hows it goin
MikawaGunichi (X+12) vs ArtofWar Game #3
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 artillery moved from Baltic States to Leningrad 1 infantry moved from Bessarabia to Ukraine 1 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 6 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from 101 Sea Zone to Ukraine 1 cruiser moved from 101 Sea Zone to 102 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 98 Sea Zone 2 armour and 1 infantry moved from Tobruk to 98 Sea Zone 2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 102 Sea Zone 2 armour and 2 infantry moved from 102 Sea Zone to Ukraine Combat - Germans Battle in Leningrad Germans attack with 1 artillery and 2 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 9 armour, 5 artilleries, 1 bomber, 1 fighter, 24 infantry, 7 mech_infantrys and 1 tactical_bomber Russians defend with 2 aaGuns, 3 armour, 3 artilleries, 1 factory_minor, 27 infantry and 3 mech_infantrys Russians roll AA dice in Ukraine : 2/3 hits, 0.50 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Ukraine Germans roll dice for 1 cruiser in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 9 armour, 5 artilleries, 24 infantry, 7 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 11/46 hits, 14.00 expected hits Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 27 infantry and 3 mech_infantrys in Ukraine, round 2 : 11/36 hits, 13.00 expected hits 11 infantry owned by the Germans lost in Ukraine 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Ukraine Germans roll dice for 9 armour, 5 artilleries, 13 infantry, 7 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 15/35 hits, 12.17 expected hits Russians roll dice for 3 armour, 3 artilleries, 18 infantry and 3 mech_infantrys in Ukraine, round 3 : 14/27 hits, 10.00 expected hits 13 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine 15 infantry owned by the Russians lost in Ukraine Germans roll dice for 9 armour, 5 artilleries, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 11/21 hits, 8.83 expected hits Russians roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Ukraine, round 4 : 4/12 hits, 5.00 expected hits 4 mech_infantrys owned by the Germans lost in Ukraine 3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Ukraine Germans roll dice for 9 armour, 5 artilleries, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 4/17 hits, 7.50 expected hits Russians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in Ukraine 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 9 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery, 1 bomber, 1 fighter, 24 infantry and 5 mech_infantrys Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries, 27 infantry and 3 mech_infantrys Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 4 aaGuns moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Ukraine to 101 Sea Zone 5 fighters and 5 tactical_bombers moved from Gibraltar to Southern Italy 1 artillery and 5 infantry moved from France to Southern France 2 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Poland to Baltic States 6 infantry moved from Germany to Poland Place Units - Germans 1 factory_minor placed in Romania 1 carrier and 2 transports placed in 116 Sea Zone 3 artilleries placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 4 artilleries EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.17 Germans regular : -0.83 Russians AA : 1.50
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@ArtofWar1947 Wasn’t planning on this strategy, but the allure of the Ukraine attack proved too strong. Note I edited the casualties from the 2nd to last round of combat to kill artilleries instead of mechs (would not have effected combat math as all were buffed by tanks).
