Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from Northern Territory to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from Northern Territory to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 103 Sea Zone to 87 Sea Zone
3 infantry moved from Libya to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 tactical_bomber and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Germany to United Kingdom
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 6,5,5 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Non Combat Move - Germans
8 infantry moved from Finland to Norway
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
8 bombers moved from Southern Italy to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
2 aaGuns moved from France to Holland Belgium
2 artilleries and 6 infantry moved from France to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
5 fighters and 4 tactical_bombers moved from Ukraine to Germany
1 aaGun moved from Ukraine to Bryansk
1 aaGun, 22 armour, 17 artilleries, 40 infantry and 26 mech_infantrys moved from Tambov to Volgograd
3 armour, 3 mech_infantrys and 4 tactical_bombers moved from Ukraine to Volgograd
1 mech_infantry moved from Archangel to Bryansk
1 aaGun, 2 artilleries and 3 infantry moved from Archangel to Vologda
Place Units - Germans
1 carrier, 1 destroyer and 7 transports placed in 113 Sea Zone
1 airfield and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Round: 10
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Germans
4 artilleries, 75 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Kazakhstan to Caucasus
5 fighters and 1 tactical_bomber moved from Persia to West India
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Tobruk to Egypt
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking Guam from Americans, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 tactical_bombers moved from 6 Sea Zone to French Indo China
2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
4 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from India to Burma
2 bombers moved from Anhwe to French Indo China
1 infantry moved from Kiangsu to Anhwe
3 fighters moved from Japan to French Indo China
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 destroyer and 1 transport placed in 36 Sea Zone
1 armour placed in French Indo China
1 fighter and 4 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Round: 10
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Northwest Persia to Ukraine
1 bomber moved from Caroline Islands to 21 Sea Zone
5 bombers moved from Malta to 97 Sea Zone
3 bombers moved from Malta to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 10 bombers
Italians defend with 1 destroyer
Americans win with 10 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
8 bombers moved from 97 Sea Zone to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 4 infantry moved from Tobruk to Alexandria
3 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 2 artilleries and 4 infantry moved from French West Africa to Nigeria
2 armour moved from Nigeria to French Equatorial Africa
4 transports moved from 87 Sea Zone to 89 Sea Zone
2 bombers moved from 97 Sea Zone to Syria
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
11 bombers moved from Caroline Islands to Iwo Jima
1 bomber moved from 21 Sea Zone to Iwo Jima
2 fighters moved from Caroline Islands to Iwo Jima
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Round: 10
Purchase Units - Americans
Americans buy 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Northwest Persia to Ukraine
1 bomber moved from Caroline Islands to 21 Sea Zone
5 bombers moved from Malta to 97 Sea Zone
3 bombers moved from Malta to 97 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 10 bombers
Italians defend with 1 destroyer
Americans roll dice for 10 bombers in 97 Sea Zone, round 2 : 7/1 hits, 6.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 10 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
8 bombers moved from 97 Sea Zone to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 4 infantry moved from Tobruk to Alexandria
3 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 2 artilleries and 4 infantry moved from French West Africa to Nigeria
2 armour moved from Nigeria to French Equatorial Africa
4 transports moved from 87 Sea Zone to 89 Sea Zone
2 bombers moved from 97 Sea Zone to Syria
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
11 bombers moved from Caroline Islands to Iwo Jima
1 bomber moved from 21 Sea Zone to Iwo Jima
2 fighters moved from Caroline Islands to Iwo Jima
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
8 artilleries, 15 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour moved from Trans-Jordan to Northwest Persia
5 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from West India to Syria
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to Nigeria
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 4x airfield, 12x factory_major; Remaining resources: 40 PUs;
Italians buy 5 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 9 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
5 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Caroline Islands to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 fighter and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Caroline Islands to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 fighter and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 87 Sea Zone to 90 Sea Zone
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Tobruk to Alexandria
1 fighter moved from West India to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 destroyers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
8 infantry moved from Norway to 113 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 14 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 14 infantry moved from 110 Sea Zone to United Kingdom
11 bombers moved from Holland Belgium to United Kingdom
