Round: 2
Combat Move - Russians
1 Infantry moved from Minsk to Lithuania
1 Infantry moved from Minsk to Lithuania
1 Bomber moved from Leningrad to Lithuania
3 Infantrys and 1 Tank moved from Lapland to Oulu
1 Fighter moved from Leningrad to N.Karelia
3 Infantrys and 2 Tanks moved from S.Karelia to Vyborg
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to N.Karelia
1 Infantry moved from Leningrad to Vyborg
Purchase Units - Russians
Russians buy 5 Adv.Fighters, 20 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in N.Karelia
Russians attack with 1 Fighter and 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 4 Infantrys in N.Karelia, round 2 : 0/5 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 4 Infantrys in N.Karelia, round 3 : 1/5 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Oulu
Russians attack with 3 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Lithuania
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 4 Infantrys and 2 Tanks
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys and 2 Tanks in Vyborg, round 2 : 2/6 hits, 1.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from N.Karelia to Leningrad
1 Bomber moved from Lithuania to Leningrad
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Tank moved from Azerbaijan to Georgia
1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 AAGun moved from Chimkent to Kuybyshev
1 Infantry moved from Kuybyshev to Penza
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 AAGun moved from Rostov to Kursk
1 Tank moved from Kirov to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Minsk to Kiev
1 AAGun and 2 Infantrys moved from Perm to Kirov
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Yakutsk to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
1 AAGun and 3 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Kolyma to Zhigansk
1 Infantry moved from Koryakia to Kolyma
1 Artillery, 3 Infantrys and 1 Tank moved from Kiev to Kursk
4 Infantrys moved from Rostov to Kursk
1 AAGun moved from Rostov to Kursk
1 Artillery moved from Penza to Tula
1 Tank moved from Leningrad to Vyborg
4 Infantrys moved from Leningrad to Vyborg
Place Units - Russians
2 Adv.Fighters and 2 Tanks placed in Leningrad
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
4 Infantrys placed in Arkhangelsk
2 Adv.Fighters, 5 Infantrys and 3 Tanks placed in Moscow
1 Adv.Fighter and 3 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Round: 2
Combat Move - Italians
1 unit repaired.
3 Infantrys moved from S.Tunisia to S.Algeria
2 Tanks moved from Tunis to S.Algeria
1 Tank moved from S.Tunisia to S.Algeria
1 Infantry moved from Kufra to New Valley
1 Infantry moved from Kordofan to Equatoria
Italians take Equatoria from British
1 Artillery and 1 Infantry moved from Kordofan to Equatoria
1 Tank moved from Kordofan to Kufra
2 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece
2 Artillerys moved from Provence to Burgundy
1 Tank moved from Provence to Languedoc
Italians take Languedoc from French
5 Infantrys moved from Rome to 46 Sea Zone
5 Infantrys and 3 Transports moved from 46 Sea Zone to 43 Sea Zone
1 Tank moved from Provence to 43 Sea Zone
1 Artillery and 1 Infantry moved from Croatia to 50 Sea Zone
1 Transport moved from 49 Sea Zone to 50 Sea Zone
1 Elite moved from Rome to 50 Sea Zone
1 Infantry moved from Croatia to 50 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 49 Sea Zone to Greece
1 Transport moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery moved from Tunis to 47 Sea Zone
2 Infantrys moved from Sicily to 47 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from Tobruk to 48 Sea Zone
1 Artillery and 5 Infantrys moved from 48 Sea Zone to Greece
1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
1 Infantry moved from Lombardy to Provence
1 Infantry moved from Kufra to Mersa Matruh
Italians take Mersa Matruh from British
1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
3 Infantrys and 1 Tank moved from 43 Sea Zone to Baleares
2 Infantrys moved from 43 Sea Zone to Languedoc
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Carrier, 10 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in Greece, round 2 : 3/14 hits, 4.17 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Italians lost in Greece
3 Infantrys owned by the Neutral lost in Greece
Italians roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Greece, round 3 : 4/11 hits, 3.67 expected hits
Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Italians lost in Greece
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 13
Casualties for Italians: 5 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Battle in Baleares
Italians attack with 3 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in Baleares, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Baleares
Italians loses 0 PUs for violating Balearess neutrality.
