@FMErwinRommel spoilsport!
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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Do I get 12 bid between France and UK?
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@Karl7
LOL, no takers… ehFine
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - French 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in N.Thailand French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 4 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 5 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - French 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Languedoc to Burgundy 1 Infantry moved from Orleanais to Paris 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Brittany to Orleanais 1 Infantry moved from Aquitaine to Orleanais 1 Artillery moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone Place Units - French 5 Infantrys placed in Paris Turn Complete - French French collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -1.33 Thai regular : -2.00
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@Karl7 you asked while I was sleeping .
I would probably have said yes.
Too late now . Sorry!
No mercy now : I am going to take over the World. -
@Witt I would have veto’ed though, Unless Japan gets a 12 IPC bid as well :-D
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Japan doesn’t need a bid . Just a player that can win at Pearl.
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@Witt oh for crying out loud!
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14870, time: 19:12:09
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 4 Fighters moved from 88 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Infantrys moved from Hainan to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Hong Kong 1 Tank moved from Shikoku to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Bomber moved from Tokyo to 106 Sea Zone 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Fighter moved from 85 Sea Zone to Manila 1 Fighter moved from 85 Sea Zone to Manila 1 Fighter moved from Minamitori to 108 Sea Zone 1 Fighter moved from Rongelap to 107 Sea Zone 1 Submarine moved from 85 Sea Zone to 107 Sea Zone 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Tokyo to Kiangsi 1 Artillery moved from Hokkaido to 85 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila 1 Infantry moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits 4 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 0/5 hits, 1,67 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits 4 Submarines owned by the Yamamoto lost in 91 Sea Zone 1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 Battleships in 91 Sea Zone, round 4 : 0/2 hits, 1,33 expected hits 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Yamamoto: 4 Fighters and 4 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 3 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 4 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 28 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in 106 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 108 Sea Zone Yamamoto attack with 1 Destroyer, 1 Fighter and 1 Transport Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Dutch lost in 108 Sea Zone Yamamoto roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 108 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer and 1 Transport Battle in Manila Yamamoto attack with 2 Artillerys, 2 Fighters and 2 Infantrys Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manila, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 3/4 hits, 1,50 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Manila 2 Infantrys owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery and 2 Fighters in Manila, round 3 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/2 hits, 0,83 expected hits 1 Artillery owned by the Yamamoto lost in Manila Yamamoto roll dice for 2 Fighters in Manila, round 4 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 1/2 hits, 0,83 expected hits 1 Fighter owned by the Yamamoto lost in Manila 1 Artillery owned by the Americans lost in Manila Yamamoto roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 Fighter in Manila, round 5 : 0/1 hits, 0,50 expected hits Yamamoto roll dice for 1 Fighter in Manila, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 Fighter in Manila, round 6 : 0/1 hits, 0,50 expected hits Yamamoto roll dice for 1 Fighter in Manila, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 Fighter in Manila, round 7 : 0/1 hits, 0,50 expected hits Yamamoto roll dice for 1 Fighter in Manila, round 8 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 Fighter in Manila, round 8 : 0/1 hits, 0,50 expected hits Yamamoto roll dice for 1 Fighter in Manila, round 9 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 Fighter in Manila, round 9 : 1/1 hits, 0,50 expected hits 1 Fighter owned by the Yamamoto lost in Manila 1 Fighter owned by the Americans lost in Manila Americans win with no units remaining. Battle score for attacker is -12 Casualties for Yamamoto: 2 Artillerys, 2 Fighters and 2 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Kwangtung Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Yamamoto attack with 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/8 hits, 2,33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1,83 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 4 Infantrys and 3 Tanks in Hong Kong, round 3 : 1/7 hits, 2,17 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 3 Infantrys and 3 Tanks in Hong Kong, round 4 : 1/6 hits, 2,00 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 0/2 hits, 0,83 expected hits 1 Artillery owned by the British lost in Hong Kong Yamamoto roll dice for 3 Infantrys and 3 Tanks in Hong Kong, round 5 : 1/6 hits, 2,00 expected hits British roll dice for 1 Tank in Hong Kong, round 5 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong 1 Tank owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Yamamoto: 3 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from 106 Sea Zone to Formosa 1 Infantry moved from Shikoku to Kyushu 2 Infantrys moved from Chubu to Kyushu 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 1 Infantry moved from Yap to Ulithi 1 Battleship and 2 Carriers moved from 88 Sea Zone to 102 Sea Zone 1 Fighter moved from Kiangsi to Formosa 1 Fighter moved from 108 Sea Zone to 102 Sea Zone Place Units - Yamamoto 1 Submarine and 2 Transports placed in 85 Sea Zone 1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Yamamoto regular : -5,33 Americans regular : -1,50 Dutch regular : -1,33 British regular : -1,67
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Artillery moved from Hunan to Kiangsi 1 Infantry and 1 Tank moved from Shanghai to Kiangsi 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Gobi Altai, round 3 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai 1 Infantry owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Kiangsi Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Kiangsi 1 Artillery owned by the Yamamoto lost in Kiangsi Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Kiangsi, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Chinese roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 6 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kiangsi Chinese win, taking Kiangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Tank Non Combat Move - Chinese 1 Infantry moved from Anhwei to Shanghai 1 Infantry moved from Hupeh to Hunan 1 Tank moved from Yunnan to Shensi 2 Infantrys moved from Lanchow to Shensi 1 Tank moved from Szechwan to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Shensi 1 Infantry moved from E.Qinghai to Ningsia 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Gobi Altai to Shensi Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Chinese regular : -3.00 Neutral regular : 1.00
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@dawgoneit Hisaichi is up
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22de806c-5990-4c34-8f73-1730e3174fab-HIS 1.tsvg
Game History
Round: 1 Combat Move - Hisaichi 1 Tank moved from Changchun to Vladivostok 1 Tank moved from Kirin to Vladivostok 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok 1 Tank moved from Heilungchiang to Khabarovsk 1 Artillery and 2 Infantrys moved from Kirin to Khabarovsk 3 Tanks moved from Liaoning to Chita 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 1 Infantry and 2 Tanks moved from Shantung to Shanghai 1 Infantry moved from Shantung to Shanghai 1 Fighter moved from Changchun to Peking 1 Fighter moved from 84 Sea Zone to Peking 1 Fighter moved from Peking to Anhwei 2 Infantrys moved from Peking to Chahar 2 Fighters moved from Peking to Chahar 2 Artillerys moved from Changchun to 84 Sea Zone 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 106 Sea Zone 2 Infantrys and 2 Tanks moved from 106 Sea Zone to West Borneo 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery moved from Peking to 84 Sea Zone 1 Artillery moved from Shantung to Peking 2 Infantrys moved from Shantung to Anhwei 1 Infantry moved from Korea to 84 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 106 Sea Zone 3 Artillerys and 3 Infantrys moved from 106 Sea Zone to West Borneo 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone 1 Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 84 Sea Zone to 106 Sea Zone 1 Carrier moved from 84 Sea Zone to 106 Sea Zone 1 Battleship moved from 84 Sea Zone to 106 Sea Zone 2 Infantrys moved from Liaoning to Peking 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Destroyer moved from 84 Sea Zone to 92 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Liaoning to Heilungchiang 1 Infantry moved from Korea to Liaoning Purchase Units - Hisaichi Hisaichi buy 1 B.Transport, 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 110 Sea Zone 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Submarine Battle in Vladivostok Hisaichi attack with 1 Infantry and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 3 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Chahar Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in West Borneo Hisaichi attack with 3 Artillerys, 5 Infantrys and 2 Tanks Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in West Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in West Borneo, round 2 : 3/10 hits, 3.33 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi win, taking West Borneo from Dutch with 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 Infantrys Battle in Shanghai Hisaichi attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shanghai, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 6 Infantrys and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Chita, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 2 Fighters moved from Chahar to Peking 1 Fighter moved from Anhwei to Peking 1 Bomber moved from 110 Sea Zone to Bangkok Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 2 Artillerys, 2 Infantrys and 2 Transports EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 2 Transports EDIT: Adding units owned by Hisaichi to Manila: 1 Artillery and 1 Infantry EDIT: Adding units owned by Hisaichi to S.French Indochina: 1 Artillery and 1 Infantry EDIT: Changing ownership of Manila from Americans to Hisaichi EDIT: Changing ownership of S.French Indochina from French to Hisaichi EDIT: Turning off Edit Mode 1 Factory placed in Peking 1 Elite and 2 Infantrys placed in Changchun 1 B.Transport placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -2.00 Dutch regular : -1.50 Hisaichi regular : -2.00
sorry for the edits. i forgot to drop off some pieces.
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@dawgoneit Just some small NCM edit before UK can resume
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@Karl7 his-1_edit.tsvg here you go
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Bomber moved from London to 31 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Destroyer moved from 2 Sea Zone to 13 Sea Zone 1 Destroyer moved from 8 Sea Zone to 13 Sea Zone 1 Fighter moved from Montreal to 13 Sea Zone 1 Transport moved from 8 Sea Zone to 2 Sea Zone 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Tank moved from Nubia to Darfur 2 Infantrys moved from New Valley to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Infantry moved from Equatoria to Darfur 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from British Somaliland to Italian East Africa 1 Infantry moved from Bombay to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Fighter moved from Trucial Coast to Italian East Africa 1 Infantry moved from Burma to S.Thailand 1 Fighter moved from Madras to S.Thailand Purchase Units - British British buy 2 ArmoredCars, 1 Infantry, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Infantry owned by the Thai lost in S.Thailand British win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Bomber and 1 Fighter in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone 2 Submarines owned by the Germans submerged British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 13 Sea Zone British attack with 2 Destroyers and 1 Fighter Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Destroyers and 1 Fighter in 13 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 2 Submarines owned by the Germans lost in 13 Sea Zone British win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in Darfur British attack with 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Darfur 1 Infantry owned by the Italians lost in Darfur British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 3 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Darfur British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 4 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Darfur 1 Tank owned by the Italians and 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 3 Infantrys Casualties for Italians: 2 Infantrys and 1 Tank Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Italian East Africa British attack with 1 Artillery, 1 Fighter and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Artillery and 2 Infantrys moved from Wales to 20 Sea Zone 1 Artillery and 2 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from 31 Sea Zone to Gibraltar 1 Bomber moved from 31 Sea Zone to Gibraltar 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Tank moved from Palestine to Nubia 1 Artillery moved from Cairo to 56 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Transport moved from 55 Sea Zone to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 2 Tanks moved from Cairo to Nubia 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 AAGun moved from Cape Town to South Africa 1 Fighter moved from Italian East Africa to Nubia 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Iraq to Lower Egypt 1 Fighter moved from S.Thailand to Malaya 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Hyderabad to Baluchistan 1 Infantry moved from Punjab to Baluchistan 1 Infantry moved from Rajputana to Baluchistan 1 Tank moved from Delhi to Baluchistan 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Mysore to Madras 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Fighter moved from Darfur to Lower Egypt 1 Fighter moved from 13 Sea Zone to Northeast USA 1 Battleship moved from 10 Sea Zone to 20 Sea Zone 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Malta to Lower Egypt 1 Tank moved from Ontario to Northwest USA 1 Infantry moved from Vancouver to 80 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 80 Sea Zone to 83 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from Wales to Manchester 2 Tanks moved from Manchester to Scotland 1 Infantry moved from Scotland to Northern Ireland 2 Fighters moved from London to Wales 3 Infantrys moved from London to Manchester 1 Tank moved from London to Scotland 2 Infantrys moved from London to Manchester 1 Fighter moved from Cyprus to Nubia 1 Infantry moved from Gold Coast to French Sudan 1 Submarine moved from 115 Sea Zone to 117 Sea Zone Place Units - British 1 Transport placed in 20 Sea Zone 1 Tank placed in Cairo 1 ArmoredCar placed in Cape Town 1 ArmoredCar and 1 Infantry placed in Cairo Turn Complete - British British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Thai regular : 0.67 Germans regular : -0.67 Neutral regular : -0.33 British regular : 1.83
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Fighter moved from Townsville to 110 Sea Zone 1 Fighter moved from 122 Sea Zone to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 2 Fighters and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 110 Sea Zone 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Submarine Casualties for Hisaichi: 1 Destroyer and 1 Submarine Non Combat Move - Anzac 2 Fighters moved from 110 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Queensland to Northern Territory 1 Infantry moved from Townsville to Northern Territory 1 Tank moved from Townsville to Western Australia 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Infantry moved from Milne Bay to Port Moresby 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.00 Hisaichi regular : 0.33
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Hollandia to Merauke 1 Artillery moved from Java to Sumatra 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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@Witt 4a58cb0f-71db-447c-96e8-2b44642ce132-thai 1.tsvg
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Mindanao 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Panay Thai take Panay from Americans 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Mindanao Thai attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Thai win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Thai Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Thai regular : 0.33
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@Entek US is up