L24 PTV Adam514 (Axis+11) vs Ghostglider (Allies)


  • z113: 2 Franch INF on 1 US TRN

  • '19 '17

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus
            1 bomber moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Baltic States to Northern Belarus
    

    Savegame

  • '19 '17

    Scramble Holland?


  • No scramble, thanks

  • '19 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus
            1 bomber moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Baltic States to Northern Belarus
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Northern Belarus to Eastern Poland
            1 aaGun, 5 artilleries and 25 infantry moved from Ukraine to Kursk
            12 armour and 12 mech_infantrys moved from Western Ukraine to Kursk
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 1 tactical_bomber moved from Egypt to Ukraine
            1 fighter moved from Southern Italy to Kursk
            1 bomber moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun, 3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Karelia to Vyborg
            1 tactical_bomber moved from Western Germany to Eastern Poland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 artillery and 9 infantry placed in Germany
            2 artilleries and 6 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : 1.33
    Germans regular : -2.33
    

    Savegame


  • TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Leningrad to Archangel
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            2 infantry moved from Leningrad to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
    

    Savegame


  • Scramble to z116?

  • '19 '17

    Scramble 3 fighters, 1 of them Italian.


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Leningrad to Archangel
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            2 infantry moved from Leningrad to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 116 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 fighter
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    

    Savegame


  • 1 hit in round 1 - dd?

  • '19 '17

    Kill cruiser.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Leningrad to Archangel
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            2 infantry moved from Leningrad to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 116 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 fighter
                    Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 116 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone
                    1 cruiser owned by the Germans lost in 116 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 cruiser
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Leningrad
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Northern Belarus to Smolensk
            4 infantry moved from Bryansk to Russia
            1 artillery and 9 infantry moved from Tula to Russia
            3 infantry moved from Urals to Samara
            2 infantry moved from Samara to Russia
            1 aaGun, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Tambov to Stalingrad
            4 infantry moved from Rostov to Stalingrad
            2 artilleries and 1 infantry moved from Stalingrad to Samara
            1 aaGun moved from Leningrad to Vyborg
            1 aaGun moved from Leningrad to Archangel
            1 artillery and 8 infantry moved from Leningrad to Vologda
            1 armour and 1 mech_infantry moved from Leningrad to Gorky
            4 infantry moved from Leningrad to Vologda
            1 aaGun, 1 artillery and 3 infantry moved from Amur to Buryatia
            1 artillery and 5 infantry moved from Amur to Siberia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.17
    Russians regular : 2.00
    

    Savegame

  • '19 '17

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Queensland to Northern Australia
                  Japanese take Northern Australia from ANZAC
            2 marines moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 50 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 48 Sea Zone
            1 marine moved from 48 Sea Zone to New Britain
            1 marine moved from 50 Sea Zone to Solomon Islands
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 49 Sea Zone
            1 fighter and 3 tactical_bombers moved from Guam to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 49 Sea Zone
            1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 cruiser moved from 55 Sea Zone to 50 Sea Zone
            1 cruiser moved from 55 Sea Zone to 48 Sea Zone
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            1 bomber moved from Jehol to 48 Sea Zone
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
    

    Savegame

  • '19 '17

    Scramble sz48 and sz50?


  • No scramble, thanks

  • '19 '17

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Queensland to Northern Australia
                  Japanese take Northern Australia from ANZAC
            2 marines moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 50 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 48 Sea Zone
            1 marine moved from 48 Sea Zone to New Britain
            1 marine moved from 50 Sea Zone to Solomon Islands
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 49 Sea Zone
            1 fighter and 3 tactical_bombers moved from Guam to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 49 Sea Zone
            1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 cruiser moved from 55 Sea Zone to 50 Sea Zone
            1 cruiser moved from 55 Sea Zone to 48 Sea Zone
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            1 bomber moved from Jehol to 48 Sea Zone
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 50 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in New Britain
            Battle in Solomon Islands
            Battle in 49 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 7 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 9 fighters and 7 tactical_bombers in 49 Sea Zone, round 2 : 7/16 hits, 9.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -1.33
    

    Savegame

  • '19 '17

    8 hits total, OOL?


  • Max. Defense - Keep US BB as long as possible; Kill ANZ units before US units

  • '19 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Queensland to Northern Australia
                  Japanese take Northern Australia from ANZAC
            2 marines moved from Queensland to 55 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 50 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 48 Sea Zone
            1 marine moved from 48 Sea Zone to New Britain
            1 marine moved from 50 Sea Zone to Solomon Islands
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 49 Sea Zone
            1 fighter and 3 tactical_bombers moved from Guam to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 49 Sea Zone
            1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 cruiser moved from 55 Sea Zone to 50 Sea Zone
            1 cruiser moved from 55 Sea Zone to 48 Sea Zone
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 55 Sea Zone to 48 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            1 bomber moved from Jehol to 48 Sea Zone
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 48 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 50 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in New Britain
            Battle in Solomon Islands
            Battle in 49 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 7 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 9 fighters and 7 tactical_bombers in 49 Sea Zone, round 2 : 7/16 hits, 9.17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 transport in 49 Sea Zone, round 2 : 6/12 hits, 5.50 expected hits
                    3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
                    2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 carriers owned by the Americans lost in 49 Sea Zone
                    Japanese roll dice for 6 fighters and 5 tactical_bombers in 49 Sea Zone, round 3 : 6/11 hits, 6.33 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 3 fighters and 1 transport in 49 Sea Zone, round 3 : 6/7 hits, 4.17 expected hits
                    3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 49 Sea Zone
                    1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 2 fighters owned by the Americans lost in 49 Sea Zone
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 49 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 49 Sea Zone
                    2 infantry owned by the Americans, 1 marine owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 7 fighters, 1 submarine and 5 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport
    
        Non Combat Move - Japanese
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 carrier moved from 55 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
            1 bomber moved from 48 Sea Zone to Caroline Islands
            1 aaGun and 1 infantry moved from Queensland to Northern Australia
            8 infantry moved from Queensland to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            9 infantry and 5 transports moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            10 infantry and 5 transports moved from 56 Sea Zone to 36 Sea Zone
            10 infantry moved from 36 Sea Zone to Paulau
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Paulau
            1 bomber moved from Jehol to Davao
            1 fighter moved from 49 Sea Zone to 50 Sea Zone
            1 carrier moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            1 carrier moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 50 Sea Zone
            1 infantry moved from Shan State to French Indo China
            3 artilleries and 6 infantry moved from Yunnan to French Indo China
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Kwangsi
            2 artilleries moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Jehol to Anhwe
            1 armour and 1 mech_infantry moved from Hopei to Kweichow
            1 artillery moved from Hopei to Hunan
            3 infantry moved from Southern Manchuria to Jehol
            1 aaGun moved from Jehol to Anhwe
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 7 Sea Zone
            3 fighters and 3 infantry placed in Japan
            3 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : -1.50
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to French West Africa
            1 artillery moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery and 1 transport moved from 113 Sea Zone to 89 Sea Zone
            1 artillery moved from 89 Sea Zone to French West Africa
            1 bomber and 1 fighter moved from Gibraltar to 115 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Denmark
            1 armour and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            1 carrier and 1 fighter moved from 93 Sea Zone to 115 Sea Zone
    

    Savegame

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