Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsDawg v Entek W@W! redemption
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Mech.Inf moved from Changchun to Heilungchiang 1 Mech.Inf moved from Changchun to Vladivostok 2 ArmoredCars moved from Changchun to Vladivostok 1 L.Fighter moved from Liaoning to Vladivostok 1 Infantry moved from Liaoning to Peking Hisaichi take Peking from Chinese 1 Bomber moved from Hong Kong to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Heilungchiang Hisaichi attack with 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in Heilungchiang, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vladivostok Hisaichi attack with 2 ArmoredCars, 1 L.Fighter and 1 Mech.Inf British defend with 2 Infantrys; Americans defend with 1 Adv.Fighter Hisaichi roll dice for 2 ArmoredCars, 1 L.Fighter and 1 Mech.Inf in Vladivostok, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Vladivostok, round 2 : 2/3 hits, 1.33 expected hits 2 ArmoredCars owned by the Hisaichi lost in Vladivostok 1 Infantry owned by the British lost in Vladivostok Hisaichi roll dice for 1 L.Fighter and 1 Mech.Inf in Vladivostok, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Adv.Fighter and 1 Infantry in Vladivostok, round 3 : 1/2 hits, 1.00 expected hits 1 Mech.Inf owned by the Hisaichi lost in Vladivostok 1 L.Fighter owned by the Hisaichi retreated Russians win with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -12 Casualties for Hisaichi: 2 ArmoredCars and 1 Mech.Inf Casualties for British: 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 1 Bomber Anzac defend with 1 Transport Hisaichi roll dice for 1 Bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Hisaichi lost in 110 Sea Zone 1 Transport owned by the Anzac lost in 110 Sea Zone Anzac win with no units remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Bomber Casualties for Anzac: 1 Transport Non Combat Move - Hisaichi 1 L.Fighter moved from Vladivostok to Changchun 1 Infantry moved from Changchun to Kirin 3 Infantrys moved from Changchun to Kirin 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi Place Units - Hisaichi 4 Infantrys placed in Liaoning 6 Infantrys placed in Hong Kong 1 Adv.Fighter, 5 Infantrys, 1 Marine and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Anzac regular : 0.83 Russians regular : -0.33 Hisaichi regular : -1.00
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 1 ArmoredCar moved from Arkhangelsk to Komi Finns take Komi from Russians 1 ArmoredCar moved from Komi to Perm 1 ArmoredCar and 2 Infantrys moved from Gorky to Kuybyshev 1 Adv.Fighter moved from Moscow to Perm Purchase Units - Finns Finns buy 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Perm Finns attack with 1 Adv.Fighter and 1 ArmoredCar Russians defend with 2 Infantrys Finns roll dice for 1 Adv.Fighter and 1 ArmoredCar in Perm, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Perm, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Finns lost in Perm 1 Infantry owned by the Russians lost in Perm 1 Adv.Fighter owned by the Finns retreated Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Kuybyshev Finns attack with 1 ArmoredCar and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar and 2 Infantrys in Kuybyshev, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 ArmoredCar and 2 Infantrys in Kuybyshev, round 3 : 2/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kuybyshev Finns win, taking Kuybyshev from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Adv.Fighter moved from Perm to Kirov 2 Elites, 8 Infantrys and 2 Tanks moved from Arkhangelsk to Komi 5 Infantrys moved from S.Karelia to Vologda 1 Mech.Inf moved from Vyborg to Kirov 2 Infantrys moved from Vyborg to S.Karelia 1 Tank moved from Oulu to S.Karelia 3 Infantrys moved from Oulu to Vyborg 2 Infantrys moved from Tampere to Oulu 2 Mech.Infs moved from Helsinki to N.Karelia 1 Elite moved from Helsinki to Tampere 2 Infantrys moved from Helsinki to Tampere 2 Infantrys moved from Oslo to 22 Sea Zone 2 Infantrys and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Brittany Place Units - Finns 4 Mech.Infs placed in Arkhangelsk Turn Complete - Finns Finns collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Finns regular : 0.83 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 1 Elite moved from Rostov to Georgia 1 Artillery moved from Rostov to Georgia 1 Infantry moved from Rostov to Georgia 1 Mech.Inf moved from Rostov to Kuybyshev 1 Mech.Inf moved from Kuybyshev to Astrakhan Romanians take Astrakhan from Russians 1 Artillery and 1 Infantry moved from Rostov to Saratov 1 Mech.Inf moved from Tula to Chimkent Romanians take Chimkent from Russians 1 Tank moved from Tula to Saratov 1 Adv.Fighter moved from Greece to 55 Sea Zone 1 Elite and 10 Infantrys moved from E.Romania to Bulgaria 1 Tank moved from W.Romania to Bulgaria 2 Mech.Infs moved from W.Romania to Bulgaria 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Saratov Romanians attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Bunker Romanians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Saratov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Saratov, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in Saratov 1 Bunker owned by the Russians lost in Saratov Romanians win, taking Saratov from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Bunker Battle in 55 Sea Zone Romanians attack with 1 Adv.Fighter French defend with 1 Submarine Romanians roll dice for 1 Adv.Fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the French lost in 55 Sea Zone Romanians win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in Georgia Romanians attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 2 ArmoredCars; Russians defend with 1 AAGun and 1 Factory Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Georgia, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 2 ArmoredCars in Georgia, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the British lost in Georgia Romanians win, taking Georgia from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Non Combat Move - Romanians 2 ArmoredCars, 1 Infantry and 1 Tank moved from Rostov to Georgia 1 AAGun, 1 Artillery and 1 Elite moved from Tula to Penza 1 Adv.Fighter moved from 55 Sea Zone to Greece Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 1 Elite, 1 Mech.Inf and 1 Tank placed in W.Romania Turn Complete - Romanians Romanians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians regular : 3.33 Russians regular : 0.17
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@dawgoneit Transports first please
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Germans 1 ArmoredCar moved from Northern Ireland to Munster Germans take Dublin from British Germans take Munster from British 3 Artillerys and 25 Infantrys moved from Aragon to La Mancha 3 Adv.Fighters, 3 Artillerys and 6 Infantrys moved from Navarre to La Mancha 2 Adv.Fighters moved from 19 Sea Zone to La Mancha 6 Bombers moved from Languedoc to La Mancha 2 JetFighters moved from Languedoc to La Mancha 1 Infantry moved from Greenland to 3 Sea Zone 1 Infantry moved from Iceland to 3 Sea Zone 2 Infantrys and 2 S.Submarines moved from 3 Sea Zone to 2 Sea Zone 2 Infantrys moved from 2 Sea Zone to Baffin 1 ArmoredCar moved from Kirov to Perm 4 Artillerys, 2 Elites and 4 Infantrys moved from Penza to Kuybyshev 2 HeavyTanks, 2 Mech.Infs and 2 Tanks moved from Penza to Kuybyshev 3 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Stalingrad to Kuybyshev 1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Penza 1 Mech.Inf moved from Tula to Ufa 1 Mech.Inf moved from Kursk to Erzurum Germans take Erzurum from Russians Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Carriers, 2 Infantrys, 10 Mech.Infs, 2 S.Submarines, 4 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Ufa Germans attack with 1 Mech.Inf Russians defend with 2 Infantrys Germans roll dice for 1 Mech.Inf in Ufa, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Ufa, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans retreated to Kuybyshev Battle in 2 Sea Zone Germans attack with 2 S.Submarines British defend with 1 Destroyer Germans roll dice for 2 S.Submarines in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 S.Submarine owned by the Germans lost in 2 Sea Zone 1 Destroyer owned by the British lost in 2 Sea Zone Germans winRussians win with 2 Infantrys remaining with 1 S.Submarine remaining. Battle score for attacker is -4 Casualties for Germans: 1 Infantry and 1 S.Submarine Casualties for British: 1 Destroyer Battle in Baffin Battle in La Mancha Germans attack with 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 31 Infantrys and 2 JetFighters British defend with 1 Infantry; French defend with 5 Adv.Fighters; Americans defend with 1 Adv.Fighter, 2 ArmoredCars, 11 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Dutch defend with 1 Infantry and 1 Marine Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 31 Infantrys and 2 JetFighters in La Mancha, round 2 : 19/50 hits, 16.00 expected hits Americans roll dice for 6 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Elite, 18 Infantrys, 1 Marine and 4 Tanks in La Mancha, round 2 : 17/43 hits, 16.67 expected hits 17 Infantrys owned by the Germans lost in La Mancha 15 Infantrys owned by the Americans, 1 Infantry owned by the British, 1 Infantry owned by the Dutch and 2 ArmoredCars owned by the Americans lost in La Mancha Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 14 Infantrys and 2 JetFighters in La Mancha, round 3 : 16/33 hits, 13.17 expected hits Americans roll dice for 6 Adv.Fighters, 11 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in La Mancha, round 3 : 6/24 hits, 10.67 expected hits 6 Infantrys owned by the Germans lost in La Mancha 1 Marine owned by the Dutch, 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 11 Artillerys owned by the Americans and 2 Tanks owned by the Americans lost in La Mancha Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 8 Infantrys and 2 JetFighters in La Mancha, round 4 : 13/27 hits, 12.17 expected hits Americans roll dice for 6 Adv.Fighters and 2 Tanks in La Mancha, round 4 : 5/8 hits, 5.00 expected hits 5 Infantrys owned by the Germans lost in La Mancha 5 Adv.Fighters owned by the French, 2 Tanks owned by the Americans and 1 Adv.Fighter owned by the Americans lost in La Mancha Germans win, taking Baffin from French, taking La Mancha from Americans with 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 119 Casualties for Germans: 28 Infantrys Casualties for Americans: 1 Adv.Fighter, 2 ArmoredCars, 11 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks Casualties for British: 1 Infantry Casualties for Dutch: 1 Infantry and 1 Marine Casualties for French: 5 Adv.Fighters Battle in Perm Germans attack with 1 ArmoredCar Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar in Perm, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Perm Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 ArmoredCar Non Combat Move - Germans 10 Infantrys moved from Moscow to Penza 2 Mech.Infs moved from Kursk to Kuybyshev 10 Infantrys moved from Hungary to Croatia 5 Infantrys moved from Croatia to Serbia 1 HeavyTank moved from Bohemia to Venetia 1 Tank moved from Bavaria to Venetia 1 Elite and 2 Infantrys moved from Bavaria to Venetia 9 Infantrys moved from Languedoc to Aragon 9 Infantrys moved from Aquitaine to Navarre 1 Infantry moved from Brittany to Aquitaine 8 Infantrys moved from Orleanais to Languedoc 11 Infantrys moved from Burgundy to Languedoc 1 Infantry moved from Normandy to Brittany 2 Elites moved from Wales to 18 Sea Zone 2 Elites and 2 S.Submarines moved from 18 Sea Zone to 8 Sea Zone 2 Elites moved from 8 Sea Zone to Greenland 2 JetFighters moved from La Mancha to 43 Sea Zone 2 Adv.Fighters moved from La Mancha to 43 Sea Zone 3 Adv.Fighters moved from La Mancha to 19 Sea Zone 2 Transports moved from 19 Sea Zone to 18 Sea Zone 1 Transport moved from 19 Sea Zone to 18 Sea Zone 6 Infantrys moved from Wales to 18 Sea Zone 6 Infantrys and 3 Transports moved from 18 Sea Zone to 19 Sea Zone 6 Infantrys moved from 19 Sea Zone to Navarre 1 Battleship, 4 Destroyers and 2 Submarines moved from 20 Sea Zone to 19 Sea Zone 1 Artillery and 2 Infantrys moved from Picardy to Normandy 5 Mech.Infs moved from Paris to Aragon 2 Infantrys moved from Paris to Orleanais 1 Infantry moved from Rhine to Lorraine 4 Infantrys moved from Lorraine to Burgundy 1 Elite moved from Rhine to Lorraine 4 Tanks moved from Hamburg to Lorraine 1 HeavyTank moved from Hamburg to Lorraine 6 Bombers moved from La Mancha to Languedoc 3 Infantrys moved from Bohemia to Austria 1 AAGun moved from Bohemia to Austria 1 AAGun moved from Bavaria to Venetia 4 Infantrys moved from Krakow to Vinnytsia 13 Infantrys moved from Brandenburg to Bohemia 4 ArmoredCars moved from Warsaw to Kiev 4 Infantrys moved from S.Karelia to Arkhangelsk 4 Tanks moved from Leningrad to Yaroslavl 2 Adv.Fighters moved from Lombardy to Languedoc 1 Adv.Fighter moved from Languedoc to 19 Sea Zone 2 Mech.Infs moved from Tuscany to Serbia Place Units - Germans 2 Carriers placed in 43 Sea Zone 2 S.Submarines and 2 Transports placed in 20 Sea Zone 1 Bunker placed in Greenland 1 Bunker placed in Iceland 1 Adv.Fighter placed in Normandy 10 Mech.Infs placed in Moscow 2 Artillerys, 2 Infantrys and 1 Tank placed in Stalingrad 3 Tanks placed in Paris Turn Complete - Germans Germans collect 176 PUs; end with 176 PUs
Combat Hit Differential Summary :
Americans regular : -4.33 Russians regular : 0.00 Germans regular : 6.00 British regular : 0.67
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@dawgoneit Wrong save file.
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@Entek I deleted the old file. may i do it again?
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@dawgoneit Go for it!
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Italians 1 Infantry moved from Campania to 50 Sea Zone 1 Infantry and 1 S.Submarine moved from 50 Sea Zone to 47 Sea Zone 1 Infantry moved from 47 Sea Zone to Tunis Italians take Tunis from French 7 Infantrys moved from Lombardy to Venetia 1 Elite moved from Lombardy to Venetia Purchase Units - Italians Italians buy 17 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 5 Infantrys moved from Rome to Tuscany 5 Infantrys moved from Tuscany to Venetia Place Units - Italians 1 Transport placed in 50 Sea Zone 5 Infantrys placed in Lombardy 4 Infantrys placed in Provence 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Yamamoto 2 Infantrys moved from Iwo Jima to 85 Sea Zone 1 Elite moved from Iwo Jima to 85 Sea Zone 1 B.Transport and 1 Elite moved from 85 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 76 Sea Zone to 85 Sea Zone 7 Adv.Fighters, 1 Artillery, 1 Elite, 3 Infantrys and 2 L.Fighters moved from 85 Sea Zone to Tokyo 1 Fighter moved from Minamitori to Tokyo 1 Adv.Fighter and 1 S.Bomber moved from Saipan to Tokyo 1 Infantry moved from Aroe to 112 Sea Zone 1 Infantry and 1 S.Submarine moved from 112 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tokyo Combat - Yamamoto Battle in Tokyo Yamamoto attack with 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber Americans defend with 1 Adv.Fighter and 8 L.Fighters; Anzac defend with 1 AAGun, 1 Elite, 1 Factory, 4 Infantrys and 1 Tank Anzac roll AA dice in Tokyo : 3/12 hits, 2.00 expected hits 1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 1 S.Bomber owned by the Yamamoto lost in Tokyo Yamamoto roll dice for 3 Battleships in Tokyo, round 2 : 2/3 hits, 2.00 expected hits 2 Infantrys owned by the Anzac lost in Tokyo Yamamoto roll dice for 7 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 L.Fighter in Tokyo, round 2 : 7/15 hits, 5.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Elite, 2 Infantrys, 8 L.Fighters and 1 Tank in Tokyo, round 2 : 6/13 hits, 7.50 expected hits 1 Adv.Fighter owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Tokyo 2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac, 2 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo Yamamoto roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite and 1 L.Fighter in Tokyo, round 3 : 3/9 hits, 4.33 expected hits Anzac roll dice for 6 L.Fighters in Tokyo, round 3 : 5/6 hits, 4.00 expected hits 4 Adv.Fighters owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Tokyo 3 L.Fighters owned by the Americans lost in Tokyo Yamamoto roll dice for 2 Adv.Fighters, 1 Elite and 1 L.Fighter in Tokyo, round 4 : 1/4 hits, 1.83 expected hits Anzac roll dice for 3 L.Fighters in Tokyo, round 4 : 3/3 hits, 2.00 expected hits 2 Adv.Fighters owned by the Yamamoto and 1 L.Fighter owned by the Yamamoto lost in Tokyo 1 L.Fighter owned by the Americans lost in Tokyo Yamamoto roll dice for 1 Elite in Tokyo, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 L.Fighters in Tokyo, round 5 : 1/2 hits, 1.33 expected hits 1 Elite owned by the Yamamoto lost in Tokyo Anzac win with 2 L.Fighters remaining. Battle score for attacker is -47 Casualties for Yamamoto: 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber Casualties for Anzac: 1 Elite, 4 Infantrys and 1 Tank Casualties for Americans: 1 Adv.Fighter and 6 L.Fighters Non Combat Move - Yamamoto Turn Complete - Yamamoto
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Anzac regular : 0.17 Anzac AA : 1.00
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Yamamoto 2 Infantrys moved from Iwo Jima to 85 Sea Zone 1 Elite moved from Iwo Jima to 85 Sea Zone 1 B.Transport and 1 Elite moved from 85 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 76 Sea Zone to 85 Sea Zone 7 Adv.Fighters, 1 Artillery, 1 Elite, 3 Infantrys and 2 L.Fighters moved from 85 Sea Zone to Tokyo 1 Fighter moved from Minamitori to Tokyo 1 Adv.Fighter and 1 S.Bomber moved from Saipan to Tokyo 1 Infantry moved from Aroe to 112 Sea Zone 1 Infantry and 1 S.Submarine moved from 112 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tokyo Combat - Yamamoto Battle in Tokyo Yamamoto attack with 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber Americans defend with 1 Adv.Fighter and 8 L.Fighters; Anzac defend with 1 AAGun, 1 Elite, 1 Factory, 4 Infantrys and 1 Tank Anzac roll AA dice in Tokyo : 3/12 hits, 2.00 expected hits 1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 1 S.Bomber owned by the Yamamoto lost in Tokyo Yamamoto roll dice for 3 Battleships in Tokyo, round 2 : 2/3 hits, 2.00 expected hits 2 Infantrys owned by the Anzac lost in Tokyo Yamamoto roll dice for 7 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 L.Fighter in Tokyo, round 2 : 7/15 hits, 5.83 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Elite, 2 Infantrys, 8 L.Fighters and 1 Tank in Tokyo, round 2 : 6/13 hits, 7.50 expected hits 1 Adv.Fighter owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Tokyo 2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac, 2 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo Yamamoto roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite and 1 L.Fighter in Tokyo, round 3 : 3/9 hits, 4.33 expected hits Anzac roll dice for 6 L.Fighters in Tokyo, round 3 : 5/6 hits, 4.00 expected hits 4 Adv.Fighters owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Tokyo 3 L.Fighters owned by the Americans lost in Tokyo Yamamoto roll dice for 2 Adv.Fighters, 1 Elite and 1 L.Fighter in Tokyo, round 4 : 1/4 hits, 1.83 expected hits Anzac roll dice for 3 L.Fighters in Tokyo, round 4 : 3/3 hits, 2.00 expected hits 2 Adv.Fighters owned by the Yamamoto and 1 L.Fighter owned by the Yamamoto lost in Tokyo 1 L.Fighter owned by the Americans lost in Tokyo Yamamoto roll dice for 1 Elite in Tokyo, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 L.Fighters in Tokyo, round 5 : 1/2 hits, 1.33 expected hits 1 Elite owned by the Yamamoto lost in Tokyo Anzac win with 2 L.Fighters remaining. Battle score for attacker is -47 Casualties for Yamamoto: 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber Casualties for Anzac: 1 Elite, 4 Infantrys and 1 Tank Casualties for Americans: 1 Adv.Fighter and 6 L.Fighters Non Combat Move - Yamamoto Turn Complete - Yamamoto
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Anzac regular : 0.17 Anzac AA : 1.00
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