TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
@redrum time for Italy
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
3 Infantrys moved from S.Tunisia to S.Algeria
2 Tanks moved from Tunis to S.Algeria
1 Tank moved from S.Tunisia to S.Algeria
1 Infantry moved from Kufra to New Valley
1 Infantry moved from Kordofan to Equatoria
Italians take Equatoria from British
1 Artillery and 1 Infantry moved from Kordofan to Equatoria
1 Tank moved from Kordofan to Kufra
2 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece
2 Artillerys moved from Provence to Burgundy
1 Tank moved from Provence to Languedoc
Italians take Languedoc from French
5 Infantrys moved from Rome to 46 Sea Zone
5 Infantrys and 3 Transports moved from 46 Sea Zone to 43 Sea Zone
1 Tank moved from Provence to 43 Sea Zone
1 Artillery and 1 Infantry moved from Croatia to 50 Sea Zone
1 Transport moved from 49 Sea Zone to 50 Sea Zone
1 Elite moved from Rome to 50 Sea Zone
1 Infantry moved from Croatia to 50 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 49 Sea Zone to Greece
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from Tunis to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from Tobruk to 48 Sea Zone
1 Artillery and 5 Infantrys moved from 48 Sea Zone to Greece
1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
1 Infantry moved from Lombardy to Provence
1 Infantry moved from Kufra to Mersa Matruh
Italians take Mersa Matruh from British
1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
3 Infantrys and 1 Tank moved from 43 Sea Zone to Baleares
2 Infantrys moved from 43 Sea Zone to Languedoc
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Carrier, 10 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in Greece, round 2 : 3/14 hits, 4.17 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Italians lost in Greece
3 Infantrys owned by the Neutral lost in Greece
Italians roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Greece, round 3 : 4/11 hits, 3.67 expected hits
Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Italians lost in Greece
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 13
Casualties for Italians: 5 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Battle in Baleares
Italians attack with 3 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in Baleares, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Baleares
Italians loses 0 PUs for violating Balearess neutrality.
Italians win, taking Baleares from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Campania to 46 Sea Zone
2 Fighters moved from Campania to Tripoli
Place Units - Italians
1 Carrier placed in 46 Sea Zone
2 Transports placed in 43 Sea Zone
2 Artillerys placed in Provence
1 Infantry and 1 Mech.Inf placed in Tunis
9 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Neutral regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - French
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina
1 Infantry moved from French Somaliland to Italian East Africa
Purchase Units - French
French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.French Indochina
French attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.French Indochina
1 Infantry owned by the Yamamoto lost in N.French Indochina
French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco
1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
1 Infantry moved from Orleanais to Normandy
Place Units - French
1 Factory placed in French Equatorial Africa
2 Infantrys placed in Syria
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in E.Morocco
Turning on Edit Mode
EDIT: Removing units owned by French from Churchill: 2 Infantrys
EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys
EDIT: Turning off Edit Mode
1 Infantry placed in Churchill
Turn Complete - French
French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
French regular : 1.17
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - French
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina
1 Infantry moved from French Somaliland to Italian East Africa
Purchase Units - French
French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.French Indochina
French attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.French Indochina
1 Infantry owned by the Yamamoto lost in N.French Indochina
French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco
1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
1 Infantry moved from Orleanais to Normandy
Place Units - French
1 Factory placed in French Equatorial Africa
2 Infantrys placed in Syria
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in E.Morocco
Turning on Edit Mode
EDIT: Removing units owned by French from Churchill: 2 Infantrys
EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys
EDIT: Turning off Edit Mode
1 Infantry placed in Churchill
Turn Complete - French
French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
French regular : 1.17
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 Bomber moved from Kwajalein to 117 Sea Zone
1 Artillery moved from Woleai to 108 Sea Zone
1 Infantry moved from Ulithi to 108 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Battleship moved from 102 Sea Zone to 107 Sea Zone
2 Infantrys and 3 Tanks moved from Hong Kong to Kiangsi
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
2 Infantrys and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
3 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangsi
1 Tank moved from Kwangtung to Kwangsi
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry moved from Saipan to 94 Sea Zone
1 Tank moved from Saipan to 94 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
