dawgoneit +10 Axis -vs- Daaras Allies PTV


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 infantry moved from Archangel to Leningrad
            3 artilleries and 4 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Northern Caucasus to Rostov
            3 artilleries moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Bryansk to Southern Belarus
            2 aaGuns moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Bryansk to Northern Belarus
            2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Sakha
            2 infantry moved from Olgiy to Yenisey
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Tsagaan Olom to Dzavhan
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            2 fighters placed in Russia
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,4,6,2,6,5,6,3
            Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Daaras 4b78a306-53df-4050-9f12-f293495870a9-japan 2.tsvg

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 armour and 1 infantry moved from Korea to Amur
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from Jehol to 20 Sea Zone
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Chahar to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from Jehol to Shansi
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Fukien to Kiangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 battleship moved from 5 Sea Zone to 7 Sea Zone
            1 battleship moved from 7 Sea Zone to 37 Sea Zone
            1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
            3 fighters moved from Hokkaido to Japan
            1 fighter and 5 tactical_bombers moved from Hokkaido to Amur
            1 tactical_bomber moved from Amur to Northern Manchuria
    
        Combat - Japanese
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            5 artilleries, 5 infantry and 1 marine moved from 5 Sea Zone to Amur
            1 fighter moved from Amur to 7 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to Amur
            1 fighter moved from Northern Manchuria to 7 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria
    
        Place Units - Japanese
            2 destroyers and 2 submarines placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Eastern United States to 27 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
            1 destroyer and 1 submarine moved from 24 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
            2 artilleries, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
            2 aaGuns moved from Western United States to Central United States
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            1 fighter and 2 tactical_bombers placed in Western United States
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Honan to Anhwe
            1 fighter moved from Tsinghai to Anhwe
            5 infantry moved from Szechwan to Hopei
            6 infantry moved from Tsinghai to Hopei
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 8 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 9 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 10 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Hopei, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            3 artilleries placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 74 Sea Zone to 73 Sea Zone
            1 destroyer moved from 80 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 4/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Kenya
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern India to Burma
            3 infantry moved from Shan State to Burma
            2 infantry moved from Sumatra to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 destroyer and 2 transports moved from 109 Sea Zone to 119 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to Newfoundland Labrador
            1 bomber and 2 fighters moved from Malta to Egypt
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 40 Sea Zone
            1 artillery placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 artillery
                Some Units in 40 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Italians regular : 0.67
    Japanese regular : -3.33
    British regular : 2.33
    

    Savegame


  • @dawgoneit I forgot to attack 99, so we’ll have to do it through edit mode if you want to scramble.

    my 2 fighter and a strat vs your 2 fighters.

    If you don’t want to scramble everything is fine and proceed as is.


  • @Daaras 8b4560db-8b0e-41e6-8569-98fef0497e52-it 2.tsvg

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Albania to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 4 infantry moved from Libya to Tobruk
            1 armour moved from Yugoslavia to Northern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Libya to Algeria
                  Italians take Tunisia from Neutral_Axis
                  Italians take Algeria from Neutral_Axis
            1 mech_infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 destroyer moved from 60 Sea Zone to 42 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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