Round: 6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone
1 Escort_Convoy moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 Escort_Convoy and 2 fighters
Japanese defend with 1 Japan_destroyer
ANZAC roll dice for 1 Escort_Convoy and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 Escort_Convoy and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 Escort_Convoy and 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 Japan_destroyer
Battle in New Guinea
Changer loiter and taunt; ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Changer defend; Japanese defend with 2 artilleries and 1 elite
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 1 elite in New Guinea, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
2 artilleries owned by the Japanese lost in New Guinea
ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 elite in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in New Guinea
1 elite owned by the Japanese lost in New Guinea
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 artilleries and 1 elite
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 mech_infantry placed in Queensland
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ55: has removed 1 Escort_Convoy owned by ANZAC in 55 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ55: ANZAC has 1 Escort placed in 55 Sea Zone
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 8 PUs
Purchase Units - French
Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Non Combat Move - French
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
You said you wanted to do a game report? Perhaps we could do two reports, one for the first half for the game and one for the second half. Lol I like your reports a lot more than mine, so if you feel something for it… :) Or we could just do one if you want :)
Yeah that’s indeed a very cool idea to have some of The Captain’s pictures added! It would be a nice visual cue I think :)
Lol but I would not include all those things at the top from your browser in the picture 😂 You can also make bordered screenshots that don’t capture the whole screen.
@barnee Lol I noticed that too. Poor Panzerstahl-helm! Germany was doing so great, I’m surprised they lost. I guess they couldn’t handle the swiss cheese lol :)
well swiss just missed being up 2-0. Offsides. I guess it’s like hockey. I don’t watch soccer. Last game I watched it started out 0-0 and 3 hours later it was 0-0 lol
The race is getting rained on, so i figured i’d check out the soccer lol
I was thinking the other day about changing the Island Tokens once there activated. Give it a red background.
Not really an easy way to add a chart and keep track but triplea gives you the oob values, so just need to add and subtract for the ones that have been activated.
I kinda nixed it as TMI but now I wonder if maybe it might not be a good idea. Be real easy to see which Islands are in play.
Yeah I would indeed just stick with what we have right now. I think it works pretty well and it’s the closest to the Captain’s version. I mean their markers don’t suddenly turn red :)
Round: 7
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
Trigger Rockets: buyGerman_Rockets added to productionGermans
Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
Trigger WaffenPara: buyWaffen_Para added to productionGermans
triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
Germans buy 1 Panzer_Grndrs, 4 TotalWarFighters, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 Waffen_Para, 1 elite, 1 german_para, 6 infantry and 2 waffen_panzers; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 2 armour, 1 german_para and 1 waffen_infantry
2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 Waffen_Para and 2 waffen_panzers placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
EDIT: Adding units owned by Russians to Greece: 1 russian_paraBoost
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 DAK
EDIT: Adding units owned by Germans to Alexandria: 1 DesertGeneral3 and 3 armour
EDIT: Turning off Edit Mode
1 DesertGeneral3, 3 armour, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber moved from Alexandria to Egypt
2 bombers moved from Romania to Egypt
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Bulgaria to Greece
1 fighter moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 LuftwaffeAce moved from Germany to Belarus
1 elite moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Belarus
Combat - Germans
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 109 Sea Zone
Battle in Greece
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 russian_para and 1 russian_paraBoost
Germans roll dice for 1 fighter and 2 infantry in Greece, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 russian_para and 1 russian_paraBoost in Greece, round 2 : 0/1 hits, 0.50 expected hits
1 russian_para owned by the Russians lost in Greece
1 russian_paraBoost owned by the Russians lost in Greece
Germans win, taking 109 Sea Zone from British, taking Greece from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 russian_para and 1 russian_paraBoost
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 uk_para and 1 uk_paraBoost
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 uk_para owned by the British lost in Holland Belgium
1 uk_paraBoost owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 uk_para and 1 uk_paraBoost
Battle in Egypt
Germans attack with 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry
Germans roll dice for 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 9/16 hits, 6.83 expected hits
British roll dice for 1 artillery, 7 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 2 : 4/13 hits, 5.33 expected hits
4 infantry owned by the Germans lost in Egypt
1 infantry owned by the French, 1 artillery owned by the British, 6 infantry owned by the British and 1 uk_armour owned by the British lost in Egypt
Germans roll dice for 1 DesertGeneral3, 3 armour, 2 bombers, 2 fighters, 1 german_para and 1 tactical_bomber in Egypt, round 3 : 6/12 hits, 6.17 expected hits
British roll dice for 2 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Egypt, round 3 : 2/4 hits, 2.17 expected hits
1 fighter owned by the Germans and 1 german_para owned by the Germans lost in Egypt
1 uk_fighter owned by the British, 1 uk_tactical_bomber owned by the British and 2 uk_armours owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 DesertGeneral3, 3 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter, 1 german_para and 4 infantry
Casualties for British: 1 artillery, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber
Casualties for French: 1 infantry
Battle in Belarus
Germans attack with 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 1 aaGun, 1 artillery, 1 elite and 4 infantry
Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/12 hits, 4.00 expected hits
Russians roll dice for 1 aaGun, 1 artillery, 1 elite and 4 infantry in Belarus, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 3/11 hits, 3.83 expected hits
Russians roll dice for 1 artillery, 1 elite and 3 infantry in Belarus, round 3 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 2/11 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 1 elite in Belarus, round 4 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Russians and 1 elite owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 LuftwaffeAce, 1 artillery, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery, 1 elite and 4 infantry
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Novgorod
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Greece to Southern Italy
1 G_air_transport and 1 infantry moved from Western Germany to Alexandria
3 G_air_transports moved from Alexandria to Western Germany
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Romania to Bulgaria
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 Waffen_Oberst moved from Germany to Western Germany
1 waffen_panzer moved from Germany to Western Germany
1 WaffenPnzrGrndr moved from Germany to Western Germany
1 WaffenPnzrGrndr moved from Germany to Western Germany
1 waffen_panzer moved from Germany to Eastern Poland
1 Waffen_Para moved from Germany to Romania
1 german_para moved from Novgorod to Eastern Poland
1 elite moved from Germany to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
3 GermanUBoats and 2 Wolfpacks moved from 110 Sea Zone to 112 Sea Zone
1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 Rails moved from Germany to Eastern Poland
2 Rails and 2 infantry moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
2 bombers moved from Egypt to Alexandria
2 infantry moved from Karelia to Novgorod
Place Units - Germans
4 TotalWarFighters placed in Western Germany
1 Panzer_Grndrs, 1 elite and 1 german_para placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_panzer
EDIT: Adding units owned by Germans to Western Germany: 1 3rdWaffenArmy
EDIT: Adding units owned by Germans to 3rd Waffen: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer
EDIT: Removing units owned by Germans from 3rd Waffen: 1 3rdWaffenArmy
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 Atlantic_Walls
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 DesertGeneral3 and 3 armour
EDIT: Adding units owned by Germans to Egypt: 1 DAK
EDIT: Turning off Edit Mode
Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -4.83
Germans regular : -2.33
Russians AA : -0.50
British regular : -2.00
Round: 5
Purchase Units - British
British buy 8 infantry, 1 tank and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Belgium
6 infantry moved from London to SZ 9
1 artillery and 1 infantry moved from London to Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from German East Africa to SZ 26
1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24
1 artillery and 1 infantry moved from SZ 24 to Angola
1 infantry moved from India to SZ 29
1 infantry and 1 transport moved from SZ 29 to SZ 26
1 infantry moved from SZ 26 to Portuguese East Africa
British take Portuguese East Africa from Neutral_Allied
7 artilleries, 2 fighters and 6 infantry moved from Arabia to Mesopotamia
3 artilleries, 1 fighter and 9 infantry moved from Persia to Mesopotamia
1 artillery, 6 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Angola
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Angola
British win, taking Angola from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - British
Place Units - British
8 infantry and 1 tank placed in India
1 transport placed in SZ 8
Turn Complete - British
British collect 40 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Dutch New Guinea to 33 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
7 artilleries and 7 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 fighter moved from Dutch New Guinea to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from Dutch New Guinea to 45 Sea Zone
4 fighters moved from 45 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Java
1 tactical_bomber moved from 45 Sea Zone to Sumatra
1 fighter moved from 45 Sea Zone to Philippines
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
2 carriers moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 36 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 1.00
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 armour, 9 artilleries, 1 fighter and 12 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 4 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 airfield
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
37 Sea Zone : 2 carriers, 1 fighter and 2 tactical_bombers
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 1 carrier, 2 fighters, 1 submarine and 1 transport
39 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Brazil : 1 flag
Round: 2
Combat Move - French
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 14 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 1 Infantry
Italians defend with 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Orleanais
French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Orleanais to Paris
Place Units - French
2 ArmoredCars placed in Syria
1 Elite and 3 Infantrys placed in E.Morocco
1 Adv.Fighter and 7 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
Turn Complete - French
French collect 43 PUs; end with 43 PUs
Round: 17
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 infantry moved from Ruhr to Belgium
13 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Silesia
13 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Galicia
2 infantry moved from Galicia to Ukraine
4 artilleries and 4 infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Moscow to Ukraine
Combat - Germans
Germans creates battle in territory Alsace
Germans creates battle in territory Bulgaria
Battle in Belgium
Germans attack with 7 artilleries, 1 fighter and 16 infantry
British defend with 7 infantry; French defend with 9 artilleries and 1 infantry; Americans defend with 4 infantry
Germans roll dice for 7 artilleries, 1 fighter and 16 infantry in Belgium, round 2 : 11/24 hits, 11.50 expected hits
French roll dice for 9 artilleries and 12 infantry in Belgium, round 2 : 12/21 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Belgium
4 infantry owned by the Americans and 7 infantry owned by the British lost in Belgium
French and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 12 infantry
Casualties for British: 7 infantry
Casualties for Americans: 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Round: 19
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Chita to S.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
2 Infantrys moved from Olyokminsk to Irkutsk
1 Adv.Fighter moved from Olyokminsk to Irkutsk
1 Adv.Fighter moved from Olyokminsk to S.Buryat Mongolia
1 Fighter moved from Olyokminsk to Irkutsk
2 Mech.Infs moved from Olyokminsk to Sibirsky
6 ArmoredCars, 6 Artillerys, 3 Elites, 3 Infantrys, 2 Marines, 2 Mech.Infs and 10 Tanks moved from Khatanga to Sibirsky
1 ArmoredCar moved from Bulun to Sibirsky
1 Artillery, 1 Elite and 1 Infantry moved from Evenkia to Sibirsky
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 B.Transport, 2 Carriers, 1 Elite, 4 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in S.Buryat Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Irkutsk, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Sibirsky
Hisaichi attack with 7 ArmoredCars, 7 Artillerys, 4 Elites, 4 Infantrys, 2 Marines, 4 Mech.Infs and 10 Tanks
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 17 Infantrys and 1 Tank
Hisaichi roll dice for 7 ArmoredCars, 7 Artillerys, 4 Elites, 4 Infantrys, 2 Marines, 4 Mech.Infs and 10 Tanks in Sibirsky, round 2 : 16/38 hits, 15.67 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Bunkers, 17 Infantrys and 1 Tank in Sibirsky, round 2 : 3/20 hits, 7.17 expected hits
3 Infantrys owned by the Hisaichi lost in Sibirsky
14 Infantrys owned by the Russians lost in Sibirsky
Hisaichi roll dice for 7 ArmoredCars, 7 Artillerys, 4 Elites, 1 Infantry, 2 Marines, 4 Mech.Infs and 10 Tanks in Sibirsky, round 3 : 16/35 hits, 14.67 expected hits
Russians roll dice for 2 Bunkers, 3 Infantrys and 1 Tank in Sibirsky, round 3 : 3/6 hits, 2.50 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sibirsky
3 Infantrys owned by the Russians, 2 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Sibirsky
Hisaichi captures 26PUs while taking Russians capital
Hisaichi win, taking Sibirsky from Russians with 5 ArmoredCars, 7 Artillerys, 4 Elites, 2 Marines, 4 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 35
Casualties for Hisaichi: 2 ArmoredCars and 4 Infantrys
Casualties for Russians: 2 Bunkers, 17 Infantrys and 1 Tank
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from Irkutsk to Olyokminsk
1 Adv.Fighter moved from S.Buryat Mongolia to Olyokminsk
1 Infantry moved from Olyokminsk to Evenkia
1 Infantry moved from Bulun to Khatanga
1 Infantry moved from Shansi to Suiyuan
2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Chahar to Suiyuan
1 Artillery and 1 Elite moved from Shantung to Shansi
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
2 ArmoredCars moved from Liaoning to Chahar
1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 102 Sea Zone
6 Adv.Fighters, 2 Battleships, 3 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 2 Submarines and 1 Transport moved from 94 Sea Zone to 102 Sea Zone
2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers and 6 Destroyers moved from 67 Sea Zone to 107 Sea Zone
2 Adv.Fighters moved from Davao to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 107 Sea Zone
2 Artillerys and 1 Marine placed in Davao
1 B.Transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Transport
EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Transport
EDIT: Removing units owned by Hisaichi from Banjarmasin: 2 Infantrys
EDIT: Adding units owned by Hisaichi to Davao: 2 Infantrys
EDIT: Turning off Edit Mode
1 Marine placed in Banjarmasin
1 Carrier placed in 84 Sea Zone
1 Adv.Fighter placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery and 2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 87 PUs; end with 113 PUs