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Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Leningrad Combat - Russians Battle in Leningrad Russians attack with 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Russians roll dice for 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry in Leningrad, round 2 : 7/19 hits, 4.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Northern Belarus to Leningrad 2 aaGuns moved from Novgorod to Leningrad 2 infantry moved from Kursk to Rostov 1 infantry moved from Stalingrad to Rostov 2 infantry moved from Tula to Saratov 4 artilleries and 12 infantry moved from Russia to Samara 2 aaGuns and 17 infantry moved from Amur to Buryatia 1 submarine moved from 109 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour and 2 mech_infantrys placed in Urals 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.67
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Caroline Islands to Northern Australia 1 infantry moved from New Guinea to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Northern Australia 1 artillery moved from Victoria to South Australia Japanese take South Australia from ANZAC 1 marine moved from New South Wales to 64 Sea Zone 1 battleship and 1 marine moved from 64 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from Queensland to New Zealand 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 battleship moved from 35 Sea Zone to 65 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 57 Sea Zone 1 marine moved from 57 Sea Zone to Western Australia 3 artilleries and 4 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kyushu to Anhwe 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam Combat - Japanese Battle in Western Australia Battle in 22 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Iwo Jima Battle in New Zealand Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in New Zealand, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Iwo Jima from Americans, taking New Zealand from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kiangsi Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Kiangsi, round 2 : 4/8 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Guam 1 infantry owned by the Americans lost in Guam 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Northern Australia Japanese attack with 1 bomber and 2 infantry Americans defend with 1 bomber Japanese roll dice for 1 bomber and 2 infantry in Northern Australia, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 bomber in Northern Australia, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Japanese lost in Northern Australia 1 bomber owned by the Americans lost in Northern Australia Japanese win, taking Northern Australia from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun and 1 artillery moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from 22 Sea Zone to French Indo China 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Malaya to 132 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone 1 carrier moved from 132 Sea Zone to 37 Sea Zone 1 fighter moved from 132 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 1 fighter and 2 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from Kyushu to 37 Sea Zone 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 2 cruisers moved from 132 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 47 Sea Zone to 51 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone 1 carrier moved from 64 Sea Zone to 65 Sea Zone 1 destroyer moved from 35 Sea Zone to 65 Sea Zone 1 bomber moved from Northern Australia to Queensland 2 transports moved from 35 Sea Zone to 20 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 4 infantry moved from 21 Sea Zone to Kwangtung 6 infantry moved from Japan to Kyushu Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Queensland 1 destroyer and 2 submarines placed in 64 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.33 Japanese regular : 1.50 ANZAC regular : 0.50
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@ArtofWar1947 no thanks
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Battle in SZ 93
US sub preemptive strike [dice 1d6<=2]
4 US DD [dice 4d6<=2]
US CA + 4 F [dice 5d6<=3]
German Sub [dice 1d6<=1]
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1d6<=2: 4; Hits: 0
4d6<=2: 4, 2, 1, 1; Hits: 3
5d6<=3: 5, 6, 2, 1, 1; Hits: 3
1d6<=1: 2; Hits: 0 -
Mik-41319_5-US.tsvg @mikawagunichi
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 2 fighters and 2 submarines moved from 26 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 7 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from French Guiana to Brazil 1 artillery moved from French Guiana to Brazil 1 infantry and 1 marine moved from French West Africa to 85 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Portugal Americans take Portugal from Neutral_True 1 infantry moved from 93 Sea Zone to Southern Spain Americans take Southern Spain from Neutral_True 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Midway to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 27 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 submarines and 2 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 fighter moved from Szechwan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Tibet Chinese take Tibet from Neutral_True 3 artilleries and 6 infantry moved from Yunnan to Kweichow 1 fighter moved from Shansi to Honan 1 artillery and 4 infantry moved from Hopei to Honan 1 infantry moved from Hunan to Hopei Place Units - Chinese 3 artilleries and 2 infantry placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 4 artilleries and 9 infantry EDIT: Removing units owned by Chinese from Kweichow: 4 artilleries and 9 infantry EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Turning off Edit Mode British buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Alexandria 1 infantry moved from Iraq to Syria British take Syria from Germans 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 cruiser moved from 85 Sea Zone to 93 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to Gibraltar Combat - British Battle in Gibraltar British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry Italians defend with 1 harbour and 4 infantry British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 4/8 hits, 3.33 expected hits Italians roll dice for 4 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Gibraltar 4 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Italians: 4 infantry Battle in Alexandria British attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/7 hits, 3.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Central India to Afghanistan British take Afghanistan from Neutral_True 1 mech_infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Iraq to Eastern Turkey British take Eastern Turkey from Neutral_True 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to Southern Spain 1 bomber moved from Gibraltar to Southern Spain 1 fighter moved from Alexandria to Egypt 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from 73 Sea Zone to Union of South Africa 3 aaGuns, 2 artilleries and 10 infantry moved from Shan State to Burma 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Burma to Eastern India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 armour and 1 mech_infantry placed in Southern Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,3,5,1,1,2,1,2,4 British collect 33 PUs (4 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2 UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.17 Italians regular : 0.33 Japanese regular : 0.33 British regular : 1.17
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Western Turkey to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 103 Sea Zone 1 marine moved from 103 Sea Zone to Southern Caucasus 2 transports moved from 101 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to 98 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 marine moved from Western Turkey to Eastern Turkey 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern Turkey 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Southern Caucasus Battle in Eastern Turkey Italians attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Eastern Turkey, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Eastern Turkey, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 artillery and 3 infantry in Eastern Turkey, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Eastern Turkey 1 artillery owned by the British and 3 infantry owned by the British lost in Eastern Turkey Italians win, taking Southern Caucasus from Russians, taking Eastern Turkey from British with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 2 infantry moved from Greece to Western Turkey 2 armour moved from Bulgaria to Western Turkey 2 fighters moved from Eastern Turkey to 101 Sea Zone 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Southern France 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 airfield placed in Western Turkey 1 artillery, 1 infantry and 1 marine placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British AA : -0.17 British regular : -0.33
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Game History
Round: 5 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 27 Sea Zone Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 6 mech_infantrys moved from Ukraine to Kursk Germans take Kursk from Russians 9 armour and 6 mech_infantrys moved from Kursk to Rostov 6 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 2 artilleries and 7 infantry moved from Baltic States to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Sweden 2 infantry moved from Norway to Sweden 2 infantry moved from Finland to Sweden 2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone 2 artilleries and 2 infantry moved from 116 Sea Zone to Sweden Combat - Germans Battle in Sweden Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Sweden, round 2 : 5/10 hits, 3.17 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Sweden 5 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Sweden, round 3 : 3/7 hits, 2.67 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Rostov Germans attack with 9 armour and 6 mech_infantrys Russians defend with 4 infantry Germans roll dice for 9 armour and 6 mech_infantrys in Rostov, round 2 : 7/15 hits, 6.50 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans lost in Rostov 4 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 4 infantry Battle in Eastern Poland Germans attack with 2 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 13 infantry in Eastern Poland, round 2 : 4/15 hits, 3.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to 102 Sea Zone 2 aaGuns, 1 cruiser and 2 transports moved from 102 Sea Zone to 103 Sea Zone 2 aaGuns moved from 103 Sea Zone to Eastern Turkey 3 fighters moved from Southern Italy to Western Turkey 1 carrier and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone 2 infantry moved from Tobruk to Libya 3 artilleries moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Sweden to Western Germany 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Karelia to Vyborg Place Units - Germans 1 fighter and 1 tactical_bomber placed in France 3 infantry placed in Romania 1 artillery and 9 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 3.50 Neutral_True regular : 0.67
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Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Gorky 2 infantry moved from Saratov to Stalingrad 4 artilleries and 12 infantry moved from Samara to Stalingrad 1 armour and 2 mech_infantrys moved from Urals to Stalingrad 1 armour moved from Russia to Stalingrad 4 infantry moved from Russia to Samara 5 infantry moved from Russia to Smolensk 1 submarine moved from 93 Sea Zone to 96 Sea Zone 2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 armour, 1 infantry and 1 mech_infantry placed in Urals 1 fighter, 1 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 7 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 transport moved from 22 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Queensland to Guam 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 marine moved from Western Australia to 57 Sea Zone 1 cruiser and 1 marine moved from 57 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 2 infantry moved from French Indo China to Siam 2 fighters moved from French Indo China to Siam 1 infantry and 1 marine moved from New Zealand to 65 Sea Zone 1 battleship, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - Japanese Battle in Marshall Islands Battle in Gilbert Islands Battle in Siam Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Siam, round 2 : 3/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Siam from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Guam Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 bomber and 1 infantry in Guam, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 bomber owned by the Japanese retreated Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in 7 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Malaya Japanese attack with 1 armour, 2 infantry and 1 marine British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Siam to Sumatra 1 bomber moved from Guam to Marianas 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 33 Sea Zone 1 destroyer moved from 51 Sea Zone to 31 Sea Zone 1 destroyer and 2 submarines moved from 64 Sea Zone to 35 Sea Zone 1 artillery moved from South Australia to Queensland 1 infantry moved from Northern Australia to Queensland 1 transport moved from 56 Sea Zone to 35 Sea Zone 2 cruisers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 132 Sea Zone to 36 Sea Zone 1 transport moved from 21 Sea Zone to 7 Sea Zone 2 infantry moved from Iwo Jima to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 aaGun and 1 artillery moved from Shantung to Jehol 3 infantry moved from Kwangtung to Kiangsi 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 fighter moved from 7 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from 37 Sea Zone to Japan 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 submarines placed in 55 Sea Zone 1 airfield placed in Sumatra 3 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan 3 infantry placed in New South Wales 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from New South Wales: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 UK_Pacific regular : -0.67
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@ArtofWar1947 Neither, thanks
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Did not scramble to defend SZ 100 or S. Caucasus because the odds were not better than those for the US attacks. But will re-roll if you wish.
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 11 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 26 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 marine moved from Portugal to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Portugal to 93 Sea Zone 3 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 3 fighters and 2 infantry moved from 96 Sea Zone to Tunisia Combat - Americans Battle in Malta Battle in Morocco Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Malta from Italians, taking Morocco from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 3 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 fighters and 2 infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Tunisia 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Marshall Islands Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 31 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 31 Sea Zone 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Marianas Americans attack with 1 artillery and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marianas, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marianas, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Marianas, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Marianas, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Americans 2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from 31 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone 4 fighters and 1 tactical_bomber moved from Marshall Islands to 27 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Southern Spain to Northern Spain Americans take Northern Spain from Neutral_True 1 artillery moved from Brazil to Venezuela Americans take Venezuela from Neutral_True 1 infantry moved from Brazil to Argentina Americans take Argentina from Neutral_True 2 carriers, 4 destroyers and 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 fighters moved from Tunisia to 96 Sea Zone 1 fighter moved from Morocco to 96 Sea Zone 2 submarines moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 artilleries and 8 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Hunan 1 fighter moved from Honan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 4 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 4/12 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 2 infantry moved from Tibet to Szechwan 4 artilleries and 7 infantry moved from Honan to Hopei Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Hopei 1 infantry placed in Honan 1 infantry placed in Kweichow 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery moved from Northwest Persia to Southern Caucasus 2 fighters moved from Southern Persia to Southern Caucasus 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 4 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone 2 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 submarine and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Algeria 1 bomber and 1 fighter moved from Southern Spain to Algeria 1 destroyer and 2 fighters moved from 93 Sea Zone to 113 Sea Zone 1 armour moved from Gibraltar to 93 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tunisia Combat - British Battle in Tunisia Battle in 100 Sea Zone British attack with 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone British win, taking Tunisia from Italians, taking 100 Sea Zone from Italians with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Southern Caucasus British attack with 1 artillery and 2 fighters Italians defend with 1 marine British roll dice for 1 artillery and 2 fighters in Southern Caucasus, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 marine in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Southern Caucasus 1 marine owned by the Italians lost in Southern Caucasus British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 artillery Casualties for Italians: 1 marine Battle in Algeria British attack with 1 artillery, 1 bomber and 1 fighter Italians defend with 1 infantry British roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber and 1 fighter in Algeria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 113 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 bomber moved from Algeria to Egypt 1 fighter moved from Algeria to Malta 1 mech_infantry moved from Northeast Persia to Northwest Persia 1 armour moved from Afghanistan to Northwest Persia 2 armour and 1 mech_infantry moved from Southern Persia to Northwest Persia 2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 2 fighters moved from Southern Caucasus to Northwest Persia 4 infantry moved from Afghanistan to Southern Persia 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 marine moved from Egypt to 83 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 82 Sea Zone to Iraq 1 infantry moved from Syria to Iraq 1 battleship and 1 cruiser moved from 83 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 fighter moved from 100 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Iraq 2 fighters moved from 100 Sea Zone to Egypt 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Place Units - British 1 destroyer placed in 82 Sea Zone 1 artillery and 1 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 2 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3,1,3,2,3,5,3 British collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5 UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : -0.83 Japanese regular : -0.17 Italians regular : 1.33 Germans regular : -0.50 British regular : 1.50