26 armour, 17 artilleries, 40 infantry, 29 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
5 fighters and 5 tactical_bombers moved from Germany to Caucasus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Germans
Battle in Caucasus
Germans attack with 26 armour, 17 artilleries, 5 fighters, 40 infantry, 30 mech_infantrys and 9 tactical_bombers
British defend with 8 artilleries, 15 infantry and 3 mech_infantrys; French defend with 1 fighter and 2 infantry; Americans defend with 1 armour, 9 bombers and 2 mech_infantrys; ANZAC defend with 2 infantry; Russians defend with 4 aaGuns, 1 armour, 4 artilleries, 75 infantry and 1 mech_infantry
Russians roll AA dice in Caucasus : 2/0 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 26 armour, 17 artilleries, 3 fighters, 40 infantry, 30 mech_infantrys and 9 tactical_bombers in Caucasus, round 2 : 40/1 hits, 40.67 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 9 bombers, 1 fighter, 94 infantry and 6 mech_infantrys in Caucasus, round 2 : 41/1 hits, 40.50 expected hits
40 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
8 infantry owned by the Russians, 2 infantry owned by the ANZAC, 4 aaGuns owned by the Russians, 9 bombers owned by the Americans, 2 infantry owned by the French and 15 infantry owned by the British lost in Caucasus
Germans roll dice for 26 armour, 17 artilleries, 3 fighters, 29 mech_infantrys and 9 tactical_bombers in Caucasus, round 3 : 34/1 hits, 33.83 expected hits
Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 67 infantry and 6 mech_infantrys in Caucasus, round 3 : 30/0 hits, 30.00 expected hits
1 artillery owned by the Germans and 29 mech_infantrys owned by the Germans lost in Caucasus
34 infantry owned by the Russians lost in Caucasus
Germans roll dice for 26 armour, 16 artilleries, 3 fighters and 9 tactical_bombers in Caucasus, round 4 : 26/1 hits, 25.83 expected hits
Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 33 infantry and 6 mech_infantrys in Caucasus, round 4 : 19/1 hits, 18.67 expected hits
16 artilleries owned by the Germans and 3 armour owned by the Germans lost in Caucasus
26 infantry owned by the Russians lost in Caucasus
Germans roll dice for 23 armour, 3 fighters and 9 tactical_bombers in Caucasus, round 5 : 19/0 hits, 19.00 expected hits
Russians roll dice for 2 armour, 12 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Caucasus, round 5 : 10/0 hits, 10.00 expected hits
10 armour owned by the Germans lost in Caucasus
1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 3 mech_infantrys owned by the British, 4 artilleries owned by the Russians, 2 artilleries owned by the British and 2 mech_infantrys owned by the Americans lost in Caucasus
Germans roll dice for 13 armour, 3 fighters and 9 tactical_bombers in Caucasus, round 6 : 14/0 hits, 14.00 expected hits
Russians roll dice for 2 armour, 6 artilleries and 1 fighter in Caucasus, round 6 : 3/1 hits, 3.67 expected hits
3 armour owned by the Germans lost in Caucasus
1 armour owned by the Russians, 1 armour owned by the Americans, 1 fighter owned by the French and 6 artilleries owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour, 3 fighters and 9 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Germans: 16 armour, 17 artilleries, 2 fighters, 40 infantry and 30 mech_infantrys
Casualties for Americans: 1 armour, 9 bombers and 2 mech_infantrys
Casualties for British: 8 artilleries, 15 infantry and 3 mech_infantrys
Casualties for ANZAC: 2 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 4 artilleries, 75 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 11 bombers and 14 infantry
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 2/1 hits, 1.83 expected hits
2 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 2 artilleries, 9 bombers and 14 infantry in United Kingdom, round 2 : 9/1 hits, 9.33 expected hits
British roll dice for 5 aaGuns, 1 armour, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5.17 expected hits
5 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 9 bombers and 9 infantry in United Kingdom, round 3 : 9/1 hits, 8.50 expected hits
British roll dice for 1 armour, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits, 3.83 expected hits
4 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 9 bombers and 5 infantry in United Kingdom, round 4 : 8/1 hits, 7.83 expected hits
British roll dice for 1 armour and 1 mech_infantry in United Kingdom, round 4 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 9 bombers and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 bombers and 10 infantry
Casualties for British: 5 aaGuns, 1 armour, 11 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
9 bombers moved from United Kingdom to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
3 fighters and 9 tactical_bombers moved from Caucasus to Volgograd
1 aaGun moved from Bryansk to Tambov
1 aaGun, 1 artillery and 2 infantry moved from Russia to Tambov
1 aaGun, 2 artilleries and 3 infantry moved from Vologda to Samara
Place Units - Germans
1 destroyer and 2 fighters placed in 110 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
3 infantry placed in Volgograd
2 fighters placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 107 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 132 PUs
Combat Hit Differential Summary :
British AA : 0.17
Russians regular : 0.17
Germans regular : 0.00
British regular : 0.17
Russians AA : 0.00
Okay that is the game. The Axis control 8 victory cities on the Europe map and there is no possible way for the Allies to take one back before the Germans go again.
Good game. If I may ask, what do you think I did wrong?
As you can see, I tried to do something like Green Skies. Do you think this strategy is viable in general? If so? What was wrong with my execution of the strategy? Thank you!
Yeah, I am not a big fan of the Green Skies strategy. The main problem with the Green Skies strategy is it doesn’t put boots on the ground or ships on the sea.
As you saw, while you had a big punch on offense in the Pacific, your Allied fleet was too small to go toe-to-toe with the Japanese fleet. In our game, even with Japan waiting till J3 for a DOW, the US fleet was never able to stand their ground against the Jap fleet. Because of this you were never able to take and hold a Money Island which is imperative for an Allied win. Sure the Japanese fleet had to be carful to not be destroyed but the US had the same problem and could not advance.
In Europe, by the time you sent US bombers there, the battle for Moscow was already determined. Sure, you did a great job of strategic bombing German territory but with Moscow dead and no US ground forces presence coming Germany had the game in the bag.
In essence, you lost on both sides of the board. That just should not happen; especially with a J3 DOW. The lack of ground and sea units is what cost you… more than what you gained by having a ton of US bombers flying all over the place.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Syria
Russians take Syria from Neutral_Axis
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 fighters moved from Smolensk to Russia
1 fighter moved from Siberia to Yenisey
Place Units - Russians
1 infantry placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 armour moved from Northern Italy to Romania
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from British Somaliland to Ethiopia
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Battle in Eastern Poland
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Cyprus from British, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Libya to Tunisia
1 artillery moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
Place Units - Italians
1 fighter placed in Southern Italy
1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys
British defend with 1 armour, 1 artillery, 8 infantry and 9 mech_infantrys
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 23 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/39 hits, 10,00 expected hits
British roll dice for 1 armour, 1 artillery, 8 infantry and 9 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/19 hits, 6,50 expected hits
5 infantry owned by the Italians lost in Anglo Egyptian Sudan
7 infantry owned by the British lost in Anglo Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
6 mech_infantrys owned by the Italians, 5 artilleries owned by the Italians, 18 infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt
British win with 1 armour, 1 artillery, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 5 infantry
Casualties for British: 7 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Southern Italy to Egypt
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Volgograd to Tsinghai
1 armour moved from Ukraine to Volgograd
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
@surfer yeah a harbor there opens a lot of opportunities for the allies. Japan is still really strong and Germany is at Moscow’s door step. I had to declare on the neutrals to buy some time. It will be really interesting to see how the next few turns play out. Thanks for the game so far it has been a lot of fun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Rostov
1 fighter moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Rostov
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 fighters moved from Eastern Poland to Tambov
2 tactical_bombers moved from Eastern Poland to Tambov
1 tactical_bomber moved from Eastern Poland to Rostov
1 tactical_bomber moved from Novgorod to Rostov
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports; Americans defend with 2 transports
2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Americans: 2 transports
Casualties for British: 2 transports
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
1 bomber moved from Rostov to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 armour and 3 artilleries moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Nenetsia to Vologda
3 armour moved from Novgorod to Bryansk
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Novgorod
3 artilleries moved from France to Western Germany
5 infantry moved from France to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
COMMENT: there was an issue every time i attacked Java it just removes the units if i kill the transport, so I am going to not attack it but delete it after combat
1 fighter moved from New Hebrides to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour and 1 mech_infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsu to Hunan
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
1 submarine owned by the British lost in 39 Sea Zone
British and Japanese reach a stalemate
. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Malaya
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 aaGun, 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Amur to Korea
1 fighter moved from Japan to Korea
2 fighters moved from Hunan to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 harbour placed in French Indo China
2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,6,1,5,6,1,1
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 4.00
UK_Pacific regular : -0.67
ANZAC regular : -1.33
British regular : 0.67
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Baltic States to Leningrad
2 bombers moved from Romania to Karelia
1 artillery moved from Baltic States to Northern Belarus
1 artillery moved from Baltic States to Leningrad
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 mech_infantry moved from Bulgaria to Romania
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Kursk
1 mech_infantry moved from Ukraine to Kursk
1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Leningrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kursk
Germans roll dice for 1 artillery in Kursk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Kursk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kursk
1 infantry owned by the Russians lost in Kursk
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Germans attack with 2 bombers
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 bombers in Karelia, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 bombers in Karelia, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 bombers in Karelia, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 1.00 expected hits
2 bombers owned by the Germans lost in Karelia
1 mech_infantry owned by the Russians lost in Karelia
Russians win with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 2 bombers
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Baltic States
2 armour and 1 mech_infantry moved from Germany to Austria
10 armour and 2 mech_infantrys moved from Eastern Poland to Romania
2 armour moved from Ukraine to Romania
2 aaGuns and 1 artillery moved from Ukraine to Bessarabia
5 infantry moved from Western Germany to Austria
2 artilleries and 4 infantry moved from Germany to Austria
1 aaGun, 2 artilleries and 15 infantry moved from France to Southern France
1 aaGun moved from Western Germany to France
Place Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,6,3,2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs