TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
@Witt I would have veto’ed though, Unless Japan gets a 12 IPC bid as well :-D
Japan doesn’t need a bid . Just a player that can win at Pearl.
@Witt oh for crying out loud!
Test summary from TripleA, engine version: 2.7.14870, time: 19:12:09
Savegame
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Yamamoto
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
4 Fighters moved from 88 Sea Zone to 91 Sea Zone
1 Bomber moved from Jaluit to 91 Sea Zone
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
1 Tank moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
2 Infantrys moved from Hainan to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Hong Kong
1 Tank moved from Shikoku to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Artillery moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Transport moved from 103 Sea Zone to 108 Sea Zone
1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Bomber moved from Tokyo to 106 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Fighter moved from 85 Sea Zone to Manila
1 Fighter moved from 85 Sea Zone to Manila
1 Fighter moved from Minamitori to 108 Sea Zone
1 Fighter moved from Rongelap to 107 Sea Zone
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
1 Fighter moved from Tokyo to Kiangsi
1 Artillery moved from Hokkaido to 85 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila
1 Infantry moved from Kwangsi to N.French Indochina
Yamamoto take N.French Indochina from French
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
4 Fighters owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 0/5 hits, 1,67 expected hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits
4 Submarines owned by the Yamamoto lost in 91 Sea Zone
1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Americans roll dice for 2 Battleships in 91 Sea Zone, round 4 : 0/2 hits, 1,33 expected hits
1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Yamamoto: 4 Fighters and 4 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Submarines
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 3 : 0/4 hits, 1,50 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 Submarine owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 4 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 28
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber and 1 Destroyer
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 108 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Fighter and 1 Transport
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits
1 Transport owned by the Dutch lost in 108 Sea Zone
Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer and 1 Transport
Battle in Manila
Yamamoto attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manila, round 2 : 2/6 hits, 2,00 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 3/4 hits, 1,50 expected hits
1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Manila
2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery and 2 Fighters in Manila, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/2 hits, 0,83 expected hits
1 Artillery owned by the Yamamoto lost in Manila
Yamamoto roll dice for 2 Fighters in Manila, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 1/2 hits, 0,83 expected hits
1 Fighter owned by the Yamamoto lost in Manila
1 Artillery owned by the Americans lost in Manila
Yamamoto roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0,50 expected hits
Yamamoto roll dice for 1 Fighter in Manila, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 Fighter in Manila, round 6 : 0/1 hits, 0,50 expected hits
Yamamoto roll dice for 1 Fighter in Manila, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 Fighter in Manila, round 7 : 0/1 hits, 0,50 expected hits
Yamamoto roll dice for 1 Fighter in Manila, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 Fighter in Manila, round 8 : 0/1 hits, 0,50 expected hits
Yamamoto roll dice for 1 Fighter in Manila, round 9 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 Fighter in Manila, round 9 : 1/1 hits, 0,50 expected hits
1 Fighter owned by the Yamamoto lost in Manila
1 Fighter owned by the Americans lost in Manila
Americans win with no units remaining. Battle score for attacker is -12
Casualties for Yamamoto: 2 Artillerys, 2 Fighters and 2 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hong Kong
Yamamoto attack with 5 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Yamamoto roll dice for 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/8 hits, 2,33 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1,83 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
2 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 4 Infantrys and 3 Tanks in Hong Kong, round 3 : 1/7 hits, 2,17 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1,17 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
1 Infantry owned by the British lost in Hong Kong
Yamamoto roll dice for 3 Infantrys and 3 Tanks in Hong Kong, round 4 : 1/6 hits, 2,00 expected hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 0/2 hits, 0,83 expected hits
1 Artillery owned by the British lost in Hong Kong
Yamamoto roll dice for 3 Infantrys and 3 Tanks in Hong Kong, round 5 : 1/6 hits, 2,00 expected hits
British roll dice for 1 Tank in Hong Kong, round 5 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
1 Tank owned by the British lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from 106 Sea Zone to Formosa
1 Infantry moved from Shikoku to Kyushu
2 Infantrys moved from Chubu to Kyushu
1 Bomber moved from 91 Sea Zone to Kwajalein
1 Infantry moved from Jaluit to Kwajalein
1 Infantry moved from Yap to Ulithi
1 Battleship and 2 Carriers moved from 88 Sea Zone to 102 Sea Zone
1 Fighter moved from Kiangsi to Formosa
1 Fighter moved from 108 Sea Zone to 102 Sea Zone
Place Units - Yamamoto
