TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 bombers moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Philippines Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 2 artilleries and 3 infantry; Italians defend with 1 harbour and 5 infantry Germans roll AA dice in Gibraltar : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/14 hits, 5.83 expected hits Italians roll dice for 1 aaGun, 2 artilleries and 8 infantry in Gibraltar, round 2 : 5/10 hits, 3.33 expected hits 4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 2 bombers owned by the Americans retreated Americans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 5 infantry in Gibraltar, round 3 : 2/7 hits, 2.33 expected hits 1 artillery owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Italians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 5 fighters moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 bombers moved from Gibraltar to Morocco 2 fighters moved from 45 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 infantry placed in Eastern United States Americans undo move 3. 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 1.33 Japanese regular : -0.67 Germans AA : -0.50