WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.


  • @redrum time for Italy

  • TripleA

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            3 Infantrys moved from S.Tunisia to S.Algeria
            2 Tanks moved from Tunis to S.Algeria
            1 Tank moved from S.Tunisia to S.Algeria
            1 Infantry moved from Kufra to New Valley
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            1 Artillery and 1 Infantry moved from Kordofan to Equatoria
            1 Tank moved from Kordofan to Kufra
            2 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece
            2 Artillerys moved from Provence to Burgundy
            1 Tank moved from Provence to Languedoc
                  Italians take Languedoc from French
            5 Infantrys moved from Rome to 46 Sea Zone
            5 Infantrys and 3 Transports moved from 46 Sea Zone to 43 Sea Zone
            1 Tank moved from Provence to 43 Sea Zone
            1 Artillery and 1 Infantry moved from Croatia to 50 Sea Zone
            1 Transport moved from 49 Sea Zone to 50 Sea Zone
            1 Elite moved from Rome to 50 Sea Zone
            1 Infantry moved from Croatia to 50 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 49 Sea Zone to Greece
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery moved from Tunis to 47 Sea Zone
            2 Infantrys moved from Sicily to 47 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Artillery and 5 Infantrys moved from 48 Sea Zone to Greece
            1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
            1 Infantry moved from Lombardy to Provence
            1 Infantry moved from Kufra to Mersa Matruh
                  Italians take Mersa Matruh from British
            1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
            3 Infantrys and 1 Tank moved from 43 Sea Zone to Baleares
            2 Infantrys moved from 43 Sea Zone to Languedoc
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Carrier, 10 Infantrys, 1 Mech.Inf and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in Greece, round 2 : 3/14 hits, 4.17 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    3 Infantrys owned by the Italians lost in Greece
                    3 Infantrys owned by the Neutral lost in Greece
                    Italians roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Greece, round 3 : 4/11 hits, 3.67 expected hits
                    Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Italians lost in Greece
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Italians: 5 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
            Battle in Baleares
                Italians attack with 3 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in Baleares, round 2 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Baleares
                Italians loses 0 PUs for violating Balearess neutrality.
                Italians win, taking Baleares from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Campania to 46 Sea Zone
            2 Fighters moved from Campania to Tripoli
    
        Place Units - Italians
            1 Carrier placed in 46 Sea Zone
            2 Transports placed in 43 Sea Zone
            2 Artillerys placed in Provence
            1 Infantry and 1 Mech.Inf placed in Tunis
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Neutral regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            1 Submarine moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina
            1 Infantry moved from French Somaliland to Italian East Africa
    
        Purchase Units - French
            French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.French Indochina
                French attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - French
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco
            1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
            1 Infantry moved from Orleanais to Normandy
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            2 Infantrys placed in Syria
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            4 Infantrys placed in E.Morocco
            Turning on Edit Mode
            EDIT: Removing units owned by French from Churchill: 2 Infantrys
            EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys
            EDIT: Turning off Edit Mode
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    French regular : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            1 Submarine moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery and 2 Infantrys moved from N.Thailand to N.French Indochina
            1 Infantry moved from French Somaliland to Italian East Africa
    
        Purchase Units - French
            French buy 1 Factory and 18 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.French Indochina
                French attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                French win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - French
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            1 AAGun, 1 Artillery and 5 Infantrys moved from E.Morocco to W.Morocco
            1 AAGun, 1 Artillery, 1 Fighter and 12 Infantrys moved from Paris to Normandy
            1 Infantry moved from Orleanais to Normandy
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            2 Infantrys placed in Syria
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            4 Infantrys placed in E.Morocco
            Turning on Edit Mode
            EDIT: Removing units owned by French from Churchill: 2 Infantrys
            EDIT: Adding units owned by French to Canadian Prairies: 2 Infantrys
            EDIT: Turning off Edit Mode
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    French regular : 1.17
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 Bomber moved from Kwajalein to 117 Sea Zone
            1 Artillery moved from Woleai to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery moved from Hainan to 92 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery moved from Hainan to 92 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Battleship moved from 102 Sea Zone to 107 Sea Zone
            2 Infantrys and 3 Tanks moved from Hong Kong to Kiangsi
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
            3 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangsi
            1 Tank moved from Kwangtung to Kwangsi
            1 Transport moved from 93 Sea Zone to 94 Sea Zone
            1 Infantry moved from Saipan to 94 Sea Zone
            1 Tank moved from Saipan to 94 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
            1 Infantry and 1 Tank moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            1 Infantry moved from Kwangtung to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindoro
                  Yamamoto take Mindoro from Americans
            2 Artillerys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 117 Sea Zone
                Yamamoto attack with 1 Bomber
                British defend with 1 Submarine
                    Yamamoto roll dice for 1 Bomber in 117 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 Submarine owned by the British lost in 117 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Kiangsi
                Yamamoto attack with 2 Infantrys and 3 Tanks
                Chinese defend with 1 Tank
                    Yamamoto roll dice for 2 Infantrys and 3 Tanks in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 Tank in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Kwangsi
                Yamamoto attack with 3 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 2 Tanks in Kwangsi, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Davao
                Yamamoto attack with 5 Artillerys and 5 Infantrys
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 2 Battleships in Davao, round 2 : 1/2 hits, 1,33 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 2 : 2/10 hits, 3,33 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1,67 expected hits
                    2 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 5 Artillerys and 5 Infantrys in Davao, round 3 : 3/10 hits, 3,33 expected hits
                    Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Yamamoto lost in Davao
                    1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 5 Artillerys and 4 Infantrys remaining. Battle score for attacker is 17
                Casualties for Americans: 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Destroyer moved from 108 Sea Zone to 111 Sea Zone
            2 Carriers moved from 102 Sea Zone to 107 Sea Zone
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            1 Fighter moved from 107 Sea Zone to 111 Sea Zone
            1 Fighter moved from Formosa to 111 Sea Zone
            1 Fighter moved from 102 Sea Zone to 107 Sea Zone
            1 Adv.Fighter moved from Tokyo to 107 Sea Zone
            1 Submarine moved from 85 Sea Zone to 107 Sea Zone
            2 Submarines moved from 107 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Bomber moved from 117 Sea Zone to Woleai
            1 Bomber moved from Formosa to Mindanao
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Tank moved from Kwangtung to Kwangsi
    
        Place Units - Yamamoto
            1 Carrier placed in 85 Sea Zone
            2 Adv.Fighters placed in 85 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Yamamoto regular : -3,00
    Americans regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            2 Infantrys and 1 Tank moved from Suiyuan to Chahar
            1 Infantry moved from Shansi to Anhwei
            1 Artillery and 1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hunan to Kwangtung
                  Chinese take Kwangtung from Yamamoto
            1 Fighter moved from Shensi to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 Adv.Fighters, 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 5 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from Yunnan to Kweichow
            1 Infantry moved from Shensi to Shansi
            1 Artillery and 1 Infantry moved from Shensi to Hupeh
            3 Tanks moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 AAGun moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 Adv.Fighters, 1 Infantry and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Hisaichi regular : -2.00
    

    Savegame


  • @captainwalker 3fe91923-8144-416a-96e7-c4cf0f1f804f-his 2.tsvg

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Tank moved from Peking to Chita
            1 Tank moved from Khabarovsk to Chita
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            2 Tanks moved from Vladivostok to Heilungchiang
            2 Tanks moved from Shanghai to Peking
            2 Infantrys moved from Shantung to Chahar
            1 Tank moved from Shantung to Peking
            3 Fighters moved from Shantung to Chahar
            1 Infantry moved from Shanghai to Shantung
            1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
            1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
            1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
            1 Artillery moved from S.French Indochina to 106 Sea Zone
            1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            1 Fighter moved from 110 Sea Zone to Banjarmasin
            1 Infantry moved from Liaoning to Peking
            1 Artillery moved from Shantung to Chahar
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            2 Transports moved from 106 Sea Zone to 84 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
            2 Submarines moved from 93 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5.50 expected hits
                    Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3.83 expected hits
                    3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    5 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4.83 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.17 expected hits
                    1 Artillery owned by the Hisaichi lost in Banjarmasin
                    2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4.50 expected hits
                    Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                Hisaichi captures 24PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
                Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in British Borneo
                Hisaichi attack with 1 Elite and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in British Borneo
                    Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
                    1 Infantry owned by the British lost in British Borneo
                British win with 1 Artillery remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 Fighters moved from Chahar to Chita
            1 Fighter moved from Banjarmasin to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            2 Adv.Fighters placed in Changchun
            1 Elite and 2 Infantrys placed in Peking
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Dutch AA : 0.67
    British regular : 1.67
    Dutch regular : -1.00
    Hisaichi regular : -5.50
    
  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post: Hisaichi round 2

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Tank moved from Peking to Chita
            1 Tank moved from Khabarovsk to Chita
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            2 Tanks moved from Vladivostok to Heilungchiang
            2 Tanks moved from Shanghai to Peking
            2 Infantrys moved from Shantung to Chahar
            1 Tank moved from Shantung to Peking
            3 Fighters moved from Shantung to Chahar
            1 Infantry moved from Shanghai to Shantung
            1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
            1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
            1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
            1 Artillery moved from S.French Indochina to 106 Sea Zone
            1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            1 Fighter moved from 110 Sea Zone to Banjarmasin
            1 Infantry moved from Liaoning to Peking
            1 Artillery moved from Shantung to Chahar
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            2 Transports moved from 106 Sea Zone to 84 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
            2 Submarines moved from 93 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits
                    1 Bomber owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits
                    Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits
                    Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits
                    3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    5 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits
                    1 Artillery owned by the Hisaichi lost in Banjarmasin
                    2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits
                    Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                Hisaichi captures 24PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
                Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in British Borneo
                Hisaichi attack with 1 Elite and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in British Borneo
                    Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
                    1 Infantry owned by the British lost in British Borneo
                British win with 1 Artillery remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 Fighters moved from Chahar to Chita
            1 Fighter moved from Banjarmasin to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            2 Adv.Fighters placed in Changchun
            1 Elite and 2 Infantrys placed in Peking
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Dutch AA : 0,67
    British regular : 1,67
    Dutch regular : -1,00
    Hisaichi regular : -5,50
    

    Savegame

  • 2024 '22 '19 '17 '15

    small NC edit of a DD

  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post: Hisaichi round 2

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Tank moved from Peking to Chita
            1 Tank moved from Khabarovsk to Chita
            1 Infantry moved from Heilungchiang to Chita
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            2 Tanks moved from Vladivostok to Heilungchiang
            2 Tanks moved from Shanghai to Peking
            2 Infantrys moved from Shantung to Chahar
            1 Tank moved from Shantung to Peking
            3 Fighters moved from Shantung to Chahar
            1 Infantry moved from Shanghai to Shantung
            1 Tank moved from Formosa to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport, 1 Elite and 2 Infantrys moved from 84 Sea Zone to 111 Sea Zone
            1 Elite and 2 Infantrys moved from 111 Sea Zone to British Borneo
            1 Battleship, 1 Carrier and 1 Fighter moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            3 Artillerys, 5 Infantrys and 2 Tanks moved from West Borneo to Banjarmasin
            1 Artillery moved from S.French Indochina to 106 Sea Zone
            1 Artillery and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            1 Fighter moved from 110 Sea Zone to Banjarmasin
            1 Infantry moved from Liaoning to Peking
            1 Artillery moved from Shantung to Chahar
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            2 Transports moved from 106 Sea Zone to 84 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
            2 Submarines moved from 93 Sea Zone to 110 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 5 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 1/2 hits, 0,33 expected hits
                    1 Bomber owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0,67 expected hits
                    Hisaichi roll dice for 5 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/16 hits, 5,50 expected hits
                    Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/10 hits, 3,83 expected hits
                    3 Infantrys owned by the Hisaichi lost in Banjarmasin
                    5 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 3/13 hits, 4,83 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2,17 expected hits
                    1 Artillery owned by the Hisaichi lost in Banjarmasin
                    2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/12 hits, 4,50 expected hits
                    Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 4 : 2/2 hits, 1,00 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    1 Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                Hisaichi captures 24PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 4 Infantrys
                Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 3 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Chahar, round 2 : 2/6 hits, 1,83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in British Borneo
                Hisaichi attack with 1 Elite and 2 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Elite and 2 Infantrys in British Borneo, round 2 : 0/3 hits, 0,67 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in British Borneo
                    Hisaichi roll dice for 1 Elite and 1 Infantry in British Borneo, round 3 : 1/2 hits, 0,50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 3 : 2/2 hits, 0,67 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in British Borneo
                    1 Infantry owned by the British lost in British Borneo
                British win with 1 Artillery remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Hisaichi
            3 Fighters moved from Chahar to Chita
            1 Fighter moved from Banjarmasin to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            2 Adv.Fighters placed in Changchun
            1 Elite and 2 Infantrys placed in Peking
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Vladivostok: 1 Infantry
            EDIT: Adding units owned by Hisaichi to Khabarovsk: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Dutch AA : 0,67
    British regular : 1,67
    Dutch regular : -1,00
    Hisaichi regular : -5,50
    

    Savegame


  • @Karl7 UK is up


  • @captainwalker

    yup, I will move today as I watch the nation burn in flames


  • @Karl7 yep…martial law tomorrow am lol


  • @captainwalker @Karl7 @Entek @dawgoneit @redrum good luck all .
    We Europeans are thinking of you .

  • 2024 '22 '19 '17 '15

    @Witt because unlike the president of Namibia, this presidency strongly concerns us all 😀

    I hope no one gets hurt.


  • @Elrood

    Ooops, I didn’t move… lol. The election was too exciting.

    Will move soon

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry moved from South Africa to Mozambique
            1 ArmoredCar moved from Cape Town to Mozambique
            1 Infantry moved from Rhodesia to Mozambique
            1 Infantry moved from Kenya to Equatoria
            1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
            1 Tank moved from Nubia to Italian East Africa
            1 Tank moved from Italian East Africa to Equatoria
            1 Infantry moved from Nubia to New Valley
            2 Artillerys, 4 Infantrys and 2 Tanks moved from Nubia to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Fighter moved from Nubia to Equatoria
            1 Fighter moved from Nubia to Darfur
            1 Tank moved from Lower Egypt to Darfur
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Cruiser and 1 Infantry moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
            1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
            1 Fighter moved from Lower Egypt to New Valley
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Tank moved from Cairo to New Valley
            1 ArmoredCar moved from Cairo to New Valley
            2 Infantrys moved from Northern Ireland to Dublin
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
            1 Tank moved from Scotland to Dublin
            1 Transport moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Munster
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
            1 Battleship moved from 20 Sea Zone to 18 Sea Zone
            1 Fighter moved from Wales to Dublin
            1 Fighter moved from Wales to Munster
            1 Fighter moved from Wales to Munster
            1 Destroyer and 1 Submarine moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Normandy to 20 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales
            1 Infantry moved from Burma to S.Thailand
                  British take S.Thailand from Thai
            1 Submarine moved from 59 Sea Zone to 57 Sea Zone
            1 Tank moved from Northwest USA to 83 Sea Zone
            1 Destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
            1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos
            1 Infantry moved from Ontario to South Central USA
            1 Infantry moved from Yukon to British Columbia
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
            1 Artillery, 2 Infantrys and 2 Tanks moved from Baluchistan to E.Iran
            1 Destroyer and 3 Transports moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from French Sudan to French Equatorial Africa
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 3 Carriers, 1 Destroyer, 1 Fighter, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Galapagos
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Galapagos
                British loses 0 PUs for violating Galapagoss neutrality.
                British win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in New Valley
                British attack with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                British win, taking New Valley from Germans with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Mozambique
                British attack with 1 ArmoredCar and 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mozambique
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in E.Iran
                British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 1/7 hits, 2.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the British lost in E.Iran
                    British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in E.Iran
                    1 Infantry owned by the Neutral lost in E.Iran
                    British roll dice for 1 Artillery and 2 Tanks in E.Iran, round 4 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the British lost in E.Iran
                    1 Infantry owned by the Neutral lost in E.Iran
                    British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in E.Iran
                    British roll dice for 1 Tank in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Tank in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Tank in E.Iran, round 8 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 8 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -7
                Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Dublin
                British attack with 1 Fighter, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Dublin, round 2 : 1/5 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Dublin
                    1 Infantry owned by the Neutral lost in Dublin
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Dublin, round 3 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Dublin
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Dublin, round 4 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Dublin
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Mersa Matruh
                British attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Equatoria
                British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Equatoria, round 2 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Equatoria
                    2 Infantrys owned by the Italians lost in Equatoria
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Equatoria, round 3 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Equatoria
                British win, taking Equatoria from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in Darfur
                British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks
                Germans defend with 2 Infantrys and 2 Tanks
                    British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks in Darfur, round 2 : 2/11 hits, 3.67 expected hits
                    Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 3/4 hits, 1.67 expected hits
                    3 Infantrys owned by the British lost in Darfur
                    2 Infantrys owned by the Germans lost in Darfur
                    British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Darfur, round 3 : 5/8 hits, 3.17 expected hits
                    Germans roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Darfur
                    2 Tanks owned by the Germans lost in Darfur
                British win, taking Darfur from Germans with 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 4 Infantrys
                Casualties for Germans: 2 Infantrys and 2 Tanks
            Battle in Munster
                British attack with 2 Fighters, 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 2 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            2 Fighters moved from Munster to Manchester
            1 Fighter moved from Dublin to Wales
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            2 Infantrys moved from 10 Sea Zone to Scotland
            1 Tank moved from Scotland to Manchester
            1 Tank moved from Scotland to Wales
            1 Infantry moved from Dover to Wales
            1 Infantry moved from Normandy to Brittany
            1 Fighter moved from Gibraltar to 18 Sea Zone
            1 Bomber moved from Gibraltar to W.Morocco
            1 Fighter moved from New Valley to 56 Sea Zone
            1 Fighter moved from Mersa Matruh to 56 Sea Zone
            1 Fighter moved from Darfur to 56 Sea Zone
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Assam to 60 Sea Zone
            1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Bihar to Assam
            1 Fighter moved from Equatoria to Italian East Africa
    
        Place Units - British
            1 Carrier placed in 18 Sea Zone
            2 Carriers, 1 Destroyer and 1 Submarine placed in 56 Sea Zone
            1 Adv.Fighter placed in 56 Sea Zone
            1 Artillery placed in Cairo
            4 Infantrys placed in Wales
            1 Infantry placed in Manchester
            1 Artillery and 2 Infantrys placed in Madras
            1 Fighter placed in Delhi
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 1.00
    Neutral regular : -0.50
    British regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from British Borneo: 1 Artillery
            EDIT: Changing ownership of West Borneo from Hisaichi to Dutch
            EDIT: Adding units owned by British to West Borneo: 1 Artillery
            EDIT: Turning off Edit Mode
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Infantry moved from South New Zealand to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            1 Infantry and 1 Tank moved from Western Australia to Broome
            2 Infantrys moved from Northern Territory to Western Australia
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Battleship and 1 Cruiser placed in 67 Sea Zone
            1 Infantry placed in Broome
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Non Combat Move - Dutch
            2 Artillerys and 2 Infantrys moved from Sumatra to Java
            1 Infantry moved from Soembawa to Lombok
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Witt use this file…I made an ncm edit anzac edit.tsvg

Suggested Topics

  • 48
  • 354
  • 56
  • 123
  • 167
  • 259
  • 299
  • 477
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.4k

Users

39.9k

Topics

1.7m

Posts