@leemorrison
Looking forward to it. Cheers! GG
World At War captain walker (axis) vs Victory First
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I am actually having that issue as well. I used to open the save file directly with TripleA, but because at some point I was playing against people who played on different versions, I started opening TripleA first and then manually loading the save file, so that I could play on the correct version for each game.
I just tried my old way of doing it and I have the same problem as you, it just shows the triplea logo.
I think I know how to solve the problem. I am going to delete my second installed version of Triplea (the 2.5 one) and try to directly open the file with triplea.
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@VictoryFirst I was able to cut the file from downloads and paste it into saved games. So I can open it now and will be able to continue.
I’ll have Italy posted later. -
@VictoryFirst
Game HistoryRound: 1 Combat Move - Italians 1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone 1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis 1 Tank moved from Tripoli to Tunis 2 Infantrys and 2 Tanks moved from Rome to 46 Sea Zone 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 2 Infantrys moved from Venetia to Croatia 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone 1 Artillery and 1 Infantry moved from 50 Sea Zone to Serbia 1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone 1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia 2 Fighters moved from Lombardy to Croatia 2 Fighters moved from Rome to Serbia 2 Infantrys moved from Kufra to Darfur 1 Tank moved from Tobruk to Darfur 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 Infantry and 1 Tank moved from Italian East Africa to Kordofan 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Infantry moved from Italian East Africa to Nubia Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 47 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians 1 Destroyer owned by the Italians lost in 47 Sea Zone Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Destroyer and 3 Transports in 47 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 10 Casualties for Italians: 1 Destroyer Casualties for French: 1 Cruiser and 1 Transport Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 57 Sea Zone 1 Fighter owned by the Italians retreated British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7 Casualties for Italians: 1 Submarine Battle in Nubia Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Tank Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Nubia Italians win, taking Nubia from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Darfur Italians attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Serbia Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Serbia, round 2 : 2/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 3/3 hits, 1.00 expected hits 1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in Serbia 2 Infantrys owned by the Neutral lost in Serbia Italians roll dice for 1 Artillery, 2 Fighters and 1 Tank in Serbia, round 3 : 0/4 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Serbia Italians roll dice for 2 Fighters and 1 Tank in Serbia, round 4 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Fighters and 1 Tank remaining. Battle score for attacker is -4 Casualties for Italians: 2 Artillerys and 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Croatia Italians attack with 1 Artillery, 2 Fighters and 3 Infantrys Neutral defend with 3 Infantrys Italians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Croatia, round 2 : 0/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Croatia Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Croatia, round 3 : 1/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Croatia 1 Infantry owned by the Neutral lost in Croatia Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Croatia, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Croatia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Croatia 1 Infantry owned by the Neutral lost in Croatia Italians roll dice for 1 Artillery and 2 Fighters in Croatia, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Croatia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Provence Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 3/6 hits, 2.33 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Provence 3 Infantrys owned by the French lost in Provence Italians roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Provence, round 3 : 2/5 hits, 2.00 expected hits French roll dice for 1 Tank in Provence, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Provence Italians win, taking Provence from French with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Italians: 1 Infantry Casualties for French: 3 Infantrys and 1 Tank Battle in Kordofan Italians attack with 1 Infantry and 1 Tank British defend with 1 Tank Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kordofan Italians roll dice for 1 Tank in Kordofan, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Tank in Kordofan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kordofan Italians win, taking Kordofan from British with 1 Tank remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Tunis Italians attack with 1 Artillery, 3 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/7 hits, 2.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Italians lost in Tunis 2 Infantrys owned by the French lost in Tunis Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Tunis, round 3 : 2/5 hits, 2.17 expected hits French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Italians lost in Tunis 1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis Italians win, taking Tunis from French with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 3 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Serbia to Campania 2 Fighters moved from Croatia to Campania 1 Artillery and 1 Infantry moved from Tobruk to Kufra 1 Infantry moved from Hun to Kufra 2 Infantrys moved from Tripoli to S.Tunisia 1 Infantry moved from Ghadames to Hun 1 Fighter moved from 57 Sea Zone to Kufra Place Units - Italians 1 Cruiser placed in 46 Sea Zone 1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -6.83 Neutral regular : 2.33 British regular : -1.17
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Game History
Round: 1 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland French take Greenland from Neutral 1 Infantry moved from Keewatin to Churchill 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand Purchase Units - French French buy 4 Infantrys; Remaining resources: 2 PUs; Combat - French Battle in N.Thailand French attack with 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in N.Thailand 1 Infantry owned by the Thai lost in N.Thailand French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 5 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Thailand 1 Artillery owned by the Thai lost in N.Thailand French win, taking N.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - French 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to S.Algeria 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Mauritania to French Sudan 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Brittany to Aquitaine Place Units - French 4 Infantrys placed in E.Morocco Turn Complete - French French collect 51 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0.17 Thai regular : 0.33
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@VictoryFirst
OOL for91? 40903 yam1 attack.tsvg -
Is there anything special with damaged BBs? I would damage BBs first, then DD, CV, and lastly kill the BBs, but if there is a special rule I am missing then let me know.
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@VictoryFirst it’s probably best to keep the dd until all attacking subs are gone. This is a tricky battle for Japan…they have to send enough to take out those ships, but not too much or they’ll get wiped out by a counter.
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Hmm, that’s true. Let’s damage the BBs first, then kill the Cruiser and battleships until all subs are gone and then kill the DD.
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@VictoryFirst
Game HistoryRound: 1 Combat Move - Yamamoto 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Fighter moved from Rongelap to Nauru 1 Artillery and 1 Infantry moved from 103 Sea Zone to Nauru 1 Fighter moved from Minamitori to Nauru 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to S.French Indochina Yamamoto take S.French Indochina from French 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Infantry and 1 Tank moved from Kwangsi to Kwangtung 1 Tank moved from Kyushu to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 1 Artillery moved from Tokyo to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Bomber moved from Tokyo to Kiangsi 1 Carrier moved from 85 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Transport, 1 Cruiser and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 T.Boat Casualties for British: 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 4 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 5 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Carrier, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 2 Submarines Battle in Nauru Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Nauru, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto win, taking Nauru from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 4/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto lost in Hong Kong 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Battle in Kwangtung Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindoro Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 3 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Fighter in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits 1 Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone 1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 4 Submarines in 91 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits 1 Submarine owned by the Yamamoto lost in 91 Sea Zone 1 Destroyer owned by the Americans and 2 Battleships owned by the Americans lost in 91 Sea Zone Yamamoto win, taking Mindoro from Americans with 1 Bomber and 3 Submarines remaining. Battle score for attacker is 34 Casualties for Yamamoto: 4 Fighters and 2 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 2 Fighters moved from Nauru to 103 Sea Zone 2 Carriers and 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone 1 Fighter moved from 107 Sea Zone to Peleliu 1 Bomber moved from Kiangsi to Tokyo 1 Tank moved from Shikoku to Kyushu 1 Infantry moved from Shikoku to Kyushu Place Units - Yamamoto 1 B.Transport placed in 84 Sea Zone 1 Cruiser placed in 85 Sea Zone 1 Adv.Fighter and 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : -0.50 Americans regular : -2.50 British regular : 1.17
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@VictoryFirst China is up. China typically takes Gobi Altai R1 because it allows them to move units to the front from Urumqi faster. Another tip for China is maximum production…they can produce ten units so try to build ten every turn.+
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@captainwalker
Game HistoryRound: 1 Combat Move - Chinese 1 Tank moved from C.Sinkiang to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Tank moved from Yunnan to N.French Indochina French take N.French Indochina from Yamamoto 1 Tank moved from N.French Indochina to Kweichow Purchase Units - Chinese Chinese buy 1 Adv.Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Gobi Altai to Shensi 1 Infantry and 1 Tank moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Shensi 1 Infantry and 1 Tank moved from Suiyuan to Shensi 1 Infantry moved from Shansi to Shensi 1 Infantry moved from Yunnan to Kweichow 1 Infantry moved from Kweichow to Hupeh 1 Artillery and 1 Infantry moved from Hunan to Hupeh 2 Infantrys moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Tank moved from Szechwan to Shensi 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Hupeh to Shansi 1 Artillery moved from Shensi to Hupeh 1 Artillery moved from Hupeh to Kweichow 1 Tank moved from Shensi to Hupeh 1 Tank moved from Shensi to Hupeh 1 Tank moved from Shensi to Hupeh Place Units - Chinese 1 Adv.Fighter and 1 Infantry placed in Hsining Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Neutral regular : 0.00
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@VictoryFirst
Game HistoryRound: 1 Combat Move - Hisaichi 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Tank moved from Changchun to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao 2 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Hulunbuir to Chita 2 Infantrys and 1 Tank moved from Heilungchiang to Ayan 1 Artillery and 1 Infantry moved from Kirin to Vladivostok 1 Tank moved from Kirin to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk 1 Tank moved from Liaoning to Khabarovsk 1 Fighter moved from Changchun to Ayan 1 Fighter moved from Peking to Khabarovsk 1 Tank moved from Liaoning to Vladivostok 1 Infantry moved from Kirin to Khabarovsk 1 Infantry moved from Shantung to Anhwei Hisaichi take Anhwei from Chinese 1 Artillery and 1 Infantry moved from Shantung to Shanghai 1 Artillery and 2 Infantrys moved from Peking to Chahar 2 Infantrys moved from Shantung to Shansi 1 Tank moved from Shantung to Shansi 1 Tank moved from Peking to Chahar 1 Tank moved from Shantung to Shanghai 1 Tank moved from Peking to Chita 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Davao Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 1/10 hits, 3.33 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi lost in Davao 1 Infantry owned by the Americans lost in Davao Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Davao, round 3 : 3/8 hits, 3.00 expected hits Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi lost in Davao 1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao Hisaichi win, taking Davao from Americans with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 4 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Ayan Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Ayan, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 1 Fighter, 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chita, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shanghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Mindanao Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Shansi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Infantry moved from Changchun to Kirin 2 Infantrys moved from Liaoning to Peking 1 Infantry moved from Liaoning to Heilungchiang 1 Infantry moved from Hulunbuir to Heilungchiang 1 Fighter moved from Khabarovsk to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Factory placed in Liaoning 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Russians regular : 0.00 Dutch regular : -0.83 Hisaichi regular : -1.00
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@VictoryFirst
That was a pretty good round for Hisaichi. I tend to be more aggressive on R1 with them because I want to get their income up early in the game, and I almost doubled their starting income.UK, Anzac and Dutch are now up. Japan’s objective for the next couple of rounds will the Dutch capital in the Pac and Malaya. Doesn’t always work out that way…but that’s what they always target…good luck!
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Thanks. Do you have any advice for the British as well? Looks like I have enough ICs, so I don’t need to build any extra ones, and it looks like Africa needs the most reinforcements. Do I need to watch out for a Sea Lion, or is that almost impossible in this game? What should I be doing with all these fighters in Europe? What neutrals are best to attack? Any common turn 1 moves?
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@VictoryFirst good for the UK to have an IC in Italian east africa. I usually try to take the IC in W Iran on R1to help reinforce Africa. UK needs to build enough navy to keep Italy in check and also build enough ground units to protect Cairo.
Sea Lion is always a possibility… but it’s only really viable after Moscow is taken. It’s very common for Germany to use the money they get for Moscow to conduct a major offensive against England. -
Game History
Round: 1 Combat Move - British 1 Fighter moved from Montreal to 8 Sea Zone 1 Destroyer moved from 2 Sea Zone to 8 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 8 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Infantry moved from Equatoria to Italian East Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Fighter moved from Lower Egypt to W.Iran 2 Infantrys moved from New Valley to Nubia 1 Infantry moved from Lower Egypt to Nubia 2 Tanks moved from Cairo to Nubia 1 Infantry moved from Punjab to W.Tibet 1 Infantry moved from Bihar to W.Tibet 1 Artillery and 1 Infantry moved from Assam to W.Tibet 1 Tank moved from Delhi to W.Tibet 1 Tank moved from Hyderabad to W.Tibet 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery moved from Bombay to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Cruiser moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Palestine to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from Scotland to 10 Sea Zone 1 Infantry moved from Northern Ireland to 10 Sea Zone 2 Infantrys and 1 Transport moved from 10 Sea Zone to 9 Sea Zone 2 Infantrys moved from 9 Sea Zone to Iceland 1 Bomber moved from London to Iceland Purchase Units - British British buy 2 ArmoredCars, 1 Destroyer