@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
@ArtofWar1947 Neither, thanks
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
2 infantry and 1 marine moved from Brazil to 88 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 88 Sea Zone to 85 Sea Zone
2 infantry and 1 marine moved from 85 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from Midway to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Guam
Battle in French West Africa
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
2 fighters, 2 marines and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 fighter moved from Wake Island to 26 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 32 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from 56 Sea Zone to Northern Australia
Place Units - Americans
1 harbour placed in Midway
1 transport placed in 11 Sea Zone
2 fighters placed in Eastern United States
2 destroyers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 3.
2 fighters placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
3 artilleries and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Honan to Anhwe
1 fighter moved from Tsinghai to Anhwe
1 artillery and 4 infantry moved from Honan to Hopei
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Hopei
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese, taking Hopei from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Inner Mongolia
2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Iraq to Syria
3 fighters and 1 tactical_bomber moved from Egypt to Syria
1 fighter moved from 83 Sea Zone to Syria
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 fighter moved from Southern Persia to Syria
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in French Madagascar
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
2 artilleries moved from Eastern India to Burma
1 armour moved from Southern Persia to Central India
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Alexandria to Egypt
1 fighter moved from Syria to Southern Persia
1 fighter and 1 tactical_bomber moved from Syria to 83 Sea Zone
3 fighters moved from Syria to Egypt
1 cruiser moved from 88 Sea Zone to 85 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 artillery, 1 fighter and 1 mech_infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 3 infantry
EDIT: Removing units owned by British from Eastern India: 2 artilleries and 3 infantry
EDIT: Adding units owned by British to Shan State: 10 infantry
EDIT: Adding units owned by British to Burma: 2 artilleries
EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry
EDIT: Adding units owned by British to Shan State: 2 aaGuns and 2 artilleries
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to Shan State: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,6,4,4,2,5
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 transport moved from 101 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 marine moved from Crete to 101 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to Western Turkey
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 101 Sea Zone to Western Turkey
2 fighters moved from 99 Sea Zone to Western Turkey
1 bomber moved from Southern Italy to Western Turkey
Combat - Italians
Battle in Western Turkey
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 marines
Neutral_True defend with 8 infantry
Italians roll dice for 1 battleship and 2 cruisers in Western Turkey, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 marines in Western Turkey, round 2 : 5/11 hits, 3.83 expected hits
Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Italians lost in Western Turkey
6 infantry owned by the Neutral_True lost in Western Turkey
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 marines in Western Turkey, round 3 : 2/7 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Western Turkey, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Western Turkey
2 infantry owned by the Neutral_True lost in Western Turkey
Italians win, taking Western Turkey from Neutral_True with 1 artillery, 1 bomber, 2 fighters and 2 marines remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
2 fighters moved from Western Turkey to 101 Sea Zone
1 bomber moved from Western Turkey to Southern Italy
2 infantry moved from Albania to Greece
2 armour moved from Eastern Poland to Bulgaria
1 carrier and 1 destroyer moved from 99 Sea Zone to 101 Sea Zone
Place Units - Italians
1 harbour placed in Cyprus
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Neutral_True regular : 1.67
The Italian’s occupation of Western Turkey certainly makes the game more interesting.
Game History
Round: 4
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery moved from Baltic States to Leningrad
1 infantry moved from Bessarabia to Ukraine
1 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
6 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from 101 Sea Zone to Ukraine
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from Tobruk to 98 Sea Zone
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 102 Sea Zone
2 armour and 2 infantry moved from 102 Sea Zone to Ukraine
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 9 armour, 5 artilleries, 1 bomber, 1 fighter, 24 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 armour, 3 artilleries, 1 factory_minor, 27 infantry and 3 mech_infantrys
Russians roll AA dice in Ukraine : 2/3 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
Germans roll dice for 1 cruiser in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 9 armour, 5 artilleries, 24 infantry, 7 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 11/46 hits, 14.00 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 27 infantry and 3 mech_infantrys in Ukraine, round 2 : 11/36 hits, 13.00 expected hits
11 infantry owned by the Germans lost in Ukraine
9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 9 armour, 5 artilleries, 13 infantry, 7 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 15/35 hits, 12.17 expected hits
Russians roll dice for 3 armour, 3 artilleries, 18 infantry and 3 mech_infantrys in Ukraine, round 3 : 14/27 hits, 10.00 expected hits
13 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
15 infantry owned by the Russians lost in Ukraine
Germans roll dice for 9 armour, 5 artilleries, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 11/21 hits, 8.83 expected hits
Russians roll dice for 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Ukraine, round 4 : 4/12 hits, 5.00 expected hits
4 mech_infantrys owned by the Germans lost in Ukraine
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Ukraine
Germans roll dice for 9 armour, 5 artilleries, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 4/17 hits, 7.50 expected hits
Russians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans lost in Ukraine
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter, 24 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries, 27 infantry and 3 mech_infantrys
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
4 aaGuns moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Ukraine to 101 Sea Zone
5 fighters and 5 tactical_bombers moved from Gibraltar to Southern Italy
1 artillery and 5 infantry moved from France to Southern France
2 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
Place Units - Germans
1 factory_minor placed in Romania
1 carrier and 2 transports placed in 116 Sea Zone
3 artilleries placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 4 artilleries
EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.17
Germans regular : -0.83
Russians AA : 1.50
@ArtofWar1947 Wasn’t planning on this strategy, but the allure of the Ukraine attack proved too strong. Note I edited the casualties from the 2nd to last round of combat to kill artilleries instead of mechs (would not have effected combat math as all were buffed by tanks).
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 armour, 2 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 15 infantry and 1 mech_infantry in Leningrad, round 2 : 7/19 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Northern Belarus to Leningrad
2 aaGuns moved from Novgorod to Leningrad
2 infantry moved from Kursk to Rostov
1 infantry moved from Stalingrad to Rostov
2 infantry moved from Tula to Saratov
4 artilleries and 12 infantry moved from Russia to Samara
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Urals
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Caroline Islands to Northern Australia
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Northern Australia
1 artillery moved from Victoria to South Australia
Japanese take South Australia from ANZAC
1 marine moved from New South Wales to 64 Sea Zone
1 battleship and 1 marine moved from 64 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Queensland to New Zealand
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
1 battleship moved from 35 Sea Zone to 65 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 57 Sea Zone
1 marine moved from 57 Sea Zone to Western Australia
3 artilleries and 4 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
2 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kyushu to Anhwe
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
Combat - Japanese
Battle in Western Australia
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Iwo Jima
Battle in New Zealand
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships in New Zealand, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Iwo Jima from Americans, taking New Zealand from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Kiangsi, round 2 : 4/8 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Australia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 bomber and 2 infantry in Northern Australia, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 bomber in Northern Australia, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Japanese lost in Northern Australia
1 bomber owned by the Americans lost in Northern Australia
Japanese win, taking Northern Australia from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun and 1 artillery moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter moved from 22 Sea Zone to French Indo China
1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Malaya to 132 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
1 carrier moved from 132 Sea Zone to 37 Sea Zone
1 fighter moved from 132 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from Kyushu to 37 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
2 cruisers moved from 132 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 47 Sea Zone to 51 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone
1 carrier moved from 64 Sea Zone to 65 Sea Zone
1 destroyer moved from 35 Sea Zone to 65 Sea Zone
1 bomber moved from Northern Australia to Queensland
2 transports moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from Kyushu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
4 infantry moved from 21 Sea Zone to Kwangtung
6 infantry moved from Japan to Kyushu
Place Units - Japanese
1 destroyer placed in 7 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Queensland
1 destroyer and 2 submarines placed in 64 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 1.33
Japanese regular : 1.50
ANZAC regular : 0.50
@ArtofWar1947 no thanks
Battle in SZ 93
US sub preemptive strike [dice 1d6<=2]
4 US DD [dice 4d6<=2]
US CA + 4 F [dice 5d6<=3]
German Sub [dice 1d6<=1]
1d6<=2: 4; Hits: 0
4d6<=2: 4, 2, 1, 1; Hits: 3
5d6<=3: 5, 6, 2, 1, 1; Hits: 3
1d6<=1: 2; Hits: 0
Mik-41319_5-US.tsvg @mikawagunichi
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 fighters and 2 submarines moved from 26 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 7 Sea Zone
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win, taking 7 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Western United States to 11 Sea Zone
1 aaGun and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Central United States
1 infantry moved from French Guiana to Brazil
1 artillery moved from French Guiana to Brazil
1 infantry and 1 marine moved from French West Africa to 85 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 85 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from 93 Sea Zone to Southern Spain
Americans take Southern Spain from Neutral_True
2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Midway to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 27 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 submarines and 2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Shansi
1 fighter moved from Szechwan to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Tibet
Chinese take Tibet from Neutral_True
3 artilleries and 6 infantry moved from Yunnan to Kweichow
1 fighter moved from Shansi to Honan
1 artillery and 4 infantry moved from Hopei to Honan
1 infantry moved from Hunan to Hopei
Place Units - Chinese
3 artilleries and 2 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Szechwan: 4 artilleries and 9 infantry
EDIT: Removing units owned by Chinese from Kweichow: 4 artilleries and 9 infantry
EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
British buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Alexandria
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
1 cruiser moved from 85 Sea Zone to 93 Sea Zone
1 bomber and 3 fighters moved from United Kingdom to Gibraltar
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 harbour and 4 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 4/8 hits, 3.33 expected hits
Italians roll dice for 4 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Gibraltar
4 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in Alexandria
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour moved from Central India to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Iraq to Eastern Turkey
British take Eastern Turkey from Neutral_True
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to Southern Spain
1 bomber moved from Gibraltar to Southern Spain
1 fighter moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from 73 Sea Zone to Union of South Africa
3 aaGuns, 2 artilleries and 10 infantry moved from Shan State to Burma
1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Southern Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,3,5,1,1,2,1,2,4
