WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.


  • @Elrood

    SURE

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - British
            4 Infantrys moved from Wales to 20 Sea Zone
            4 Infantrys moved from 20 Sea Zone to Belgium
            4 Fighters moved from 20 Sea Zone to Belgium
            1 Fighter moved from Manchester to Belgium
            2 Infantrys moved from New Valley to Mersa Matruh
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Tobruk
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk
            4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh
            2 Adv.Fighters moved from New Valley to Tobruk
            1 Bomber moved from Lower Egypt to Mersa Matruh
            3 Carriers, 3 Destroyers, 5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Assam to Burma
            1 Adv.Fighter and 2 Fighters moved from Assam to Burma
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 17 Infantrys, 3 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines
                Italians defend with 1 Destroyer
                    British roll dice for 7 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 8/15 hits, 6,17 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in Tobruk
                British attack with 3 Adv.Fighters, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Tobruk, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Rhodes
            Battle in Belgium
                British attack with 5 Fighters and 4 Infantrys
                Germans defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/9 hits, 2,33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    1 Infantry owned by the British lost in Belgium
                    1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium
                British win, taking Rhodes from Italians, taking Belgium from Germans with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in Mersa Matruh
                British attack with 4 Adv.Fighters, 1 Bomber and 2 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 4 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 4/7 hits, 3,00 expected hits
                    Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    2 Infantrys owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Burma
                British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1,50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Hisaichi lost in Burma
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 3 : 0/4 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 4 : 0/4 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 5 : 1/4 hits, 1,33 expected hits
                    Hisaichi roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Hisaichi lost in Burma
                British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter and 2 Fighters moved from Burma to Assam
            2 Artillerys and 1 Infantry moved from Bihar to Assam
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Hyderabad to Bihar
            3 S.Submarines moved from 57 Sea Zone to 51 Sea Zone
            4 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone
            2 Adv.Fighters moved from Tobruk to 51 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Tobruk to New Valley
            1 Bomber moved from Mersa Matruh to New Valley
            1 AAGun moved from Lower Egypt to New Valley
            3 Elites moved from New Valley to Lower Egypt
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from New Valley to Lower Egypt
            3 Infantrys moved from New Valley to Lower Egypt
            1 Artillery moved from Lower Egypt to New Valley
            1 ArmoredCar moved from Lower Egypt to New Valley
            1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt
            1 Fighter moved from Belgium to Manchester
            4 Fighters moved from Belgium to 20 Sea Zone
            1 Infantry moved from London to Manchester
    
        Place Units - British
            1 Bunker placed in Manchester
            2 Artillerys and 3 Infantrys placed in Delhi
            1 Transport placed in 58 Sea Zone
            3 S.Submarines placed in 57 Sea Zone
            1 Artillery and 1 Infantry placed in W.Iran
            British undo move 5.
            2 ArmoredCars and 4 Tanks placed in Cairo
            1 Elite and 1 Infantry placed in W.Iran
            5 Infantrys placed in Madras
            Turning on Edit Mode
            EDIT: Removing units owned by British from Madras: 3 Infantrys
            EDIT: Adding units owned by British to Hyderabad: 3 Infantrys
            EDIT: Turning off Edit Mode
            2 Artillerys and 2 Infantrys placed in Manchester
            4 Infantrys placed in Wales
            2 Infantrys placed in London
    
        Turn Complete - British
            British collect 121 PUs; end with 121 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Peking: 2 ArmoredCars
            EDIT: Adding units owned by Hisaichi to Olyokminsk: 2 ArmoredCars
            EDIT: Removing units owned by Hisaichi from Chita: 2 L.Fighters
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 L.Fighter
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 L.Fighter
            EDIT: Removing units owned by Hisaichi from Changchun: 5 Infantrys
            EDIT: Adding units owned by Hisaichi to Malaya: 4 Infantrys
            EDIT: Adding units owned by Hisaichi to East And South Borneo: 1 Infantry
            EDIT: Removing units owned by Hisaichi from N.Thailand: 2 Tanks
            EDIT: Adding units owned by Hisaichi to Yunnan: 2 Tanks
            EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry
            EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : -0,33
    British regular : 0,33
    Hisaichi regular : 0,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Karl7 Thanks! Sorry… there was some miscommunication between Japans and I could not look at the map during work hours…

    @captainwalker Anzac up


  • @Elrood that’s a lot of edits…how did an inf get from Changchun to Borneo?


  • @captainwalker by TT. I just see you are right. One TT from 84 should be moved to SZ 111. My bad. sorry.


  • @captainwalker actually… we have unused TTs in both SZs… so they made a switcharoo. You may proceed without any edits

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores
            1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Flores
            2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Lombok
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Cruisers in Lombok, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Flores, round 2 : 1/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Fighter moved from Flores to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
            2 Adv.Fighters moved from Lombok to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 AAGun moved from New South Wales to Queensland
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Artillery and 3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
            1 Cruiser and 1 Destroyer placed in 67 Sea Zone
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.50
    Hisaichi regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Dutch
            1 Artillery and 1 Elite moved from Peru to 100 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone
            4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago
            1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; 
    
        Combat - Dutch
            Battle in Santiago
                Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Santiago
                    Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits
                    Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Dutch lost in Santiago
                    1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Dutch lost in Santiago
                    1 Tank owned by the Neutral lost in Santiago
                Dutch loses 0 PUs for violating Santiagos neutrality.
                Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
                Casualties for Dutch: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Marine moved from Suriname to 26 Sea Zone
            1 Artillery moved from Suriname to 26 Sea Zone
            1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Marine moved from 100 Sea Zone to Peru
    
        Place Units - Dutch
            1 Transport placed in 26 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in Suriname
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 30 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.50
    Dutch regular : -0.50
    

    Savegame


  • @Witt hold on…UK forgot to load his inf on the US transports…

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Dutch
            1 Artillery and 1 Elite moved from Peru to 100 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone
            4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago
            1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; 
    
        Combat - Dutch
            Battle in Santiago
                Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Santiago
                    Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits
                    Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Dutch lost in Santiago
                    1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Dutch lost in Santiago
                    1 Tank owned by the Neutral lost in Santiago
                Dutch loses 0 PUs for violating Santiagos neutrality.
                Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
                Casualties for Dutch: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Marine moved from Suriname to 26 Sea Zone
            1 Artillery moved from Suriname to 26 Sea Zone
            1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Marine moved from 100 Sea Zone to Peru
    
        Place Units - Dutch
            1 Transport placed in 26 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in Suriname
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 30 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tarawa: 1 Infantry
            EDIT: Removing units owned by British from Nauru: 1 Infantry
            EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : 0.50
    Dutch regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Dutch
            1 Artillery and 1 Elite moved from Peru to 100 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone
            4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago
            1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; 
    
        Combat - Dutch
            Battle in Santiago
                Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Santiago
                    Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits
                    Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Dutch lost in Santiago
                    1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Dutch lost in Santiago
                    1 Tank owned by the Neutral lost in Santiago
                Dutch loses 0 PUs for violating Santiagos neutrality.
                Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
                Casualties for Dutch: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Marine moved from Suriname to 26 Sea Zone
            1 Artillery moved from Suriname to 26 Sea Zone
            1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Marine moved from 100 Sea Zone to Peru
    
        Place Units - Dutch
            1 Transport placed in 26 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in Suriname
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 30 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tarawa: 1 Infantry
            EDIT: Removing units owned by British from Nauru: 1 Infantry
            EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Soembawa: 1 Tank
            EDIT: Adding units owned by Anzac to Java: 1 Tank
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : 0.50
    Dutch regular : -0.50
    

    Savegame


  • @Witt use the last post…I made a ncm edit


  • @captainwalker keelhaul the lot of them!


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Thai
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from West Borneo to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Lombok
            1 Fighter moved from Malaya to Lombok
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 1 Fighter and 4 Infantrys
                Anzac defend with 2 Infantrys
                    Thai roll dice for 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/5 hits, 1,00 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Thai roll dice for 1 Fighter and 4 Infantrys in Lombok, round 3 : 1/5 hits, 1,00 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                    1 Infantry owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 2 Infantrys
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Lombok to 110 Sea Zone
            1 Adv.Fighter moved from Yunnan to 110 Sea Zone
            2 Artillerys and 4 Infantrys moved from S.Thailand to Burma
            2 Artillerys and 2 Tanks moved from N.Thailand to Yunnan
            1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
            1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys placed in N.Thailand
            4 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0,00
    Dutch regular : 0,00
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Entek US up

  • 2024 '22 '19 '17 '15

    Boooring :-(


  • @Elrood

    lol

  • 2024 '22 '19 '17 '15

    @Karl7 Well there are super exciting moves followed by a period of waiting… ;-)

    a bit like a fever chart


  • sorry we had a pretty big snow and wind storm up here in New York and my internet and power has been out.

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