Italians win, taking Baleares from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Campania to 46 Sea Zone
2 Fighters moved from Campania to Tripoli
Place Units - Italians
1 Carrier placed in 46 Sea Zone
2 Transports placed in 43 Sea Zone
2 Artillerys placed in Provence
1 Infantry and 1 Mech.Inf placed in Tunis
9 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
Round: 2
Combat Move - French
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina
1 Infantry moved from French Somaliland to Italian East Africa
Purchase Units - French
French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.French Indochina
French attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.French Indochina
1 Infantry owned by the Yamamoto lost in N.French Indochina
French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco
1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
1 Infantry moved from Orleanais to Normandy
Place Units - French
1 Factory placed in French Equatorial Africa
2 Infantrys placed in Syria
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in E.Morocco
Turning on Edit Mode
EDIT: Removing units owned by French from Churchill: 2 Infantrys
EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys
EDIT: Turning off Edit Mode
1 Infantry placed in Churchill
Turn Complete - French
French collect 41 PUs; end with 41 PUs
Round: 2
Combat Move - French
1 Submarine moved from 55 Sea Zone to 56 Sea Zone
1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina
1 Infantry moved from French Somaliland to Italian East Africa
Purchase Units - French
French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in N.French Indochina
French attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.French Indochina
1 Infantry owned by the Yamamoto lost in N.French Indochina
French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - French
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco
1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
1 Infantry moved from Orleanais to Normandy
Place Units - French
1 Factory placed in French Equatorial Africa
2 Infantrys placed in Syria
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in E.Morocco
Turning on Edit Mode
EDIT: Removing units owned by French from Churchill: 2 Infantrys
EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys
EDIT: Turning off Edit Mode
1 Infantry placed in Churchill
Turn Complete - French
French collect 41 PUs; end with 41 PUs
Round: 2
Combat Move - Yamamoto
1 Bomber moved from Kwajalein to 117 Sea Zone
1 Artillery moved from Woleai to 108 Sea Zone
1 Infantry moved from Ulithi to 108 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Artillery moved from Hainan to 92 Sea Zone
1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
1 Battleship moved from 102 Sea Zone to 107 Sea Zone
2 Infantrys and 3 Tanks moved from Hong Kong to Kiangsi
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from Kyushu to 93 Sea Zone
2 Infantrys and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
3 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangsi
1 Tank moved from Kwangtung to Kwangsi
1 Transport moved from 93 Sea Zone to 94 Sea Zone
1 Infantry moved from Saipan to 94 Sea Zone
1 Tank moved from Saipan to 94 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
1 Infantry and 1 Tank moved from 93 Sea Zone to Samar
Yamamoto take Samar from Americans
1 Infantry moved from Kwangtung to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
Yamamoto take Mindoro from Americans
2 Artillerys moved from Tokyo to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 117 Sea Zone
Yamamoto attack with 1 Bomber
British defend with 1 Submarine
Yamamoto roll dice for 1 Bomber in 117 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 Submarine owned by the British lost in 117 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Kiangsi
Yamamoto attack with 2 Infantrys and 3 Tanks
Chinese defend with 1 Tank
Yamamoto roll dice for 2 Infantrys and 3 Tanks in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 Tank in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Kwangsi
Yamamoto attack with 3 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 2 Tanks in Kwangsi, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Davao
Yamamoto attack with 5 Artillerys and 5 Infantrys
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
Yamamoto roll dice for 2 Battleships in Davao, round 2 : 1/2 hits, 1,33 expected hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 2 : 2/10 hits, 3,33 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1,67 expected hits
2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 3 : 3/10 hits, 3,33 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Yamamoto lost in Davao
1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 5 Artillerys and 4 Infantrys remaining. Battle score for attacker is 17
Casualties for Americans: 1 Fighter, 3 Infantrys and 1 Tank
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 Destroyer moved from 108 Sea Zone to 111 Sea Zone
2 Carriers moved from 102 Sea Zone to 107 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from 107 Sea Zone to 111 Sea Zone
1 Fighter moved from Formosa to 111 Sea Zone
1 Fighter moved from 102 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from Tokyo to 107 Sea Zone
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
2 Submarines moved from 107 Sea Zone to 111 Sea Zone
1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Bomber moved from 117 Sea Zone to Woleai
1 Bomber moved from Formosa to Mindanao
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
1 Tank moved from Kwangtung to Kwangsi
Place Units - Yamamoto
1 Carrier placed in 85 Sea Zone
2 Adv.Fighters placed in 85 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Round: 2
Combat Move - Chinese
2 Infantrys and 1 Tank moved from Suiyuan to Chahar
1 Infantry moved from Shansi to Anhwei
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Fighter moved from Shensi to Anhwei
Purchase Units - Chinese
Chinese buy 2 Adv.Fighters, 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Infantry owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 5 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Fighter moved from Anhwei to Hupeh
1 Infantry moved from Kweichow to Hunan
1 Infantry moved from Yunnan to Kweichow
1 Infantry moved from Shensi to Shansi
1 Artillery and 1 Infantry moved from Shensi to Hupeh
3 Tanks moved from Shensi to Hupeh
1 Infantry moved from Ningsia to Suiyuan
1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
2 Tanks moved from Gobi Altai to Shensi
2 Infantrys moved from Urumqi to E.Sinkiang
1 AAGun moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 Adv.Fighters, 1 Infantry and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Round: 2
Combat Move - Hisaichi
1 Tank moved from Peking to Chita
1 Tank moved from Khabarovsk to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Tanks moved from Shanghai to Peking
2 Infantrys moved from Shantung to Chahar
1 Tank moved from Shantung to Peking
3 Fighters moved from Shantung to Chahar
1 Infantry moved from Shanghai to Shantung
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
1 Artillery moved from S.French Indochina to 106 Sea Zone
1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Liaoning to Peking
1 Artillery moved from Shantung to Chahar
1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
2 Submarines moved from 93 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 1/2 hits, 0.33 expected hits
1 Bomber owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5.50 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3.83 expected hits
3 Infantrys owned by the Hisaichi lost in Banjarmasin
5 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4.83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
1 Artillery owned by the Hisaichi lost in Banjarmasin
2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4.50 expected hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 24PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1.83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in British Borneo
Hisaichi attack with 1 Elite and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in British Borneo
Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
1 Infantry owned by the British lost in British Borneo
British win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
3 Fighters moved from Chahar to Chita
1 Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Chita
2 Adv.Fighters placed in Changchun
1 Elite and 2 Infantrys placed in Peking
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Dutch AA : 0.67
British regular : 1.67
Dutch regular : -1.00
Hisaichi regular : -5.50
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Peking to Chita
1 Tank moved from Khabarovsk to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Tanks moved from Shanghai to Peking
2 Infantrys moved from Shantung to Chahar
1 Tank moved from Shantung to Peking
3 Fighters moved from Shantung to Chahar
1 Infantry moved from Shanghai to Shantung
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
1 Artillery moved from S.French Indochina to 106 Sea Zone
1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Liaoning to Peking
1 Artillery moved from Shantung to Chahar
1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
2 Submarines moved from 93 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits
1 Bomber owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits
3 Infantrys owned by the Hisaichi lost in Banjarmasin
5 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits
1 Artillery owned by the Hisaichi lost in Banjarmasin
2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 24PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in British Borneo
Hisaichi attack with 1 Elite and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi lost in British Borneo
Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
1 Infantry owned by the British lost in British Borneo
British win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
3 Fighters moved from Chahar to Chita
1 Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Chita
2 Adv.Fighters placed in Changchun
1 Elite and 2 Infantrys placed in Peking
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Dutch AA : 0,67
British regular : 1,67
Dutch regular : -1,00
Hisaichi regular : -5,50
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Peking to Chita
1 Tank moved from Khabarovsk to Chita
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Tanks moved from Shanghai to Peking
2 Infantrys moved from Shantung to Chahar
1 Tank moved from Shantung to Peking
3 Fighters moved from Shantung to Chahar
1 Infantry moved from Shanghai to Shantung
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
1 Artillery moved from S.French Indochina to 106 Sea Zone
1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Liaoning to Peking
1 Artillery moved from Shantung to Chahar
1 Transport moved from 106 Sea Zone to 110 Sea Zone
2 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
2 Submarines moved from 93 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Banjarmasin
Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits
1 Bomber owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits
Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits
3 Infantrys owned by the Hisaichi lost in Banjarmasin
5 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits
1 Artillery owned by the Hisaichi lost in Banjarmasin
2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 24PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
Battle in Chahar
Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in British Borneo
Hisaichi attack with 1 Elite and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi lost in British Borneo
Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
1 Infantry owned by the British lost in British Borneo
British win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
3 Fighters moved from Chahar to Chita
1 Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Chita
2 Adv.Fighters placed in Changchun
1 Elite and 2 Infantrys placed in Peking
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Vladivostok: 1 Infantry
EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Dutch AA : 0,67
British regular : 1,67
Dutch regular : -1,00
Hisaichi regular : -5,50
Round: 2
Combat Move - British
1 Infantry moved from South Africa to Mozambique
1 ArmoredCar moved from Cape Town to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to Equatoria
1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
1 Tank moved from Nubia to Italian East Africa
1 Tank moved from Italian East Africa to Equatoria
1 Infantry moved from Nubia to New Valley
2 Artillerys, 4 Infantrys and 2 Tanks moved from Nubia to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Fighter moved from Nubia to Equatoria
1 Fighter moved from Nubia to Darfur
1 Tank moved from Lower Egypt to Darfur
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to 57 Sea Zone
1 Cruiser and 1 Infantry moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Fighter moved from Lower Egypt to New Valley
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from Cairo to New Valley
1 ArmoredCar moved from Cairo to New Valley
2 Infantrys moved from Northern Ireland to Dublin
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Tank moved from Scotland to Dublin
1 Transport moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Munster
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Dublin
1 Battleship moved from 20 Sea Zone to 18 Sea Zone
1 Fighter moved from Wales to Dublin
1 Fighter moved from Wales to Munster
1 Fighter moved from Wales to Munster
1 Destroyer and 1 Submarine moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from Normandy to 20 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Submarine moved from 59 Sea Zone to 57 Sea Zone
1 Tank moved from Northwest USA to 83 Sea Zone
1 Destroyer moved from 83 Sea Zone to 91 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos
1 Infantry moved from Ontario to South Central USA
1 Infantry moved from Yukon to British Columbia
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
1 Artillery, 2 Infantrys and 2 Tanks moved from Baluchistan to E.Iran
1 Destroyer and 3 Transports moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 3 Carriers, 1 Destroyer, 1 Fighter, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Galapagos
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
British loses 0 PUs for violating Galapagoss neutrality.
British win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in New Valley
British attack with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Germans with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Mozambique
British attack with 1 ArmoredCar and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Iran
British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 1/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the British lost in E.Iran
British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in E.Iran
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Artillery and 2 Tanks in E.Iran, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits
1 Tank owned by the British and 1 Artillery owned by the British lost in E.Iran
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Tank in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank in E.Iran, round 8 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 8 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Dublin
British attack with 1 Fighter, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Dublin, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Dublin
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Dublin, round 3 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Dublin, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Mersa Matruh
British attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Equatoria
British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Equatoria, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Equatoria
2 Infantrys owned by the Italians lost in Equatoria
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Equatoria, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery and 2 Infantrys
Battle in Darfur
British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks
Germans defend with 2 Infantrys and 2 Tanks
British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks in Darfur, round 2 : 2/11 hits, 3.67 expected hits
Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the British lost in Darfur
2 Infantrys owned by the Germans lost in Darfur
British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Darfur, round 3 : 5/8 hits, 3.17 expected hits
Germans roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British lost in Darfur
2 Tanks owned by the Germans lost in Darfur
British win, taking Darfur from Germans with 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for British: 4 Infantrys
Casualties for Germans: 2 Infantrys and 2 Tanks
Battle in Munster
British attack with 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 2 : 0/6 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
2 Fighters moved from Munster to Manchester
1 Fighter moved from Dublin to Wales
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Scotland
1 Tank moved from Scotland to Manchester
1 Tank moved from Scotland to Wales
1 Infantry moved from Dover to Wales
1 Infantry moved from Normandy to Brittany
1 Fighter moved from Gibraltar to 18 Sea Zone
1 Bomber moved from Gibraltar to W.Morocco
1 Fighter moved from New Valley to 56 Sea Zone
1 Fighter moved from Mersa Matruh to 56 Sea Zone
1 Fighter moved from Darfur to 56 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys moved from Assam to 60 Sea Zone
1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Bihar to Assam
1 Fighter moved from Equatoria to Italian East Africa
Place Units - British
1 Carrier placed in 18 Sea Zone
2 Carriers, 1 Destroyer and 1 Submarine placed in 56 Sea Zone
1 Adv.Fighter placed in 56 Sea Zone
1 Artillery placed in Cairo
4 Infantrys placed in Wales
1 Infantry placed in Manchester
1 Artillery and 2 Infantrys placed in Madras
1 Fighter placed in Delhi
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Round: 2
Combat Move - Anzac
Turning on Edit Mode
EDIT: Removing units owned by British from British Borneo: 1 Artillery
EDIT: Changing ownership of West Borneo from Hisaichi to Dutch
EDIT: Adding units owned by British to West Borneo: 1 Artillery
EDIT: Turning off Edit Mode
Purchase Units - Anzac
Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Transport moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
1 Infantry moved from South New Zealand to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
1 Infantry and 1 Tank moved from Western Australia to Broome
2 Infantrys moved from Northern Territory to Western Australia
4 Infantrys moved from New South Wales to South Australia
Place Units - Anzac
1 Battleship and 1 Cruiser placed in 67 Sea Zone
1 Infantry placed in Broome
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Round: 2
Non Combat Move - Dutch
2 Artillerys and 2 Infantrys moved from Sumatra to Java
1 Infantry moved from Soembawa to Lombok
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
Research Technology - Communists
Communists spend 5 on tech rolls
Combat Move - Communists
1 cavalry and 1 conscript moved from Western Siberian Lowlands to Vologda
5 cavalrys moved from Krasnoyarsk to Vologda
1 conscript, 1 field_gun and 1 infantry moved from Norilsk to Western Siberian Lowlands
4 conscripts, 3 field_guns and 1 infantry moved from Aldan to Bratsk
1 conscript moved from Khabarovsk to Aldan
6 conscripts and 3 field_guns moved from Yakutsk to Aldan
1 field_gun moved from Buryatia to Bratsk
1 fighter moved from Aldan to Novosibirsk
1 field_gun moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Novosibirsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 conscript moved from Tiksi to Bratsk
5 cavalrys moved from Krasnoyarsk to Vologda
1 cavalry moved from Krasnoyarsk to Vologda
Purchase Units - Communists
Communists buy 4 conscripts, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Vologda
Communists attack with 12 cavalrys and 1 conscript
Russia defend with 1 conscript and 1 trench
Units damaged: 1 trench owned by the Russia
Communists win, taking Vologda from Russia with 12 cavalrys remaining. Battle score for attacker is 3
Casualties for Russia: 1 conscript and 1 trench
Casualties for Communists: 1 conscript
Battle in Novosibirsk
Communists attack with 1 fighter and 1 infantry
Russia defend with 1 conscript
Communists win, taking Novosibirsk from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 fighter moved from Novosibirsk to Bratsk
Place Units - Communists
4 conscripts, 2 fighters and 2 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 39 PUs; end with 39 PUs
Territory Summary for Communists :
Aldan : 1 flag, 7 conscripts and 3 field_guns
Amur : 1 flag
Bratsk : 1 flag, 5 conscripts, 8 field_guns, 1 fighter and 2 infantry
Buryatia : 1 flag
Chita : 1 flag
Evenkia : 1 flag
Irkutsk : 1 flag, 1 Factory
Khabarovsk : 1 flag, 1 conscript
Krasnoyarsk : 1 flag, 6 cavalrys, 1 field_gun and 1 infantry
Norilsk : 1 flag
Novosibirsk : 1 flag, 1 infantry
Sakhe : 1 flag, 1 conscript
Tiksi : 1 flag
Vologda : 1 flag, 12 cavalrys
Western Siberian Lowlands : 1 flag, 1 conscript, 1 field_gun and 1 infantry
Yakutsk : 1 Factory, 4 conscripts, 2 fighters and 2 infantry
@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from 96 Sea Zone to Greece
3 tactical_bombers moved from Gibraltar to Central United States
4 fighters moved from Eastern United States to Central United States
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
4 infantry moved from 88 Sea Zone to Suriname
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 92 Sea Zone to Greece
1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
Place Units - Americans
2 infantry placed in Greece
1 airfield and 7 fighters placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Persia
4 artilleries, 11 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Persia
4 artilleries and 39 infantry moved from India to Burma
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Combat - British
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Northwest Persia
British attack with 4 artilleries, 11 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 4 artilleries, 11 infantry and 1 mech_infantry in Northwest Persia, round 2 : 6/16 hits, 4.00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 artilleries and 39 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 4 artilleries and 39 infantry in Burma, round 2 : 10/43 hits, 8.50 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 39 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
2 aaGuns moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
6 mech_infantrys moved from Eastern Persia to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Iraq
3 carriers moved from 96 Sea Zone to 92 Sea Zone
1 battleship and 2 cruisers moved from 96 Sea Zone to 92 Sea Zone
