World At War captain walker (axis) vs Victory First


  • @VictoryFirst China can hold on quite well in this game…no Russian help needed.
    One of the main differences in this game from other A&A games is that subs can be attacked by air only units. You get one free shot and then you’ll be prompted to submerge the subs. In a scenario where air units attack lone subs you take your free shot and then submerge your opponents surviving subs.
    +


  • @VictoryFirst I’m having a problem with the R1 file…it won’t open. I’m not sure what’s going on but can you repost it?


  • @VictoryFirst I 've got something going on with my pc. I updated to windows 11 yesterday and now I can’t download any game files…well, I can download them but they won’t open. Give me some time to figure it out…


  • Hmm, try booting up TripleA, then click on “Open Saved Game” and then try to open R1? Or did you do that already?


  • @VictoryFirst I can’t save the files because they won’t open. I can open Triple A and open the saved games that are there…just can’t open any new game files. Not sure if the problem is with the Windows 11 install or the Triple a install.


  • @captainwalker

    So you can download them but they don’t show up in your downloads folder? Maybe after the windows update the downloaded files are stored in a different folder.


  • @VictoryFirst they show up in the download folder…just can’t open them. When I click “open” it goes to the Triple A logo like it does usually but the logo just stays there with the blue circle spinning


  • @captainwalker

    I am actually having that issue as well. I used to open the save file directly with TripleA, but because at some point I was playing against people who played on different versions, I started opening TripleA first and then manually loading the save file, so that I could play on the correct version for each game.

    I just tried my old way of doing it and I have the same problem as you, it just shows the triplea logo.

    I think I know how to solve the problem. I am going to delete my second installed version of Triplea (the 2.5 one) and try to directly open the file with triplea.


  • @VictoryFirst I was able to cut the file from downloads and paste it into saved games. So I can open it now and will be able to continue.
    I’ll have Italy posted later.


  • @VictoryFirst
    Game History

    Round: 1
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
            1 Tank moved from Tripoli to Tunis
            2 Infantrys and 2 Tanks moved from Rome to 46 Sea Zone
            1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
            2 Artillerys and 2 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Venetia to Provence
            2 Infantrys moved from Venetia to Croatia
            1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
            1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone
            1 Artillery and 1 Infantry moved from 50 Sea Zone to Serbia
            1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone
            1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
            2 Fighters moved from Lombardy to Croatia
            2 Fighters moved from Rome to Serbia
            2 Infantrys moved from Kufra to Darfur
            1 Tank moved from Tobruk to Darfur
            1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
            1 Infantry and 1 Tank moved from Italian East Africa to Kordofan
            1 Fighter moved from Italian East Africa to 57 Sea Zone
            1 Submarine moved from 62 Sea Zone to 57 Sea Zone
            1 Infantry moved from Italian East Africa to Nubia
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Destroyer owned by the Italians lost in 47 Sea Zone
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 47 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Destroyer
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in 57 Sea Zone
                Italians attack with 1 Fighter and 1 Submarine
                British defend with 1 Destroyer and 1 Transport
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 57 Sea Zone
                1 Fighter owned by the Italians retreated
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7
                Casualties for Italians: 1 Submarine
            Battle in Nubia
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Darfur
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Serbia
                Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 3/3 hits, 1.00 expected hits
                    1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Serbia
                    2 Infantrys owned by the Neutral lost in Serbia
                    Italians roll dice for 1 Artillery, 2 Fighters and 1 Tank in Serbia, round 3 : 0/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Serbia
                    Italians roll dice for 2 Fighters and 1 Tank in Serbia, round 4 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 2 Fighters and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Italians: 2 Artillerys and 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Croatia
                Italians attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Italians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Croatia, round 2 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Croatia
                    Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Croatia, round 3 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Croatia
                    1 Infantry owned by the Neutral lost in Croatia
                    Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Croatia, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Croatia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Croatia
                    1 Infantry owned by the Neutral lost in Croatia
                    Italians roll dice for 1 Artillery and 2 Fighters in Croatia, round 5 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Italians loses 0 PUs for violating Croatias neutrality.
                Italians win, taking Croatia from Neutral with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 3 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 3/6 hits, 2.33 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Italians lost in Provence
                    3 Infantrys owned by the French lost in Provence
                    Italians roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Provence, round 3 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 Tank in Provence, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Provence
                Italians win, taking Provence from French with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Italians: 1 Infantry
                Casualties for French: 3 Infantrys and 1 Tank
            Battle in Kordofan
                Italians attack with 1 Infantry and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Kordofan
                    Italians roll dice for 1 Tank in Kordofan, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Tank in Kordofan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Tunis
                Italians attack with 1 Artillery, 3 Infantrys and 3 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/7 hits, 2.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Italians lost in Tunis
                    2 Infantrys owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Tunis, round 3 : 2/5 hits, 2.17 expected hits
                    French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians lost in Tunis
                    1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
                Italians win, taking Tunis from French with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Serbia to Campania
            2 Fighters moved from Croatia to Campania
            1 Artillery and 1 Infantry moved from Tobruk to Kufra
            1 Infantry moved from Hun to Kufra
            2 Infantrys moved from Tripoli to S.Tunisia
            1 Infantry moved from Ghadames to Hun
            1 Fighter moved from 57 Sea Zone to Kufra
    
