PTV Culann (Ax+11) v ArtofWar(Al)


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Romania
            1 artillery moved from Bessarabia to Romania
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,6,4,4,2,1,1,5,2,4,6,5,3,3,6,6,3,3,5,2,2
            Italians collect 3 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Culann

    triplea_41211_7FRAita.tsvg

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 73 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs; 
            Germans buy 4 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            2 bombers moved from Leningrad to Rostov
            2 tactical_bombers moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Rostov to Ukraine
            2 bombers moved from Rostov to Ukraine
            2 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
            1 armour moved from Germany to Slovakia Hungary
            2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Eastern Poland to Ukraine
            2 armour moved from Eastern Poland to Novgorod
            13 infantry moved from Leningrad to Novgorod
            4 artilleries moved from Leningrad to Novgorod
            8 mech_infantrys moved from Leningrad to Novgorod
            17 armour moved from Leningrad to Novgorod
            1 infantry moved from Vologda to Novgorod
            1 aaGun moved from Leningrad to Novgorod
    
        Place Units - Germans
            1 fighter and 2 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Leningrad
            3 armour and 1 mech_infantry placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,2,1,2,2,5,3,2,5,3,4,4,5,1,2,4,2,1,4,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2,2,3,2,2
            Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 1.50
    

    Savegame


  • @Culann

    triplea_41211_8RUS.tsvg

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Northern Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Samara to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad
            1 armour and 1 mech_infantry moved from Urals to Stalingrad
            1 infantry moved from Russia to Smolensk
            2 armour, 1 artillery, 19 infantry and 2 mech_infantrys moved from Russia to Yaroslavl
            1 infantry moved from Samara to Russia
            1 infantry moved from Urals to Samara
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            1 armour and 1 mech_infantry placed in Urals
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.50
    

  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            1 aaGun moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Kwangsi to French Indo China
            1 armour and 1 mech_infantry moved from Malaya to French Indo China
            2 bombers moved from Malaya to Davao
            1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 transport moved from 37 Sea Zone to 7 Sea Zone
            1 transport moved from 37 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 destroyer moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 59 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 3 infantry placed in Japan
            1 carrier and 2 destroyers placed in 7 Sea Zone
            1 tactical_bomber placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Culann

    triplea_41211_8UK.tsvg

    Scramble to defend SZ 97?

    (Did scramble to SZ 97 for the US invasion of Sicily and Sardinia because the impossible odds but will gladly fight that battle first.)


  • @ArtofWar1947 No thanks.


  • @Culann

    triplea_41211_8UK.tsvg

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Morocco to 93 Sea Zone
            4 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Sicily
            1 marine moved from Greece to 99 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 bomber moved from Malta to 97 Sea Zone
            1 armour moved from Greece to Albania
                  Americans take Albania from Italians
            1 armour moved from Albania to Greece
            1 marine moved from 97 Sea Zone to Sardinia
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Sardinia
            Battle in 43 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking 43 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers moved from 55 Sea Zone to 56 Sea Zone
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
    
        Place Units - Americans
            1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
            1 transport placed in 104 Sea Zone
            1 submarine and 1 transport placed in 11 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            1 airfield placed in Morocco
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 artilleries, 3 infantry and 1 marine moved from Greece to 99 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 4 transports moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Egypt to 83 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
            2 armour, 3 artilleries, 5 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
            1 fighter moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Morocco to 97 Sea Zone
            1 fighter moved from Morocco to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
    
        Combat - British
            Battle in Southern Italy
                British attack with 2 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 marine
                British captures 5PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 2 armour, 3 artilleries, 1 bomber, 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 50
                Casualties for British: 3 infantry
                Casualties for Italians: 1 aaGun, 1 artillery, 3 fighters, 5 infantry and 1 marine
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 armour moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Baluchistan to Central India
            1 armour and 1 mech_infantry moved from Southern Persia to Central India
            1 fighter moved from Southern Persia to Eastern India
            3 artilleries and 3 infantry moved from Eastern India to Burma
            1 armour moved from Southern Persia to Northwest Persia
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Sicily
            1 fighter moved from Southern Italy to Sicily
            1 fighter moved from Southern Italy to Malta
            1 fighter moved from 97 Sea Zone to Greece
            1 bomber moved from Southern Italy to Malta
            1 fighter and 1 tactical_bomber moved from Southern Italy to Sicily
    
        Place Units - British
            1 destroyer placed in 73 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            1 armour, 1 fighter and 1 mech_infantry placed in Southern Persia
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 46 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

  • @ArtofWar1947

    Think that’s game. I guess technically it was game a long time ago, but I was hoping I could ‘stategerize’ my way out of it or most likely delay until I could force some sort of decisive action in the East. I forgot about the carrier scramble to land. I don’t think I can take Southern Italy back given how many planed you can land and the investment it would take from Germany. Nor do I think I can bottle you up with Germany given the amount of planes you have on hand especially if I let you build in Italy.

    Thanks for the game I learned a lot! Probably should level up a bit before I try you again.

  • CulannC Culann referenced this topic on

  • @Culann

    Thanks for another interesting and challenging game. I enjoyed the quick pace and the novel problems you posed.

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