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2
UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.17
Italians regular : 0.33
Japanese regular : 0.33
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Western Turkey to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 103 Sea Zone
1 marine moved from 103 Sea Zone to Southern Caucasus
2 transports moved from 101 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to 98 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 1 marine moved from Western Turkey to Eastern Turkey
1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern Turkey
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Southern Caucasus
Battle in Eastern Turkey
Italians attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Eastern Turkey, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Eastern Turkey, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 artillery and 3 infantry in Eastern Turkey, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Eastern Turkey
1 artillery owned by the British and 3 infantry owned by the British lost in Eastern Turkey
Italians win, taking Southern Caucasus from Russians, taking Eastern Turkey from British with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
2 infantry moved from Greece to Western Turkey
2 armour moved from Bulgaria to Western Turkey
2 fighters moved from Eastern Turkey to 101 Sea Zone
1 destroyer moved from 97 Sea Zone to 101 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Algeria to Tunisia
Place Units - Italians
1 airfield placed in Western Turkey
1 artillery, 1 infantry and 1 marine placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British AA : -0.17
British regular : -0.33
Game History
Round: 5
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 27 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour and 6 mech_infantrys moved from Ukraine to Kursk
Germans take Kursk from Russians
9 armour and 6 mech_infantrys moved from Kursk to Rostov
6 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
2 artilleries and 7 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
2 infantry moved from Norway to Sweden
2 infantry moved from Finland to Sweden
2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
2 artilleries and 2 infantry moved from 116 Sea Zone to Sweden
Combat - Germans
Battle in Sweden
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Sweden, round 2 : 5/10 hits, 3.17 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans lost in Sweden
5 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Sweden, round 3 : 3/7 hits, 2.67 expected hits
Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Rostov
Germans attack with 9 armour and 6 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 9 armour and 6 mech_infantrys in Rostov, round 2 : 7/15 hits, 6.50 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Germans lost in Rostov
4 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 13 infantry in Eastern Poland, round 2 : 4/15 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 aaGuns moved from Ukraine to 102 Sea Zone
2 aaGuns, 1 cruiser and 2 transports moved from 102 Sea Zone to 103 Sea Zone
2 aaGuns moved from 103 Sea Zone to Eastern Turkey
3 fighters moved from Southern Italy to Western Turkey
1 carrier and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
2 infantry moved from Tobruk to Libya
3 artilleries moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Karelia to Vyborg
Place Units - Germans
1 fighter and 1 tactical_bomber placed in France
3 infantry placed in Romania
1 artillery and 9 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 3.50
Neutral_True regular : 0.67
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Gorky
2 infantry moved from Saratov to Stalingrad
4 artilleries and 12 infantry moved from Samara to Stalingrad
1 armour and 2 mech_infantrys moved from Urals to Stalingrad
1 armour moved from Russia to Stalingrad
4 infantry moved from Russia to Samara
5 infantry moved from Russia to Smolensk
1 submarine moved from 93 Sea Zone to 96 Sea Zone
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 armour, 1 infantry and 1 mech_infantry placed in Urals
1 fighter, 1 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Queensland to Guam
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 marine moved from Western Australia to 57 Sea Zone
1 cruiser and 1 marine moved from 57 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
2 infantry moved from French Indo China to Siam
2 fighters moved from French Indo China to Siam
1 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 battleship, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from 33 Sea Zone to Marshall Islands
Combat - Japanese
Battle in Marshall Islands
Battle in Gilbert Islands
Battle in Siam
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Siam, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Siam from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 bomber and 1 infantry in Guam, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 bomber owned by the Japanese retreated
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Malaya
Japanese attack with 1 armour, 2 infantry and 1 marine
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Siam to Sumatra
1 bomber moved from Guam to Marianas
1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 33 Sea Zone
1 destroyer moved from 51 Sea Zone to 31 Sea Zone
1 destroyer and 2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 artillery moved from South Australia to Queensland
1 infantry moved from Northern Australia to Queensland
1 transport moved from 56 Sea Zone to 35 Sea Zone
2 cruisers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 132 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 7 Sea Zone
2 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 aaGun and 1 artillery moved from Shantung to Jehol
3 infantry moved from Kwangtung to Kiangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from 7 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from 37 Sea Zone to Japan
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 submarines placed in 55 Sea Zone
1 airfield placed in Sumatra
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
3 infantry placed in New South Wales
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New South Wales: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.33
UK_Pacific regular : -0.67
@ArtofWar1947 Neither, thanks