Scramble to defend SZ 7?
L24 OOB AndrewAAGamer (X) vs crockett36 (L+59)
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1 Kamikaze on each cruiser and destroyer.
Go ahead and roll, my schedule is pretty crazy right now.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Bessarabia to Bryansk 1 bomber moved from Eastern Poland to 98 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 fighters moved from Southern France to 93 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 battleship moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 cruiser and 1 destroyer British defend with 1 submarine Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 submarine owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in 92 Sea Zone Italians attack with 1 battleship and 1 bomber British defend with 1 destroyer Italians roll dice for 1 battleship and 1 bomber in 92 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 submarine owned by the British lost in 93 Sea Zone Italians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Battle in Bryansk Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 92 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Libya Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 British regular : 1.33
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You had a chance to choose either two figs or two cruisers. I let the computer do it. feel free to make an edit. hope your projects are going well.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 cruisers EDIT: Turning off Edit Mode Germans buy 3 armour, 3 artilleries, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Samara Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia 2 bombers moved from Novgorod to Nenetsia 1 fighter and 2 tactical_bombers moved from Novgorod to Samara 1 tactical_bomber moved from Novgorod to Nenetsia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 armour, 3 artilleries and 5 mech_infantrys moved from Ukraine to Rostov 5 infantry moved from Ukraine to Rostov 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Nenetsia Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 1 fighter Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 fighter in Nenetsia, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 fighter owned by the British lost in Nenetsia Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 fighter Battle in Samara Germans attack with 1 armour, 1 fighter and 2 tactical_bombers British defend with 1 fighter Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Samara, round 2 : 4/4 hits, 2.33 expected hits Russians roll dice for 1 fighter in Samara, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in Samara 1 fighter owned by the British lost in Samara Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for British: 1 fighter Battle in Rostov Germans attack with 5 armour, 3 artilleries, 5 infantry and 5 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 5 mech_infantrys in Rostov, round 2 : 6/18 hits, 5.67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Rostov 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Samara to Bryansk 1 tactical_bomber moved from Nenetsia to Bryansk 2 bombers moved from Nenetsia to Western Germany 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 2 artilleries and 2 infantry moved from France to Western Germany 2 artilleries and 22 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Belarus to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Belarus 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 4 armour moved from Archangel to Bryansk 3 mech_infantrys moved from Archangel to Novgorod 2 armour and 6 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 121 Sea Zone to 106 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 submarine placed in 113 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 3.67 British regular : 0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 1 bomber moved from Japan to Kansu 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the French lost in 44 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 cruiser Casualties for French: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kazakhstan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kansu Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China 3 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 artillery and 2 infantry moved from Shan State to French Indo China 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 bomber and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Manchuria 1 artillery and 2 infantry moved from Hopei to Shensi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 infantry moved from Szechwan to Sikang 2 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Manchuria 1 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 French regular : 0.67 Japanese regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 1 bomber moved from Japan to Kansu 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the French lost in 44 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 cruiser Casualties for French: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kazakhstan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kansu Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China 3 infantry moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 artillery and 2 infantry moved from Shan State to French Indo China 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 bomber and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Manchuria 1 artillery and 2 infantry moved from Hopei to Shensi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 infantry moved from Szechwan to Sikang 2 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Manchuria 1 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Japanese collect 59 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 French regular : 0.67 Japanese regular : 0.17 Russians regular : -0.33
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Made a NCM change.
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@AndrewAAGamer okay
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Libya to Greece 1 artillery and 4 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/8 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 4/6 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 1 aaGun, 2 artilleries and 6 infantry moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 bomber moved from Caucasus to Ukraine 1 armour moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Novgorod Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 Neutral_Allies regular : 0.33 Russians regular : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14716, time: 6:43:12 AM
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 48 Sea Zone 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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BTW, it is still your Turn. France has to go. :)
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@AndrewAAGamer tomorrow morning
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@crockett36 couldn’t get the full forum to work without putting in the credentials.
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@AndrewAAGamer i used 206.14716. I have to reinstall that. delay
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :