Test summary from TripleA, engine version: 2.6.14752, time: 16:19:37
Savegame
L24 PTV Adam514 (Axis+11) vs Ghostglider (Allies)
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 bomber moved from Greece to Syria 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Syria 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone 1 artillery moved from Egypt to Trans-Jordan Combat - Italians Battle in Syria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Syria, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Syria, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Syria to Southern Italy 1 fighter moved from Southern Italy to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 aaGun moved from Egypt to Trans-Jordan 1 marine moved from Cyprus to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Egypt 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 1.00
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 49 Sea Zone to New South Wales 2 aaGuns, 2 artilleries, 1 fighter and 4 infantry moved from South Australia to New South Wales 1 cruiser and 1 destroyer moved from 23 Sea Zone to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone 2 infantry moved from Eastern India to Burma 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 60 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
z113: 2 Franch INF on 1 US TRN
-
TripleA Move Summary: Germans round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus 1 bomber moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Baltic States to Northern Belarus
-
Scramble Holland?
-
No scramble, thanks
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus 1 bomber moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Baltic States to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 aaGun, 5 artilleries and 25 infantry moved from Ukraine to Kursk 12 armour and 12 mech_infantrys moved from Western Ukraine to Kursk 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 1 tactical_bomber moved from Egypt to Ukraine 1 fighter moved from Southern Italy to Kursk 1 bomber moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun, 3 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Western Germany to Germany 1 infantry moved from Karelia to Vyborg 1 tactical_bomber moved from Western Germany to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 9 infantry placed in Germany 2 artilleries and 6 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : 1.33 Germans regular : -2.33
-
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Leningrad to Archangel 1 artillery and 2 infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone
-
Scramble to z116?
-
Scramble 3 fighters, 1 of them Italian.
-
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Leningrad to Archangel 1 artillery and 2 infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 fighter Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Russians regular : 0.17
-
1 hit in round 1 - dd?
-
Kill cruiser.
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Leningrad to Archangel 1 artillery and 2 infantry moved from Leningrad to Vyborg 2 infantry moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 fighter Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 116 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone 1 cruiser owned by the Germans lost in 116 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 cruiser Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Leningrad 1 infantry moved from Smolensk to Russia 1 infantry moved from Northern Belarus to Smolensk 4 infantry moved from Bryansk to Russia 1 artillery and 9 infantry moved from Tula to Russia 3 infantry moved from Urals to Samara 2 infantry moved from Samara to Russia 1 aaGun, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Tambov to Stalingrad 4 infantry moved from Rostov to Stalingrad 2 artilleries and 1 infantry moved from Stalingrad to Samara 1 aaGun moved from Leningrad to Vyborg 1 aaGun moved from Leningrad to Archangel 1 artillery and 8 infantry moved from Leningrad to Vologda 1 armour and 1 mech_infantry moved from Leningrad to Gorky 4 infantry moved from Leningrad to Vologda 1 aaGun, 1 artillery and 3 infantry moved from Amur to Buryatia 1 artillery and 5 infantry moved from Amur to Siberia Place Units - Russians 10 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 Russians regular : 2.00
-
TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Queensland to Northern Australia Japanese take Northern Australia from ANZAC 2 marines moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 50 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to New Britain 1 marine moved from 50 Sea Zone to Solomon Islands 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 49 Sea Zone 1 fighter and 3 tactical_bombers moved from Guam to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 49 Sea Zone 1 submarine moved from 36 Sea Zone to 49 Sea Zone 1 cruiser moved from 55 Sea Zone to 50 Sea Zone 1 cruiser moved from 55 Sea Zone to 48 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 55 Sea Zone to 48 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 1 bomber moved from Jehol to 48 Sea Zone 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese
-
Scramble sz48 and sz50?
-
No scramble, thanks
-
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Queensland to Northern Australia Japanese take Northern Australia from ANZAC 2 marines moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 50 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to New Britain 1 marine moved from 50 Sea Zone to Solomon Islands 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 49 Sea Zone 1 fighter and 3 tactical_bombers moved from Guam to 49 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 49 Sea Zone 1 submarine moved from 36 Sea Zone to 49 Sea Zone 1 cruiser moved from 55 Sea Zone to 50 Sea Zone 1 cruiser moved from 55 Sea Zone to 48 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 55 Sea Zone to 48 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 1 bomber moved from Jehol to 48 Sea Zone 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 50 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in New Britain Battle in Solomon Islands Battle in 49 Sea Zone Japanese attack with 9 fighters, 1 submarine and 7 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 9 fighters and 7 tactical_bombers in 49 Sea Zone, round 2 : 7/16 hits, 9.17 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.33
-
8 hits total, OOL?
-
Max. Defense - Keep US BB as long as possible; Kill ANZ units before US units