@GeneralDisarray forgot to tag you lol
L24 BM4 Surfer(X) v BombsAway(L+17)
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs; Germans buy 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 6 tactical_bombers moved from Caucasus to Urals 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 1 mech_infantry moved from Caucasus to Kazakhstan 1 bomber moved from Rostov to Kazakhstan Combat - Germans Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from ANZAC with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Urals Germans attack with 2 fighters, 1 infantry and 6 tactical_bombers Russians defend with 2 armour, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 6 tactical_bombers in Urals, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Urals 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Urals Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 infantry and 2 tactical_bombers Casualties for Russians: 2 armour, 1 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kazakhstan Germans win, taking Kazakhstan from ANZAC with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 fighters and 4 tactical_bombers moved from Urals to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 2 infantry moved from Russia to Tambov 2 aaGuns, 12 artilleries and 28 infantry moved from Rostov to Tambov 17 armour and 32 mech_infantrys moved from Caucasus to Tambov 1 bomber moved from Northwest Persia to Eastern Poland 1 bomber moved from Kazakhstan to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bryansk to Belarus 1 armour and 2 mech_infantrys moved from Ukraine to Belarus 1 fighter moved from Germany to Ukraine 3 infantry moved from France to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from France to Southern France 6 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Novgorod 5 mech_infantrys placed in Germany 1 fighter and 3 infantry placed in Western Germany Germans undo move 4. 2 infantry placed in France 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.67 Russians regular : 1.33 Germans regular : 0.83
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@BombsAway I really wanted to take out Persia, but I’d be fighting on many fronts. So I took the conservative route. We’ll see if I made the right decision.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Evenkiyskiy to Timguska 4 artilleries and 64 infantry moved from Samara to Vologda Russians take Vologda from Germans Combat - Russians Battle in Timguska Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 4 aaGuns and 1 infantry moved from Samara to Vologda 2 fighters and 1 tactical_bomber moved from Timguska to Tsinghai 4 infantry moved from Eastern Persia to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : -0.83
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@surfer said in L24 BM4 Surfer(X) v BombsAway(L+17):
@BombsAway I really wanted to take out Persia, but I’d be fighting on many fronts. So I took the conservative route. We’ll see if I made the right decision.
Yeah, you would have had to retake Russia. Although, when it comes to the midgame, I really don’t know what I’m doing.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery, 2 infantry and 2 transports moved from 57 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter moved from Caroline Islands to 25 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Shan State Battle in Malaya Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 26 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Midway Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Midway, round 2 : 0/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Midway, round 3 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in New Zealand Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 2 submarines moved from 57 Sea Zone to 39 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 3 submarines moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 31 Sea Zone 2 fighters moved from 25 Sea Zone to 31 Sea Zone 1 bomber and 1 fighter moved from Caroline Islands to Japan 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Wake Island 3 submarines moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy 1 transport moved from 31 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to Korea 1 tactical_bomber moved from Japan to Korea 1 battleship moved from 31 Sea Zone to 33 Sea Zone Place Units - Japanese 1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone 2 submarines and 1 transport placed in 54 Sea Zone 1 artillery and 2 infantry placed in Japan 1 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -2.83 ANZAC regular : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Caucasus to Novgorod 1 aaGun, 4 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Volgograd 1 fighter moved from Romania to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from France to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 3 infantry placed in Volgograd Italians undo move 1. 3 infantry placed in Volgograd 1 infantry and 4 mech_infantrys placed in Northern Italy Italians undo move 2. 1 infantry and 3 mech_infantrys placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Caucasus to Novgorod 1 aaGun, 4 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Volgograd 1 fighter moved from Romania to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 6 infantry moved from France to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 3 infantry placed in Volgograd Italians undo move 1. 3 infantry placed in Volgograd 1 infantry and 4 mech_infantrys placed in Northern Italy Italians undo move 2. 1 infantry and 3 mech_infantrys placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 26 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Volgograd: 1 infantry EDIT: Adding units owned by Italians to Caucasus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@BombsAway Edit to leave 1 inf in Caucasus
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs; Germans buy 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Timguska 1 fighter and 1 tactical_bomber moved from Nenetsia to Timguska 2 fighters moved from Western Germany to Norway 1 fighter moved from Novgorod to Norway 1 bomber moved from Eastern Poland to Norway 1 armour moved from Tambov to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia Combat - Germans Air Battle in Norway Germans attacks with 4 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Timguska Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Timguska 1 infantry owned by the Russians lost in Timguska Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Timguska to Evenkiyskiy 1 mech_infantry moved from Nenetsia to Novgorod 1 artillery and 3 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Bryansk 1 aaGun, 11 artilleries and 27 infantry moved from Tambov to Russia 1 armour moved from Tambov to Russia 2 mech_infantrys moved from Belarus to Russia 16 mech_infantrys moved from Tambov to Russia 6 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from Ukraine to Novgorod 3 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 1 submarine moved from 113 Sea Zone to 111 Sea Zone 2 submarines moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern Poland to Southern Italy 3 infantry moved from France to Southern France 3 infantry moved from Western Germany to France 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Germany to Poland 1 armour moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 1 fighter moved from Nenetsia to Russia 1 tactical_bomber moved from Nenetsia to Russia 1 aaGun moved from Tambov to Rostov 15 armour and 16 mech_infantrys moved from Tambov to Bryansk 1 mech_infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Nenetsia to Russia 1 tactical_bomber moved from Nenetsia to Russia Place Units - Germans 3 infantry placed in Russia 2 artilleries and 1 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Ukraine 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Adding units owned by Germans to Germany: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 0.67 Germans regular : -0.33
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@BombsAway I assumed you would not scramble to defend Norway.
It was 3 ftr + bmb vs 1 ftr. You can roll air battle on forum if you want to scramble. -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs; Germans buy 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Timguska 1 fighter and 1 tactical_bomber moved from Nenetsia to Timguska 2 fighters moved from Western Germany to Norway 1 fighter moved from Novgorod to Norway 1 bomber moved from Eastern Poland to Norway 1 armour moved from Tambov to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia Combat - Germans Air Battle in Norway Germans attacks with 4 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Timguska Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Timguska 1 infantry owned by the Russians lost in Timguska Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Timguska to Evenkiyskiy 1 mech_infantry moved from Nenetsia to Novgorod 1 artillery and 3 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Bryansk 1 aaGun, 11 artilleries and 27 infantry moved from Tambov to Russia 1 armour moved from Tambov to Russia 2 mech_infantrys moved from Belarus to Russia 16 mech_infantrys moved from Tambov to Russia 6 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from Ukraine to Novgorod 3 fighters moved from Norway to Western Germany 1 bomber moved from Norway to Western Germany 1 submarine moved from 113 Sea Zone to 111 Sea Zone 2 submarines moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern Poland to Southern Italy 3 infantry moved from France to Southern France 3 infantry moved from Western Germany to France 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Germany to Poland 1 armour moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 1 fighter moved from Nenetsia to Russia 1 tactical_bomber moved from Nenetsia to Russia 1 aaGun moved from Tambov to Rostov 15 armour and 16 mech_infantrys moved from Tambov to Bryansk 1 mech_infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Nenetsia to Russia 1 tactical_bomber moved from Nenetsia to Russia Place Units - Germans 3 infantry placed in Russia 2 artilleries and 1 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Ukraine 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Adding units owned by Germans to Germany: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 5 armour and 5 mech_infantrys EDIT: Adding units owned by Germans to Belarus: 5 armour and 5 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 0.67 Germans regular : -0.33
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@BombsAway Also edit to reposition units in Belarus
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Wake Island to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Siam Battle in 25 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 4/12 hits, 6.50 expected hits Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 25 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siam from UK_Pacific with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 battleship, 4 carriers, 1 cruiser and 10 submarines moved from 31 Sea Zone to 26 Sea Zone 1 battleship moved from 33 Sea Zone to 26 Sea Zone 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 26 Sea Zone 7 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur 2 aaGuns moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Japan to Amur 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to Hawaiian Islands 1 submarine moved from 36 Sea Zone to 20 Sea Zone 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Malaya 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 transports moved from 37 Sea Zone to 54 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 submarines placed in 54 Sea Zone 3 infantry placed in New South Wales 2 submarines placed in 6 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.50
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@BombsAway How’s it going?
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@surfer Yeah, have some stuff going on. I’ll try to post tonight, if not, definitely tomorrow.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tobruk Italians attack with 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry British defend with 2 artilleries and 5 infantry Italians roll dice for 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 4/9 hits, 2.67 expected hits British roll dice for 2 artilleries and 5 infantry in Tobruk, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Italians lost in Tobruk 4 infantry owned by the British lost in Tobruk Italians roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 1/8 hits, 2.50 expected hits British roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Tobruk 1 infantry owned by the British lost in Tobruk Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 4 : 4/7 hits, 2.33 expected hits British roll dice for 2 artilleries in Tobruk, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tobruk 2 artilleries owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Italians: 3 infantry Casualties for British: 2 artilleries and 5 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Novgorod to Volgograd 1 fighter moved from 99 Sea Zone to Southern Italy 3 mech_infantrys moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia 10 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 bomber moved from Tobruk to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Volgograd 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -1.33