Scrambles?
dawgoneit +10 Axis -vs- Daaras Allies PTV
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@Daaras dcf82d67-4c4e-4691-8d11-42d6610695d8-it 1.tsvg
Sub hit.
I wanted to back out of southern france then i hit the wrong button. i hope its alright if i started my italian turn over.
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@dawgoneit I’m very pro edit, go ahead
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@Daaras i already redid my turn
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@dawgoneit dd then cruiser then planes. carrier last please
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@Daaras 64b64064-0495-4f4c-a24a-b60625c7cbb0-it 1.tsvg
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Units damaged: 1 carrier owned by the British Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Albania 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Ethiopia to Kenya 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6 Italians collect 11 PUs; end with 11 PUs
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 55 Sea Zone to New Guinea 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Daaras 3745e2e9-02c9-4395-bbe5-475fe5c7ee2c-g 2.tsvg
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 4 : 1/7 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Germany to Poland 2 artilleries moved from France to Western Germany 6 armour and 5 mech_infantrys moved from France to Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France Place Units - Germans 1 submarine and 1 transport placed in 115 Sea Zone 1 fighter placed in Western Germany 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0.67 Germans regular : -2.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 infantry moved from Archangel to Leningrad 3 artilleries and 4 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Northern Caucasus to Rostov 3 artilleries moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 2 aaGuns moved from Bryansk to Kursk 1 armour and 1 mech_infantry moved from Bryansk to Northern Belarus 2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Sakha 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Tsagaan Olom to Dzavhan 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 fighters placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,4,6,2,6,5,6,3 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
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@Daaras 4b78a306-53df-4050-9f12-f293495870a9-japan 2.tsvg
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 armour and 1 infantry moved from Korea to Amur 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Chahar to Shansi Japanese take Shansi from Chinese 2 infantry moved from Jehol to Shansi 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Fukien to Kiangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 battleship moved from 5 Sea Zone to 7 Sea Zone 1 battleship moved from 7 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 37 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone 3 fighters moved from Hokkaido to Japan 1 fighter and 5 tactical_bombers moved from Hokkaido to Amur 1 tactical_bomber moved from Amur to Northern Manchuria Combat - Japanese Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 5 artilleries, 5 infantry and 1 marine moved from 5 Sea Zone to Amur 1 fighter moved from Amur to 7 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Amur 1 fighter moved from Northern Manchuria to 7 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Northern Manchuria Place Units - Japanese 2 destroyers and 2 submarines placed in 7 Sea Zone 1 artillery and 2 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Eastern United States to 27 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 2 artilleries, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 2 aaGuns moved from Western United States to Central United States 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 1 fighter and 2 tactical_bombers placed in Western United States 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Honan to Anhwe 1 fighter moved from Tsinghai to Anhwe 5 infantry moved from Szechwan to Hopei 6 infantry moved from Tsinghai to Hopei 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 9 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 10 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hopei, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 2 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 destroyer moved from 80 Sea Zone to 42 Sea Zone Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 4/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Kenya 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 armour, 2 infantry and 1 mech_infantry moved from Eastern India to Burma 3 infantry moved from Shan State to Burma 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 destroyer and 2 transports moved from 109 Sea Zone to 119 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Newfoundland Labrador 1 bomber and 2 fighters moved from Malta to Egypt Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone 1 artillery placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 23 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -2.83 Italians regular : 0.67 Japanese regular : -3.33 British regular : 2.33
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@dawgoneit I forgot to attack 99, so we’ll have to do it through edit mode if you want to scramble.
my 2 fighter and a strat vs your 2 fighters.
If you don’t want to scramble everything is fine and proceed as is.
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@Daaras 8b4560db-8b0e-41e6-8569-98fef0497e52-it 2.tsvg
Game History
Round: 2 Purchase Units - Italians Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Albania to Yugoslavia 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 2 artilleries and 4 infantry moved from Libya to Tobruk 1 armour moved from Yugoslavia to Northern Italy Combat - Italians Non Combat Move - Italians 1 armour moved from Libya to Algeria Italians take Tunisia from Neutral_Axis Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 60 Sea Zone to 42 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Daaras been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 artillery moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 3 armour moved from Germany to Slovakia Hungary 3 armour moved from Germany to Poland 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Germany to Poland 5 mech_infantrys moved from Germany to Slovakia Hungary 2 mech_infantrys moved from Germany to Poland 2 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from France to Southern France 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Western Germany to Germany Combat - Germans Battle in Malta Germans attack with 1 artillery and 1 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Malta 1 aaGun owned by the British lost in Malta Germans roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 artillery moved from 93 Sea Zone to Morocco 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 aaGun moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Germany to Poland 2 infantry moved from Norway to Finland 3 armour moved from Greece to Romania Place Units - Germans 1 transport placed in 95 Sea Zone 1 submarine placed in 115 Sea Zone 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.33
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@dawgoneit take your time my friend, I didn’t expect us to play much over thankgiving
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Buryatia 3 infantry moved from Ulaanbaatar to Buryatia 3 artilleries and 15 infantry moved from Sakha to Buryatia 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. Combat - Russians Battle in Buryatia Russians attack with 3 artilleries and 20 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 20 infantry in Buryatia, round 2 : 7/23 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia 1 artillery and 4 infantry moved from Leningrad to Northern Belarus 2 aaGuns moved from Kursk to Ukraine 2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Northern Belarus to Baltic States 1 artillery and 1 infantry moved from Southern Belarus to Northern Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 fighters moved from Russia to Ukraine Place Units - Russians 2 fighters and 1 tactical_bomber placed in Ukraine 3 infantry placed in Leningrad 1 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 2.17
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@Daaras 0e8d56cd-6589-4c67-9d6c-5491d9ecc7bf-jap 3.tsvg
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 2 tactical_bombers moved from Northern Manchuria to Buryatia 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 3 fighters moved from Japan to Buryatia 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 7 artilleries, 12 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers moved from Amur to Buryatia 1 artillery and 2 infantry moved from Kiangsi to Fukien 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Fukien 2 bombers moved from Hunan to Buryatia 1 fighter and 1 tactical_bomber moved from Hunan to Fukien 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers Russians defend with 2 aaGuns, 3 artilleries and 20 infantry Russians roll AA dice in Buryatia : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Buryatia, round 2 : 11/36 hits, 13.50 expected hits Russians roll dice for 2 aaGuns, 3 artilleries and 20 infantry in Buryatia, round 2 : 10/23 hits, 7.67 expected hits 10 infantry owned by the Japanese lost in Buryatia 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers in Buryatia, round 3 : 7/26 hits, 11.33 expected hits Russians roll dice for 3 artilleries and 11 infantry in Buryatia, round 3 : 5/14 hits, 4.67 expected hits 4 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Buryatia 7 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers in Buryatia, round 4 : 10/21 hits, 9.83 expected hits Russians roll dice for 3 artilleries and 4 infantry in Buryatia, round 4 : 3/7 hits, 2.33 expected hits 3 artilleries owned by the Japanese lost in Buryatia 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 3 artilleries, 14 infantry and 1 marine Casualties for Russians: 2 aaGuns, 3 artilleries and 20 infantry Non Combat Move - Japanese 2 bombers moved from Buryatia to Northern Manchuria 7 tactical_bombers moved from Buryatia to Shantung 3 fighters moved from Buryatia to Northern Manchuria 3 carriers and 6 fighters moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Hainan 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser and 2 submarines moved from 7 Sea Zone to 37 Sea Zone Place Units - Japanese 1 armour, 2 artilleries and 3 infantry placed in Japan 1 submarine and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -6.67 Russians regular : 3.33 Russians AA : -1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone Place Units - Americans 3 destroyers placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 104 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 4,5 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Hopei to Kiangsi 6 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kiangsi 3 artilleries and 9 infantry moved from Hopei to Hunan 1 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 9 infantry in Hunan, round 2 : 2/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Kweichow, round 3 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Kiangsi to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Hunan Turning on Edit Mode EDIT: Removing units owned by Chinese from Kiangsi: 2 infantry EDIT: Changing ownership of Kiangsi from Chinese to Chinese EDIT: Changing ownership of Kiangsi from Chinese to Japanese EDIT: Adding units owned by Japanese to Kiangsi: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Java to 42 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to French Madagascar 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Newfoundland Labrador to 119 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 119 Sea Zone to 104 Sea Zone 2 infantry moved from Southern Persia to Iraq 1 bomber and 2 fighters moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Eastern India to Iraq 1 artillery moved from Eastern India to Burma Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 3.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 3.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 bomber and 2 fighters moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Southern Persia 1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Eastern United States 2 infantry moved from 40 Sea Zone to Eastern India Place Units - British 1 factory_minor placed in Southern Persia 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4 British collect 33 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,6,3,3,5,5,4,1,1,5,5,1,2,5,3,1,5,5,2,1,1,2,3,1,4 UK_Pacific collect 20 PUs (3 lost to blockades); end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -0.67 Neutral_Axis regular : 0.33 British regular : -2.83