1 Fighter, 3 Infantrys, 1 Marine and 2 Mech.Infs in Quingdao, round 5 : 4/8 hits, 2.83 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Quingdao 1 Artillery owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 Elite, 1 Fighter, 2 Infantrys, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 12 Casualties for Russians: 6 Infantrys Casualties for Masaharu: 4 Artillerys and 4 Infantrys Non Combat Move - Russians 8 Infantrys moved from Tulun to Ulaan Ude 1 Elite moved from Jinan to Quingdao 1 Marine moved from Kaask to Tulun 7 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Achinsk to Kyzyl 3 Mech.Infs moved from Achinsk to Tulun 1 Fighter moved from Quingdao to Ulaan Ude Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : -1.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 10 Combat Move - Chinese 1 Infantry moved from Nancheng to E.Tibet Chinese take E.Tibet from Hisaichi 1 Elite and 2 Infantrys moved from Tsingnan to Sikang 1 EarlyFighter moved from Gansu to Sikang 1 Tank moved from Gobi to Sikang Purchase Units - Chinese Chinese buy 1 Bunker, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 EarlyFighter, 1 Elite, 2 Infantrys and 1 Tank Hisaichi defend with 1 Elite and 1 Tank Chinese roll dice for 1 EarlyFighter, 1 Elite, 2 Infantrys and 1 Tank in Sikang, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in Sikang, round 2 : 0/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi lost in Sikang Chinese roll dice for 1 EarlyFighter, 1 Elite, 2 Infantrys and 1 Tank in Sikang, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Sikang, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Sikang 1 Tank owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 EarlyFighter, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Elite and 1 Tank Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 2 Infantrys moved from Tsingnan to Gansu 1 EarlyFighter moved from Sikang to Gansu 1 Infantry moved from Gobi to Tsingnan 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Ming Jong to Tsingnan 3 Infantrys moved from Quyan to Gobi 1 Infantry moved from Cheng to Ming Jong 1 Mech.Inf moved from Urumal to Tsingnan 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 1 Bunker placed in Gansu 5 Infantrys and 1 Marine placed in Xining 2 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Hisaichi regular : -0.33