2 transports moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 91 Sea Zone to Central United States
2 fighters moved from Gibraltar to Central United States
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : 0.33
British regular : 4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 bomber and 3 tactical_bombers moved from Caroline Islands to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Americans defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports; ANZAC defend with 3 carriers, 1 destroyer and 5 fighters
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 2 : 14/31 hits, 17.50 expected hits
Units damaged: 3 carriers owned by the ANZAC, 5 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 19/31 hits, 15.50 expected hits
Units damaged: 2 battleships owned by the Japanese
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
3 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 12 fighters and 12 tactical_bombers in 54 Sea Zone, round 3 : 20/29 hits, 16.83 expected hits
Americans roll dice for 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 17/30 hits, 15.17 expected hits
6 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
3 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans and 5 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 2 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 8/12 hits, 6.67 expected hits
Americans roll dice for 2 battleships, 8 fighters and 4 transports in 54 Sea Zone, round 4 : 8/10 hits, 6.67 expected hits
6 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 1 destroyer in 54 Sea Zone, round 5 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships and 4 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 54 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 4 transports in 54 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
1 battleship owned by the Americans lost in 54 Sea Zone
4 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking Wake Island from Americans, taking 54 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 bomber, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines and 12 tactical_bombers
Casualties for ANZAC: 3 carriers, 1 destroyer and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 3 tactical_bombers and 4 transports
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
6 infantry moved from Caroline Islands to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
3 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 infantry placed in Shantung
3 fighters placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 89 to 93
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
5 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 tactical_bombers moved from 110 Sea Zone to Southern France
7 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 marines moved from Caroline Islands to 33 Sea Zone
2 marines and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Paulau Island
5 battleships, 9 carriers, 2 cruisers, 4 destroyers, 10 fighters, 5 submarines and 8 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
1 destroyer owned by the Americans lost in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Guam
Battle in Iwo Jima
Battle in Southern France
Americans attack with 9 fighters, 5 infantry and 4 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 9 fighters, 5 infantry and 4 tactical_bombers in Southern France, round 2 : 8/18 hits, 8.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Italians lost in Southern France
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Southern France from Italians with 9 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Paulau Island
Americans attack with 2 marines
Japanese defend with 1 artillery
Americans roll dice for 2 marines in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 35 Sea Zone
Americans attack with 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters, 3 submarines and 7 tactical_bombers
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 13/27 hits, 15.33 expected hits
Units damaged: 9 carriers owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 22/39 hits, 19.83 expected hits
Units damaged: 5 battleships owned by the Americans
2 fighters owned by the ANZAC and 9 carriers owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 5 battleships, 1 bomber, 2 cruisers, 3 destroyers, 8 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/27 hits, 15.33 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 23/39 hits, 19.83 expected hits
5 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 6 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 35 Sea Zone
6 tactical_bombers owned by the Japanese, 11 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 battleships, 1 bomber, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 4 : 7/9 hits, 5.67 expected hits
Japanese roll dice for 3 battleships, 2 cruisers, 13 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 14/19 hits, 12.17 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 5 battleships owned by the Americans lost in 35 Sea Zone
4 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 battleships and 9 fighters remaining. Battle score for attacker is -165
Casualties for Americans: 5 battleships, 1 bomber, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters, 5 submarines and 8 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 11 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 7 tactical_bombers
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
6 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 101 Sea Zone
9 fighters moved from Southern France to 110 Sea Zone
3 tactical_bombers moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters, 1 marine and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs