Game 1 of 2025
#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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yea just checked, it was only ANZAC that was coded wrong
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so Celebes works correctly for everyone else
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 Escort, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Trans-Jordan from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Alexandria to Trans-Jordan 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber and 1 fighter moved from Tobruk to Egypt EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 1 armour and 1 artillery moved from Tunisia to Algeria Combat - Italians Battle in Greece Italians attack with 1 Italian_LCV and 2 infantry Russians defend with 1 russian_para Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Italian_LCV and 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 Italian_LCV owned by the Italians lost in Greece Italians roll dice for 2 infantry in Greece, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 russian_para in Greece, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 infantry in Greece, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 russian_para in Greece, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Greece, round 7 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 russian_para in Greece, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Russians win with 1 russian_para remaining. Battle score for attacker is -9 Casualties for Italians: 1 Italian_LCV and 2 infantry Battle in Egypt Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 artillery, 9 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 6/15 hits, 6.00 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt British win with 1 artillery, 7 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -22 Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in Algeria Italians attack with 1 armour and 1 artillery Americans defend with 1 elite Italians roll dice for 1 armour and 1 artillery in Algeria, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 elite in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Algeria Italians roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 elite in Algeria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 elite in Algeria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Algeria, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 elite in Algeria, round 5 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Algeria Americans win with 1 elite remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 armour moved from Slovakia Hungary to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 italian_paras placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 Escort placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -3.83 Russians regular : 1.00 British regular : 0.00
Lol those Italians didn’t want to put up a good fight.
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lol I just added a image to the Game Start Notification. Been meaning to try it :)
Still need to dick with the size, but I think it’ll be cool to have images from The Captain’s Rulebook show up when a Notification fires :)
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@VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
Lol those Italians didn’t want to put up a good fight.
yea they want to emigrate to America lol
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cheese and rice. There all dead. No air force anymore either.
Maybe triplea did get hacked lol
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to New Guinea 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 Escort_Convoy and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 Escort_Convoy and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 Escort_Convoy and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 Escort_Convoy and 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 Japan_destroyer Battle in New Guinea Changer loiter and taunt; ANZAC attack with 1 artillery, 1 fighter and 1 infantry Changer defend; Japanese defend with 2 artilleries and 1 elite ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 elite in New Guinea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea 2 artilleries owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 elite in New Guinea, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in New Guinea 1 elite owned by the Japanese lost in New Guinea ANZAC win with 1 fighter remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 artilleries and 1 elite Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ55: has removed 1 Escort_Convoy owned by ANZAC in 55 Sea Zone Trigger ANZAC RemoveANZACConvoySZ55: ANZAC has 1 Escort placed in 55 Sea Zone ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 8 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 1.17
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You said you wanted to do a game report? Perhaps we could do two reports, one for the first half for the game and one for the second half. Lol I like your reports a lot more than mine, so if you feel something for it… :) Or we could just do one if you want :)
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Yeah that’s indeed a very cool idea to have some of The Captain’s pictures added! It would be a nice visual cue I think :)
Lol but I would not include all those things at the top from your browser in the picture 😂 You can also make bordered screenshots that don’t capture the whole screen.
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heh heh yea I noticed that too
I had to shrink it about 50% I’ll mess with it some. See if I can get the whole image to show up
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the swiss are winning lol
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@barnee Lol I noticed that too. Poor Panzerstahl-helm! Germany was doing so great, I’m surprised they lost. I guess they couldn’t handle the swiss cheese lol :)
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ha ha they tied it lol
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Lol shit I clicked away after 90+1. That stadium must have exploded once that goal fell lol.
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well swiss just missed being up 2-0. Offsides. I guess it’s like hockey. I don’t watch soccer. Last game I watched it started out 0-0 and 3 hours later it was 0-0 lol
The race is getting rained on, so i figured i’d check out the soccer lol
Womens golf now :)
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better anyways lol
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I was thinking the other day about changing the Island Tokens once there activated. Give it a red background.
Not really an easy way to add a chart and keep track but triplea gives you the oob values, so just need to add and subtract for the ones that have been activated.
I kinda nixed it as TMI but now I wonder if maybe it might not be a good idea. Be real easy to see which Islands are in play.
Idk
:)
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Now i remember why it was a stupid idea. If you own somebodys Island that tells you lol
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You know, since triplea does it different, maybe it would be helpful to change the token. Change it to the difference though.
So when JPN takes PHI, the green 5 becomes a red 3. That seems as if it might be helpful.
Or maybe I’m just overthinking this lol
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yea, I’m back to it’ts not worth it. You have to add and subtract. That’s just the responsibility of the players :)