• @Witt 12 Cairo is a gas.tsvg

    Round: 12
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 4,4 and gets 0 hits
    
        Combat Move - Turkey
            1 gas moved from Damascus to Cairo-Suez
            11 gass moved from Damascus to Cairo-Suez
            5 field_guns, 1 heavy_gun and 12 infantry moved from Sinai to Cairo-Suez
            1 fighter moved from Hejaz to Cairo-Suez
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 19 infantry, 1 transport and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Cairo-Suez
                Turkey attack with 5 field_guns, 1 fighter, 12 gass, 1 heavy_gun and 12 infantry
                Britain defend with 1 Factory, 1 cavalry, 4 heavy_guns, 3 infantry and 11 trenchs
                    Turkey roll dice for 12 gass in Cairo-Suez, round 2 : 9/12 hits, 10.00 expected hits
                    3 infantry owned by the Britain, 1 cavalry owned by the Britain and 4 heavy_guns owned by the Britain lost in Cairo-Suez
                    12 gass owned by the Turkey lost in Cairo-Suez
                    Turkey roll dice for 5 field_guns, 1 fighter, 1 heavy_gun and 12 infantry in Cairo-Suez, round 2 : 10/19 hits, 6.33 expected hits
                Units damaged: 10 trenchs owned by the Britain
                    11 trenchs owned by the Britain lost in Cairo-Suez
                Turkey win, taking Cairo-Suez from Britain with 5 field_guns, 1 fighter, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 18
                Casualties for Britain: 1 cavalry, 4 heavy_guns, 3 infantry and 11 trenchs
                Casualties for Turkey: 12 gass
    
        Non Combat Move - Turkey
            1 heavy_gun moved from Caucasus to Volgograd
            1 field_gun and 1 heavy_gun moved from Georgia to Caucasus
            1 field_gun and 1 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            1 field_gun and 1 infantry moved from Sea Zone 64 Sea of Azov to Caucasus
            2 infantry moved from Smyrna to Dardanelles
            1 heavy_gun moved from Armenia to Georgia
            2 heavy_guns moved from Fars to Sistan
            1 field_gun and 2 infantry moved from Palestine to Sinai
            6 gass moved from Mecca to Cairo-Suez
            1 gas moved from Damascus to Cairo-Suez
            1 field_gun moved from Hejaz to Arabia
            1 infantry moved from Hejaz to Sinai
            1 fighter moved from Cairo-Suez to Sinai
            1 fighter moved from Mesopotamia to Sinai
            1 cavalry moved from Fars to Palestine
            1 infantry moved from Lebanon to Palestine
            1 infantry moved from Syria to Lebanon
            1 cavalry moved from Basra to Palestine
            3 field_guns and 2 infantry moved from Baghdad to Fars
            1 heavy_gun moved from Syria to Mesopotamia
            1 infantry moved from Mesopotamia to Syria
            1 cavalry moved from Sistan to Syria
            1 cavalry moved from Sistan to Georgia
            1 cavalry moved from Sistan to Georgia
    
        Place Units - Turkey
            2 trenchs placed in Volgograd
            5 infantry placed in Baghdad
            1 field_gun and 4 infantry placed in Damascus
            2 field_guns and 4 infantry placed in Mecca
            1 transport placed in Sea Zone 67 Black Sea
            1 field_gun and 6 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Turkey regular : 2.67
    

    4 turns without getting tech. But 12 gas killed all defenders in Cairo and the 11 trenches didn’t put up a fight without bunker tech, so I can’t complain too much.



  • @FMErwinRommel Curious how Africa will develop now.


  • @Elrood said in NML 1914 game 13:

    @FMErwinRommel Curious how Africa will develop now.

    Yeah, poor dice in GEA and UK’s sudden willingness to buy figs in Africa, vs Turks big army in Cairo. And I see the beginnings of an infidel crusader cav corps in Morocco led by young Patton. But the Turks will regain all N Africa for Islam.


  • @FMErwinRommel You know it! Is also nice that US is of some consequence here. Usually game was decided before they made any serious landfall in Europe or Africa. Usually the were more concerned woth Sibiria if anything.

    But I feel the direction of the game hard to predict currently, since I never sew US in such a position, I daresay.

  • 2024 '22 '19 '17 '15

    @Elrood I hate that I cannot edit my posts in this forum to fix typos


  • @Elrood yes, not being able to edit is frustrating, but that’s how it should be, otherwise problems.
    When you said uncertain of direction, did you mean USA might have to do more against Communists or who would win Africa or who is gaining in the game as a whole?


  • @Elrood USA has dallied a long time in Spain instead of confronting CP early. Maybe it wasn’t needed. You will be a 600 pound guerilla.


  • @FMErwinRommel I meant which side has the upper hand now or how will the map look like in 5 turns,
    Ofc Witt is preaching our doom ever since the game started, but we are used to that.

    Spain is such a nice income boost for US and provides “on site” manufacturing, that I could not let it pass. Like in a normal strategy game, I opted for early focus on economy with a later strong pivot to military. Let us see if my plan works out.


  • @Elrood CP has to start out researching offense for quick capture of key targets. But, that’s expensive. Sometime I’d like to try economics first. CP hasn’t been lucky lately with tech and it hurts.


  • @FMErwinRommel to be fair… US spent a lot of money on tech dice… to force my “luck”


  • @Elrood I remember some of our tram games where small powers like Commies got lots of tech with single die rolls. Tech luck can be a big factor.
    Anybody care to forecast what the game situation will be like in 5 turns?


  • @FMErwinRommel 1e35f0cb-da11-47d2-adc9-b9025b74f51a-Russia 12.tsvg

    Game History

    Round: 12
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            3 conscripts, 1 field_gun and 1 infantry moved from Don to Volgograd
            2 conscripts and 2 heavy_guns moved from Ryazan to Volgograd
            1 conscript moved from Odessa to Moldavia
                  Russia take Moldavia from Austria
            1 conscript moved from Odessa to Bessarabia
                  Russia take Bessarabia from Austria
    
        Purchase Units - Russia
            Russia buy 8 conscripts, 4 field_guns, 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
            Battle in Volgograd
                Russia attack with 5 conscripts, 1 field_gun, 2 heavy_guns and 1 infantry
                Turkey defend with 3 field_guns, 1 heavy_gun, 1 infantry and 2 trenchs
                    Russia roll dice for 5 conscripts, 1 field_gun, 2 heavy_guns and 1 infantry in Volgograd, round 2 : 1/7 hits, 1.67 expected hits
                Units damaged: 1 trench owned by the Turkey
                    Turkey roll dice for 3 field_guns, 1 heavy_gun, 1 infantry and 2 trenchs in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    2 conscripts owned by the Russia lost in Volgograd
                    Russia roll dice for 3 conscripts, 1 field_gun, 2 heavy_guns and 1 infantry in Volgograd, round 3 : 3/7 hits, 1.67 expected hits
                    Turkey roll dice for 3 field_guns, 1 heavy_gun, 1 infantry and 2 trenchs in Volgograd, round 3 : 3/5 hits, 2.00 expected hits
                    3 conscripts owned by the Russia and 2 trenchs owned by the Turkey lost in Volgograd
                1 field_gun owned by the Russia, 1 infantry owned by the Russia and 2 heavy_guns owned by the Russia retreated to Ryazan
                Turkey win with 3 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russia: 5 conscripts
                Casualties for Turkey: 2 trenchs
    
        Non Combat Move - Russia
            3 conscripts moved from Moscow to Ryazan
            1 conscript and 1 infantry moved from Smolensk to Don
            2 conscripts moved from Smolensk to Belarus
            3 conscripts and 2 infantry moved from Latvia to Lithuania
            3 conscripts and 3 infantry moved from Pskov to Smolensk
            3 conscripts moved from Pskov to Latvia
            6 conscripts and 3 infantry moved from St. Petersburg to Pskov
            3 conscripts moved from Vladivostok to Primorsky
            1 infantry moved from Kiev to Dnieper
            1 heavy_gun moved from Kiev to Odessa
            1 field_gun moved from Kiev to Odessa
            2 conscripts moved from Belarus to Odessa
            1 conscript moved from Belarus to Odessa
            1 heavy_gun moved from Odessa to Dnieper
    
        Place Units - Russia
            1 trench placed in Archangelsk
            1 trench placed in Dnieper
            1 trench placed in Odessa
            1 conscript, 1 field_gun and 1 infantry placed in Moscow
            1 field_gun, 1 heavy_gun and 1 infantry placed in Kiev
            1 conscript, 1 field_gun and 1 heavy_gun placed in Minsk
            3 conscripts and 1 field_gun placed in St. Petersburg
            3 conscripts placed in Vladivostok
            Russia undo move 8.
            Russia undo move 7.
            2 conscripts and 1 field_gun placed in Vladivostok
            4 conscripts placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    Russia regular : 0.67
    Turkey regular : 1.00
    

  • @Elrood Com-12.tsvg

    Round: 12
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 3,5,6 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover lateFighter
    
        Combat Move - Communists
            1 tank moved from Yakutsk to Norilsk
            1 infantry moved from Evenkia to Norilsk
            1 conscript moved from Krasnoyarsk to Norilsk
            1 gas moved from Omsk to Norilsk
            1 conscript moved from Western Siberian Lowlands to Naryan-Mar
            2 field_guns moved from Vologda to Naryan-Mar
            1 conscript moved from Vologda to Kazan
            2 field_guns moved from Nizhni-Novgorod to Vladimir
            1 cavalry moved from Vologda to Vladimir
            1 field_gun and 1 heavy_gun moved from Kazan to Vladimir
            2 cavalrys moved from Novosibirsk to Vladimir
            1 cavalry moved from Kazakhstan to Vladimir
    
        Purchase Units - Communists
            Communists buy 3 conscripts, 2 field_guns, 2 infantry, 3 tanks and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Norilsk
                Communists attack with 1 conscript, 1 gas, 1 infantry and 1 tank
                Russia defend with 1 conscript and 1 trench
                    Communists roll dice for 1 gas in Norilsk, round 2 : 1/1 hits, 0.83 expected hits
                    1 conscript owned by the Russia lost in Norilsk
                    1 gas owned by the Communists lost in Norilsk
                    Communists roll dice for 1 conscript, 1 infantry and 1 tank in Norilsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 1 trench in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript, 1 infantry and 1 tank in Norilsk, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 1 trench in Norilsk, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript, 1 infantry and 1 tank in Norilsk, round 4 : 1/3 hits, 1.00 expected hits
                    Russia roll dice for 1 trench in Norilsk, round 4 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Norilsk
                Communists win, taking Norilsk from Russia with 1 conscript, 1 infantry and 1 tank remaining. Battle score for attacker is 1
                Casualties for Russia: 1 conscript and 1 trench
                Casualties for Communists: 1 gas
            Battle in Naryan-Mar
                Communists attack with 1 conscript and 2 field_guns
                Russia defend with 1 trench
                    Communists roll dice for 1 conscript and 2 field_guns in Naryan-Mar, round 2 : 0/3 hits, 1.17 expected hits
                    Russia roll dice for 1 trench in Naryan-Mar, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 2 field_guns in Naryan-Mar, round 3 : 0/3 hits, 1.17 expected hits
                    Russia roll dice for 1 trench in Naryan-Mar, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 2 field_guns in Naryan-Mar, round 4 : 0/3 hits, 1.17 expected hits
                    Russia roll dice for 1 trench in Naryan-Mar, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 2 field_guns in Naryan-Mar, round 5 : 2/3 hits, 1.17 expected hits
                    Russia roll dice for 1 trench in Naryan-Mar, round 5 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Naryan-Mar
                Communists win, taking Naryan-Mar from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Vladimir
                Communists attack with 4 cavalrys, 3 field_guns and 1 heavy_gun
                Russia defend with 1 trench
                    Communists roll dice for 4 cavalrys, 3 field_guns and 1 heavy_gun in Vladimir, round 2 : 4/8 hits, 3.17 expected hits
                    Russia roll dice for 1 trench in Vladimir, round 2 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Vladimir
                Communists win, taking Vladimir from Russia with 4 cavalrys, 3 field_guns and 1 heavy_gun remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
    
