@Private-Panic is up as Austria
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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SURE
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 4 Infantrys moved from Wales to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium 2 Infantrys moved from New Valley to Mersa Matruh 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk 4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh 2 Adv.Fighters moved from New Valley to Tobruk 1 Bomber moved from Lower Egypt to Mersa Matruh 3 Carriers, 3 Destroyers, 5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Assam to Burma 1 Adv.Fighter and 2 Fighters moved from Assam to Burma Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 17 Infantrys, 3 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines Italians defend with 1 Destroyer British roll dice for 7 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 8/15 hits, 6,17 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Tobruk British attack with 3 Adv.Fighters, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Tobruk, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Rhodes Battle in Belgium British attack with 5 Fighters and 4 Infantrys Germans defend with 1 Artillery and 3 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/9 hits, 2,33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 Infantry owned by the British lost in Belgium 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium British win, taking Rhodes from Italians, taking Belgium from Germans with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Mersa Matruh British attack with 4 Adv.Fighters, 1 Bomber and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 4 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 4/7 hits, 3,00 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Burma British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1,50 expected hits Hisaichi roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 3 : 0/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 4 : 0/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 5 : 1/4 hits, 1,33 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Hisaichi lost in Burma British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - British 1 Adv.Fighter and 2 Fighters moved from Burma to Assam 2 Artillerys and 1 Infantry moved from Bihar to Assam 1 Artillery and 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Hyderabad to Bihar 3 S.Submarines moved from 57 Sea Zone to 51 Sea Zone 4 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone 2 Adv.Fighters moved from Tobruk to 51 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Tobruk to New Valley 1 Bomber moved from Mersa Matruh to New Valley 1 AAGun moved from Lower Egypt to New Valley 3 Elites moved from New Valley to Lower Egypt 2 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from New Valley to Lower Egypt 3 Infantrys moved from New Valley to Lower Egypt 1 Artillery moved from Lower Egypt to New Valley 1 ArmoredCar moved from Lower Egypt to New Valley 1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt 1 Fighter moved from Belgium to Manchester 4 Fighters moved from Belgium to 20 Sea Zone 1 Infantry moved from London to Manchester Place Units - British 1 Bunker placed in Manchester 2 Artillerys and 3 Infantrys placed in Delhi 1 Transport placed in 58 Sea Zone 3 S.Submarines placed in 57 Sea Zone 1 Artillery and 1 Infantry placed in W.Iran British undo move 5. 2 ArmoredCars and 4 Tanks placed in Cairo 1 Elite and 1 Infantry placed in W.Iran 5 Infantrys placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Madras: 3 Infantrys EDIT: Adding units owned by British to Hyderabad: 3 Infantrys EDIT: Turning off Edit Mode 2 Artillerys and 2 Infantrys placed in Manchester 4 Infantrys placed in Wales 2 Infantrys placed in London Turn Complete - British British collect 121 PUs; end with 121 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Peking: 2 ArmoredCars EDIT: Adding units owned by Hisaichi to Olyokminsk: 2 ArmoredCars EDIT: Removing units owned by Hisaichi from Chita: 2 L.Fighters EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 L.Fighter EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 L.Fighter EDIT: Removing units owned by Hisaichi from Changchun: 5 Infantrys EDIT: Adding units owned by Hisaichi to Malaya: 4 Infantrys EDIT: Adding units owned by Hisaichi to East And South Borneo: 1 Infantry EDIT: Removing units owned by Hisaichi from N.Thailand: 2 Tanks EDIT: Adding units owned by Hisaichi to Yunnan: 2 Tanks EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,33 British regular : 0,33 Hisaichi regular : 0,33
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@Karl7 Thanks! Sorry… there was some miscommunication between Japans and I could not look at the map during work hours…
@captainwalker Anzac up
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@Elrood that’s a lot of edits…how did an inf get from Changchun to Borneo?
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@captainwalker by TT. I just see you are right. One TT from 84 should be moved to SZ 111. My bad. sorry.
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@captainwalker actually… we have unused TTs in both SZs… so they made a switcharoo. You may proceed without any edits
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Flores 2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Lombok 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 2 Cruisers in Lombok, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 2 Infantrys Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Flores, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone 2 Adv.Fighters moved from Lombok to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 AAGun moved from New South Wales to Queensland 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery and 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 3 Infantrys placed in Port Moresby 3 Infantrys placed in Townsville 1 Cruiser and 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.50 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 1 Artillery and 1 Elite moved from Peru to 100 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone 4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago 1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Battle in Santiago Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Dutch lost in Santiago 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Dutch lost in Santiago 1 Tank owned by the Neutral lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 ArmoredCar and 2 Infantrys Non Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Artillery moved from Suriname to 26 Sea Zone 1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Marine moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral regular : 0.50 Dutch regular : -0.50
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@Witt hold on…UK forgot to load his inf on the US transports…
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 1 Artillery and 1 Elite moved from Peru to 100 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone 4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago 1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Battle in Santiago Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Dutch lost in Santiago 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Dutch lost in Santiago 1 Tank owned by the Neutral lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 ArmoredCar and 2 Infantrys Non Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Artillery moved from Suriname to 26 Sea Zone 1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Marine moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 30 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by British from Tarawa: 1 Infantry EDIT: Removing units owned by British from Nauru: 1 Infantry EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : 0.50 Dutch regular : -0.50
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 1 Artillery and 1 Elite moved from Peru to 100 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone 4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago 1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs; Combat - Dutch Battle in Santiago Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Dutch lost in Santiago 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Dutch lost in Santiago 1 Tank owned by the Neutral lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Dutch: 1 ArmoredCar and 2 Infantrys Non Combat Move - Dutch 1 Marine moved from Suriname to 26 Sea Zone 1 Artillery moved from Suriname to 26 Sea Zone 1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Marine moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 1 Adv.Fighter and 1 Infantry placed in Suriname 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 30 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by British from Tarawa: 1 Infantry EDIT: Removing units owned by British from Nauru: 1 Infantry EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Anzac from Soembawa: 1 Tank EDIT: Adding units owned by Anzac to Java: 1 Tank EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : 0.50 Dutch regular : -0.50
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@Witt use the last post…I made a ncm edit
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@captainwalker keelhaul the lot of them!
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from West Borneo to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok 1 Fighter moved from Malaya to Lombok Purchase Units - Thai Thai buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Fighter and 4 Infantrys Anzac defend with 2 Infantrys Thai roll dice for 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/5 hits, 1,00 expected hits Dutch roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Anzac lost in Lombok Thai roll dice for 1 Fighter and 4 Infantrys in Lombok, round 3 : 1/5 hits, 1,00 expected hits Dutch roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in Lombok 1 Infantry owned by the Anzac lost in Lombok Thai win, taking Lombok from Dutch with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Infantrys Casualties for Thai: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Lombok to 110 Sea Zone 1 Adv.Fighter moved from Yunnan to 110 Sea Zone 2 Artillerys and 4 Infantrys moved from S.Thailand to Burma 2 Artillerys and 2 Tanks moved from N.Thailand to Yunnan 1 Artillery and 1 Infantry moved from Bangkok to S.Thailand 1 Artillery and 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys placed in N.Thailand 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : 0,00 Dutch regular : 0,00
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@Entek US up
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Boooring :-(
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lol
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@Karl7 Well there are super exciting moves followed by a period of waiting… ;-)
a bit like a fever chart
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sorry we had a pretty big snow and wind storm up here in New York and my internet and power has been out.