        Place Units - Italians
            1 Cruiser placed in 46 Sea Zone
            1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : -6.83
    Neutral regular : 2.33
    British regular : -1.17
    

    40903_ita1.tsvg


  • Game History

    Round: 1
    
        Combat Move - French
                French loses 0 PUs for violating Greenlands neutrality.
            1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
            1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
                  French take Greenland from Neutral
            1 Infantry moved from Keewatin to Churchill
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
            1 Infantry moved from N.French Indochina to N.Thailand
    
        Purchase Units - French
            French buy 4 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in N.Thailand
                French attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in N.Thailand
                    1 Infantry owned by the Thai lost in N.Thailand
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 5 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Thailand
                    1 Artillery owned by the Thai lost in N.Thailand
                French win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for French: 2 Infantrys
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Mauritania to French Sudan
            2 Infantrys moved from Normandy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from Aquitaine to Orleanais
            1 Infantry moved from Burgundy to Paris
            1 Infantry moved from Brittany to Aquitaine
    
        Place Units - French
            4 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 51 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Thai regular : 0.33
    

    F1.tsvg



  • @captainwalker

    Is there anything special with damaged BBs? I would damage BBs first, then DD, CV, and lastly kill the BBs, but if there is a special rule I am missing then let me know.


  • @VictoryFirst it’s probably best to keep the dd until all attacking subs are gone. This is a tricky battle for Japan…they have to send enough to take out those ships, but not too much or they’ll get wiped out by a counter.


  • @captainwalker

    Hmm, that’s true. Let’s damage the BBs first, then kill the Cruiser and battleships until all subs are gone and then kill the DD.


  • @VictoryFirst
    Game History

    Round: 1
    
        Combat Move - Yamamoto
            4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Battleship moved from 88 Sea Zone to 103 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Fighter moved from Rongelap to Nauru
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru
            1 Fighter moved from Minamitori to Nauru
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            2 Infantrys moved from Tohoku to 85 Sea Zone
            1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Tank moved from Kwangsi to N.French Indochina
                  Yamamoto take N.French Indochina from French
            1 Tank moved from N.French Indochina to S.French Indochina
                  Yamamoto take S.French Indochina from French
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            1 Infantry and 1 Tank moved from Kwangsi to Kwangtung
            1 Tank moved from Kyushu to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            1 Artillery moved from Tokyo to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
            1 Bomber moved from Tokyo to Kiangsi
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Cruiser and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 T.Boats
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 T.Boat
                Casualties for British: 1 Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                    1 Submarine owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 4 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                    1 Submarine owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 5 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Carrier, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Yamamoto: 2 Submarines
            Battle in Nauru
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Nauru
                Yamamoto win, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Hong Kong
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 4/10 hits, 3.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hong Kong
                    1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hong Kong
                Yamamoto win, taking Hong Kong from British with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    3 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    1 Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
                    1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 91 Sea Zone
                    1 Destroyer owned by the Americans and 2 Battleships owned by the Americans lost in 91 Sea Zone
                Yamamoto win, taking Mindoro from Americans with 1 Bomber and 3 Submarines remaining. Battle score for attacker is 34
                Casualties for Yamamoto: 4 Fighters and 2 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            2 Fighters moved from Nauru to 103 Sea Zone
            2 Carriers and 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone
            1 Fighter moved from 107 Sea Zone to Peleliu
            1 Bomber moved from Kiangsi to Tokyo
            1 Tank moved from Shikoku to Kyushu
            1 Infantry moved from Shikoku to Kyushu
    
        Place Units - Yamamoto
            1 B.Transport placed in 84 Sea Zone
            1 Cruiser placed in 85 Sea Zone
            1 Adv.Fighter and 5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : -0.50
    Americans regular : -2.50
    British regular : 1.17
    

    40903_yam1.tsvg


  • @VictoryFirst China is up. China typically takes Gobi Altai R1 because it allows them to move units to the front from Urumqi faster. Another tip for China is maximum production…they can produce ten units so try to build ten every turn.+


  • @captainwalker
    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
            1 Tank moved from Hsining to Gobi Altai
            1 Infantry moved from E.Qinghai to Gobi Altai
            1 Tank moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Tank moved from N.French Indochina to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/6 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Gobi Altai
                    1 Infantry owned by the Neutral lost in Gobi Altai
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Chinese
            1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Gobi Altai to Shensi
            1 Infantry and 1 Tank moved from Ningsia to Shensi
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry and 1 Tank moved from Suiyuan to Shensi
            1 Infantry moved from Shansi to Shensi
            1 Infantry moved from Yunnan to Kweichow
            1 Infantry moved from Kweichow to Hupeh
            1 Artillery and 1 Infantry moved from Hunan to Hupeh
            2 Infantrys moved from Anhwei to Hupeh
            1 Tank moved from Shanghai to Hupeh
            1 Tank moved from Szechwan to Shensi
            1 Infantry moved from Hupeh to Kweichow
            1 Infantry moved from Hupeh to Shansi
            1 Artillery moved from Shensi to Hupeh
            1 Artillery moved from Hupeh to Kweichow
            1 Tank moved from Shensi to Hupeh
            1 Tank moved from Shensi to Hupeh
            1 Tank moved from Shensi to Hupeh
    
        Place Units - Chinese
            1 Adv.Fighter and 1 Infantry placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Neutral regular : 0.00
    

    C1.tsvg


  • @VictoryFirst
    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            1 Tank moved from Changchun to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
            2 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Hulunbuir to Chita
            2 Infantrys and 1 Tank moved from Heilungchiang to Ayan
            1 Artillery and 1 Infantry moved from Kirin to Vladivostok
            1 Tank moved from Kirin to Khabarovsk
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 Tank moved from Liaoning to Khabarovsk
            1 Fighter moved from Changchun to Ayan
            1 Fighter moved from Peking to Khabarovsk
            1 Tank moved from Liaoning to Vladivostok
            1 Infantry moved from Kirin to Khabarovsk
            1 Infantry moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Artillery and 1 Infantry moved from Shantung to Shanghai
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            2 Infantrys moved from Shantung to Shansi
            1 Tank moved from Shantung to Shansi
            1 Tank moved from Peking to Chahar
            1 Tank moved from Shantung to Shanghai
            1 Tank moved from Peking to Chita
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Davao
                Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 1/10 hits, 3.33 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Davao
                    1 Infantry owned by the Americans lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Davao, round 3 : 3/8 hits, 3.00 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Hisaichi lost in Davao
                    1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Hisaichi win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Ayan, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Khabarovsk
                Hisaichi attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shanghai
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shanghai
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from Changchun to Kirin
            2 Infantrys moved from Liaoning to Peking
            1 Infantry moved from Liaoning to Heilungchiang
            1 Infantry moved from Hulunbuir to Heilungchiang
            1 Fighter moved from Khabarovsk to Heilungchiang
            1 Fighter moved from Ayan to Heilungchiang
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            2 Artillerys and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Russians regular : 0.00
    Dutch regular : -0.83
    Hisaichi regular : -1.00
    

    40903_his1.tsvg


  • @VictoryFirst
    That was a pretty good round for Hisaichi. I tend to be more aggressive on R1 with them because I want to get their income up early in the game, and I almost doubled their starting income.

    UK, Anzac and Dutch are now up. Japan’s objective for the next couple of rounds will the Dutch capital in the Pac and Malaya. Doesn’t always work out that way…but that’s what they always target…good luck!

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