1 Infantry and 1 Tank moved from 93 Sea Zone to Samar
Yamamoto take Samar from Americans
1 Infantry moved from Kwangtung to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
Yamamoto take Mindoro from Americans
2 Artillerys moved from Tokyo to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 117 Sea Zone
Yamamoto attack with 1 Bomber
British defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 117 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 Submarine owned by the British lost in 117 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kiangsi
Yamamoto attack with 2 Infantrys and 3 Tanks
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Infantrys and 3 Tanks in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 Tank in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Kwangsi
Yamamoto attack with 3 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 2 Tanks in Kwangsi, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Davao
Yamamoto attack with 5 Artillerys and 5 Infantrys
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
Yamamoto roll dice for 2 Battleships in Davao, round 2 : 1/2 hits, 1,33 expected hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 2 : 2/10 hits, 3,33 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1,67 expected hits
2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 3 : 3/10 hits, 3,33 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Yamamoto lost in Davao
1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 5 Artillerys and 4 Infantrys remaining. Battle score for attacker is 17
Casualties for Americans: 1 Fighter, 3 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 Destroyer moved from 108 Sea Zone to 111 Sea Zone
2 Carriers moved from 102 Sea Zone to 107 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from Formosa to 111 Sea Zone
1 Fighter moved from 102 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from Tokyo to 107 Sea Zone
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
2 Submarines moved from 107 Sea Zone to 111 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Bomber moved from 117 Sea Zone to Woleai
1 Bomber moved from Formosa to Mindanao
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Kwangtung to Kwangsi
Place Units - Yamamoto
1 Carrier placed in 85 Sea Zone
2 Adv.Fighters placed in 85 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83
Yamamoto regular : -3,00
Americans regular : -1,67
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Chinese
2 Infantrys and 1 Tank moved from Suiyuan to Chahar
1 Infantry moved from Shansi to Anhwei
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Fighter moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 2 Adv.Fighters, 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Infantry owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 5 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
1 Infantry moved from Kweichow to Hunan
1 Infantry moved from Yunnan to Kweichow
1 Infantry moved from Shensi to Shansi
1 Artillery and 1 Infantry moved from Shensi to Hupeh
3 Tanks moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
2 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from Urumqi to E.Sinkiang
1 AAGun moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 Adv.Fighters, 1 Infantry and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17
Hisaichi regular : -2.00
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Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Peking to Chita
1 Tank moved from Khabarovsk to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Tanks moved from Shanghai to Peking
2 Infantrys moved from Shantung to Chahar
1 Tank moved from Shantung to Peking
3 Fighters moved from Shantung to Chahar
1 Infantry moved from Shanghai to Shantung
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
1 Artillery moved from S.French Indochina to 106 Sea Zone
1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Liaoning to Peking
1 Artillery moved from Shantung to Chahar
1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
2 Submarines moved from 93 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 1/2 hits, 0.33 expected hits
1 Bomber owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5.50 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3.83 expected hits
3 Infantrys owned by the Hisaichi lost in Banjarmasin
5 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4.83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Artillery owned by the Hisaichi lost in Banjarmasin
2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4.50 expected hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 24PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in British Borneo
Hisaichi attack with 1 Elite and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in British Borneo
Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
1 Infantry owned by the British lost in British Borneo
British win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
3 Fighters moved from Chahar to Chita
1 Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Chita
2 Adv.Fighters placed in Changchun
1 Elite and 2 Infantrys placed in Peking
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Dutch AA : 0.67
British regular : 1.67
Dutch regular : -1.00
Hisaichi regular : -5.50
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Peking to Chita
1 Tank moved from Khabarovsk to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Tanks moved from Shanghai to Peking
2 Infantrys moved from Shantung to Chahar
1 Tank moved from Shantung to Peking
3 Fighters moved from Shantung to Chahar
1 Infantry moved from Shanghai to Shantung
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
1 Artillery moved from S.French Indochina to 106 Sea Zone
1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Liaoning to Peking
1 Artillery moved from Shantung to Chahar
1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
2 Submarines moved from 93 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits
1 Bomber owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits
3 Infantrys owned by the Hisaichi lost in Banjarmasin
5 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits
1 Artillery owned by the Hisaichi lost in Banjarmasin
2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 24PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in British Borneo
Hisaichi attack with 1 Elite and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi lost in British Borneo
Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
1 Infantry owned by the British lost in British Borneo
British win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
3 Fighters moved from Chahar to Chita
1 Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Chita
2 Adv.Fighters placed in Changchun
1 Elite and 2 Infantrys placed in Peking
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Dutch AA : 0,67
British regular : 1,67
Dutch regular : -1,00
Hisaichi regular : -5,50
small NC edit of a DD
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Peking to Chita
1 Tank moved from Khabarovsk to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Tanks moved from Shanghai to Peking
2 Infantrys moved from Shantung to Chahar
1 Tank moved from Shantung to Peking
3 Fighters moved from Shantung to Chahar
1 Infantry moved from Shanghai to Shantung
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
1 Artillery moved from S.French Indochina to 106 Sea Zone
1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Liaoning to Peking
1 Artillery moved from Shantung to Chahar
1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
2 Submarines moved from 93 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits
1 Bomber owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits
3 Infantrys owned by the Hisaichi lost in Banjarmasin
5 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits
1 Artillery owned by the Hisaichi lost in Banjarmasin
2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 24PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in British Borneo
Hisaichi attack with 1 Elite and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi lost in British Borneo
Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
1 Infantry owned by the British lost in British Borneo
British win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
3 Fighters moved from Chahar to Chita
1 Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Chita
2 Adv.Fighters placed in Changchun
1 Elite and 2 Infantrys placed in Peking
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Vladivostok: 1 Infantry
EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Dutch AA : 0,67
British regular : 1,67
Dutch regular : -1,00
Hisaichi regular : -5,50
@Karl7 UK is up
yup, I will move today as I watch the nation burn in flames
@Karl7 yep…martial law tomorrow am lol
@captainwalker @Karl7 @Entek @dawgoneit @redrum good luck all .
We Europeans are thinking of you .
@Witt because unlike the president of Namibia, this presidency strongly concerns us all 😀
I hope no one gets hurt.
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - British
1 Infantry moved from South Africa to Mozambique
1 ArmoredCar moved from Cape Town to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to Equatoria
1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
1 Tank moved from Nubia to Italian East Africa
1 Tank moved from Italian East Africa to Equatoria
1 Infantry moved from Nubia to New Valley
2 Artillerys, 4 Infantrys and 2 Tanks moved from Nubia to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Fighter moved from Nubia to Equatoria
1 Fighter moved from Nubia to Darfur
1 Tank moved from Lower Egypt to Darfur
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to 57 Sea Zone
1 Cruiser and 1 Infantry moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Fighter moved from Lower Egypt to New Valley
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from Cairo to New Valley
1 ArmoredCar moved from Cairo to New Valley
2 Infantrys moved from Northern Ireland to Dublin
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Tank moved from Scotland to Dublin
1 Transport moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Munster
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Dublin
1 Battleship moved from 20 Sea Zone to 18 Sea Zone
1 Fighter moved from Wales to Dublin
1 Fighter moved from Wales to Munster
1 Fighter moved from Wales to Munster
1 Destroyer and 1 Submarine moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from Normandy to 20 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Submarine moved from 59 Sea Zone to 57 Sea Zone
1 Tank moved from Northwest USA to 83 Sea Zone
1 Destroyer moved from 83 Sea Zone to 91 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos
1 Infantry moved from Ontario to South Central USA
1 Infantry moved from Yukon to British Columbia
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
1 Artillery, 2 Infantrys and 2 Tanks moved from Baluchistan to E.Iran
1 Destroyer and 3 Transports moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 3 Carriers, 1 Destroyer, 1 Fighter, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Galapagos
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
British loses 0 PUs for violating Galapagoss neutrality.
British win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in New Valley
British attack with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Germans with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Mozambique
British attack with 1 ArmoredCar and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Iran
British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 1/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the British lost in E.Iran
British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in E.Iran
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Artillery and 2 Tanks in E.Iran, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits
1 Tank owned by the British and 1 Artillery owned by the British lost in E.Iran
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Tank in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank in E.Iran, round 8 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 8 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Dublin
British attack with 1 Fighter, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Dublin, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Dublin
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Dublin, round 3 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Dublin, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Mersa Matruh
British attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Equatoria
British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Equatoria, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Equatoria
2 Infantrys owned by the Italians lost in Equatoria
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Equatoria, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery and 2 Infantrys
Battle in Darfur
British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks
Germans defend with 2 Infantrys and 2 Tanks
British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks in Darfur, round 2 : 2/11 hits, 3.67 expected hits
Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the British lost in Darfur
2 Infantrys owned by the Germans lost in Darfur
British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Darfur, round 3 : 5/8 hits, 3.17 expected hits
Germans roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British lost in Darfur
2 Tanks owned by the Germans lost in Darfur
British win, taking Darfur from Germans with 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for British: 4 Infantrys
Casualties for Germans: 2 Infantrys and 2 Tanks
Battle in Munster
British attack with 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 2 : 0/6 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
2 Fighters moved from Munster to Manchester
1 Fighter moved from Dublin to Wales
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Scotland
1 Tank moved from Scotland to Manchester
1 Tank moved from Scotland to Wales
1 Infantry moved from Dover to Wales
1 Infantry moved from Normandy to Brittany
1 Fighter moved from Gibraltar to 18 Sea Zone
1 Bomber moved from Gibraltar to W.Morocco
1 Fighter moved from New Valley to 56 Sea Zone
1 Fighter moved from Mersa Matruh to 56 Sea Zone
1 Fighter moved from Darfur to 56 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys moved from Assam to 60 Sea Zone
1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Bihar to Assam
1 Fighter moved from Equatoria to Italian East Africa
Place Units - British
1 Carrier placed in 18 Sea Zone
2 Carriers, 1 Destroyer and 1 Submarine placed in 56 Sea Zone
1 Adv.Fighter placed in 56 Sea Zone
1 Artillery placed in Cairo
4 Infantrys placed in Wales
1 Infantry placed in Manchester
1 Artillery and 2 Infantrys placed in Madras
1 Fighter placed in Delhi
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 1.00
Neutral regular : -0.50
British regular : -3.00
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Anzac
Turning on Edit Mode
EDIT: Removing units owned by British from British Borneo: 1 Artillery
EDIT: Changing ownership of West Borneo from Hisaichi to Dutch
EDIT: Adding units owned by British to West Borneo: 1 Artillery
EDIT: Turning off Edit Mode
Purchase Units - Anzac
Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Transport moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
1 Infantry moved from South New Zealand to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
1 Infantry and 1 Tank moved from Western Australia to Broome
2 Infantrys moved from Northern Territory to Western Australia
4 Infantrys moved from New South Wales to South Australia
Place Units - Anzac
1 Battleship and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 2
Non Combat Move - Dutch
2 Artillerys and 2 Infantrys moved from Sumatra to Java
1 Infantry moved from Soembawa to Lombok
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
@Witt use this file…I made an ncm edit anzac edit.tsvg