        Non Combat Move - Communists
            2 cavalrys moved from Khabarovsk to Koryak
            1 conscript moved from Sakhe to Magadan
            2 conscripts and 1 field_gun moved from Khabarovsk to Magadan
            8 conscripts moved from Aldan to Khabarovsk
            5 conscripts and 3 field_guns moved from Yakutsk to Aldan
            3 conscripts moved from Irkutsk to Bratsk
            2 infantry moved from Omsk to Kazakhstan
    
        Place Units - Communists
            1 trench placed in Kazakhstan
            1 trench placed in Koryak
            2 infantry placed in Omsk
            3 tanks placed in Irkutsk
            3 conscripts and 2 field_guns placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating lateFighter
            Trigger CommunistsT3: buylate_fighter added to productionCommunists
    
        Turn Complete - Communists
            Communists collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -2.67
    Russia regular : -1.33
    

    I decided to go with the guaranteed, rather than risk low odds on Ryazan. C has almost caught up with R in income.


  • Victory bonds for US: <dice 2d6>

  • 2024 '22 '19 '17 '15

    [dice 2d6]


  • 2d6: 4, 6

  • 2024 '22 '19 '17 '15

    @captainwalker Game History

    Round: 12
    
        Research Technology - USA
            USA spend 15 on tech rolls
                USA roll 6,6,4,6 and gets 3 hits
            USA removing all Technology Tokens after successful research.
            USA discover victoryBonds
    
        Combat Move - USA
            2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Koryak
            3 field_guns moved from Andalusia to Algarve
            11 field_guns and 2 infantry moved from Toledo to Madrid
            4 field_guns and 5 infantry moved from Castile to Madrid
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Algarve
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Algarve
            3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea
            3 field_guns and 5 infantry moved from Bermuda to Sea Zone 32 Sargasso Sea
            3 field_guns, 5 infantry and 4 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            3 field_guns and 5 infantry moved from Sea Zone 33 Mid Atlantic to Algarve
    
        Purchase Units - USA
            USA buy 1 Factory, 3 cavalrys, 8 field_guns, 4 gass and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Koryak
                USA attack with 2 field_guns and 2 infantry
                Communists defend with 3 cavalrys, 2 infantry, 2 tanks and 1 trench
                    USA roll dice for 2 field_guns and 2 infantry in Koryak, round 2 : 2/4 hits, 1,67 expected hits
                    Communists roll dice for 3 cavalrys, 2 infantry, 2 tanks and 1 trench in Koryak, round 2 : 1/7 hits, 1,50 expected hits
                    1 trench owned by the Communists and 1 infantry owned by the USA lost in Koryak
                    USA roll dice for 2 field_guns and 1 infantry in Koryak, round 3 : 1/3 hits, 1,33 expected hits
                    Communists roll dice for 3 cavalrys, 2 infantry and 2 tanks in Koryak, round 3 : 1/7 hits, 1,50 expected hits
                    1 cavalry owned by the Communists and 1 infantry owned by the USA lost in Koryak
                    USA roll dice for 2 field_guns in Koryak, round 4 : 1/2 hits, 1,00 expected hits
                    Communists roll dice for 2 cavalrys, 2 infantry and 2 tanks in Koryak, round 4 : 2/6 hits, 1,33 expected hits
                    2 field_guns owned by the USA and 1 cavalry owned by the Communists lost in Koryak
                Communists win with 1 cavalry, 2 infantry and 2 tanks remaining. Battle score for attacker is -3
                Casualties for USA: 2 field_guns and 2 infantry
                Casualties for Communists: 2 cavalrys and 1 trench
            Battle in Algarve
                USA attack with 8 field_guns and 7 infantry
                Neutral defend with 8 infantry
                    USA roll dice for 8 field_guns and 7 infantry in Algarve, round 2 : 4/15 hits, 6,33 expected hits
                    Neutral roll dice for 8 infantry in Algarve, round 2 : 5/8 hits, 2,67 expected hits
                    4 infantry owned by the Neutral and 5 infantry owned by the USA lost in Algarve
                    USA roll dice for 8 field_guns and 2 infantry in Algarve, round 3 : 5/10 hits, 4,67 expected hits
                    Neutral roll dice for 4 infantry in Algarve, round 3 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral lost in Algarve
                USA loses 0 PUs for violating Algarves neutrality.
                USA win, taking Algarve from Neutral with 8 field_guns and 2 infantry remaining. Battle score for attacker is 9
                Casualties for USA: 5 infantry
                Casualties for Neutral: 8 infantry
            Battle in Madrid
                USA attack with 15 field_guns and 7 infantry
                Neutral defend with 4 heavy_guns and 12 infantry
                    USA roll dice for 15 field_guns and 7 infantry in Madrid, round 2 : 11/22 hits, 9,83 expected hits
                    Neutral roll dice for 4 heavy_guns and 12 infantry in Madrid, round 2 : 7/16 hits, 6,67 expected hits
                    11 infantry owned by the Neutral and 7 infantry owned by the USA lost in Madrid
                    USA roll dice for 15 field_guns in Madrid, round 3 : 7/15 hits, 7,50 expected hits
                    Neutral roll dice for 4 heavy_guns and 1 infantry in Madrid, round 3 : 4/5 hits, 3,00 expected hits
                    4 heavy_guns owned by the Neutral, 1 infantry owned by the Neutral and 4 field_guns owned by the USA lost in Madrid
                USA loses 0 PUs for violating Madrids neutrality.
                USA win, taking Madrid from Neutral with 11 field_guns remaining. Battle score for attacker is 19
                Casualties for USA: 4 field_guns and 7 infantry
                Casualties for Neutral: 4 heavy_guns and 12 infantry
    
        Non Combat Move - USA
            1 field_gun and 1 infantry moved from Castile to Norte
            2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 54 Alboran Sea
            1 infantry moved from Morocco to Sea Zone 54 Alboran Sea
            3 infantry moved from Andalusia to Sea Zone 54 Alboran Sea
            4 infantry and 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
            4 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
            4 cavalrys moved from Morocco to Cyrenaica
            1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 29 Mid Atlantic
            2 infantry moved from New York to Sea Zone 29 Mid Atlantic
            2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
            3 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic
            5 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            6 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 31 Mid Atlantic
            6 infantry moved from Sea Zone 31 Mid Atlantic to Bermuda
            1 battlecruiser moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean
            4 submarines moved from Sea Zone 145 Pacific Ocean to Sea Zone 144 Pacific Ocean
            1 battlecruiser moved from Sea Zone 108 Pacific Ocean to Sea Zone 111 Pacific Ocean
            2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 28 Sargasso Sea
            2 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 32 Sargasso Sea
            1 submarine moved from Sea Zone 144 Pacific Ocean to Sea Zone 133 Pacific Ocean
    
        Place Units - USA
            1 Factory placed in Toledo
            3 gass placed in Castile
            3 cavalrys placed in Morocco
            2 field_guns and 2 infantry placed in New York
            2 field_guns and 2 infantry placed in San Francisco
            4 field_guns, 1 gas and 2 infantry placed in Washington D.C.
            Turning on Edit Mode
            EDIT: Removing units owned by USA from Sea Zone 151 Bering Sea: 2 transports
            EDIT: Adding units owned by USA to Sea Zone 153 Pacific Ocean: 2 transports
            EDIT: Turning off Edit Mode
    
        Activate Technology - USA
            USA activating victoryBonds
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 118 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -0,33
    USA regular : -1,33
    Neutral regular : 2,33
    

    US-12.tsvg


  • @Elrood bonds for Germany [dice 2d6]


  • 2d6: 5, 4

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