and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 4 Infantrys and 2 Tanks Italians defend with 1 Artillery and 2 Infantrys British roll dice for 4 Infantrys and 2 Tanks in Nubia, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Nubia British win, taking Nubia from Italians with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Italians: 1 Artillery and 2 Infantrys Battle in W.Tibet British attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in W.Tibet, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in W.Tibet 2 Infantrys owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in 8 Sea Zone British attack with 1 Battleship, 2 Destroyers and 1 Fighter Germans defend with 3 Submarines Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 2 Submarines owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 2 Destroyers and 1 Fighter in 8 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone British win with 1 Battleship, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 21 Casualties for Germans: 3 Submarines Battle in W.Iran British attack with 2 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in W.Iran British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 1/8 hits, 2.83 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the British lost in W.Iran 1 Infantry owned by the Neutral lost in W.Iran British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in W.Iran, round 3 : 3/7 hits, 2.67 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the British lost in W.Iran 3 Infantrys owned by the Neutral lost in W.Iran British roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 4 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Italian East Africa British attack with 2 Artillerys and 3 Infantrys Italians defend with 1 Infantry British roll dice for 2 Artillerys and 3 Infantrys in Italian East Africa, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Artillerys and 3 Infantrys in Italian East Africa, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Iceland British attack with 1 Bomber and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Bomber and 2 Infantrys in Iceland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 Bomber moved from Iceland to Scotland 2 Infantrys moved from Manchester to Scotland 1 Tank moved from Manchester to Scotland 2 Infantrys moved from London to Manchester 1 Submarine moved from 18 Sea Zone to 9 Sea Zone 1 Fighter moved from 8 Sea Zone to Greenland 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 14 Sea Zone 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec 1 Fighter moved from Madras to Malaya 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Burma to N.Thailand 2 Artillerys and 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Cape Town to South Africa 1 AAGun moved from Cape Town to South Africa 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone EDIT: 1 Fighter moved from W.Iran to Palestine 1 Fighter moved from Cyprus to Lower Egypt 1 Fighter moved from Malta to Lower Egypt 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Northern Ireland 1 Tank moved from London to Scotland 1 Tank moved from Manchester to Scotland 1 Fighter moved from London to Scotland 1 Fighter moved from London to Wales 3 Infantrys moved from London to Manchester 2 Infantrys moved from Dover to Manchester 1 Infantry moved from Nigeria to French Sudan 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Infantry moved from Yukon to 80 Sea Zone 1 Infantry moved from British Columbia to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 99 Sea Zone Place Units - British 2 ArmoredCars and 1 Tank placed in Cairo 1 Destroyer placed in 2 Sea Zone Turn Complete - British British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Neutral AA : 0.67 Germans regular : -1.33 Neutral regular : -1.83 British regular : -0.33
Game History
Round: 1 Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone 1 Transport moved from 114 Sea Zone to 120 Sea Zone 1 Infantry moved from South New Zealand to 120 Sea Zone 1 Infantry moved from Queensland to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Fighter moved from Townsville to West Papua 4 Infantrys moved from Canberra to New South Wales 1 Infantry and 1 Tank moved from Townsville to Queensland Place Units - Anzac 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Game History
Round: 1 Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin EDIT: 1 Artillery moved from British Borneo to West Borneo EDIT: 1 Infantry moved from British Borneo to West Borneo 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Artillery moved from Java to Sumatra Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 1.33
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@VictoryFirst 40903_minors.tsvg
US is up…they should start building up their Pac fleet and increase their income in Central and South America. Usually once the US takes Salvador they move to build an IC in Rio de Oro. That will help keep Italy contained in Africa.
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Game History
Round: 1 Combat Move - Americans 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico 2 Tanks moved from San Francisco to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Artillery and 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery moved from Northwest USA to 83 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru 1 Bomber moved from South Central USA to Peru 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Bomber moved from North Central USA to E.Mexico 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Central America 2 Infantrys moved from Washington to 13 Sea Zone 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 3 Infantrys moved from Colombia to Peru 2 Infantrys and 1 Transport moved from 26 Sea Zone to 25 Sea Zone 2 Infantrys moved from 25 Sea Zone to Central America 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 1 Bomber and 2 Destroyers; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 3 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 3 Infantrys and 1 Tank in Central America, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Bomber, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Bomber, 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 2 Submarines Yamamoto defend with 3 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 4 Fighters in 91 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits 1 Submarine owned by the Americans lost in 91 Sea Zone 3 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 3 Submarines Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in W.Mexico, round 2 : 1/7 hits, 2.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 1 Artillery, 1 Infantry and 4 Tanks in W.Mexico, round 3 : 2/6 hits, 2.67 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry and 1 Tank Battle in Peru Americans attack with 2 Artillerys, 1 Bomber and 5 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Artillerys, 1 Bomber and 5 Infantrys in Peru, round 2 : 4/8 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Peru 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 2 Artillerys, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Americans 1 Bomber moved from Peru to Amazon 1 Fighter moved from Washington to Amazon 1 Destroyer and 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 Infantry moved from Northwest USA to Southwest USA 1 Bomber moved from 91 Sea Zone to Pearl Harbor 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Bomber moved from E.Mexico to Pearl Harbor 1 Infantry moved from North Central USA to South Central USA 1 Destroyer moved from 13 Sea Zone to 14 Sea Zone 1 Submarine moved from 71 Sea Zone to 78 Sea Zone 1 Fighter moved from Manila to Banjarmasin Place Units - Americans 1 Battleship and 2 Destroyers placed in 91 Sea Zone 1 Bomber placed in San Francisco Turn Complete - Americans Americans collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : -1.33 Neutral regular : 0.33
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@VictoryFirst
Game HistoryRound: 2 Combat Move - Germans 1 unit repaired. 1 Infantry moved from East Prussia to Latvia Germans take Latvia from Russians 1 Infantry moved from East Prussia to Lithuania Germans take Lithuania from Russians 2 Artillerys, 3 Infantrys and 2 Tanks moved from Danzig to Brest 2 Infantrys moved from Krakow to Brest 2 Artillerys, 5 Infantrys and 4 Tanks moved from Krakow to Vinnytsia 1 Stuka moved from Silesia to Brest 1 Fighter and 1 Stuka moved from Bohemia to Brest 1 Tank moved from Hungary to Brest 1 Tank moved from Danzig to 23 Sea Zone 1 Artillery moved from Oslo to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Cruiser, 4 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg 2 Fighters moved from Helsinki to Vyborg 1 Bomber moved from Helsinki to Vyborg 2 Artillerys, 8 Infantrys and 8 Tanks moved from Lorraine to Burgundy 2 Infantrys and 2 Tanks moved from Languedoc to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 1 ArmoredCar moved from Rhine to Burgundy 2 Tanks moved from Rhine to Burgundy Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Destroyer, 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 10 Infantrys and 12 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 10 Infantrys and 12 Tanks in Burgundy, round 2 : 15/28 hits, 10.00 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 10 Infantrys and 12 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Vinnytsia Germans attack with 2 Artillerys, 5 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 5 Infantrys and 4 Tanks in Vinnytsia, round 2 : 6/11 hits, 3.83 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Brest Germans attack with 2 Artillerys, 1 Fighter, 5 Infantrys, 2 Stukas and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys, 2 Stukas and 3 Tanks in Brest, round 2 : 3/13 hits, 5.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys, 1 Fighter, 5 Infantrys, 2 Stukas and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 1 Tank Russians defend with 4 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 1 Cruiser in Vyborg, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 1 Tank in Vyborg, round 2 : 5/9 hits, 3.00 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Germans lost in Vyborg 3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 4 Infantrys and 1 Tank Casualties for Germans: 3 Infantrys Non Combat Move - Germans 2 Fighters moved from Vyborg to Helsinki 1 Bomber moved from Vyborg to Helsinki 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 1 Fighter moved from Brest to Krakow 2 Stukas moved from Brest to Krakow 1 AAGun moved from Bohemia to Krakow 3 Infantrys moved from Silesia to Krakow 2 Artillerys and 3 Infantrys moved from Hungary to Krakow 3 Infantrys moved from Pomerania to Danzig 1 Artillery and 5 Infantrys moved from Rhine to Lorraine 1 Artillery and 2 Infantrys moved from Saxony to Hamburg 1 Artillery and 2 Infantrys moved from Saxony to Rhine 1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 2 Infantrys moved from El Agheila to Kufra 2 Tanks moved from S.Tunisia to El Agheila Place Units - Germans 1 Cruiser and 1 Destroyer placed in 22 Sea Zone 2 Mech.Infs placed in Bavaria 1 Artillery and 3 Infantrys placed in Hamburg 2 ArmoredCars and 2 Tanks placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine Germans undo move 4. 1 Tank placed in Bavaria 2 ArmoredCars and 1 Tank placed in Bohemia Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 1.17 Germans regular : 7.00 Neutral regular : -1.00
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@VictoryFirst Russia is up