1 Submarine and 2 Transports placed in 85 Sea Zone
1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Yamamoto regular : -5,33
Americans regular : -1,50
Dutch regular : -1,33
British regular : -1,67
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery moved from Hunan to Kiangsi
1 Infantry and 1 Tank moved from Shanghai to Kiangsi
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Tank moved from C.Sinkiang to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi Altai
Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
1 Infantry owned by the Neutral lost in Gobi Altai
Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Gobi Altai, round 3 : 1/4 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
1 Infantry owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Kiangsi
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto defend with 1 Artillery and 1 Tank
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
1 Artillery owned by the Yamamoto lost in Kiangsi
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 4 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Kiangsi, round 6 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tank in Kiangsi, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kiangsi
Chinese win, taking Kiangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Tank
Non Combat Move - Chinese
1 Infantry moved from Anhwei to Shanghai
1 Infantry moved from Hupeh to Hunan
1 Tank moved from Yunnan to Shensi
2 Infantrys moved from Lanchow to Shensi
1 Tank moved from Szechwan to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Shensi
1 Infantry moved from E.Qinghai to Ningsia
1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Gobi Altai to Shensi
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Chinese regular : -3.00
Neutral regular : 1.00
@dawgoneit Hisaichi is up
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Game History
Round: 1
Combat Move - Hisaichi
1 Tank moved from Changchun to Vladivostok
1 Tank moved from Kirin to Vladivostok
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Vladivostok
1 Tank moved from Heilungchiang to Khabarovsk
1 Artillery and 2 Infantrys moved from Kirin to Khabarovsk
3 Tanks moved from Liaoning to Chita
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Infantry moved from Heilungchiang to Chita
1 Infantry and 2 Tanks moved from Shantung to Shanghai
1 Infantry moved from Shantung to Shanghai
1 Fighter moved from Changchun to Peking
1 Fighter moved from 84 Sea Zone to Peking
1 Fighter moved from Peking to Anhwei
2 Infantrys moved from Peking to Chahar
2 Fighters moved from Peking to Chahar
2 Artillerys moved from Changchun to 84 Sea Zone
2 Tanks moved from Formosa to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
2 Infantrys and 2 Tanks moved from 106 Sea Zone to West Borneo
2 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery moved from Peking to 84 Sea Zone
1 Artillery moved from Shantung to Peking
2 Infantrys moved from Shantung to Anhwei
1 Infantry moved from Korea to 84 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 106 Sea Zone
3 Artillerys and 3 Infantrys moved from 106 Sea Zone to West Borneo
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 Fighter moved from 84 Sea Zone to 106 Sea Zone
1 Carrier moved from 84 Sea Zone to 106 Sea Zone
1 Battleship moved from 84 Sea Zone to 106 Sea Zone
2 Infantrys moved from Liaoning to Peking
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
2 Submarines moved from 92 Sea Zone to 110 Sea Zone
1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
1 Bomber moved from Changchun to 110 Sea Zone
2 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Liaoning to Heilungchiang
1 Infantry moved from Korea to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 1 B.Transport, 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Hisaichi lost in 110 Sea Zone
1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Hisaichi: 1 Submarine
Battle in Vladivostok
Hisaichi attack with 1 Infantry and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 3 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Khabarovsk
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Chahar
Hisaichi attack with 2 Fighters and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in West Borneo
Hisaichi attack with 3 Artillerys, 5 Infantrys and 2 Tanks
Dutch defend with 2 Infantrys
Hisaichi roll dice for 1 Battleship in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in West Borneo
Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in West Borneo, round 2 : 3/10 hits, 3.33 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in West Borneo
Hisaichi win, taking West Borneo from Dutch with 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 2 Infantrys
Battle in Shanghai
Hisaichi attack with 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 6 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Chita, round 2 : 3/10 hits, 3.00 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Non Combat Move - Hisaichi
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
2 Fighters moved from Chahar to Peking
1 Fighter moved from Anhwei to Peking
1 Bomber moved from 110 Sea Zone to Bangkok
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 2 Artillerys, 2 Infantrys and 2 Transports
EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 2 Transports
EDIT: Adding units owned by Hisaichi to Manila: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Hisaichi to S.French Indochina: 1 Artillery and 1 Infantry
EDIT: Changing ownership of Manila from Americans to Hisaichi
EDIT: Changing ownership of S.French Indochina from French to Hisaichi
EDIT: Turning off Edit Mode
1 Factory placed in Peking
1 Elite and 2 Infantrys placed in Changchun
1 B.Transport placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -2.00
Dutch regular : -1.50
Hisaichi regular : -2.00
sorry for the edits. i forgot to drop off some pieces.
@dawgoneit Just some small NCM edit before UK can resume
@Karl7 his-1_edit.tsvg here you go
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
1 Bomber moved from London to 31 Sea Zone
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Destroyer moved from 2 Sea Zone to 13 Sea Zone
1 Destroyer moved from 8 Sea Zone to 13 Sea Zone
1 Fighter moved from Montreal to 13 Sea Zone
1 Transport moved from 8 Sea Zone to 2 Sea Zone
2 Infantrys moved from Montreal to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
British take Greenland from Neutral
1 Tank moved from Nubia to Darfur
2 Infantrys moved from New Valley to Darfur
1 Fighter moved from Lower Egypt to Darfur
1 Infantry moved from Equatoria to Darfur
1 Artillery moved from Kenya to Italian East Africa
1 Infantry moved from British Somaliland to Italian East Africa
1 Infantry moved from Bombay to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Fighter moved from Trucial Coast to Italian East Africa
1 Infantry moved from Burma to S.Thailand
1 Fighter moved from Madras to S.Thailand
Purchase Units - British
British buy 2 ArmoredCars, 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in S.Thailand
British attack with 1 Fighter and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
1 Infantry owned by the Thai lost in S.Thailand
British win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in 31 Sea Zone
British attack with 1 Bomber and 1 Fighter
Germans defend with 3 Submarines
British roll dice for 1 Bomber and 1 Fighter in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
2 Submarines owned by the Germans submerged
British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 13 Sea Zone
British attack with 2 Destroyers and 1 Fighter
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Destroyers and 1 Fighter in 13 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 Submarines owned by the Germans lost in 13 Sea Zone
British win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines
Battle in Darfur
British attack with 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits, 1.33 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Darfur
1 Infantry owned by the Italians lost in Darfur
British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 3 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Darfur
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 4 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in Darfur
1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 3 Infantrys
Casualties for Italians: 2 Infantrys and 1 Tank
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Italian East Africa
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
1 Transport moved from 10 Sea Zone to 20 Sea Zone
1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone
1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy
1 Fighter moved from 31 Sea Zone to Gibraltar
1 Bomber moved from 31 Sea Zone to Gibraltar
1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
1 Tank moved from Palestine to Nubia
1 Artillery moved from Cairo to 56 Sea Zone
1 Infantry moved from Palestine to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
1 Transport moved from 55 Sea Zone to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Nubia
2 Tanks moved from Cairo to Nubia
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Cape Town to South Africa
1 AAGun moved from Cape Town to South Africa
1 Fighter moved from Italian East Africa to Nubia
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Nubia
1 Infantry moved from Cairo to Lower Egypt
1 Infantry moved from Lower Egypt to Nubia
1 Tank moved from Iraq to Lower Egypt
1 Fighter moved from S.Thailand to Malaya
1 Infantry moved from Andaman to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
1 Tank moved from Hyderabad to Baluchistan
1 Infantry moved from Punjab to Baluchistan
1 Infantry moved from Rajputana to Baluchistan
1 Tank moved from Delhi to Baluchistan
1 Infantry moved from Delhi to Bihar
1 Infantry moved from Mysore to Madras
1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Fighter moved from Darfur to Lower Egypt
1 Fighter moved from 13 Sea Zone to Northeast USA
1 Battleship moved from 10 Sea Zone to 20 Sea Zone
1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Malta to Lower Egypt
1 Tank moved from Ontario to Northwest USA
1 Infantry moved from Vancouver to 80 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 80 Sea Zone to 83 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Canadian Prairies to Ontario
1 Infantry moved from Wales to Manchester
2 Tanks moved from Manchester to Scotland
1 Infantry moved from Scotland to Northern Ireland
2 Fighters moved from London to Wales
3 Infantrys moved from London to Manchester
1 Tank moved from London to Scotland
2 Infantrys moved from London to Manchester
1 Fighter moved from Cyprus to Nubia
1 Infantry moved from Gold Coast to French Sudan
1 Submarine moved from 115 Sea Zone to 117 Sea Zone
Place Units - British
1 Transport placed in 20 Sea Zone
1 Tank placed in Cairo
1 ArmoredCar placed in Cape Town
1 ArmoredCar and 1 Infantry placed in Cairo
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Thai regular : 0.67
Germans regular : -0.67
Neutral regular : -0.33
British regular : 1.83
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from 113 Sea Zone to 110 Sea Zone
1 Fighter moved from Townsville to 110 Sea Zone
1 Fighter moved from 122 Sea Zone to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Fighters and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 110 Sea Zone
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Submarine
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Non Combat Move - Anzac
2 Fighters moved from 110 Sea Zone to 67 Sea Zone
1 Tank moved from New Georgia to 114 Sea Zone
1 Infantry moved from Guadalcanal to 114 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Infantry moved from Northern Territory to Western Australia
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Queensland to Northern Territory
1 Infantry moved from Townsville to Northern Territory
1 Tank moved from Townsville to Western Australia
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Infantry moved from Milne Bay to Port Moresby
1 Infantry moved from Port Moresby to West Papua
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 1
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery and 1 Infantry moved from Hollandia to Merauke
1 Artillery moved from Java to Sumatra
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
@Witt 4a58cb0f-71db-447c-96e8-2b44642ce132-thai 1.tsvg
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Thai take East And South Borneo from Dutch
2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Mindanao
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Panay
Thai take Panay from Americans
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Mindanao
Thai attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Thai win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Thai regular : 0.33
@Entek US is up
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Americans
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Tank moved from Southwest USA to E.Mexico
1 Tank moved from San Francisco to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Tank moved from South Central USA to E.Mexico
2 Infantrys and 1 Tank moved from San Francisco to W.Mexico
3 Infantrys moved from Colombia to Amazon
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Tank moved from South Atlantic USA to 25 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
1 Infantry and 1 Tank moved from 32 Sea Zone to Amazon
1 Bomber moved from North Central USA to Amazon
1 Bomber moved from South Central USA to 34 Sea Zone
1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
1 Tank moved from Northwest USA to W.Mexico
1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
1 Infantry moved from Southwest USA to W.Mexico
1 Artillery moved from San Francisco to W.Mexico
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Central America
Purchase Units - Americans
Americans buy 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Central America
Americans attack with 2 Artillerys and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Artillerys and 2 Infantrys in Central America, round 2 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Central America
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in E.Mexico
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 3 Destroyers, 5 Fighters and 2 Submarines
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 3 Destroyers, 5 Fighters and 2 Submarines remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Battle in Amazon
Americans attack with 1 Bomber, 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Amazon, round 2 : 1/6 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Amazon
Americans loses 0 PUs for violating Amazons neutrality.
Americans win, taking Amazon from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in W.Mexico
Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in W.Mexico
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 34 Sea Zone
Americans attack with 1 Bomber
Germans defend with 2 Submarines
Americans roll dice for 1 Bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 34 Sea Zone
1 Submarine owned by the Germans submerged
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Non Combat Move - Americans
1 Bomber moved from 34 Sea Zone to Mauritania
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from 91 Sea Zone to Midway
1 Bomber moved from Pearl Harbor to Midway
2 Transports moved from 99 Sea Zone to 91 Sea Zone
1 Bomber moved from Amazon to French Guiana
1 Fighter moved from Washington to French Guiana
1 Infantry moved from Northeast USA to South Atlantic USA
3 Infantrys moved from Washington to Northeast USA
1 Infantry moved from North Central USA to South Central USA
Place Units - Americans
1 Infantry placed in Davao
1 Battleship and 1 Carrier placed in 91 Sea Zone
1 Destroyer and 1 Transport placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Americans regular : -0.83
Neutral regular : 1.17
I forgott to move the 3 Finnish ships to SZ22. Can I do that?
@Witt yes
@captainwalker Thank you.