TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 1 marine moved from Queensland to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 armour and 1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New South Wales
Japanese attack with 3 artilleries, 2 fighters, 1 marine and 2 tactical_bombers
ANZAC defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Japanese roll dice for 3 artilleries, 2 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 2 : 3/8 hits, 3.50 expected hits
ANZAC roll dice for 1 armour and 2 artilleries in New South Wales, round 2 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Japanese lost in New South Wales
1 armour owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales
Japanese captures 18PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 armour and 2 artilleries
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Yunnan to Shan State
3 artilleries moved from Yunnan to French Indo China
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Yunnan to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from Malaya to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 tactical_bomber moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Manchuria to Philippines
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
UK_Pacific regular : -0.33
ANZAC regular : -0.83
@axis-dominion Karl7 is killing me in my other game with him too lol.
You should see some of the text messages.
He’ll be back soon lol, is all I can say
Maybe I can get him to delegate USA!
@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@axis-dominion Karl7 is killing me in my other game with him too lol.
You should see some of the text messages.
He’ll be back soon lol, is all I can say
Maybe I can get him to delegate USA!
@Karl7 don’t be intimidated by japan!
@Karl7 Don’t be afraid man! Don’t be afraid!
@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@Karl7 Don’t be afraid man! Don’t be afraid!
the best!
I will move once I get clarification from Garg on a point.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Morocco to 91 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
@Omni Scramble?
@Gargantua no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Morocco to 91 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Queensland
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Queensland from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 harbour placed in Johnston Island
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
11 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Shensi, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Combat Move - British
4 fighters moved from 110 Sea Zone to 113 Sea Zone
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Gibraltar to 113 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 122 Sea Zone to 124 Sea Zone
Scramble?
@Omni
I am going to assume you don’t scramble, so you guys dont have to wait another 24 hours :)
If you want to scramble, we can simply reroll it, no prob.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 harbour, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Morocco to 91 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Queensland
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Queensland from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 harbour placed in Johnston Island
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters, 1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
11 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Shensi, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 110 Sea Zone to 113 Sea Zone
2 submarines moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from Gibraltar to 113 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 122 Sea Zone to 124 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
British attack with 1 bomber, 1 cruiser, 5 fighters and 2 submarines
Germans defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 1 cruiser and 5 fighters in 113 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
2 submarines owned by the British lost in 113 Sea Zone
1 cruiser owned by the Germans lost in 113 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 5 fighters in 113 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the British lost in 113 Sea Zone
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 cruiser and 2 submarines
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 tactical_bomber owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 5 infantry moved from Iraq to Persia
2 fighters moved from Syria to 98 Sea Zone
1 fighter moved from Syria to Persia
1 infantry moved from Northwest Persia to Persia
3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 fighter moved from 125 Sea Zone to Norway
1 bomber moved from 113 Sea Zone to Norway
1 marine moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 battleship, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns, 3 infantry and 1 marine moved from 112 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from British Columbia to Western United States
Place Units - British
1 carrier placed in 98 Sea Zone
1 factory_minor placed in Persia
2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.33
Japanese regular : 1.33
Germans regular : 0.83
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Baltic States
1 mech_infantry moved from Romania to Baltic States
1 armour moved from Romania to Baltic States
2 mech_infantrys moved from Romania to Western Ukraine
2 armour moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 2 artilleries and 1 infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
Battle in Baltic States
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Baltic States
1 artillery owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Baltic States to Bessarabia
4 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
4 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : 1.00
Italians regular : 2.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Combat Move - ANZAC
1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from Iraq to Persia
Non Combat Move - ANZAC
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 60 Sea Zone: 1 submarine
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 75 Sea Zone to 76 Sea Zone
Non Combat Move - French
EDIT: Cleaning up during movement phase
Turn Complete - French
EDIT: Adding units owned by French to 75 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Denmark
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
10 mech_infantrys moved from Eastern Poland to Novgorod
5 armour moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Belarus
1 mech_infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
2 infantry moved from Eastern Poland to Belarus
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom causes 0 damage total.
Battle in Novgorod
Germans attack with 5 armour, 10 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 7/17 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 2 : 4/9 hits, 3.33 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 tactical_bombers moved from Belarus to Baltic States
5 infantry moved from Finland to Vyborg
3 aaGuns, 3 armour, 6 artilleries, 17 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
4 fighters moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
5 mech_infantrys moved from Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to France
1 infantry moved from Southern France to France
5 mech_infantrys moved from Germany to Baltic States
1 aaGun and 2 infantry moved from Germany to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
4 infantry placed in Western Germany
2 infantry placed in France
Germans undo move 3.
1 infantry placed in France
1 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 42 PUs (1 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : 0.83
Russians regular : 0.00
Germans regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
7 artilleries and 1 infantry moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Vologda to Bryansk
3 infantry moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Vologda
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.67