interesting switch from Sealion. The dice saved me
L24 PtV Gorshak (Axis+8) vs 666 (Allies) #1
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starting the game
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14418, time: 16:21:30
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
Combat Hit Differential Summary :
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@666
scramble decisions -
@Gorshak No scrambles
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone Combat - Germans Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5,83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/13 hits, 5,17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in France 1 armour owned by the French, 1 artillery owned by the British, 1 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 4 mech_infantrys in France, round 4 : 4/9 hits, 3,83 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in France 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/4 hits, 1,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 2 submarines owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 114 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 5/13 hits, 4,17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to France 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 1,33 Neutral_Allies regular : 1,33 Germans regular : 2,33 British regular : 0,50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Southern Caucasus to Northern Caucasus 1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 infantry moved from Archangel to Leningrad 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 3 infantry moved from Amur to Siberia 1 aaGun moved from Sakha to Siberia 3 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Sakha to Siberia 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Leningrad to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Russia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine Russians undo move 2. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Siberia : 2 aaGuns, 1 factory_minor and 6 infantry Bryansk : 1 aaGun, 1 artillery and 2 infantry Yakut S.S.R. : 3 infantry Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry Archangel : 2 infantry Bessarabia : 1 infantry Ukraine : 2 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 tactical_bomber Urals : 1 factory_minor Northern Belarus : 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry Leningrad : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Sakha : 6 infantry Northern Caucasus : 2 infantry Stalingrad : 1 factory_minor 117 Sea Zone : 1 cruiser 128 Sea Zone : 1 submarine 118 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 70 Russians : 46 / 46 Japanese : 27 / 27 Americans : 53 / 53 Chinese : 16 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 3 infantry moved from Korea to Amur Japanese take Amur from Russians 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 20 Sea Zone to 5 Sea Zone 1 battleship moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Siberia 1 fighter moved from Korea to Siberia 2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Siberia 1 artillery and 3 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Siberia Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers Russians defend with 2 aaGuns, 1 factory_minor and 6 infantry Russians roll AA dice in Siberia : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Siberia, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Siberia, round 2 : 11/17 hits, 8,33 expected hits Russians roll dice for 2 aaGuns and 6 infantry in Siberia, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese lost in Siberia 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 6 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan 1 tactical_bomber moved from Yunnan to 21 Sea Zone 1 fighter moved from Yunnan to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 carrier moved from 7 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Siberia to 5 Sea Zone 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 2 infantry moved from Southern Manchuria to Northern Manchuria 1 aaGun moved from Northern Manchuria to Amur 1 infantry moved from Northern Manchuria to Amur 1 infantry moved from Northern Manchuria to Amur 1 tactical_bomber moved from Shansi to Southern Manchuria 1 fighter moved from Shansi to Southern Manchuria 1 artillery and 1 infantry moved from Shantung to Jehol 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 3 fighters and 3 tactical_bombers moved from Siberia to Northern Manchuria 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Siberia to 6 Sea Zone 1 tactical_bomber moved from Siberia to 6 Sea Zone 1 fighter moved from Siberia to Northern Manchuria 2 bombers moved from Siberia to Japan 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 marine moved from 21 Sea Zone to Formosa 1 carrier and 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 34 Sea Zone to Fukien 1 infantry moved from Kiangsu to Fukien 1 tactical_bomber moved from 34 Sea Zone to Fukien 1 fighter moved from Formosa to Caroline Islands 2 destroyers moved from 7 Sea Zone to 21 Sea Zone Russians take Olgiy from Mongolians Russians take Dzavhan from Mongolians Russians take Tsagaan Olom from Mongolians Russians take Central Mongolia from Mongolians Russians take Buyant-Uhaa from Mongolians Russians take Ulaanbaatar from Mongolians Place Units - Japanese 1 infantry placed in Japan 1 factory_minor placed in Southern Manchuria 1 factory_minor placed in Shantung Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 5,33 Russians regular : 1,00 Russians AA : -1,00
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Hopei to Szechwan 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.33
Territory Summary for Chinese :
Kweichow : 1 infantry Tsinghai : 1 infantry Inner Mongolia : 5 infantry Yunnan : 3 infantry Szechwan : 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 41 / 70 Russians : 43 / 46 Japanese : 34 / 46 Americans : 53 / 56 Chinese : 12 / 15 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico 1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 marine moved from Western United States to Central United States 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 104 Sea Zone 1 carrier and 1 submarine placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Hopei to Szechwan 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Kweichow 3 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Algeria 1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 carrier and 1 cruiser moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 112 Sea Zone to 94 Sea Zone 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 infantry moved from Scotland to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Scotland to 94 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to Shan State 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 infantry moved from Western India to Baluchistan 1 fighter and 1 tactical_bomber moved from Eastern India to Tanganyika Territory 1 fighter moved from Burma to Eastern India 3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma 1 bomber moved from United Kingdom to Algeria 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 26 PUs (2 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 4 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : -0.33 Japanese regular : 0.33 British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Davao : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Manilla : 1 infantry Central United States : 1 armour, 1 factory_minor, 1 infantry, 1 marine and 1 mech_infantry Southeast Mexico : 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield and 1 fighter Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 marine Kweichow : 1 infantry Tsinghai : 1 infantry Kwangtung : 1 harbour and 2 infantry Inner Mongolia : 5 infantry Yunnan : 3 infantry Szechwan : 1 fighter and 6 infantry Gibraltar : 1 harbour Iceland : 1 airfield Alexandria : 1 infantry Scotland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Tanganyika Territory : 1 fighter and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry Rhodesia : 2 infantry Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry Malta : 1 airfield Shan State : 2 infantry Malaya : 1 harbour Eastern India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 marine Borneo : 1 infantry Burma : 3 aaGuns, 1 artillery and 8 infantry Algeria : 1 aaGun, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber 94 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Sumatra : 1 flag, 1 infantry 113 Sea Zone : 1 battleship 91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport 40 Sea Zone : 1 battleship and 1 cruiser 78 Sea Zone : 2 destroyers 96 Sea Zone : 1 destroyer 11 Sea Zone : 1 destroyer and 1 transport 27 Sea Zone : 1 battleship and 1 cruiser Baluchistan : 1 infantry 42 Sea Zone : 1 transport 55 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 41 / 70 Russians : 43 / 46 Japanese : 34 / 46 Americans : 53 / 56 Chinese : 12 / 15 British : 28 / 32 UK_Pacific : 20 / 20 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 bomber moved from Northern Italy to Alexandria 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in Malta Battle in Alexandria Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Malta from British, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 aaGun moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Malta 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Northern Italy to Romania 1 armour moved from Albania to Romania 2 infantry moved from Albania to Bulgaria 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 British regular : -0,67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry Egypt : 2 infantry Shan State : 1 infantry New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry Algeria : 1 infantry 64 Sea Zone : 1 transport Java : 1 flag, 3 fighters and 2 infantry 60 Sea Zone : 1 destroyer 59 Sea Zone : 1 destroyer and 1 transport 55 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 41 / 70 Russians : 43 / 46 Japanese : 34 / 46 Americans : 53 / 56 Chinese : 12 / 15 British : 26 / 32 UK_Pacific : 20 / 20 Italians : 12 / 12 ANZAC : 13 / 17 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 13 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0
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@Gorshak sorry for the delay, traveling, holiday etc…and this game looks very different after T1. this should be very interesting.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits British roll dice for 1 battleship in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for British: 1 battleship Non Combat Move - Germans 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Germany to Poland 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Poland 5 armour and 3 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to Germany 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 submarine moved from 109 Sea Zone to 121 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Malta 1 tactical_bomber moved from 96 Sea Zone to Malta 1 bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to 113 Sea Zone Place Units - Germans 2 carriers and 1 transport placed in 113 Sea Zone 1 submarine placed in 115 Sea Zone 1 fighter placed in France 1 fighter and 2 infantry placed in Germany Germans undo move 4. 1 fighter placed in France 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -3,33 British regular : 0,00
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@666 said in L24 PtV Gorshak (Axis+8) vs 666 (Allies) #1:
@Gorshak sorry for the delay, traveling, holiday etc…and this game looks very different after T1. this should be very interesting.
Yes, i guess it will be.
You made the same move with the Royal Navy as last time - but this time you made sure no daring Italian attack had any chance to conquer a landing spot for the Luftwaffe.
And the Japanese completely ignored the Western Allies in the pacific in T1 - also interesting what will come out of that.
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@Gorshak trying to prohibit your risk taking, which paid off for you last game.
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Sakha to Siberia 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar
Combat Hit Differential Summary :
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@Gorshak I forgot it was my turn!! you have a scramble decision…let me know.
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no scramble
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Sakha to Siberia 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar Combat - Russians Battle in Siberia Russians attack with 6 infantry Japanese defend with 1 artillery Russians roll dice for 6 infantry in Siberia, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Russians roll dice for 5 infantry in Siberia, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Tsagaan Olom to Inner Mongolia 2 infantry moved from Olgiy to Kansu 1 armour and 1 mech_infantry moved from Russia to Urals 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Northern Belarus to Eastern Poland 1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Kursk 1 aaGun moved from Russia to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Novgorod 1 aaGun, 1 artillery and 10 infantry moved from Northern Belarus to Smolensk 2 infantry moved from Archangel to Vologda 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Tsagaan Olom 3 infantry moved from Yakut S.S.R. to Dzavhan Place Units - Russians 2 artilleries and 1 mech_infantry placed in Urals 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 3 infantry placed in Leningrad 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,5,5,5,5,5 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -0.67
Territory Summary for Russians :
Siberia : 5 infantry Bryansk : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Smolensk : 1 aaGun, 1 artillery and 10 infantry Eastern Poland : 1 infantry Russia : 1 airfield, 1 factory_major and 2 infantry Kursk : 1 aaGun, 1 artillery and 2 infantry Ukraine : 2 artilleries, 1 factory_minor, 2 fighters, 11 infantry and 1 tactical_bomber Urals : 1 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys Vologda : 2 infantry Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Rostov : 2 infantry Novgorod : 1 aaGun, 1 artillery and 6 infantry Stalingrad : 1 factory_minor and 3 infantry Kansu : 2 infantry Chahar : 2 infantry Inner Mongolia : 1 infantry Buyant-Uhaa : 1 flag 126 Sea Zone : 1 submarine Tsagaan Olom : 1 flag, 1 infantry Central Mongolia : 1 flag, 1 infantry Ulaanbaatar : 1 flag 118 Sea Zone : 1 cruiser and 1 submarine Dzavhan : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 41 / 54 Russians : 45 / 42 Japanese : 31 / 46 Americans : 53 / 56 Chinese : 13 / 15 British : 26 / 32 UK_Pacific : 20 / 20 Italians : 12 / 12 ANZAC : 13 / 17 French : 2 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 13 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0