TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 artillery and 1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Archangel to Vologda
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Kursk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Kursk
4 armour, 2 artilleries, 11 infantry and 5 mech_infantrys moved from Kursk to Bryansk
6 armour, 9 artilleries, 15 infantry and 3 mech_infantrys moved from Southern Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Kursk
5 artilleries and 7 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 1 infantry moved from Finland to Karelia
1 bomber moved from Leningrad to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Leningrad to Western Sinkiang
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 2.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 1/7 hits, 2.50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Sinkiang
Germans attack with 1 bomber
Americans defend with 1 bomber
Germans roll dice for 1 bomber in Western Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 bomber in Western Sinkiang, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Western Sinkiang
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 bomber moved from Western Sinkiang to Tsinghai
1 fighter moved from Vyborg to Western Germany
1 fighter moved from Leningrad to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Vyborg to Leningrad
2 aaGuns moved from Southern Belarus to Bryansk
1 carrier moved from 96 Sea Zone to 100 Sea Zone
1 fighter moved from 96 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 battleship moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
1 infantry moved from Algeria to Tunisia
1 cruiser moved from 94 Sea Zone to 100 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 aaGun moved from France to Western Germany
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
1 aaGun moved from Western Germany to Germany
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from 118 Sea Zone to Leningrad
Place Units - Germans
8 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
2 infantry placed in France
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Germany
1 artillery placed in Western Germany
Germans undo move 3.
Germans undo move 2.
1 artillery and 4 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 artillery placed in Leningrad
1 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Stalingrad to Rostov
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tula
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Yaroslavl
Combat - Russians
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yaroslavl
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tula
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 artilleries and 15 infantry moved from Samara to Russia
1 aaGun moved from Samara to Stalingrad
2 infantry moved from Urals to Samara
1 fighter moved from Yaroslavl to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tula to Russia
1 tactical_bomber moved from Rostov to Stalingrad
5 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 aaGun and 6 infantry moved from Northern Manchuria to Amur
3 infantry moved from Northern Manchuria to Buryatia
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Szechwan to Anhwe
1 bomber moved from Kwangtung to Anhwe
1 bomber moved from Borneo to Anhwe
1 fighter and 1 tactical_bomber moved from Borneo to Shan State
1 infantry moved from Malaya to Shan State
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New Guinea
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New Guinea
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Borneo to Shan State
1 carrier moved from 7 Sea Zone to 22 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 76 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from Southern Manchuria to Northern Manchuria
1 artillery moved from Korea to Northern Manchuria
1 mech_infantry moved from Hopei to Kiangsi
1 infantry moved from Hunan to Hopei
Combat - Japanese
Battle in Soviet Far East
Battle in New Britain
Battle in 22 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking New Britain from ANZAC with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 1/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Anhwe, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Anhwe, round 3 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Tsinghai
1 bomber moved from Anhwe to Japan
1 aaGun moved from Southern Manchuria to Korea
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Guam to 22 Sea Zone
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
3 carriers moved from 56 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from New Guinea to 55 Sea Zone
2 fighters moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 64 Sea Zone
2 battleships moved from 56 Sea Zone to 55 Sea Zone
2 destroyers moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 cruiser moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Borneo to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 transport moved from 56 Sea Zone to 132 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Anhwe to Kiangsu
Place Units - Japanese
2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Southern Manchuria
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in Southern Manchuria
2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : -0.33
UK_Pacific regular : -0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber and 2 fighters moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 marine moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 marine moved from Wake Island to 32 Sea Zone
1 artillery, 1 battleship, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 32 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from 50 Sea Zone to Solomon Islands
3 carriers, 2 destroyers, 4 fighters and 4 submarines moved from 27 Sea Zone to 50 Sea Zone
2 fighters moved from 50 Sea Zone to Solomon Islands
2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 32 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Solomon Islands
2 fighters moved from 50 Sea Zone to Solomon Islands
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 3 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
Combat - Americans
Battle in Norway
Battle in 50 Sea Zone
Americans attack with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 1 fighter, 2 marines, 5 submarines and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 50 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Norway from Germans with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Alaska, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alaska, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Solomon Islands
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 6/9 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Solomon Islands
2 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Solomon Islands to 50 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 carrier moved from 11 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Alaska to 1 Sea Zone
1 carrier and 2 fighters moved from 113 Sea Zone to 128 Sea Zone
2 destroyers moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield, 1 armour and 2 infantry placed in Normandy Bordeaux
1 artillery placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Honan to Shansi
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber and 2 fighters moved from Normandy Bordeaux to 97 Sea Zone
4 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
British creates battle in territory 128 Sea Zone
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 4 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 5 fighters and 4 infantry in Holland Belgium, round 2 : 5/10 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 2 submarines; Italians defend with 1 destroyer and 1 transport
2 submarines owned by the Germans submerged
British roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Normandy Bordeaux
2 fighters moved from 97 Sea Zone to Southern France
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
2 aaGuns and 3 infantry moved from 128 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 73 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 113 Sea Zone to 128 Sea Zone
1 destroyer moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Baluchistan to Eastern India
1 infantry and 1 transport moved from 83 Sea Zone to 73 Sea Zone
Place Units - British
1 airfield placed in Egypt
1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,5,2,1,4,1,4,5,2,1,3,3,4,2,6,4,2,3,3,4,3,3,2,4,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 1.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : -0.33
British regular : 1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 1 artillery and 3 infantry
Norway : 1 flag, 2 aaGuns, 1 fighter and 4 infantry
Marshall Islands : 1 flag
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Alaska : 1 artillery and 2 infantry
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield and 1 harbour
Kansu : 1 infantry
Shansi : 6 infantry
Honan : 1 infantry
Eastern Sinkiang : 1 infantry
Inner Mongolia : 1 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Eastern India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Burma : 1 aaGun, 2 artilleries and 13 infantry
Ethiopia : 1 flag
Italian Somaliland : 1 flag
Solomon Islands : 1 artillery and 1 infantry
New South Wales : 1 aaGun, 1 artillery and 1 infantry
Syria : 1 flag
Southern France : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
French Madagascar : 1 flag
French West Africa : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
French Central Africa : 1 flag
Northwest Persia : 1 flag
Southern Persia : 1 flag
128 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 3 transports
2 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 transports
1 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
50 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 6 fighters, 2 marines, 5 submarines, 1 tactical_bomber and 2 transports
Iraq : 1 flag
83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
104 Sea Zone : 1 destroyer and 2 transports
73 Sea Zone : 1 transport
11 Sea Zone : 1 destroyer and 1 submarine
Northeast Persia : 1 flag
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 bomber moved from Ukraine to Stalingrad
1 armour moved from Kursk to Rostov
1 armour moved from Bryansk to Rostov
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Stalingrad causes 6 damage total.
Battle in Rostov
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 artillery in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 artillery in Rostov, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 artillery in Rostov, round 4 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 artillery in Rostov, round 5 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Stalingrad to Romania
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 100 Sea Zone to 99 Sea Zone
1 aaGun moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
2 infantry moved from Greece to Albania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Morocco to Algeria
3 infantry moved from Tunisia to Algeria
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry and 1 marine moved from Johnston Island to 31 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 50 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,5,6,6,4,2,6,1,3,1,3,1,6,3,3,1,2,1
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
Northwest Persia : 1 fighter
50 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport
73 Sea Zone : 1 infantry
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
@nikola1975 sorry for the delay, in Mexico, family wedding, thought I would have time to get a move in but it isn’t looking good. I’ll be back to normal next week.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 4.50 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the British and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
11 armour and 8 mech_infantrys moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Kursk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 aaGuns, 11 artilleries and 26 infantry moved from Bryansk to Kursk
1 artillery and 2 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Vologda to Archangel
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 artillery moved from Karelia to Vyborg
1 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vyborg
1 battleship moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 carrier moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to Ukraine
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Gibraltar to Northern Italy
1 infantry moved from Tunisia to Libya
Place Units - Germans
1 transport placed in 118 Sea Zone
1 fighter placed in Leningrad
2 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
Germans undo move 9.
1 artillery placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
3 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
Combat - Russians
Battle in Northern Manchuria
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry in Northern Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Russians roll dice for 3 infantry in Northern Manchuria, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
8 infantry moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Northern Caucasus
2 armour, 3 fighters and 2 mech_infantrys moved from Russia to Stalingrad
6 artilleries and 10 infantry moved from Russia to Samara
1 infantry moved from Tula to Russia
1 aaGun and 2 infantry moved from Amur to Siberia
3 infantry moved from Amur to Siberia
2 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Kiangsi to Shansi
2 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Szechwan to Hunan
1 artillery moved from Szechwan to Hopei
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Kiangsu to Shansi
1 fighter moved from Tsinghai to Shansi
1 bomber moved from Japan to Shansi
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from New Guinea to 55 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 55 Sea Zone
1 infantry and 1 marine moved from 55 Sea Zone to Solomon Islands
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Shansi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Shansi, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 6 infantry in Shansi, round 2 : 4/6 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shansi
1 infantry owned by the Chinese lost in Shansi
2 bombers owned by the Japanese retreated
Chinese win, taking Midway from Americans, taking Wake Island from Americans with 5 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Solomon Islands
Japanese attack with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Solomon Islands, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shansi to Japan
1 bomber moved from Shansi to Fukien
1 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Korea to Southern Manchuria
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 carrier and 1 destroyer moved from 22 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from Solomon Islands to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Malaya
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
4 infantry placed in Japan
2 destroyers and 3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from 113 Sea Zone to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 fighter owned by the Italians retreated
French win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Caucasus to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,6,3,3,2,1,5,1,1,3,5
Italians collect 5 PUs (12 lost to blockades); end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
Combat - Italians
Air Battle in Egypt
Italians attacks with 3 units heading to Egypt
British launches 3 interceptors out of Egypt
Attackers Fire, : 1/3 hits, 0,50 expected hits
Defenders Fire, : 0/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Egypt causes 4 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun and 1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Albania
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to France
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs (1 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
British AA : -0,17
Defenders Fire, : -0,50
Attackers Fire, : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 fighter moved from Burma to India
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 123 Sea Zone to 109 Sea Zone
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Germany to Baltic States
4 fighters and 3 tactical_bombers moved from Algeria to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 armour moved from Eastern Poland to Archangel
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
4 aaGuns, 8 armour, 8 artilleries, 31 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Norway to 113 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
Place Units - Germans
2 carriers and 1 transport placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from 19 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Kweichow
1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 armour and 2 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Amur to Buyant-Uhaa
1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 3.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
3 infantry moved from Southern France to Spain
2 infantry moved from Normandy Bordeaux to Spain
3 fighters moved from Southern Italy to Spain
1 infantry moved from Vologda to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Spain
Italians attack with 3 fighters and 5 infantry
British defend with 2 aaGuns, 1 armour and 1 mech_infantry
British roll AA dice in Spain : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 fighters and 5 infantry in Spain, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 2 aaGuns, 1 armour and 1 mech_infantry in Spain, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Spain
2 aaGuns owned by the British lost in Spain
Italians roll dice for 3 fighters and 4 infantry in Spain, round 3 : 5/7 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Spain, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Spain
Italians win, taking Spain from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for British: 2 aaGuns, 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 aaGun, 3 artilleries and 14 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Tambov to Volgograd
3 fighters moved from Spain to Northern Italy
Place Units - Italians
1 fighter and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,1,6,1,1,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,6,3,2,2,1,4,5,3
Italians collect 11 PUs (12 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 2.50
British AA : -0.50
British regular : -0.67